Time |
Nick |
Message |
00:49 |
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01:11 |
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01:11 |
ericnoan |
For the love of god, how do I change the GUI language? Windows, latest version (5.4.1) |
01:13 |
ericnoan |
It defaulted to the language of my keyboard settings, but I would like to have the UI in English |
01:13 |
ericnoan |
Any ideas? |
01:16 |
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01:17 |
Hawk777 |
Settings → All Settings → Client and Server → Language? |
01:18 |
Hawk777 |
(untested, just a suggestion) |
01:19 |
ericnoan |
i found a search function in the settings tab and was able to change it, thanks |
02:05 |
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02:34 |
leo_rockway |
fwiw, I've been using wayland for years with Plasma and Minetest works fine with xwayland. I haven't tried to use just plain wayland. |
03:23 |
ShadowNinja |
It works under native Wayland with the Irrlicht SDL2 patch and SDL_VIDEODRIVER=wayland, but rotating the camera doesn't work properly (it rotates continuously because Minetest tries to warp the mouse to the center of the window on each frame and that doesn't work on Wayland). |
03:29 |
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03:54 |
erlehmann |
!up 127.0.0.1:22 |
03:54 |
MinetestBot |
127.0.0.1:22 seems to be down |
03:54 |
erlehmann |
!up 127.0.0.1:80 |
03:54 |
MinetestBot |
127.0.0.1:80 seems to be down |
03:54 |
erlehmann |
hehe |
03:55 |
Hawk777 |
!up 127.0.0.1:100000 |
03:55 |
MinetestBot |
127.0.0.1:100000 seems to be down |
03:55 |
* Hawk777 |
ponders |
03:55 |
Hawk777 |
What did it even just test? |
04:31 |
fluxionary |
!up up |
04:31 |
MinetestBot |
up:30000 seems to be down (host did not resolve) |
04:31 |
fluxionary |
lol |
04:32 |
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05:00 |
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05:24 |
cheapie |
https://cheapiesystems.com/media/images/screenshot_20220107_232207.png |
05:24 |
cheapie |
Building diagonal roads is a pain. Building sloped diagonal roads even more so, and then come sloped spiral roads :P |
06:01 |
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13:53 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Fully remove bitmap font support (#11863) 76dbd0d https://git.io/J9sre (2022-01-08T13:53:25Z) |
13:57 |
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14:28 |
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14:40 |
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15:04 |
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15:13 |
gargamel |
!up 69.247.56.186:30003 |
15:13 |
MinetestBot |
69.247.56.186:30003 is up (125ms) |
15:39 |
gargamel |
I might do a map rotation. A different mapgen every day. |
16:23 |
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16:26 |
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16:29 |
gargamel |
I might not do fractals. |
16:32 |
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16:50 |
gargamel |
v5 v6 v7 valleys carpathian fractal and Sunday can be flat day. |
16:54 |
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19:07 |
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19:15 |
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19:17 |
swaggamer |
Is registration on forums.minetest.net broken right now? |
19:19 |
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19:24 |
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19:24 |
sfan5 |
only email is broken perhaps, is that your issue? |
19:25 |
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19:26 |
swaggamer |
Yeah, I never got the confirmation email |
19:27 |
sfan5 |
if you tell me the name I can activate the account |
19:28 |
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19:31 |
swaggamer |
Ok, cracksmoka420 |
19:31 |
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19:32 |
sfan5 |
try now |
19:39 |
swaggamer |
it still says "the specified username is currently inactive" |
19:44 |
sfan5 |
hah sorry wrong button |
19:44 |
sfan5 |
you can log in now |
19:46 |
swaggamer |
it worked thanks |
19:47 |
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19:57 |
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20:03 |
MTDiscord |
<MisterE> is it possible to use minetest 5.5's dynamic media api to make a bridge between it and mumble for positional audio? Can the dynamic media handle very small amounts of audio and work well? |
20:03 |
MTDiscord |
<MisterE> and rapidly |
20:03 |
rubenwardy |
no |
20:04 |
rubenwardy |
there's no unloading of media, and you won't be able to space recordings correctly |
20:04 |
MTDiscord |
<MisterE> there is unloading of media with ephemeral = true, isnt there |
20:04 |
MTDiscord |
<MisterE> ? |
20:05 |
MTDiscord |
<MisterE> well at least, it doesnt stick around for a long time |
20:05 |
sfan5 |
it doesn't stick on the server |
20:05 |
MTDiscord |
<MisterE> I guess thats not really "unloading" |
20:05 |
sfan5 |
but it will on the client |
20:05 |
MTDiscord |
<MisterE> ok |
20:05 |
sfan5 |
trust me you don't want to attempt this |
20:05 |
MTDiscord |
<MisterE> yeah I get it |
20:05 |
MTDiscord |
<MisterE> I could quickly fill up the client's cache |
20:06 |
MTDiscord |
<MisterE> right? |
20:06 |
MTDiscord |
<MisterE> *it |
20:06 |
sfan5 |
if by cache you mean RAM, yep |
20:07 |
MTDiscord |
<MisterE> if I wanted to do poistional audo with mumble, the only was is with a csm, like has been done before, right? and then mumble needs to be installed too. |
20:08 |
sfan5 |
I don't think a CSM would wor |
20:08 |
sfan5 |
k |
20:08 |
sfan5 |
you'd basically need support directly in the engine |
20:10 |
MTDiscord |
<MisterE> https://www.youtube.com/watch?v=6AsHD9h8IE8 It only works becuase mumble supports positional audio, and has an api for it, it just needs a position to work with IIUC |
20:11 |
MTDiscord |
<MisterE> minetestvideos knows more about it |
20:16 |
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20:20 |
erlehmann |
MisterE where is the mumble CSM? |
20:21 |
MTDiscord |
<Jonathon> not like its literally the newest csm post on the forums or anything |
20:22 |
MTDiscord |
<Jonathon> https://forum.minetest.net/viewtopic.php?f=53&t=21586&p=405195#p405195 https://github.com/Elkien3/minetest-mumble-wrapper |
20:22 |
erlehmann |
thx |
20:39 |
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20:56 |
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20:56 |
Yad |
Where does Minetest save the global variables displayed in `All Settings`? |
20:57 |
sfan5 |
minetest.conf |
20:58 |
rubenwardy |
About > Open User Data Dir will open the directory where minetest.conf is |
20:59 |
rubenwardy |
I think |
20:59 |
Yad |
sfan5: Yes! Thank you. One step closer to making sense of this. :D |
20:59 |
Yad |
Is it possible to override those variables on a per-world basis? Mantar suggested world.mt but that doesn't seem to be working. |
21:00 |
rubenwardy |
depends on the setting but in general not currently |
21:00 |
rubenwardy |
what you can do is use --config to have a different config when loading each world |
21:01 |
rubenwardy |
this is from the terminal, it works will with servers but isn't great UX for players/client use |
21:01 |
Yad |
I'm quite comfortable with the command-line for the time being. :) |
21:02 |
rubenwardy |
you could create shortcuts for each world |
21:02 |
rubenwardy |
minetest --username 'singleplayer' --password '' --worldname 'worldname' --config path/to/minetest.conf --go |
21:02 |
rubenwardy |
or smth |
21:03 |
Yad |
rubenwardy: I like your thinking. :D |
21:03 |
Yad |
That would even make my worlds feel like their own games. I could put them on the Xfce Wisker Menu. ^^ |
21:04 |
Yad |
Though that could be a problem since I'm using Minetest via Flatpak. |
21:05 |
Yad |
I'm not sure how to pass command-line parameters into a Flatpak call. |
21:07 |
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21:32 |
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22:05 |
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22:10 |
Sokomine |
can someone tell me when (in which mt version?) the diffrent versions of formspecs have been added? |
22:11 |
Yad |
Sokomine: Hmm, does FormSpec have standardized version numbers? |
22:11 |
rubenwardy |
yes |
22:11 |
MTDiscord |
<Jonathon> v1 is 5.0 and below, v2 is 5.1, v3 is 5.2-5.3, v4 is 5.4 |
22:12 |
Sokomine |
it has. but that doesn't tell me how far away historicly version 1 and 2 are and if players can be expected to upgrade to a newer version |
22:12 |
MTDiscord |
<Jonathon> most mods have just updated to v4 |
22:12 |
MTDiscord |
<Jonathon> see unified inventory, etc |
22:12 |
Sokomine |
aah. thank you. v1 really looks quite bad with what i'm doing... |
22:12 |
MTDiscord |
<Jonathon> given you can use fs51 for backwards compat |
22:12 |
MTDiscord |
<Jonathon> v1 should burn which is annoying cords |
22:13 |
MTDiscord |
<Jonathon> . s/which/with |
22:14 |
Sokomine |
i'm just sending formspec[version_nr] as the first line in a recent version and hope that's good enough for testing backwards compatibility |
22:14 |
Sokomine |
v1 somehow doesn't seem to be able to adjust button height? |
22:15 |
rubenwardy |
correct |
22:16 |
rubenwardy |
v1 doesn't support button heights other than 0.86 |
22:16 |
rubenwardy |
or didn't at least, may have been fixed |
22:17 |
Sokomine |
ah. so people with such an old client will have to live with a certain (huge) ugliness. no way around. the workaround AliasAlreadyTake implemented for older versions is ok for 2.0 (or at least can be adapted). so..5.1 has been around a while i think. it's hard to keep track |
22:18 |
MTDiscord |
<Jonathon> just use fs51 |
22:18 |
rubenwardy |
5.1 was October 2019, 2 and quarter years ago |
22:19 |
Sokomine |
will that help old clients? |
22:19 |
rubenwardy |
yeah, it's a compatibility layer |
22:19 |
Sokomine |
ok. so no reason to worry too much about those then |
22:19 |
rubenwardy |
you don't even need to support fs51, it works automatically |
22:20 |
rubenwardy |
your mod just needs to send formspec_version and FS51 will intercept for older clients |
22:20 |
rubenwardy |
~cdb fs51 |
22:20 |
rubenwardy |
!cdb fs51 |
22:20 |
rubenwardy |
https://content.minetest.net/packages/luk3yx/fs51/ |
22:20 |
rubenwardy |
!help |
22:20 |
MinetestBot |
https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
22:20 |
MTDiscord |
<Jonathon> lol, irc bot fails massively |
22:20 |
rubenwardy |
no CDB command, it just supports krock's mod search :fixbug: |
22:20 |
sfan5 |
!mod fs51 |
22:20 |
MinetestBot |
sfan5: FS51 [fs51] by luk3yx - https://forum.minetest.net/viewtopic.php?t=26399 - https://github.com/luk3yx/minetest-fs51 |
22:20 |
sfan5 |
if you want cdb search send a PR ;) |
22:21 |
Sokomine |
aah. i really need to catch up reading the forum |
22:21 |
MTDiscord |
<Jonathon> just uses discord minetestbot instead |
22:22 |
Sokomine |
ah. scroll containers are broken. so the local workaround in the mod i'm working at is still needed anyway |
22:23 |
celeron55 |
fs51 is great, the only problem is it puts the engine in a bad light 8) |
22:23 |
MTDiscord |
<Jonathon> or use formspec_ast + kuto if you dont want to deal with cursed string based design |
22:24 |
Sokomine |
working with formspecs makes you cry sometimes :-) but at least it works most of the time. changing to something else would mean a huge change for some mods |
22:24 |
rubenwardy |
formspecs would still be supported for a long time after the new GUI system is added |
22:24 |
Sokomine |
that's very good to hear |
22:24 |
Yad |
Also very good to hear that a new GUI system is forthcoming. :D |
22:25 |
MTDiscord |
<Jonathon> its currently vaporware just like sscsm |
22:25 |
Sokomine |
in a way, that mod i took from AliasAlreadyTake (talking to npc in an rpg-like point&click adventure style - to some degree) is in the end mostly just a huge pile of formspecs |
22:25 |
rubenwardy |
"forthcoming" is stretching it |
22:25 |
celeron55 |
the fair way to put it is... everyone wants it to happen, so we damned hope it will |
22:25 |
Yad |
rubenwardy: I figured, but the idea that code is already being written, is encouraging. :) |
22:25 |
Sokomine |
well, at least there's hope that it may eventually become better. can't do all at once |
22:26 |
celeron55 |
but hope is mostly what there is |
22:26 |
MTDiscord |
<Jonathon> right now the best solution is to use stuff that compiles down to string based formspecs |
22:26 |
Sokomine |
at least something. hope for improvement (even if we don't know when) is important |
22:27 |
MTDiscord |
<Jonathon> still requires it to get through pr hell if its ever finished |
22:28 |
Sokomine |
socerykid has done a lot regarding formspecs from what i saw on the forum. a lot of that looks very much like what i'd like to have. except that it seems to be its own ecosystem? |
22:29 |
MTDiscord |
<Jonathon> >formsepc_ast + kuto |
22:29 |
Sokomine |
ah. could be. don't remember the exact names |
22:29 |
MTDiscord |
<Jonathon> its not there stuff, luk3yx has done a lot with formspecs and i rather knowledgable about them |
22:30 |
MTDiscord |
<Jonathon> like https://luk3yx.gitlab.io/minetest-formspec-editor/ |
22:32 |
MTDiscord |
<Jonathon> also if your doing pure text based stuff i recommend using the md to formspec converter |
22:32 |
rubenwardy |
link? |
22:33 |
Sokomine |
yes, i've heard about that. in the end i've now settled with hotloading the code for the changed formspecs so that i can develop them without having to constantly restart |
22:33 |
MTDiscord |
<Jonathon> i have to find the converter for you that you commented on here? common ruben |
22:34 |
MTDiscord |
<Jonathon> https://content.minetest.net/packages/Just_Visiting/markdown2formspec/ |
22:34 |
rubenwardy |
weird, can't find that on google |
22:34 |
rubenwardy |
ah, it appears if I remove "converter" |
23:00 |
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23:13 |
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23:15 |
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23:17 |
erlehmann |
rubenwardy did you know google lies to you? you can search for something like “climate change” and then go to the last page of search results … and it turns out while on the first few pages they often claim to have millions of results, the last page calls the bluff. it is rarely more than 500. |
23:18 |
erlehmann |
a university library will give you more results for specific queries than google will nowadays |
23:18 |
rubenwardy |
If I go beyond the first page, then I'm already failing |
23:18 |
rubenwardy |
also just because they have millions of results doesn't mean they'll give them to you |
23:26 |
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23:29 |
erlehmann |
rubenwardy i doubt there is some deliberate conspiracy to keep all the articles about climate change from users lol |
23:29 |
erlehmann |
i just think they are putting up a potemkin village as they figured out that ppl rarely go to page 19 |
23:29 |
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23:30 |
erlehmann |
coincidentally, if you go to settings and set number of results to 100 per page, it shows a “suspicious activity” captcha |
23:30 |
erlehmann |
(100 results per page makes it easy to call the bluff, as some queries only have 2 pages even though the top claims to have millions) |
23:33 |
MTDiscord |
<savilli> I've heard this conspiracy theory a lot |
23:33 |
MTDiscord |
<savilli> And how all conspiracy theories it has nothing to do with the truth |
23:34 |
MTDiscord |
<savilli> Do you have any ideas how google search works? |
23:38 |
sfan5 |
does anyone? |
23:38 |
MTDiscord |
<savilli> I do |
23:39 |
MTDiscord |
<GreenXenith> high page results shows a captcha because scraping bots want more data per search |
23:40 |
MTDiscord |
<luatic> sfan5: If I send the ephemeral media as a player joins, will it win the rat race and arrive before the client starts loading entities? |
23:41 |
sfan5 |
of course not |
23:41 |
MTDiscord |
<luatic> :( |
23:41 |
MTDiscord |
<luatic> So the media must be added to the media sending process? |
23:41 |
MTDiscord |
<luatic> That means I must use ephemeral=false? |
23:44 |
sfan5 |
yes, yes |
23:46 |
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23:50 |
MTDiscord |
<luatic> Guess I'll just tell clients to clear their cache |
23:52 |
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