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MTDiscord |
<Danil_2461> bridge bad |
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11:13 |
hisforever |
Hi I need help https://pastebin.com/LfYj3fht there is the pastbin? |
11:16 |
hisforever |
I'm using the Janchi game I lke it a lot |
11:19 |
rubenwardy |
Ask in the forum topic for juanchi, or the GitHub |
11:24 |
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11:47 |
hisforever |
rubenwardy> thanks |
11:47 |
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11:52 |
MTDiscord |
<jordan4ibanez> Was this fixed in the fast math problem? https://github.com/minetest/minetest/issues/9346 |
11:55 |
sfan5 |
don't think so |
11:57 |
MTDiscord |
<jordan4ibanez> rip |
12:18 |
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13:02 |
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13:14 |
specing |
Hmm |
13:14 |
specing |
Why is the minetest day 20 minutes long? |
13:14 |
specing |
Why not one hour? Or something else |
13:15 |
specing |
(I know it is configurable, I'm just asking for the reason behind this default) |
13:17 |
mmuller |
Presumably because Minecraft's is? |
13:18 |
Ingar |
it's a nice and balanced timespan |
13:21 |
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13:33 |
ZombyWoof |
Trying to get mobs_redo + mobs_animlas to work, but no luck. minetest ver 5.4.1 and ver 5.1.1 I tried dozens of worlds and used [k] to fly and see if any were spawned, but none has. |
13:33 |
ZombyWoof |
animals* |
13:34 |
ZombyWoof |
Is there a way to check if the mods were loaded properly? |
13:34 |
MTDiscord |
<Jonathon> yes, do /mods in game |
13:35 |
ZombyWoof |
thanks, seems they are loaded |
13:36 |
ZombyWoof |
This is weird. Been trying this for the whole day and now I ask on this channel and now I see a cow :D It's only one cow though, no other animals. Seems there are very few animals. is there a way to spawn more? |
13:37 |
MTDiscord |
<Jonathon> there should be spawn eggs |
13:37 |
MTDiscord |
<Jonathon> and spawners |
13:37 |
MTDiscord |
<Jonathon> worst case you can just use spawn entity command |
13:38 |
ZombyWoof |
like /spawn sheep ? |
13:44 |
specing |
mmuller: Ingar: I was honestly expecting a better answer :) |
13:44 |
mmuller |
Sorry to disappoint :-) |
13:44 |
specing |
I wonder what it'd be like if most crops took 90+ ingame days to grow, like it is IRL |
13:45 |
specing |
Is there any server that does that? |
13:55 |
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16:05 |
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16:32 |
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16:33 |
delta23 |
is anyone else having a strange lag problem with edit box inputs in game and in menu ? |
16:33 |
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16:33 |
delta23 |
like, walking etc work normally |
16:34 |
delta23 |
but in the command/chat area + world name + search boxes etc |
16:34 |
delta23 |
it starts lagging (typing lag only) then input in those areas stops working completely |
16:34 |
delta23 |
meanwhile walking around still works ok |
16:34 |
delta23 |
i tried this on a clean build of minetest git and irrlichtmt and got the same problem on my computer |
16:34 |
delta23 |
but my other computer works alright w/ it |
16:41 |
rubenwardy |
What platform? Which Mt version? |
16:53 |
delta23 |
rubenwardy: latest git minetest |
16:53 |
rubenwardy |
Ah, so with irrlicht mt |
16:53 |
delta23 |
ye |
16:53 |
delta23 |
s |
16:53 |
delta23 |
ubuntu 20 laptop - input has this problem ; debian 10 - input is fine |
16:53 |
delta23 |
*debian 10 pc |
16:56 |
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17:01 |
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17:04 |
delta23 |
ill try checking if going back to an older commit fixes it (before the new input thing) |
17:10 |
delta23 |
yeah some older commits don't have this problem |
17:10 |
delta23 |
ill try to find which one it is |
17:27 |
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17:28 |
MTDiscord |
<appguru> probably @y5nw's? |
17:28 |
MTDiscord |
<appguru> https://github.com/minetest/minetest/commit/85163b531f283c52111c3964fd382e4ed1dafeb8 |
17:29 |
delta23 |
im testing that commit rn |
17:29 |
delta23 |
still compiling though |
17:29 |
delta23 |
prev commit works fine |
17:30 |
delta23 |
no that commit works fine aswell |
17:30 |
delta23 |
i wonder which one is causing this |
17:30 |
MTDiscord |
<appguru> are you sure that it works fine? |
17:30 |
delta23 |
yes |
17:31 |
delta23 |
im comparing it to the latest git |
17:31 |
MTDiscord |
<appguru> because it is pretty much the only input-related change, aside from the switch to IrrlichtMt |
17:31 |
delta23 |
which almost immediately the input stops changing |
17:33 |
delta23 |
well there's only 7 commits left to check |
17:35 |
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17:40 |
delta23 |
jumped ahead to test out commit 0abc1e9 |
17:40 |
delta23 |
to save time |
17:40 |
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17:57 |
delta23 |
how odd |
17:58 |
delta23 |
none of the commits including the latest when using git checkout seem to have this problem |
17:58 |
delta23 |
however when i do git clone |
17:58 |
delta23 |
the problem appears |
17:58 |
delta23 |
so idk will probably need more investigation on my part |
18:03 |
MinetestBot |
[git] benrob0329 -> minetest/minetest: Also return the ObjectRef from minetest.spawn_falling_node() (#11184) a106bfd https://git.io/JOO8I (2021-04-13T18:02:43Z) |
18:03 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Attachments: Avoid data loss caused by set_attach() in callbacks (#11… bbe1203 https://git.io/JOO8L (2021-04-13T18:02:18Z) |
18:15 |
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20:54 |
minetest |
!up vazon-minigames.minetest.land:30008 |
20:54 |
MinetestBot |
vazon-minigames.minetest.land:30008 is up (97ms) (IPv4) |
21:08 |
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23:26 |
HexBubble |
!up vazon-minigames.minetest.land:3008 |
23:26 |
MinetestBot |
vazon-minigames.minetest.land:3008 seems to be down (IPv4) |
23:26 |
HexBubble |
!up vazon-minigames.minetest.land:3008 |
23:26 |
MinetestBot |
vazon-minigames.minetest.land:3008 seems to be down (IPv4) |
23:26 |
HexBubble |
!up vazon-minigames.minetest.land:30008 |
23:26 |
MinetestBot |
vazon-minigames.minetest.land:30008 is up (94ms) (IPv4) |
23:32 |
HexBubble |
Hello |
23:38 |
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