Time |
Nick |
Message |
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10:28 |
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10:30 |
sr20det |
hi. after a smooth 360⁰ yaw turn camera switches to junky rotation by 90⁰ at once. yaw in debug info still shows smooth degree change |
10:30 |
sr20det |
is it irrlicht problem or lua? |
10:31 |
sr20det |
where should i dig? |
10:31 |
MTDiscord |
<Flamore> Your problem |
10:47 |
celeron55 |
well, how does your setup differ from the usual one? |
10:47 |
celeron55 |
that's so weird there's no chance it's your regular ubuntu desktop and default build options |
10:51 |
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10:56 |
MTDiscord |
<Flamore> It sounds like low mouse sensitivity to me |
11:10 |
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11:38 |
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11:45 |
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11:55 |
sr20det |
celeron55: minetest, irrlicht and lua are built with gcc-11 |
11:58 |
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11:58 |
sfan5 |
that can't be it, I also use gcc 11 |
12:29 |
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13:32 |
MTDiscord |
<exe_virus> are you on a Virtual machine? |
13:33 |
MTDiscord |
<exe_virus> I had that happen to me inside virtual box running ubuntu desktop |
13:33 |
MTDiscord |
<exe_virus> forced me to switch to running on bare metal for linux dev |
13:40 |
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14:00 |
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14:07 |
MTDiscord |
<Sublayer plank> that happens when you have mouse integration enabled in virtualbox |
14:34 |
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16:09 |
MTDiscord |
<exe_virus> good to know, thank you |
16:10 |
MTDiscord |
<exe_virus> I'll turn it off next time I try it out |
16:19 |
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17:21 |
Guest86 |
hey |
17:23 |
MTDiscord |
<Sublayer plank> hey |
17:37 |
sr20det |
fixed by adding 'cam->camera_yaw = wrapDegrees_0_360(cam->camera_yaw);' to game.cpp: Game::updateCameraOrientation |
17:47 |
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19:59 |
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19:59 |
Gustavo6046 |
Hello! |
20:00 |
Gustavo6046 |
My mouse wheel is broken, so how can I quickly put down and take out a number of items with Minetest? I'm using the i3 inventory thingy |
20:01 |
sfan5 |
oh huh |
20:01 |
sfan5 |
I didn't know you could use the mousewheel for this |
20:02 |
sfan5 |
you can right-click to grab half of a stack at once |
20:07 |
Gustavo6046 |
mhm |
20:07 |
Gustavo6046 |
what if I just want to put down one single item? |
20:07 |
Gustavo6046 |
nvm |
20:29 |
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