Time |
Nick |
Message |
00:24 |
Rookeee |
good |
00:26 |
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01:45 |
MTDiscord |
<exe_virus> does anyone here know how to change <global> styles within the same line of a hypertext formspec element? |
01:45 |
MTDiscord |
<exe_virus> I want to scale up the font size and change the background and then revert back to normal in one go, without a /n |
03:11 |
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04:55 |
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05:00 |
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05:47 |
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06:04 |
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06:49 |
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07:34 |
iamweasel |
balance-wise, an issue stands out for me, if you partially enter an opaque node, right at the edge you gain see-through |
08:00 |
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08:18 |
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08:34 |
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08:55 |
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08:58 |
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09:10 |
rubenwardy |
exe_virus: tags |
09:16 |
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09:34 |
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09:35 |
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11:04 |
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12:57 |
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13:10 |
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13:56 |
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14:44 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Add dependency resolution to ContentDB (#9997) d2bbf13 https://git.io/JLXkr (2020-12-23T14:42:18Z) |
14:49 |
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15:09 |
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17:14 |
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19:00 |
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19:06 |
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19:25 |
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19:33 |
mazes_80 |
Krock: my next step was more chaotic than dxvk, I used to test some opengl windows games lanched under mesa zink driver: the game was playable, but the whole screen black |
19:33 |
mazes_80 |
I think using dxvk has more chances to work properly |
19:33 |
Krock |
blind gameplay? |
19:34 |
mazes_80 |
just said playable, didn't say I played |
19:34 |
Krock |
hehe okay |
19:35 |
mazes_80 |
but for fun, I'll test minetest via dxvk tomorrow, my son use the station were I can use vulkan now |
19:36 |
mazes_80 |
I hope it to be better than zink |
19:42 |
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20:02 |
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20:07 |
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20:13 |
tango_ |
I impress myself by how annoyed I am that you cannot lean over a parapet / wall to look down |
20:16 |
big_caballito[m] |
that is annoying, leaning would be a cool game mechanic |
20:17 |
SwissalpS |
sneak not good enoug? |
20:18 |
Krock |
sneak glich: on. |
20:24 |
tango_ |
SwissalpS: not over a wall |
20:25 |
tango_ |
SwissalpS: I mean, you still need to jump over the wall |
20:25 |
tango_ |
you cannot lean over the wall to look down when standng next to it |
20:27 |
tango_ |
I'm not even sure if this is an MTG or MT engine issue |
20:28 |
big_caballito[m] |
engine i think |
20:30 |
Krock |
engine, and movement stuff is a very controversial topic |
20:31 |
big_caballito[m] |
it's not an issue it's a feature request |
20:41 |
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21:00 |
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21:27 |
MinetestBot |
[git] sfan5 -> minetest/minetest: CI: fix build 2bdf495 https://git.io/JLXl1 (2020-12-23T21:27:35Z) |
21:32 |
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21:40 |
tango_ |
Calinou: is there a reason why moreblocks has slopes but no recipes for them? |
21:48 |
Calinou |
tango_: it's too hard to make slope recipes that don't conflict with everything else :( |
21:48 |
tango_ |
8-/ |
21:48 |
Calinou |
a circular saw is easier to deal with |
21:48 |
Calinou |
we could add a command to "spawn" one in creative mode without having to place one physically |
21:48 |
Calinou |
I made an issue about that already |
22:06 |
AspireMint |
or put circular into new page in sfinv, if it fits |
22:25 |
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22:30 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Fix unsafe cast in l_object 2c3593b https://git.io/JLX4b (2020-12-23T22:24:58Z) |
22:31 |
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22:39 |
tango_ |
AspireMint: that would be a good idea |
22:39 |
tango_ |
put it in sfinv if it's in the inventory |
22:43 |
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22:49 |
MinetestBot |
[git] lhofhansl -> minetest/minetest: Minor profiler fixes. 289425f https://git.io/JLXBS (2020-12-23T22:48:08Z) |
22:53 |
MTDiscord |
<Jonathon> thats already a separate mod by cheapie |
22:54 |
MTDiscord |
<Jonathon> (circular saw in inv) |
23:12 |
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23:14 |
ghoti_ |
Hi folks. I'm running MT on macos (installed from brew). Is there a way that I can reduce CPU usage, perhaps by specifying a maximum frame rate to use, or reduce resolution? Or some other strategy? I'd love for my battery to last more than 30 minutes of play. :) |
23:59 |
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