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IRC log for #minetest, 2021-01-03

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All times shown according to UTC.

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01:06 Gustavo6046 Hello!
01:07 Gustavo6046 I have Minetest version 5.4.0-dev-6d7067fd3, yet xdecor complains that my "Minetest client is too old to run this mod. Disabling."
01:07 Gustavo6046 Could it be an issue parsing this version string?
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01:09 Gustavo6046 Also, a bunch of mods can be updated -- how can I update all at once?
01:09 Gustavo6046 Oh
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01:14 MTDiscord <f​atalerror420 (seared)> Well i assume its actually an issue of minetest being too new...
01:16 Gustavo6046 :P
01:38 Gustavo6046 Does techpack override technic?
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01:41 Gustavo6046 Or just pipeworks?
01:41 Gustavo6046 Wait, that's kind of a blunt way to put it, now that I think about it. Imagine if someone came up to you and said your mod was overriden!
01:41 Gustavo6046 VanessaE: pipeworks for life :D
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08:15 sproing Trying to configure a server for my family - using the Minetest Project docker image. Having trouble working out how to stop the game (minetest extended) overwriting the world seed value that I set in map_meta.txt.
08:18 sproing I've worked out the heirachy as: /etc/minetest/minetest.conf: map_dir -> points to world folder. In world folder world.mt:gameid -> give game name which must exist in /var/lib/minetest/.minetest/games/<gameid>.
08:20 sproing However it appears the game *overwrites* some files in the world folder, sepecifically map_meta.txt
08:21 sproing Is there a way to stop the Minetest extended game overwriting the map_meta.tx file? If not is there a way to specify the values the game must use when it creates map_meta.txt?
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09:14 sproing worked it out :)
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11:15 algun Hi. WorldEdit question: What's the difference between we, wem and mts files?
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11:25 Krock we is world-edit specific
11:25 Krock wem ???
11:25 Krock mts is Minetest Schematic
11:25 Krock ^ for use with minetest.place_schematic
11:42 algun ok thanks
11:43 algun While I'm here, could you suggest a we with a very small and simple (few materials) build?
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13:38 submariner can I ask about digilines here ?
13:39 MTDiscord <F​lamore> yup
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15:42 Miniontoby Hi
15:42 Miniontoby Can i get help?
15:42 mzf53 hi
15:42 mzf53 with what?
15:42 Miniontoby Im hosting minetest srevers
15:43 Miniontoby and i want to put an list of my servers
15:43 mzf53 no i have
15:43 Miniontoby from servers.minetest.net
15:43 Miniontoby on it
15:43 mzf53 what? i can host
15:43 Miniontoby is there an api to get all servers from 1 hostname
15:44 Miniontoby just inside an iframe
15:44 Miniontoby check my forum page
15:44 Miniontoby check my forum toic
15:44 Miniontoby https://forum.minetest.net/viewtopic.php?f=3&amp;t=25933
15:45 mzf53 you can
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15:52 Miniontoby but how?
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16:00 SwissalpS !tell Miniontoby https://wiki.minetest.net/Setting_up_a_server in minetest.conf set server_announce to true
16:00 MinetestBot SwissalpS: I'll pass that on when Miniontoby is around
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16:45 Gustavo6046 I feel like the hudbars background is not dark enough. It has to be darker, I can barely read the text on them if, say, I'm walking on a beach!
16:46 Gustavo6046 It might also be transparency (alpha too low).
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19:05 * tango_ is not happy with the existing teleporter mods 8-/
19:16 SwissalpS tango_ what is it that makes you unhappy?
19:17 tango_ SwissalpS: each one for a different reason
19:18 tango_ SwissalpS: one has the issue of having to input coordinates by hand
19:18 tango_ SwissalpS: the other has the issue of being extremely expensive because of the short range
19:18 MTDiscord <F​lamore> Travelnet gets the job done easily
19:19 MTDiscord <F​lamore> Or stuff like /tpa
19:19 tango_ SwissalpS: and the one that teleports you away if you punch a gold/mese block combo has the issue of teleporting you to wherever
19:19 MTDiscord <F​lamore> Or stuff like /tpa
19:20 tango_ let me check out travelnet
19:22 tango_ oh travelnet does look like what I was looking for, from the description
19:35 SwissalpS you can override the range of telemosaics to make them more useable
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