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IRC log for #minetest, 2021-06-22

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All times shown according to UTC.

Time Nick Message
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01:13 MTDiscord <Jordach> >sees wuzzy's PR leaving hell
01:13 MTDiscord <Jordach> wuzzy is a free elf
02:07 VanessaE which hell is that? :P
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02:20 MTDiscord <Jordach> paramat's PR hell
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05:13 MTDiscord <Warr1024> The feature is nice ... sadly, it will be disabled in NC as well, if I get the option, because I already have an in-gameplay alternative :-)
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07:35 independent56 https://raildar.co.uk/map/ i think the advtrains would like this. i want to build something like this for my world, but then that's effort.
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07:53 independent56 s/the advtrains/the advtrains people/
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07:56 independent56 it's a map of how the british rail network connects together. with signals, switches, and stations all there.
07:56 independent56 and live trains
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08:55 BuckarooBanzai independent56: https://i.imgur.com/xgtA9hH.png
08:57 independent56 oh god yeah... mapserver... i was about to install it... but then i had to do the dishwasher
08:59 independent56 https://imgur.com/a/WajNtlO
09:00 independent56 i have the docs right there
09:02 independent56 should i get the go or java version?
09:02 independent56 BuckarooBanzai
09:02 BuckarooBanzai java version isn't maintained anymore
09:02 BuckarooBanzai go is the way to go ;)
09:03 independent56 XD haha, will do!
09:04 independent56 what about the tile server? what does that do?
09:04 sfan5 serve tiles
09:04 BuckarooBanzai tileserver _is_ the java version :P
09:05 independent56 ah, thanks
09:06 independent56 so... i have to compile the 32 bit linux version myself?
09:08 BuckarooBanzai heh, i just removed the plain x86 versions yesterday :D
09:09 BuckarooBanzai i think there should an older 32bit download
09:09 BuckarooBanzai *should be
09:11 independent56 from an earlier version? if so, i might as well compile myself.
09:12 BuckarooBanzai v4.2 is not that old, still has most of the features
09:12 independent56 yay!
09:12 BuckarooBanzai why do you still have a 32bit system? Whats your hardware?
09:13 independent56 wait... so x86 is the same as i867? or x32?
09:13 independent56 and i still have 32 bit because of "old webbook from 2009"
09:13 independent56 http://2.26.38.198/dokuwiki/doku.php?id=server
09:13 BuckarooBanzai x86_64 == 64bit / x86 == 32bit (in that case)
09:13 independent56 there is the specs
09:14 independent56 haha i am so stupid
09:16 independent56 i never knew installation was that easy
09:17 independent56 anyways, next question  - is it automatically public? let me try!
09:18 BuckarooBanzai depends on your setup, you might have to forward the http port
09:19 independent56 yay, terminal is now running
09:21 BuckarooBanzai this question may be too late, but still: you do have backups in case something goes wrong?
09:22 independent56 omg yay!
09:22 independent56 and yes, i copied the world from multiplyaer-5 to multiplayer-6, and am running the server on multiplayer-6
09:23 independent56 https://imgur.com/a/QvnGtcR
09:23 independent56 one slight problem
09:24 * BuckarooBanzai looks at the browser and hides
09:24 independent56 "INFO[0001] Starting initial rendering job " was the last thing my terminal said. it is now waiting around.
09:24 independent56 probably that
09:25 BuckarooBanzai it might take a while, depending on your setup (database-type, size, etc)
09:25 BuckarooBanzai some background infos on how it works: https://github.com/minetest-mapserver/mapserver/blob/master/doc/incrementalrendering.md
09:26 independent56 hmm
09:26 independent56 well, i will just sit and wait
09:27 BuckarooBanzai also watch your disk size, the change in the database might consume a lot of additional space (added mtime column)
09:28 BuckarooBanzai *temporarily
09:28 independent56 oh no,... i need to check
09:31 independent56 ran upstairs, 11 GB free. deleting old backups
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09:50 independent56 https://pastebin.com/a3hFbD5L
09:50 independent56 here... it has been taking ages
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10:22 independent56 4% inital rendering.
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10:38 independent56 taking the fact it took ~4 minutes to advance by %1, then i have 40 minutes. i am at %8.
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11:57 independent56 25%
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11:59 MrB_ hey guys im looking for a way to use custom game and mod paths fo minetest from the command line. Like the worldname command but for the mod path lol
12:01 independent56 try editing world.mt. it wont help witht he paths, but will give you custom mods.
12:02 sfan5 you can put mods into <word path>/worldmods/
12:03 MrB_ im hoping to be able to just set a mod path for inclusion like for example --modpath=~/mods
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12:21 independent56 make an issue request on the github
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12:44 MinetestBot [git] Wuzzy2 -> minetest/minetest: Document hypertext escaping (#11374) b5c09ad https://git.io/JnDv1 (2021-06-22T12:42:40Z)
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13:10 MrB_ good idea independant56
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13:10 MrB_ ty sfan5 :)
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13:46 Calinou I created a new mod and enabled it, but its init.lua file isn't running and I have no idea why
13:46 Calinou https://0x0.st/-96b.zip
13:47 Calinou starting singleplayer from a terminal, I'm not seeing any prints from the mod
13:47 Calinou the mod has a mod.conf file, I also tried adding an empty depends.txt file but that shouldn't be necessary (the `gauges` mod doesn't have any)
13:49 sfan5 --verbose will log mods as they are run
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13:50 rubenwardy looks fine to me - sure you're enabled it?
13:50 rubenwardy try opening the config again
13:50 rubenwardy it might have disabled itself, this happens when it's installed multiple times
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14:11 independent56 update: 38% on rendering. it has taken 3 hours
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14:17 independent56 ok... BuckarooBanzai, if i tried to run the render on my computer instead of the server, will i experience any migration problems? i will just transfer the world.
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14:22 Calinou I checked the Select Mods menu and the mod name is green. I tried disabling it and enabling it again, still does nothing
14:23 Calinou --verbose makes it almost impossible to read the log, but I went through it and didn't see references to any mods
14:23 Calinou (I have other mods loaded like moreblocks)
14:23 Calinou I'm on 5.5.0-dev with latest minetest_game
14:25 celeron55 i did that and it runs
14:25 celeron55 altough, it doesn't seem to work as intended
14:25 celeron55 it just prints the "Loaded." message and then nothing
14:27 celeron55 something like "if player:get_wielded_item():get_count() == 0 then" works
14:28 celeron55 well of course, the wielded item is the "" item when it's nothing, that's the "hand"
14:29 Calinou ah, right
14:31 Calinou I created a new world and enabled the mod, still no dice
14:31 Calinou wait, I can see the message
14:31 Calinou it's above the minetest ASCII art, so I didn't notice it ._.
14:32 celeron55 mods start quite early in the server process
14:32 celeron55 they start before much of the server initialization so that they can register all the stuff before anything happens
14:33 Calinou anyway, thanks, I can work on the autosprint mod now :)
14:41 celeron55 it might make sense to move the ascii art upwards though
14:41 celeron55 you can't be the only one not noticing mod messages because of it
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15:20 drummyfish hey guys
15:21 rubenwardy loool
15:21 drummyfish I am a noob and need an advice: when I join a server, the chat is a huge mess, I hear players from the whole server. Do I need to install some chat mods?
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15:32 MTDiscord <Benrob0329> [off] log test
15:32 MTDiscord <Benrob0329> Nope, that doesn't work at all
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15:46 independent56 that's because you ave that <name> thing in front
15:46 independent56 and anywyas, you were heard by my good friend logger56.
15:50 MTDiscord <Benrob0329> I hope you don't post those logs anywhere, that'd probably be in violation of channel policy if it doesn't mind [off]
16:01 independent56 0_0 ok.
16:02 independent56 is it ok if it is hidden from public eyes in the deep web (unlisted), or if that's not ok, can it be hosted online, on a password-protected place, like google drive?
16:04 independent56 and i mean, scenario 2 applies if you know my ssh password, username, and i have enabled ssh port forwarding (like if i went outside for a long period of time)
16:04 celeron55 personal logs are always fine, but you can't publish them
16:04 celeron55 equivalent to logging being enabled on your client and the logs being stored only on your disk
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16:14 MTDiscord <Jordach> i use thelounge client for a similar purpose
16:14 MTDiscord <Jordach> it works on all my damn devices and i only need to use VPN to gain access behind my firewall
16:19 MTDiscord <Warr1024> TheLounge is also what I use for IRC, though I don't lurk in most channels because I'm already there on Discord bridges and Matrix...
16:20 MTDiscord <Warr1024> Pretty basic as far a scripting, automation, or configurability goes, but the multi-device and mobile experiences are quite good.
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16:57 independent56 1.6 K mb of map.sqlite
16:58 independent56 my server is seriously out of hand
16:59 Krock Kelvin milli bits ?
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17:27 erlehmann hey does minetest have sound packs?
17:33 rubenwardy You can install a single sound pack by placing it at sounds/
17:37 celeron55 it hasn't really developed into something people do so support isn't very elaborate
17:38 celeron55 not many have sound effects as a hobby
17:40 rubenwardy Yeah
17:40 rubenwardy It would be worth changing texture packs into media packs
17:41 rubenwardy There's probably an issue for that™
17:41 celeron55 i'd first like to see a sound pack worth installing
17:42 celeron55 if there are none, then the one place is already one more than is needed
17:42 rubenwardy Oh sure
17:42 rubenwardy This is similar to my thoughts on a shader API
17:59 MinetestBot [git] SmallJoker -> minetest/minetest: Server: Ignore whitespace-only chat messages a8b7c8f https://git.io/JnyTi (2021-06-22T17:47:18Z)
18:01 MinetestBot [git] juozaspo -> minetest/minetest: Buildbot: Use posix on Win64 builds if available (#11355) cec0dfc https://git.io/JnykU (2021-06-22T17:59:09Z)
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18:25 dlKerxYgIPnw join fr3Enod3 5IDe, wE haVE CO0K13s&frE3 bn(
18:32 independent56 yay gone!
18:32 independent56 "join libera side, we have cookies and bins"
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18:42 independent56 yay, i did it on my main and mapserver runs... just not in the slow lowlands.
18:42 independent56 eh, it's not finished
18:44 independent56 oh god.... none of the slow lowlands appears
18:46 independent56 well... i guess i need to check if the slow lowlands exists on the server.
18:51 rubenwardy Cookies and white supremacists
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20:15 independent56 please confirm that you have shunned thiojoe before continuing
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21:05 independent56 wait what
21:06 independent56 https://imgur.com/a/jfUA5O0
21:06 independent56 anyways, i need mapserver...but what do i boot first?
21:06 independent56 the mtserver or the mapserver?
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21:33 independent56 well, crap, mapserver broke. i can't access in browser.
21:34 independent56 just found out -debug exists, hope it will work.
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21:41 independent56 ERR_SSL_PROTOCOL_ERROR is what i'm getting in the browser
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21:47 Hawk777 Are you connecting to the mapserver via HTTPS when you should be connecting with HTTP, possibly? (totally random guess, I have no idea how it is supposed to work)
21:53 independent56 oh god!
21:54 independent56 tfw you get one character incorrect
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