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erlehmann |
MisterE it was not an obscure bug, it happened all the time |
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erlehmann |
MisterE the thing is it used to not work without shaders. then it stopped working at all! |
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MTDiscord |
<MisterE> What was obscure about it was that it was a bug |
04:18 |
erlehmann |
map art https://mister-muffin.de/p/bkLV.png |
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14:38 |
Bombo |
erlehmann MisterE: ok, but my 'problem' now is just that old mobs don't get updated if i change the textures parameter |
14:38 |
Bombo |
that'sa a different issue isn't it? |
14:38 |
Bombo |
-a |
14:39 |
erlehmann |
Bombo are you using the patch that sfan5 has for the issue? |
14:39 |
erlehmann |
i guess if old entities and models are not updated ever, that workaround must stay in forever. |
14:40 |
sfan5 |
what happens to old mobs is up to mobs_redo |
14:40 |
erlehmann |
ah ok |
14:40 |
erlehmann |
sfan5 so i guess mobs_redo should detect if there are too few textures and reinit the mob, but how to detect it? |
14:40 |
erlehmann |
use modlib b3d parser? |
14:41 |
Bombo |
no patch erlehmann, is it in the github thread? |
14:41 |
Bombo |
ah ok too ;) so a mob_redo issue |
14:41 |
ghoti |
Is there an online resource that will help with lua syntax checking? I use https://rextester.com/l/lua_online_compiler sometimes, but it fails on anything minetest-specific, including self.*. |
14:42 |
erlehmann |
Bombo https://github.com/minetest/minetest/pull/11766 |
14:42 |
Bombo |
erlehmann: mkay |
14:42 |
erlehmann |
Bombo, i am of the impression that that should make the old mobs display corrctly |
14:43 |
Bombo |
erlehmann: mobs_redo should just check if something changed in the code maybe? |
14:43 |
rubenwardy |
ghoti: luacheck is very helpful, but it's local |
14:43 |
erlehmann |
Bombo it can not possibly know how minetest renders the stuff, it could check if the mob has too few textures. |
14:43 |
Bombo |
erlehmann: ok will try that later |
14:44 |
erlehmann |
the problem with having too few textures is that sometimes it is legit |
14:45 |
Bombo |
erlehmann: it can't detect if something in the yak.lua changed? |
14:45 |
erlehmann |
Bombo oh it can probably |
14:46 |
erlehmann |
Bombo you can ofc try to make a check if the mob complies to the specification, if the mob is specified as a static table |
14:46 |
Bombo |
could be just when the server is started and it's loaded once or like a command /reload stuff ;) |
14:47 |
erlehmann |
yeah whatever, i have no idea how to do it |
14:47 |
erlehmann |
and it is not only mobs |
14:47 |
erlehmann |
it is all entities |
14:47 |
erlehmann |
some servers have entities that can not be placed anymore |
14:47 |
erlehmann |
and live for years |
14:47 |
Bombo |
mkay i just noticed that with mobs |
14:47 |
erlehmann |
try the enchantment table or boat in mcl2 |
14:48 |
erlehmann |
but it might be that fleckenstein fixed those |
14:48 |
erlehmann |
he is aware of the bug |
14:48 |
erlehmann |
Bombo, i suggest to try out this PR and see if it fixes your old mobs https://github.com/minetest/minetest/pull/11766 |
14:49 |
erlehmann |
then if it does maybe comment on it |
14:49 |
erlehmann |
it needs one more coredev to support, maybe more user comments make that happen |
14:51 |
erlehmann |
sfan5, IMO tagging this bug https://github.com/minetest/minetest_game/issues/2908 |
14:51 |
erlehmann |
sfan5, IMO tagging this bug “needs engine change” is wrong when the lua fix prevents the probem 100% https://github.com/minetest/minetest_game/issues/2908 |
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21:27 |
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21:28 |
hypo7r7 |
is this minecraft? |
21:28 |
MTDiscord |
<Jonathon> no? |
21:28 |
hypo7r7 |
what's minetest? |
21:29 |
MTDiscord |
<Jonathon> a open source voxel game engine |
21:29 |
hypo7r7 |
ahh interesting |
21:30 |
MTDiscord |
<Jonathon> you can see some of the games made with it here https://content.minetest.net/packages/?type=game |
21:33 |
hypo7r7 |
so its minecraft but not minecraft at the same time |
21:33 |
erlehmann |
hypo7r7 it's entirely unlike minecraft |
21:34 |
hypo7r7 |
how so? |
21:34 |
erlehmann |
hypo7r7 for example the world height is like 60km. can your minnecraft do this? prob not. |
21:34 |
rubenwardy |
it's like minecraft in the same way that Call of Duty is like Quake or Modern Warfare |
21:34 |
erlehmann |
yeah rubenwardy said it well lol |
21:34 |
erlehmann |
hypo7r7 also you can modify the game stuff with simple text files written in the programming language lua |
21:34 |
rubenwardy |
oh, call of duty is modern warfare |
21:34 |
rubenwardy |
err other way around |
21:35 |
rubenwardy |
insert your favourite FPS here |
21:35 |
rubenwardy |
I was thinking of battlefield |
21:35 |
hypo7r7 |
understandable |
21:36 |
hypo7r7 |
i never heard of lua before |
21:36 |
hypo7r7 |
can it be modified with c++? |
21:36 |
erlehmann |
hypo7r7 to see what is possible, you can try joining a few servers too. for example, “inside the box” is more like portal than minecraft, an escape room puzzle game. |
21:37 |
MTDiscord |
<SX> Lua is one of those things most people have used on some level but only handful know about it :) |
21:37 |
MTDiscord |
<Jonathon> lua is liked python, its a scripting language written in c |
21:37 |
MTDiscord |
<Jonathon> . s/liked/like |
21:38 |
erlehmann |
you can modify the C++ of the engine of course, but games and mods are written in lua. if you are looking for a cheat client with modified C++ code, the names are dragonfire and waspsaliva. i recommend the latter. |
21:38 |
hypo7r7 |
this is my first time hearing minetest, so i'll give it a try |
21:38 |
erlehmann |
i suspect Jonathon wanted to point out that lua is like python in that it has C *bindings* |
21:39 |
erlehmann |
i.e. you can call c functions from lua |
21:39 |
erlehmann |
or python, for that matter |
21:39 |
MTDiscord |
<SX> I think first timer should start default minetest game first even while game itself is very bad but you get idea how to create world. |
21:40 |
erlehmann |
yes |
21:40 |
MTDiscord |
<SX> Or connect to some server |
21:41 |
erlehmann |
hypo7r7 the default game, minetest_game is very bare bones, but works fine. i personally suggest to try out mineclone2/mineclone5/mineclonia for something resembling minecraft, repixture if you want something cute, exile if you like survival games like schiffbruch.exe, and connect to the “inside the box” server in the server list if you like puzzle games. |
21:41 |
erlehmann |
hypo7r7 there are also other games which are entirely unlike anything i have seen, for example node core. |
21:43 |
erlehmann |
hypo7r7 just connecting to a server might also be a good idea, but you should be aware that servers have different politics. i.e. your-server.de has votes and mayors and land claming, oysterity is anarchist (no monarchs, free for all), lots of servers are internally dictatorships of the admins in the end. |
21:44 |
hypo7r7 |
repixture and nodecore looks cool, ill give those a shot as well |
21:44 |
hypo7r7 |
funny thot most servers are dictatorships hahaha |
21:44 |
hypo7r7 |
*that |
21:44 |
erlehmann |
hypo7r7 if you like minecraft 2b2t, connect to oysterity. if you can't stand the idea of someone griefing your base, connect to catlandia. |
21:45 |
erlehmann |
hypo7r7 well it is normal, the admins pay for them |
21:45 |
erlehmann |
and you don't *have* to be there |
21:45 |
MTDiscord |
<SX> some more some less.... |
21:45 |
erlehmann |
ok some don't pay for them bc of donations ig? |
21:46 |
erlehmann |
but they spend time on mainenance and stuff |
21:46 |
hypo7r7 |
if oysterity is anarchy, then can i use hack clients? |
21:46 |
erlehmann |
yes |
21:46 |
erlehmann |
the admin of oysterity, cora, is also the author of probably the most feature-filled hack-client, waspsaliva. |
21:47 |
CWz |
what can waspsaliva do that the others can't though |
21:48 |
erlehmann |
CWz dragonfire needs to download its cheats from cheatdb, which is like rubenwardy contentdb but for CSMs. waspsaliva has them built-in. also fleckenstein focuses on duping and combat stuff, while cora focuses on getting around and building. |
21:48 |
erlehmann |
(you'll never beat her in combat anyway) |
21:49 |
hypo7r7 |
is she like. a pvp god? |
21:49 |
erlehmann |
if you ever on a mcl* server see a heart shaped nether portal, it was probably made with a placement function by cora. |
21:50 |
erlehmann |
hypo7r7 you will not have as good hacks as someone writing a cheat client if you are new here |
21:51 |
erlehmann |
look, if you like cheats, just join oysterity. and don't cheat on other servers. |
21:51 |
erlehmann |
hypo7r7, if you like first person shooters, try the CTF server. it pretty funny, |
21:58 |
hypo7r7 |
gotta go, later |
21:59 |
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22:07 |
cheapie |
I... didn't exactly design these things to wash 10 cars at once: https://cheapiesystems.com/media/images/screenshot_20211119_160556.png |
22:25 |
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22:32 |
ghoti |
rubenwardy: thanks for the pointer to luacheck. My workstation is mac, and it's not available via brew, but my dev boxes are FreeBSD, where luacheck runs fine. |
22:32 |
rubenwardy |
can you get luarocks via brew? |
22:32 |
rubenwardy |
in which case you'll be able to get luacheck |
22:32 |
rubenwardy |
there may also be a portable version of it |
22:32 |
MinetestBot |
[git] savilli -> minetest/minetest: Fix local digging animation (#11772) c9070e5 https://git.io/J1iJB (2021-11-19T22:31:04Z) |
22:32 |
MinetestBot |
[git] andkerr -> minetest/minetest: Add macOS build docs (#11757) e35cfa5 https://git.io/J1iJR (2021-11-19T22:31:15Z) |
22:33 |
ghoti |
hmm, yes, there appears to be a "cask" for luarocks. My concern with using that is I'm not sure where it'll install things, and/or if there'll be conflicts, a security update process, etc. (Not familiar with luarocks at all.) |
22:39 |
ghoti |
Okay, luarocks may be fine. ;-) A bit more research my increase my confidence level enough. Thanks again for the pointer. |
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