Time |
Nick |
Message |
00:16 |
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00:25 |
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01:54 |
MTDiscord |
<exe_virus> Why go java? |
01:59 |
Hawk777 |
Because regular Minetest in C++ is too fast, clearly. |
01:59 |
* SoylentCow |
listening to http://tehightime.net/media/bird-and-miles-scrapple-from-the-apple.mp3 |
02:03 |
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02:15 |
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02:24 |
* SoylentCow |
rocking to http://tehightime.net/media/louis-jingle-bells.mp3 |
02:26 |
specing |
imagine Minetest being too fast... |
02:27 |
SoylentCow |
imagine? i live it! 9MOOOOOOOO!!!!! |
02:28 |
SoylentCow |
no joking, performance is amazing on my gtx (not so much on recent intel uhd :'( ) |
02:51 |
MTDiscord |
<exe_virus> Yeah I'm with soylent, minetest has amazing performance, doesn't mean it can't get better |
02:56 |
Soni |
so you can use a generic java mod loader with the client, ofc. |
02:59 |
FrostRanger[m] |
why would one want to do that? |
03:01 |
FrostRanger[m] |
minetest already has built in modding support |
03:19 |
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03:27 |
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04:08 |
* iamweasel |
listening to http://tehightime.net/media/keith-jarrett-no-moon-at-all.mp3 |
04:11 |
MTDiscord |
<Jonathon> wonders whats up with people and music here no |
04:11 |
MTDiscord |
<Jonathon> *now |
04:27 |
Copenhagen_Bram |
Does mcimport still work, or does it need maintenance? |
04:58 |
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06:19 |
pallsld |
CopenHagen_Bram: lol Im using mcimport on the Avatar 1.3 world that was posted a few months ago on the Mincraft sub. Its been at it for the last 2 hours and has 36 more to go (and counting up). It is 25.8 GB tho |
06:38 |
pallsld |
Processed 250920 / 6270016 chunks, ETA 36:20:58 h:m:s |
06:48 |
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10:17 |
pallsld |
Processed 861850 / 6270016 chunks, ETA 32:25:47 h:m:s |
10:17 |
pallsld |
c'mooooooooon |
10:25 |
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10:26 |
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10:47 |
rubenwardy |
Stallman recommends using Minetest: https://www.stallman.org/archives/2020-sep-dec.html#1_December_2020_(Minecraft) |
10:48 |
sfan5 |
huh |
10:48 |
MTDiscord |
<freshreplicant> Haha, nice. I love the way he calls singleplayer 'solitaire'. |
10:48 |
sfan5 |
not surprising however |
10:49 |
alket |
nice |
10:52 |
dgsomerton |
hi, i am dave.. i just came today for the first time |
10:53 |
dgsomerton |
i have been running a server on my local pc for a while |
10:53 |
dgsomerton |
it is public and announced on the list |
10:53 |
dgsomerton |
great, except for the constant IP changes |
10:53 |
dgsomerton |
so i got myself a VPS in the area |
10:54 |
dgsomerton |
and thought to use that instead |
10:54 |
dgsomerton |
the server i have been running on my local pc has the operating environment in a podman container |
10:54 |
dgsomerton |
the data files are onthe host |
10:55 |
dgsomerton |
this eliminates the OS differences, and allows me to change the files as i recompile from the git repo |
10:56 |
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10:56 |
dgsomerton |
but.. the VPS never makes it to the announce server.. everything else works fine.. if you know the IP and port |
10:56 |
dgsomerton |
so, i made a python http server on my local pc, and pointer the VPS at it |
10:57 |
sfan5 |
http? |
10:57 |
dgsomerton |
no problem, http post received and replied |
10:57 |
sfan5 |
oh |
10:57 |
dgsomerton |
so i am bit mystified |
10:57 |
sfan5 |
do you have a server_address configured? does the host have IPv6? |
10:58 |
dgsomerton |
i did notice in the tcpdump trace from the local pc that after the initial announce post, a UDP packet was sent from the the announce server |
10:58 |
dgsomerton |
this packet is never seen at the VPS |
10:59 |
dgsomerton |
hmm, so a udp block somewhere... traceroute -U on pirt 30000 to the VPS from my local pc says ok, |
10:59 |
dgsomerton |
i modified my python http server to send the udp packet after the announce, no problem.. |
10:59 |
dgsomerton |
anyway.. thats my story |
11:01 |
dgsomerton |
you can see bothe my servers.. local pc at 106.69.53.99 port 30k and 203.33.252.100 also port 30k for the vps |
11:02 |
dgsomerton |
the local pc is running out of a podman container.. i figured that if anyone broke out, they would be in the podman jail |
11:02 |
celeron55 |
rubenwardy: interesting, altough obvious |
11:02 |
dgsomerton |
we all use emacs here i hope |
11:03 |
dgsomerton |
i am a vim man myself |
11:09 |
sfan5 |
!up 203.33.252.100 |
11:09 |
MinetestBot |
203.33.252.100:30000 seems to be down |
11:09 |
dgsomerton |
sfan5: the server address is configured to the IP of the vps 203.33.252.100, ipv6 is disabled although the vps supports it and i could enable it. |
11:11 |
dgsomerton |
interesting.. i can coonect.. must be because i have connections already on the ssh terminals |
11:12 |
dgsomerton |
great.. at least that gives me a second data point |
11:14 |
sfan5 |
sounds like firewall then |
11:15 |
dgsomerton |
dgsdgsoft ~]$ traceroute 106.69.53.99 |
11:15 |
dgsomerton |
traceroute to 106.69.53.99 (106.69.53.99), 30 hops max, 60 byte packets |
11:15 |
dgsomerton |
1 gw1.datawest.com.au (203.33.252.1) 0.522 ms 0.421 ms 0.347 ms |
11:15 |
dgsomerton |
2 deathstar.netway.io (203.33.253.1) 1.735 ms 1.987 ms 2.141 ms |
11:15 |
dgsomerton |
3 * * * |
11:15 |
dgsomerton |
4 as4739.wa.ix.asn.au (198.32.212.22) 2.108 ms 2.020 ms 1.975 ms |
11:15 |
dgsomerton |
5 * * * |
11:15 |
dgsomerton |
6 203-219-57-227.tpgi.com.au (203.219.57.227) 2.696 ms 2.838 ms 203-219-57-163.tpgi.com.au (203.219.57.163) 2.741 ms |
11:15 |
dgsomerton |
7 106-69-53-99.dyn.iinet.net.au (106.69.53.99) 7.257 ms 7.223 ms 7.556 ms |
11:15 |
dgsomerton |
8 106-69-53-99.dyn.iinet.net.au (106.69.53.99) 11.920 ms 17.336 ms 19.370 ms |
11:16 |
dgsomerton |
traceroute to 203.33.252.100 (203.33.252.100), 30 hops max, 60 byte packets |
11:16 |
dgsomerton |
1 _gateway (10.1.1.1) 3.219 ms 3.160 ms 3.136 ms |
11:16 |
dgsomerton |
2 per-apt-stg-bras35-lo1.tpgi.com.au (203.219.198.94) 8.924 ms 8.901 ms 8.880 ms |
11:16 |
dgsomerton |
3 per-apt-wgw1-be200.tpgi.com.au (203.219.57.195) 14.026 ms 14.033 ms 14.013 ms |
11:16 |
dgsomerton |
4 as7545.pstmabrdr11.aapt.net.au (203.219.57.38) 14.011 ms 14.760 ms 14.773 ms |
11:16 |
dgsomerton |
5 203.8.179.14 (203.8.179.14) 14.719 ms 14.730 ms 15.385 ms |
11:16 |
dgsomerton |
6 59.154.142.0 (59.154.142.0) 14.690 ms 59.154.142.2 (59.154.142.2) 8.588 ms 59.154.18.116 (59.154.18.116) 8.613 ms |
11:16 |
dgsomerton |
7 61.88.8.42 (61.88.8.42) 19.001 ms 9.710 ms 9.661 ms |
11:16 |
dgsomerton |
8 ip-110.118.254.124.vocus.net.au (124.254.118.110) 10.055 ms 10.046 ms 10.814 ms |
11:16 |
dgsomerton |
9 203.33.253.181 (203.33.253.181) 10.760 ms 10.739 ms 10.752 ms |
11:16 |
dgsomerton |
10 203.33.252.100 (203.33.252.100) 12.422 ms 12.397 ms 12.375 ms |
11:17 |
dgsomerton |
my local pc is nat'ed so the gateway is at 10.1.1.1 |
11:17 |
dgsomerton |
that 198 address looks suspicious |
11:17 |
dgsomerton |
but probably just a nat |
11:19 |
dgsomerton |
you can get to the 106.69.53.99 i expect |
11:19 |
sfan5 |
!up 106.69.53.99 |
11:19 |
MinetestBot |
106.69.53.99:30000 is up (336ms) |
11:20 |
dgsomerton |
thanks for the info.. i will work on it tomorrow (it is late in the evening here) and come back later to report |
11:25 |
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11:54 |
dgsomerton |
if someone has time, can they point a browser to: http://203.33.252.100:8080 an page with hello world should be returned.. |
11:55 |
sfan5 |
works |
11:55 |
dgsomerton |
great thanks.. |
11:55 |
dgsomerton |
replies from: |
11:55 |
dgsomerton |
82.101.209.209 - - [02/Dec/2020 19:54:16] "GET / HTTP/1.1" 200 - |
11:55 |
dgsomerton |
76.71.240.150 - - [02/Dec/2020 19:54:16] "GET / HTTP/1.1" 200 - |
11:55 |
dgsomerton |
165.22.125.197 - - [02/Dec/2020 19:54:16] "GET / HTTP/1.1" 200 - |
11:55 |
dgsomerton |
35.227.62.178 - - [02/Dec/2020 19:54:16] "GET / HTTP/1.1" 200 - |
11:55 |
dgsomerton |
176.126.240.158 - - [02/Dec/2020 19:54:18] "GET / HTTP/1.1" 200 - |
11:55 |
dgsomerton |
106.69.53.99 - - [02/Dec/2020 19:54:25] "GET / HTTP/1.1" 200 - |
11:55 |
dgsomerton |
106.69.53.99 - - [02/Dec/2020 19:54:25] "GET /favicon.ico HTTP/1.1" 200 - |
11:55 |
dgsomerton |
217.249.118.148 - - [02/Dec/2020 19:55:16] "GET / HTTP/1.1" 200 - |
11:55 |
dgsomerton |
217.249.118.148 - - [02/Dec/2020 19:55:16] "GET /favicon.ico HTTP/1.1" 200 - |
11:56 |
dgsomerton |
time for me to go.. bye |
12:02 |
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12:39 |
tango_ |
please use sprunge for these things next time |
12:57 |
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15:06 |
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15:13 |
fattywompus |
So on a headles linux server the worlds are in /var/games/minetest-server/.minetest/worlds... can I copy a world folders from a regular windows install on my other PC into that folder and just point the minetest.config line "map-dir =" to which world I want to launch? |
15:14 |
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15:17 |
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15:17 |
sfan5 |
yes |
15:17 |
sfan5 |
except "map-dir" doesn't work in minetest.conf |
15:18 |
hecks |
does anyone have any idea how minetest determines the "games" directory on unix? |
15:19 |
hecks |
it's /usr/local/share/minetest/games but I checked and it's not hardcoded |
15:21 |
hecks |
I'd like to know why it's looking there and how to override this |
15:23 |
sfan5 |
sounds like $path_share/games |
15:24 |
sfan5 |
(see porting.cpp for path_share detection) |
15:27 |
hecks |
it looks like on openbsd it would defer to a #define STATIC_SHAREDIR |
15:31 |
hecks |
I guess the more important question is, does $MINETEST_SUBGAME_PATH override this? |
15:31 |
hecks |
subgames.cpp hints at this but it's not documented |
15:33 |
hecks |
content/subgames.cpp:60 |
15:34 |
sfan5 |
it should search there first from the looks of it |
15:38 |
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15:41 |
hecks |
it doesn't seem to work that way |
15:41 |
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15:42 |
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15:42 |
big_caballito[m] |
what makes you say that? |
15:42 |
big_caballito[m] |
what did you do |
15:43 |
hecks |
well I made a dummy games folder, made a dummy game in it, set the env var, started the server with the dummy as --gameid |
15:43 |
big_caballito[m] |
did setting it not work or summ? |
15:43 |
big_caballito[m] |
ok |
15:43 |
big_caballito[m] |
hmm |
15:44 |
hecks |
and by the looks of it, this code path isn't actually used by the server |
15:44 |
hecks |
only by the main menu lua |
15:44 |
sfan5 |
how would that work then I wonder |
15:44 |
hecks |
let's see what --gameid actually does |
15:44 |
sfan5 |
maybe it doesn't and nobody ever tested |
15:50 |
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15:50 |
hecks |
so yeah, chances are you can make a game visible in the menu but not actually startable |
15:51 |
hecks |
okay, no, hang on, --gameid does use this code |
15:54 |
hecks |
well this is complicated, first it looks in the env, tries name and name_game |
15:55 |
hecks |
then it tries in path_user/games/ and finally path_share/games/ |
15:58 |
hecks |
I guess this sort of solves my per user override problem, but why doesn't the env just work? |
16:03 |
hecks |
oh, rats, I forgot to export the var |
16:03 |
hecks |
it does work |
16:04 |
big_caballito[m] |
good to know lol |
16:05 |
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17:16 |
daiNoZord |
Is anybody using either the "Warps" or "Simple_Warp" mod on MT 5.3? Sorry if it's a noob qn - I just want to know if I'm messing up or if they're no longer compatible. If I know that I can figure the rest out. Thx :) |
17:23 |
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18:19 |
fattywompus |
so I'm reading to set up a custom config for each world in /etc/minetest/pvp.conf then launch it with "systemctl start minetest-serverpvp.service"... would "pvp" in this example be the world name? And if "map-dir"doesn't work, how then to tell the custom config which world it relates to? |
18:21 |
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18:25 |
sfan5 |
the service file typically also sets the --map-dir (or --world) in the command line |
18:27 |
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19:27 |
daiNoZord |
I'll figure it out - I usually do. Anyway - why is it necessary for one mod to have mod sec turned off so it can write to an external file when others seem to write externally with mod sec enabled? |
19:29 |
sfan5 |
you should never need to disable mod security entirely |
19:29 |
sfan5 |
if a mod can't manage what others can it's either badly written or you forgot to allow the mod to do it |
19:32 |
daiNoZord |
as it doesn't seem to work (well one seems based on the other) it's hard to tell - I was hoping to use them as a study but like you say - i think they may have worked before but are ultimately poorly written |
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20:23 |
daiNoZord |
simple_warp/singleplayer.conf not allowed with mod security on. |
20:23 |
daiNoZord |
stack traceback: etc etc... |
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20:49 |
rubenwardy |
daiNoZord: you should be able to read from any mod, you just can't write to another mod's folder, or write after load time |
20:49 |
rubenwardy |
you can get a handle to the file during load time and write after |
20:50 |
rubenwardy |
using flush and seek to do the writing |
20:50 |
rubenwardy |
or you can write to the world folder at anytime |
20:52 |
daiNoZord |
hey rubenwardy - they''re not my mods - in fact they don't even seem to work. Maybe they once did. I just thought they may make a useful study but one crashes if mod sec is enabled. I know plenty mods write to .cfg or.txt files or whatever so it is a peculiar thing. |
20:53 |
rubenwardy |
that mod is quite old, it's probably from before mod security |
20:54 |
daiNoZord |
Aha... that could be a thing. Sorta crossed my mind that things mighta tightened up as MT evolved... |
20:54 |
rubenwardy |
it is also badly written I'd say |
20:54 |
rubenwardy |
you could try replacing simple_warp.mod_path with world_path in https://github.com/indriApollo/simple_warp/blob/master/functions.lua |
20:54 |
rubenwardy |
and then adding local world_path = minetest.get_worldpath() to the top of the file |
20:56 |
rubenwardy |
not sure what warps are, but you may be interested in TravelNet or Warp Potions |
20:56 |
rubenwardy |
!mod [travelnet] |
20:56 |
MinetestBot |
rubenwardy: travelnet teleporters/bookmarks [travelnet] by Sokomine - https://forum.minetest.net/viewtopic.php?t=4877 - https://github.com/Sokomine/travelnet |
20:56 |
rubenwardy |
!mod [warp_potions] |
20:56 |
MinetestBot |
rubenwardy: Warp Potions [warp_potions] by Shara - https://forum.minetest.net/viewtopic.php?t=18630 - https://github.com/Ezhh/warp_potions |
20:56 |
rubenwardy |
both of these are in ContentD |
20:56 |
rubenwardy |
+B |
21:10 |
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21:21 |
daiNoZord |
Thanks <rubenwardy> I got it to not crash on /setwarp so that's great. I think i missed one tho to get it to work but I'll figure that out in a bit. I'm making a note of travelnet and warp_potions too. Thanks again! |
21:22 |
daiNoZord |
Ideally I'll get my head around the mechanics of this sort of thing to come up with my own implementation... once I've figured out where I'm going... |
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