Time |
Nick |
Message |
00:30 |
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01:00 |
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02:21 |
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03:28 |
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03:59 |
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04:01 |
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04:03 |
DarkSide |
Hi all |
04:07 |
MTDiscord |
<Jonathon> hello |
04:12 |
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05:00 |
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05:33 |
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06:01 |
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06:56 |
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07:12 |
luk3yx |
`background[]`s don't seem to be offset properly in scroll containers |
07:18 |
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07:35 |
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08:16 |
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08:26 |
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08:59 |
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09:11 |
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09:18 |
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09:28 |
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09:33 |
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10:01 |
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10:04 |
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11:05 |
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11:38 |
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11:51 |
rubenwardy |
luk3yx: backgrounds don't support containers, use an image instead |
11:52 |
rubenwardy |
should probably be documented, as it threw me too |
11:52 |
rubenwardy |
or changed, especially if there's no 9 slice image |
12:11 |
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12:18 |
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12:50 |
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13:16 |
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13:16 |
mazes_83 |
While digging an obsidian slab: |
13:17 |
mazes_83 |
minetest: minetest-5.4.1/src/inventorymanager.cpp :304 : virtual void IMoveAction::apply(InventoryManager* |
13:17 |
mazes_83 |
, ServerActiveObject*, IGameDef*): assert « move_count <= count » failed. |
13:18 |
mazes_83 |
Not exact message (path and translated back to english localized parts) |
13:18 |
mazes_83 |
Anyway if it can be on any use |
13:20 |
mazes_83 |
oups: obsidian is last line before error, but not the cause, somebdoy opened a drawer |
13:20 |
mazes_83 |
So I think this error is already fixed in git, sorry |
13:21 |
mazes_83 |
bit tired, pasted too fast |
13:29 |
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13:31 |
sfan5 |
I don't think it's fixed |
13:46 |
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13:46 |
MTDiscord |
<savilli> it's a good time to mention #11882 |
13:46 |
ShadowBot |
https://github.com/minetest/minetest/issues/11882 -- Refactor item movement by savilli |
13:53 |
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14:11 |
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14:17 |
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15:05 |
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15:09 |
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15:10 |
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15:27 |
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15:41 |
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15:51 |
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15:59 |
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16:07 |
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16:07 |
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16:42 |
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17:11 |
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17:13 |
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17:46 |
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17:59 |
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17:59 |
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18:02 |
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18:15 |
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18:17 |
MTDiscord |
<MisterE> Can an hud element display behind the world? |
18:17 |
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18:20 |
MTDiscord |
<Warr1024> Oh geez that would be so nice |
18:21 |
MTDiscord |
<Warr1024> The closest to that I've ever come up with is messing with the skybox, which has significant problems compared to a proper HUD. |
18:26 |
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18:29 |
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18:31 |
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18:31 |
definitelya |
MisterE: Maybe with #11366, in the future? |
18:31 |
ShadowBot |
https://github.com/minetest/minetest/issues/11366 -- Sky layer API |
19:03 |
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19:18 |
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19:23 |
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19:50 |
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19:50 |
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19:59 |
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20:03 |
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20:04 |
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20:05 |
ROllerozxa |
test |
20:08 |
ROllerozxa |
wow, discord is completely dead and down. well, that's a good thing I guess, less distraction more work. |
20:10 |
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20:11 |
MTDiscord |
<rubenwardy> test |
20:11 |
rubenwardy |
test |
20:11 |
rubenwardy |
looks like one way only |
20:12 |
rubenwardy |
Ah, Discord is rate limiting their API |
20:13 |
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20:15 |
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20:15 |
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20:17 |
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20:29 |
MTDiscord |
<Warr1024> Discord has been spotty today. |
20:36 |
erlehmann |
https://discordstatus.com |
20:36 |
erlehmann |
Update - The database is healthy again and our internal error rate has fallen to nominal levels. We are beginning to raise the login rate limit to allow users to reconnect. |
20:36 |
erlehmann |
Jan 26, 12:29 PST |
20:42 |
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20:44 |
appguru |
woah just realized today that Ctrl + A (and multi-selection in general) works in MT, even in chat! |
20:44 |
appguru |
I am positively surprised |
20:46 |
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20:54 |
erlehmann |
ctrl + a: anfang |
20:54 |
erlehmann |
ctrl + e: ende |
20:54 |
erlehmann |
this is how i remember it |
20:54 |
erlehmann |
(yes i am talking about unix shell) |
20:55 |
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20:57 |
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21:04 |
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21:36 |
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21:46 |
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22:00 |
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22:01 |
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22:03 |
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22:35 |
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22:36 |
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22:36 |
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22:43 |
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22:44 |
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22:47 |
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23:00 |
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