Time Nick Message 01:13 MTDiscord >sees wuzzy's PR leaving hell 01:13 MTDiscord wuzzy is a free elf 02:07 VanessaE which hell is that? :P 02:20 MTDiscord paramat's PR hell 05:13 MTDiscord The feature is nice ... sadly, it will be disabled in NC as well, if I get the option, because I already have an in-gameplay alternative :-) 07:35 independent56 https://raildar.co.uk/map/ i think the advtrains would like this. i want to build something like this for my world, but then that's effort. 07:53 independent56 s/the advtrains/the advtrains people/ 07:56 independent56 it's a map of how the british rail network connects together. with signals, switches, and stations all there. 07:56 independent56 and live trains 08:55 BuckarooBanzai independent56: https://i.imgur.com/xgtA9hH.png 08:57 independent56 oh god yeah... mapserver... i was about to install it... but then i had to do the dishwasher 08:59 independent56 https://imgur.com/a/WajNtlO 09:00 independent56 i have the docs right there 09:02 independent56 should i get the go or java version? 09:02 independent56 BuckarooBanzai 09:02 BuckarooBanzai java version isn't maintained anymore 09:02 BuckarooBanzai go is the way to go ;) 09:03 independent56 XD haha, will do! 09:04 independent56 what about the tile server? what does that do? 09:04 sfan5 serve tiles 09:04 BuckarooBanzai tileserver _is_ the java version :P 09:05 independent56 ah, thanks 09:06 independent56 so... i have to compile the 32 bit linux version myself? 09:08 BuckarooBanzai heh, i just removed the plain x86 versions yesterday :D 09:09 BuckarooBanzai i think there should an older 32bit download 09:09 BuckarooBanzai *should be 09:11 independent56 from an earlier version? if so, i might as well compile myself. 09:12 BuckarooBanzai v4.2 is not that old, still has most of the features 09:12 independent56 yay! 09:12 BuckarooBanzai why do you still have a 32bit system? Whats your hardware? 09:13 independent56 wait... so x86 is the same as i867? or x32? 09:13 independent56 and i still have 32 bit because of "old webbook from 2009" 09:13 independent56 http://2.26.38.198/dokuwiki/doku.php?id=server 09:13 BuckarooBanzai x86_64 == 64bit / x86 == 32bit (in that case) 09:13 independent56 there is the specs 09:14 independent56 haha i am so stupid 09:16 independent56 i never knew installation was that easy 09:17 independent56 anyways, next question - is it automatically public? let me try! 09:18 BuckarooBanzai depends on your setup, you might have to forward the http port 09:19 independent56 yay, terminal is now running 09:21 BuckarooBanzai this question may be too late, but still: you do have backups in case something goes wrong? 09:22 independent56 omg yay! 09:22 independent56 and yes, i copied the world from multiplyaer-5 to multiplayer-6, and am running the server on multiplayer-6 09:23 independent56 https://imgur.com/a/QvnGtcR 09:23 independent56 one slight problem 09:24 * BuckarooBanzai looks at the browser and hides 09:24 independent56 "INFO[0001] Starting initial rendering job " was the last thing my terminal said. it is now waiting around. 09:24 independent56 probably that 09:25 BuckarooBanzai it might take a while, depending on your setup (database-type, size, etc) 09:25 BuckarooBanzai some background infos on how it works: https://github.com/minetest-mapserver/mapserver/blob/master/doc/incrementalrendering.md 09:26 independent56 hmm 09:26 independent56 well, i will just sit and wait 09:27 BuckarooBanzai also watch your disk size, the change in the database might consume a lot of additional space (added mtime column) 09:28 BuckarooBanzai *temporarily 09:28 independent56 oh no,... i need to check 09:31 independent56 ran upstairs, 11 GB free. deleting old backups 09:50 independent56 https://pastebin.com/a3hFbD5L 09:50 independent56 here... it has been taking ages 10:22 independent56 4% inital rendering. 10:38 independent56 taking the fact it took ~4 minutes to advance by %1, then i have 40 minutes. i am at %8. 11:57 independent56 25% 11:59 MrB_ hey guys im looking for a way to use custom game and mod paths fo minetest from the command line. Like the worldname command but for the mod path lol 12:01 independent56 try editing world.mt. it wont help witht he paths, but will give you custom mods. 12:02 sfan5 you can put mods into /worldmods/ 12:03 MrB_ im hoping to be able to just set a mod path for inclusion like for example --modpath=~/mods 12:21 independent56 make an issue request on the github 12:44 MinetestBot 02[git] 04Wuzzy2 -> 03minetest/minetest: Document hypertext escaping (#11374) 13b5c09ad https://git.io/JnDv1 (152021-06-22T12:42:40Z) 13:10 MrB_ good idea independant56 13:10 MrB_ ty sfan5 :) 13:46 Calinou I created a new mod and enabled it, but its init.lua file isn't running and I have no idea why 13:46 Calinou https://0x0.st/-96b.zip 13:47 Calinou starting singleplayer from a terminal, I'm not seeing any prints from the mod 13:47 Calinou the mod has a mod.conf file, I also tried adding an empty depends.txt file but that shouldn't be necessary (the `gauges` mod doesn't have any) 13:49 sfan5 --verbose will log mods as they are run 13:50 rubenwardy looks fine to me - sure you're enabled it? 13:50 rubenwardy try opening the config again 13:50 rubenwardy it might have disabled itself, this happens when it's installed multiple times 14:11 independent56 update: 38% on rendering. it has taken 3 hours 14:17 independent56 ok... BuckarooBanzai, if i tried to run the render on my computer instead of the server, will i experience any migration problems? i will just transfer the world. 14:22 Calinou I checked the Select Mods menu and the mod name is green. I tried disabling it and enabling it again, still does nothing 14:23 Calinou --verbose makes it almost impossible to read the log, but I went through it and didn't see references to any mods 14:23 Calinou (I have other mods loaded like moreblocks) 14:23 Calinou I'm on 5.5.0-dev with latest minetest_game 14:25 celeron55 i did that and it runs 14:25 celeron55 altough, it doesn't seem to work as intended 14:25 celeron55 it just prints the "Loaded." message and then nothing 14:27 celeron55 something like "if player:get_wielded_item():get_count() == 0 then" works 14:28 celeron55 well of course, the wielded item is the "" item when it's nothing, that's the "hand" 14:29 Calinou ah, right 14:31 Calinou I created a new world and enabled the mod, still no dice 14:31 Calinou wait, I can see the message 14:31 Calinou it's above the minetest ASCII art, so I didn't notice it ._. 14:32 celeron55 mods start quite early in the server process 14:32 celeron55 they start before much of the server initialization so that they can register all the stuff before anything happens 14:33 Calinou anyway, thanks, I can work on the autosprint mod now :) 14:41 celeron55 it might make sense to move the ascii art upwards though 14:41 celeron55 you can't be the only one not noticing mod messages because of it 15:20 drummyfish hey guys 15:21 rubenwardy loool 15:21 drummyfish I am a noob and need an advice: when I join a server, the chat is a huge mess, I hear players from the whole server. Do I need to install some chat mods? 15:32 MTDiscord [off] log test 15:32 MTDiscord Nope, that doesn't work at all 15:46 independent56 that's because you ave that thing in front 15:46 independent56 and anywyas, you were heard by my good friend logger56. 15:50 MTDiscord I hope you don't post those logs anywhere, that'd probably be in violation of channel policy if it doesn't mind [off] 16:01 independent56 0_0 ok. 16:02 independent56 is it ok if it is hidden from public eyes in the deep web (unlisted), or if that's not ok, can it be hosted online, on a password-protected place, like google drive? 16:04 independent56 and i mean, scenario 2 applies if you know my ssh password, username, and i have enabled ssh port forwarding (like if i went outside for a long period of time) 16:04 celeron55 personal logs are always fine, but you can't publish them 16:04 celeron55 equivalent to logging being enabled on your client and the logs being stored only on your disk 16:14 MTDiscord i use thelounge client for a similar purpose 16:14 MTDiscord it works on all my damn devices and i only need to use VPN to gain access behind my firewall 16:19 MTDiscord TheLounge is also what I use for IRC, though I don't lurk in most channels because I'm already there on Discord bridges and Matrix... 16:20 MTDiscord Pretty basic as far a scripting, automation, or configurability goes, but the multi-device and mobile experiences are quite good. 16:57 independent56 1.6 K mb of map.sqlite 16:58 independent56 my server is seriously out of hand 16:59 Krock Kelvin milli bits ? 17:27 erlehmann hey does minetest have sound packs? 17:33 rubenwardy You can install a single sound pack by placing it at sounds/ 17:37 celeron55 it hasn't really developed into something people do so support isn't very elaborate 17:38 celeron55 not many have sound effects as a hobby 17:40 rubenwardy Yeah 17:40 rubenwardy It would be worth changing texture packs into media packs 17:41 rubenwardy There's probably an issue for thatâ„¢ 17:41 celeron55 i'd first like to see a sound pack worth installing 17:42 celeron55 if there are none, then the one place is already one more than is needed 17:42 rubenwardy Oh sure 17:42 rubenwardy This is similar to my thoughts on a shader API 17:59 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Server: Ignore whitespace-only chat messages 13a8b7c8f https://git.io/JnyTi (152021-06-22T17:47:18Z) 18:01 MinetestBot 02[git] 04juozaspo -> 03minetest/minetest: Buildbot: Use posix on Win64 builds if available (#11355) 13cec0dfc https://git.io/JnykU (152021-06-22T17:59:09Z) 18:25 dlKerxYgIPnw join fr3Enod3 5IDe, wE haVE CO0K13s&frE3 bn( 18:32 independent56 yay gone! 18:32 independent56 "join libera side, we have cookies and bins" 18:42 independent56 yay, i did it on my main and mapserver runs... just not in the slow lowlands. 18:42 independent56 eh, it's not finished 18:44 independent56 oh god.... none of the slow lowlands appears 18:46 independent56 well... i guess i need to check if the slow lowlands exists on the server. 18:51 rubenwardy Cookies and white supremacists 20:15 independent56 please confirm that you have shunned thiojoe before continuing 21:05 independent56 wait what 21:06 independent56 https://imgur.com/a/jfUA5O0 21:06 independent56 anyways, i need mapserver...but what do i boot first? 21:06 independent56 the mtserver or the mapserver? 21:33 independent56 well, crap, mapserver broke. i can't access in browser. 21:34 independent56 just found out -debug exists, hope it will work. 21:41 independent56 ERR_SSL_PROTOCOL_ERROR is what i'm getting in the browser 21:47 Hawk777 Are you connecting to the mapserver via HTTPS when you should be connecting with HTTP, possibly? (totally random guess, I have no idea how it is supposed to work) 21:53 independent56 oh god! 21:54 independent56 tfw you get one character incorrect