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IRC log for #minetest, 2022-01-23

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10:33 f-a what do I need to mine redstone? iron pickaxe?
10:53 MTDiscord <Kimapr> actually, it would be, i think. > 6. Conveying Non-Source Forms. >  > You may convey a covered work in object code form under the terms of sections 4 and 5, provided that you also convey the machine-readable Corresponding Source under the terms of this License, in one of these ways: > <...> > * d) Convey the object code by offering access from a designated place (gratis or for a charge), and offer equivalent access to the Corresponding
10:53 MTDiscord Source in the same way through the same place at no further charge. You need not require recipients to copy the Corresponding Source along with the object code. If the place to copy the object code is a network server, the Corresponding Source may be on a different server (operated by you or a third party) that supports equivalent copying facilities, provided you maintain clear directions next to the object code saying where to find the
10:53 MTDiscord Corresponding Source. Regardless of what server hosts the Corresponding Source, you remain obligated to ensure that it is available for as long as needed to satisfy these requirements. so basically just need to include instructions on how to clone the repo with the right commit in the cdb release, and maybe in the player guide
10:53 MTDiscord <Kimapr> oops, forgot replies don't work here
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12:01 erlehmann f-a iron pickaxe
12:01 f-a danke
12:01 erlehmann f-a or gold or diamond
12:02 erlehmann bitteschön
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12:36 MTDiscord <luatic> Minetest is leaving a "database.test.sqlite" in every CWD I start it in. A quick grepping brought up nothing. What's going on?
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12:45 erlehmann luatic bisect it?
12:46 sfan5 can't reproduce
12:46 erlehmann only mention i can find of database.test.sqlite3 is modlib
12:47 erlehmann mods/modlib/test.lua
12:47 erlehmann 386:local p = sqlite3.new("database.test.sqlite3", {})
12:47 erlehmann 420:p = sqlite3.new("database.test.sqlite3", {})
12:47 MTDiscord <luatic> oof
12:47 MTDiscord <luatic> yes
12:47 sfan5 haha
12:48 erlehmann so tell me, can minetest write into your CWD by means of sqlite3.new?
12:48 erlehmann because that seems … unfortunate
12:48 MTDiscord <luatic> Obviously yes, these are modlib tests I run with modsec disabled
12:48 erlehmann ah, well
12:48 erlehmann hoist by your own petard or how they say
12:52 MTDiscord <luatic> anyways thanks erlehmann, I had completely forgotten about that test lol
12:52 erlehmann ^^
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12:53 MTDiscord <luatic> Fixed now
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12:54 MTDiscord <luatic> side note: would be nice if MT changed the CWD to always be the mod dir
12:57 erlehmann can't have that
12:57 erlehmann what if it is not writeable?
12:57 MTDiscord <savilli> i would expect CWD to me world dir
12:58 GNUHacker minetestmapper's dumpnodes util, make a crash with nodecore, that is because nodes without textures like airlike nodes
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15:25 f-a mhhh reached bedrock @ -53, thought I had to go deeper
15:30 erlehmann f-a mineclone2, mineclone5, or mineclonia?
15:32 f-a uhhhhhhhhhhhhhhhhhhhhhhhh
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15:33 f-a 5.4.1
15:34 erlehmann f-a minetest 5.4.1, but which game?
15:34 erlehmann i bet mineclone2
15:34 f-a uhhhhhhhhhhhhhhhhh
15:34 erlehmann you can take about it in #mineclone2 btw
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15:35 f-a how do I check version in game
15:35 f-a given that the server is not ran by me
15:35 appguru depends on the game
15:35 sfan5 does /status print the game name?
15:35 sfan5 if not it really should
15:36 appguru f-a: what's the server called? some servers seem to send a "gameid" to the serverlist.
15:36 f-a I see version, uptime, max_lag, clients
15:36 f-a address and port appguru , it is a private server
15:36 f-a no desc
15:37 appguru looks like you'll have to either ask the admin politely, or see whether MCL has some kind of command to show the version
15:38 f-a I’ll ask them now
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15:58 f-a the answer is: mineclone5
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16:45 MTDiscord <Jonathon> nodecore is the only game that has a version for players, and thats only if you install it a certain way because minetest mod security allows mods access to there dirs, but not games access to there root
17:07 MinetestBot [git] OCRenkist -> minetest/minetest_game: Copyedit `README.md` & `game.conf` (#2919) 760581b https://github.com/minetest/minetest_game/commit/760581b330d82eef16b3b657eb501ad68e275551 (2022-01-23T17:07:10Z)
17:10 MinetestBot [git] paramat -> minetest/minetest_game: Balance sounds, remove silent water footstep 0c1252b https://github.com/minetest/minetest_game/commit/0c1252bcf540d6d6582f3cae8fbabbc5845fdf04 (2022-01-23T17:07:59Z)
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17:12 MinetestBot [git] louisroyer -> minetest/minetest_game: Move keys to a separate mod (Fix #1490) 40861c9 https://github.com/minetest/minetest_game/commit/40861c9e4f9700d70e202bdad515b0659bc7f766 (2022-01-23T17:12:09Z)
17:12 MinetestBot [git] louisroyer -> minetest/minetest_game: Make keys stackable if they contain the same secret (Fix #2714) fff3b98 https://github.com/minetest/minetest_game/commit/fff3b98ab0d1f47e2869ea83ec24da7faf41c80c (2022-01-23T17:12:09Z)
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20:22 erlehmann 2022-01-23 21:20:53: ERROR[AsyncWorker-0]: servers.minetest.net/list?proto_version_min=37&proto_version_max=39 not found (Timeout was reached) (response code 200)
20:22 erlehmann oh now it works
20:22 erlehmann but … response code 200
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21:17 MTDiscord <luatic> erlehmann: Wild guess: I've experienced similar error messages when fetching large JSON from SkinDB. What might happen is that the timeout is reached while MT is still fetching data. The status code is already 200 then, but the data can't be completely fetched within the timeframe, so it fails.
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21:39 ronoaldo if it helps: https://github.com/ronoaldo/mercurio/blob/main/fetch-skins.sh - I had to use this instead of the update_skins.py (or similar) from the skinsdb mod.
21:40 ronoaldo uses `curl` and `jq` to fetch and parse the json files, then to extract the images out of it.
21:45 MTDiscord <luatic> Perfect opportunity to shill https://github.com/appgurueu/epidermis
21:45 MTDiscord <luatic> This will automagically fetch SkinDB and keep your local copy updated without using any Python scripts, just Minetest's HTTP API.
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22:35 ronoaldo oh, that is perfect! can I drop/replace it for the skinsdb mod?
22:37 ronoaldo reading the README.md now - looks amazing actually. I'll definitelly check it out. I do want to "whitelist" the skins available on server by cherry picking from skinsdb - this would still be compatible right?
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23:05 MTDiscord <luatic> It's not a drop-in replacement for SkinsDB, it's a different mod
23:06 MTDiscord <luatic> Whitelisting should be possible by deleting fetched skins and turning off automatic skin fetching after it has fetched everything
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23:16 erlehmann hey luatic
23:16 erlehmann about epidermis
23:16 erlehmann it is missing something
23:16 erlehmann a way to paint transparent pixels again
23:19 MTDiscord <luatic> right-click
23:19 MTDiscord <luatic> you can bring back opacity that way
23:19 MTDiscord <luatic> "unerasing" kinda
23:20 MTDiscord <luatic> https://github.com/appgurueu/epidermis/blob/master/help.lua#L72

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