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IRC log for #minetest, 2021-11-18

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All times shown according to UTC.

Time Nick Message
00:00 cheapie And the front: https://cheapiesystems.com/media/images/screenshot_20211117_171126.png
00:00 cheapie The keyboard (the one on that table at the left) was a new addition today, makes it easier to import images from outside of MT by just pasting the image data instead of having to burn an EEPROM with it and then load that.
00:03 erlehmann cheapie, where is the source for the mod so i can have it too
00:03 erlehmann ?
00:05 cheapie erlehmann: Which mod?
00:05 Lesha windows 11 wallpaper, ohhh
00:05 cheapie Lesha: That was part of testing the image import stuff :P
00:05 erlehmann cheapie the mt paint
00:06 cheapie erlehmann: MT Paint isn't a mod in itself, it's a machine built in-game.
00:06 Lesha you use "must die OS"?
00:06 erlehmann wow
00:06 cheapie This mod provides the display panels: https://cheapiesystems.com/git/digiscreen/
00:06 cheapie This one does the GPU chip: https://cheapiesystems.com/git/digistuff/
00:06 erlehmann cheapie, how does it output stuff, with the TGA hack the map thing uses? or something using modlib and the PNG encoder by appgurueu?
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00:07 cheapie The output goes through that digiscreen mod, which creates entities with ridiculous texture modifiers.
00:08 Lesha but it mod very cool, microcontrollers, screens, sensors can active light only night
00:08 cheapie The Luacontroller is running the whole thing, it sends commands to the GPU (that other chip in back, labeled DGL5440) which turns them into bitmap graphics, then those are sent (still over digilines) to the display panels where they are... well, displayed.
00:09 cheapie This mod provides the routing components (filter/splitter/diode): https://github.com/numberZero/digiline_routing
00:10 cheapie Then the base digilines mod is here https://github.com/minetest-mods/digilines and the Luacontroller comes from mesecons: https://github.com/minetest-mods/mesecons
00:10 Lesha GPU is amd, but i prefer nvidia?
00:10 Lesha digiline is most performance
00:10 cheapie Lesha: The part number on the GPU (DGL5440) was inspired by a Cirrus Logic part, the CL-GD5440.
00:12 Lesha cirrus logic, i no know about this vendor
00:12 cheapie This is the (sort of) datasheet for the CL-GD5440, which is a real GPU from about 1995: https://cheapiesystems.com/media/DSAP001700.pdf
00:12 cheapie And this is the one for the DGL5440: https://cheapiesystems.com/media/DGL5440.pdf
00:13 Lesha cirrus logick irl sees as "made in USA in USSR time"
00:14 cheapie This is the code in the Luacontroller running the thing: https://gist.github.com/cheapie/cbd4b7decb8af068d70f105576acd0df
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16:31 ShadowNinja Looks like matrix just got K-Lined...
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16:39 wsor4035 interesting
16:40 wsor4035 matrix works, is just terrible as always with bridges and getting messages correct
16:40 MTDiscord <Jonathon> for instance shadowninja's msg still isnt on matrix
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16:42 wsor4035 and the discord msg still isnt here
16:42 MTDiscord <Jonathon> hmm, that msg took a while ?
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16:47 ShadowNinja wsor4035: You were K-Lined when I sent that message, looks like they fixed it quickly.  I guess someone on matrix earned a K-Line and they banned the whole /64 without realizing that was the matrix proxy.
16:48 MTDiscord <Jonathon> ah
16:49 ShadowNinja Yep: [Operwall] jess: :As you may have noticed, the Matrix bridge just got (accidentally) banned from the network. Ban's been undone and we're coordinating with the bridge operators. Sorry for the noise!
17:03 MTDiscord <Jonathon> i wonder how many people use the bridge given how terrible it performs
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17:03 MTDiscord <Jonathon> *matrix bridge
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18:06 Bombo ok i compiled & installed 5.5 now from git, edited ~/.minetest/mods/animalworld/yak.lua so that it just loads one tex: "textures = { "textureyak.png" }," started a game with animalworld mod, then spawned a yak, it is white, only the nose got the tex, stopped the game, edited yak.lua to have 14 tex (yak.b3d has 14 cubes) "textures = { "textureyak.png", "textureyak.png", ..." restarted the game, spawned a
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18:06 Bombo new yak: https://ibb.co/MsNFb50
18:06 Bombo "you won't believe what happened" ;)
18:08 Bombo btw: this is with shades off, turning them on the first yak is black...
18:08 Bombo shaders.
18:11 Pexin the yak gained sentience and now the Singularity is taking over the world. with yaks.
18:12 Bombo okeh.
18:12 Bombo ;)
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23:48 MTDiscord <MisterE> Bombo: yah the thing with the shaders is that liil was relying on an obscure bug where, on some devices, with shaders enabled, you could just specify one texture for the entire model. That bug was removed after 5.3 iirc, and the functionality will be reintroduced in 5.5 iirc. However, best is to define one texture per blender object
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