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11:32 |
MinetestBot |
[git] appgurueu -> minetest/minetest_game: Fix crash on exit of bed formspec if not sleeping (#2826) 624dafc https://git.io/JtKZ2 (2021-02-11T11:30:37Z) |
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16:21 |
Sven_vB |
hi :) |
16:23 |
hisforever |
Hi I mada a train station with clock on tower it. I had to move it back but my clock faces are hanfing in mid air. this I made my self with gemalde mos. How do I get rid of the clock faces? here sa past bin |
16:24 |
hisforever |
mos = mod |
16:25 |
hisforever |
https://imgur.com/a/JKAOYgE |
16:25 |
hisforever |
there s a picture |
16:28 |
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16:59 |
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17:13 |
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17:20 |
Sven_vB |
is there a way in the worldedit mod to issue multiple commands in one chat line? |
17:20 |
MTDiscord |
<Jonathon> i think worldedit addons does that |
17:20 |
MTDiscord |
<Jonathon> let me check |
17:22 |
MTDiscord |
<Jonathon> //multi command https://github.com/sbrl/Minetest-WorldEditAdditions/blob/master/Chat-Command-Reference.md |
17:22 |
MTDiscord |
<Jonathon> anyways, that addon mod is amazing |
17:27 |
Sven_vB |
thanks! |
17:35 |
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19:05 |
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19:09 |
aMiazing |
Can find_nodes_in_area be used to find nodes which are not a specific node? I'm trying to determine if a given volume is clear/only has air before I place down a schematic |
19:11 |
sfan5 |
you can always find all air nodes and see if the amount of them matches the area volume |
19:11 |
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19:12 |
aMiazing |
True |
19:12 |
aMiazing |
I was thinking that but I wanted to see if there was a simpler solution |
19:24 |
aMiazing |
How do you determine the lengh of a table in lua |
19:24 |
anuke[m] |
#table |
19:24 |
anuke[m] |
works only for the array part of a table |
19:27 |
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19:32 |
aMiazing |
Thanks! |
19:46 |
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20:16 |
beanzilla |
What's the best way to check if a variable is not nil? |
20:17 |
sfan5 |
var ~= nil |
20:17 |
beanzilla |
Thank you. |
20:18 |
sfan5 |
if it doesn't matter whether it's false or nil you can also use 'not var' |
20:19 |
beanzilla |
I don't know how but in my copy of 5.4.0-def-9a177f0 I go to right click on a default:fancy_bed and the server crashes... in builtin/common/vector.lua it blows up trying to get the length of nil... so a simple work around so far is to just check if it's nil return 0 else do the math |
20:20 |
Krock |
update minetest_game |
20:21 |
beanzilla |
Ah, ha... ok so that's what I was missing. Thank you again. |
20:21 |
sfan5 |
other way around |
20:21 |
sfan5 |
https://github.com/minetest/minetest/issues/10711 |
20:21 |
Krock |
oh I thought it was https://github.com/minetest/minetest_game/commit/624dafc1 |
20:23 |
beanzilla |
Krock, perhaps... but I crash as soon as I right click... I don't even get into bed... but I have just done a git pull of the minetest_game so let's see if I still get the crash. |
20:25 |
Krock |
err well, seems like updating Minetest rather than MTG will solve it. whatever, if both is up-to-date it should work |
20:27 |
beanzilla |
Fixed now... Thank you both. |
20:28 |
Krock |
!next |
20:28 |
MinetestBot |
Another satisfied customer. Next! |
20:35 |
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20:48 |
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21:01 |
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21:01 |
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21:03 |
anon9 |
Has anyone here considered making a version specialised for the Raspberry Pi 4/400? |
21:03 |
anon9 |
It never specified that the Linux version is ARM optimised... And it just seems like a great opportunity. |
21:15 |
Hawk777 |
Given that Minetest is shipped as source code, I’d expect that to be a question for your distribution’s package maintainer, not for the Minetest developers; alternatively you can always compile it yourself with whatever flags you want. |
21:23 |
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21:24 |
anon9 |
With a recent resurgence of ARM-powered Laptops (the most evident example the new Macbooks), I figured an RPi4/Manjaro ARM optimised version is logical. |
21:24 |
anon9 |
Speaking of laptops, I don't think anyone tried running the Play Store version of the game on a Chromebook (I've only ever seen the Linux version on a Chromebook), or a Pinebook for that matter. |
21:26 |
Hawk777 |
I don’t disagree, I just think you might be addressing the wrong audience. For example, if your Raspberry Pi or ARM laptop or whatever is running Debian, then either you installed the Debian Minetest package which is maintained by the Debian team (not the Minetest team), or you compiled it yourself in which case you can use any optimization flags you want. |
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22:01 |
anuke[m] |
you can always -O3 -march=native |
22:01 |
anuke[m] |
and whatever other compiler optimisation flags there are for arm |
22:06 |
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22:17 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Replace 'minetest.' with 'core.' in builtin 4db7fb4 https://git.io/JtK5h (2021-02-11T10:18:22Z) |
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22:53 |
hisforever |
Hi I'm having trouble getting rid oc a clock face in my world its floating, I used the move tool in world to moce my station baco from the tracks. but the clock pic didn't follow the building. here is a image so you can see what I'm talking about |
22:53 |
hisforever |
https://imgur.com/a/SwffzGG |
22:53 |
MTDiscord |
<Jonathon> clearobjects |
22:54 |
MTDiscord |
<Jonathon> altho that will take out other objects in the loaded areas |
22:54 |
MTDiscord |
<Jonathon> i assume you used worledit, so set a regoin around it and use //clearobjects |
22:54 |
MTDiscord |
<Jonathon> i think is the command |
22:55 |
hisforever |
MTDiscord thanks I'll try that brb |
22:55 |
MTDiscord |
<Jonathon> my name isnt mtdiscord, but ok |
22:56 |
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22:57 |
Fuchs |
well, that's bridges for you |
22:57 |
Fuchs |
and it decided to colour your nick a bright blue, so for people with white backgrounds ... |
22:58 |
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22:58 |
MTDiscord |
<Jonathon> if your using a white background seems like there own fault :p |
22:58 |
MTDiscord |
<Jonathon> *there |
22:59 |
hisforever |
ok Jonathan: that wirked thanks so much |
22:59 |
hisforever |
thanks |
22:59 |
hisforever |
worked |
23:01 |
MTDiscord |
<Jonathon> np |
23:02 |
swift110 |
hey all |
23:02 |
MTDiscord |
<Jonathon> signs also use objects, so you will have to clear, and then punch the sign to update it |
23:06 |
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