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IRC log for #minetest, 2020-12-02

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All times shown according to UTC.

Time Nick Message
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01:54 MTDiscord <e​xe_virus> Why go java?
01:59 Hawk777 Because regular Minetest in C++ is too fast, clearly.
01:59 * SoylentCow listening to http://tehightime.net/media/bird-and-miles-scrapple-from-the-apple.mp3
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02:24 * SoylentCow rocking to http://tehightime.net/media/louis-jingle-bells.mp3
02:26 specing imagine Minetest being too fast...
02:27 SoylentCow imagine? i live it! 9MOOOOOOOO!!!!!
02:28 SoylentCow no joking, performance is amazing on my gtx (not so much on recent intel uhd :'( )
02:51 MTDiscord <e​xe_virus> Yeah I'm with soylent, minetest has amazing performance, doesn't mean it can't get better
02:56 Soni so you can use a generic java mod loader with the client, ofc.
02:59 FrostRanger[m] why would one want to do that?
03:01 FrostRanger[m] minetest already has built in modding support
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04:08 * iamweasel listening to http://tehightime.net/media/keith-jarrett-no-moon-at-all.mp3
04:11 MTDiscord <J​onathon> wonders whats up with people and music here no
04:11 MTDiscord <J​onathon> *now
04:27 Copenhagen_Bram Does mcimport still work, or does it need maintenance?
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06:19 pallsld CopenHagen_Bram: lol Im using mcimport on the Avatar 1.3 world that was posted a few months ago on the Mincraft sub. Its been at it for the last 2 hours and has 36 more to go (and counting up). It is 25.8 GB tho
06:38 pallsld Processed 250920 / 6270016 chunks, ETA 36:20:58 h:m:s
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10:17 pallsld Processed 861850 / 6270016 chunks, ETA 32:25:47 h:m:s
10:17 pallsld c'mooooooooon
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10:47 rubenwardy Stallman recommends using Minetest: https://www.stallman.org/archives/2020-sep-dec.html#1_December_2020_(Minecraft)
10:48 sfan5 huh
10:48 MTDiscord <f​reshreplicant> Haha, nice. I love the way he calls singleplayer 'solitaire'.
10:48 sfan5 not surprising however
10:49 alket nice
10:52 dgsomerton hi, i am dave.. i just came today for the first time
10:53 dgsomerton i have been running a server on my local pc for a while
10:53 dgsomerton it is public and announced on the list
10:53 dgsomerton great, except for the constant IP changes
10:53 dgsomerton so i got myself a VPS in the area
10:54 dgsomerton and thought to use that instead
10:54 dgsomerton the server i have been running on my local pc has the operating environment in a podman container
10:54 dgsomerton the data files are onthe host
10:55 dgsomerton this eliminates the OS differences, and allows me to change the files as i recompile from the git repo
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10:56 dgsomerton but.. the VPS never makes it to the announce server.. everything else works fine.. if you know the IP and port
10:56 dgsomerton so, i made a python http server on my local pc, and pointer the VPS at it
10:57 sfan5 http?
10:57 dgsomerton no problem, http post received and replied
10:57 sfan5 oh
10:57 dgsomerton so i am bit mystified
10:57 sfan5 do you have a server_address configured? does the host have IPv6?
10:58 dgsomerton i did notice in the tcpdump trace from the local pc that after the initial announce post, a UDP packet was sent from the the announce server
10:58 dgsomerton this packet is never seen at the VPS
10:59 dgsomerton hmm, so a udp block somewhere... traceroute -U on pirt 30000 to the VPS from my local pc says ok,
10:59 dgsomerton i modified my python http server to send the udp packet after the announce, no problem..
10:59 dgsomerton anyway.. thats my story
11:01 dgsomerton you can see bothe my servers.. local pc at 106.69.53.99 port 30k and 203.33.252.100 also port 30k for the vps
11:02 dgsomerton the local pc is running out of a podman container.. i figured that if anyone broke out, they would be in the podman jail
11:02 celeron55 rubenwardy: interesting, altough obvious
11:02 dgsomerton we all use emacs here i hope
11:03 dgsomerton i am a vim man myself
11:09 sfan5 !up 203.33.252.100
11:09 MinetestBot 203.33.252.100:30000 seems to be down
11:09 dgsomerton sfan5: the server address is configured to the IP of the vps 203.33.252.100, ipv6 is disabled although the vps supports it and i could enable it.
11:11 dgsomerton interesting.. i can coonect.. must be because i have connections already on the ssh terminals
11:12 dgsomerton great.. at least that gives me a second data point
11:14 sfan5 sounds like firewall then
11:15 dgsomerton dgs@dgsoft ~]$ traceroute 106.69.53.99
11:15 dgsomerton traceroute to 106.69.53.99 (106.69.53.99), 30 hops max, 60 byte packets
11:15 dgsomerton 1  gw1.datawest.com.au (203.33.252.1)  0.522 ms  0.421 ms  0.347 ms
11:15 dgsomerton 2  deathstar.netway.io (203.33.253.1)  1.735 ms  1.987 ms  2.141 ms
11:15 dgsomerton 3  * * *
11:15 dgsomerton 4  as4739.wa.ix.asn.au (198.32.212.22)  2.108 ms  2.020 ms  1.975 ms
11:15 dgsomerton 5  * * *
11:15 dgsomerton 6  203-219-57-227.tpgi.com.au (203.219.57.227)  2.696 ms  2.838 ms 203-219-57-163.tpgi.com.au (203.219.57.163)  2.741 ms
11:15 dgsomerton 7  106-69-53-99.dyn.iinet.net.au (106.69.53.99)  7.257 ms  7.223 ms  7.556 ms
11:15 dgsomerton 8  106-69-53-99.dyn.iinet.net.au (106.69.53.99)  11.920 ms  17.336 ms  19.370 ms
11:16 dgsomerton traceroute to 203.33.252.100 (203.33.252.100), 30 hops max, 60 byte packets
11:16 dgsomerton 1  _gateway (10.1.1.1)  3.219 ms  3.160 ms  3.136 ms
11:16 dgsomerton 2  per-apt-stg-bras35-lo1.tpgi.com.au (203.219.198.94)  8.924 ms  8.901 ms  8.880 ms
11:16 dgsomerton 3  per-apt-wgw1-be200.tpgi.com.au (203.219.57.195)  14.026 ms  14.033 ms  14.013 ms
11:16 dgsomerton 4  as7545.pstmabrdr11.aapt.net.au (203.219.57.38)  14.011 ms  14.760 ms  14.773 ms
11:16 dgsomerton 5  203.8.179.14 (203.8.179.14)  14.719 ms  14.730 ms  15.385 ms
11:16 dgsomerton 6  59.154.142.0 (59.154.142.0)  14.690 ms 59.154.142.2 (59.154.142.2)  8.588 ms 59.154.18.116 (59.154.18.116)  8.613 ms
11:16 dgsomerton 7  61.88.8.42 (61.88.8.42)  19.001 ms  9.710 ms  9.661 ms
11:16 dgsomerton 8  ip-110.118.254.124.vocus.net.au (124.254.118.110)  10.055 ms  10.046 ms  10.814 ms
11:16 dgsomerton 9  203.33.253.181 (203.33.253.181)  10.760 ms  10.739 ms  10.752 ms
11:16 dgsomerton 10  203.33.252.100 (203.33.252.100)  12.422 ms  12.397 ms  12.375 ms
11:17 dgsomerton my local pc is nat'ed so the gateway is at 10.1.1.1
11:17 dgsomerton that 198 address looks suspicious
11:17 dgsomerton but probably just a nat
11:19 dgsomerton you can get to the 106.69.53.99 i expect
11:19 sfan5 !up 106.69.53.99
11:19 MinetestBot 106.69.53.99:30000 is up (336ms)
11:20 dgsomerton thanks for the info.. i will work on it tomorrow (it is late in the evening here) and come back later to report
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11:54 dgsomerton if someone has time, can they point a browser to: http://203.33.252.100:8080  an page with hello world should be returned..
11:55 sfan5 works
11:55 dgsomerton great thanks..
11:55 dgsomerton replies from:
11:55 dgsomerton 82.101.209.209 - - [02/Dec/2020 19:54:16] "GET / HTTP/1.1" 200 -
11:55 dgsomerton 76.71.240.150 - - [02/Dec/2020 19:54:16] "GET / HTTP/1.1" 200 -
11:55 dgsomerton 165.22.125.197 - - [02/Dec/2020 19:54:16] "GET / HTTP/1.1" 200 -
11:55 dgsomerton 35.227.62.178 - - [02/Dec/2020 19:54:16] "GET / HTTP/1.1" 200 -
11:55 dgsomerton 176.126.240.158 - - [02/Dec/2020 19:54:18] "GET / HTTP/1.1" 200 -
11:55 dgsomerton 106.69.53.99 - - [02/Dec/2020 19:54:25] "GET / HTTP/1.1" 200 -
11:55 dgsomerton 106.69.53.99 - - [02/Dec/2020 19:54:25] "GET /favicon.ico HTTP/1.1" 200 -
11:55 dgsomerton 217.249.118.148 - - [02/Dec/2020 19:55:16] "GET / HTTP/1.1" 200 -
11:55 dgsomerton 217.249.118.148 - - [02/Dec/2020 19:55:16] "GET /favicon.ico HTTP/1.1" 200 -
11:56 dgsomerton time for me to go.. bye
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12:39 tango_ please use sprunge for these things next time
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15:13 fattywompus So on a headles linux server the worlds are in /var/games/minetest-server/.minetest/worlds... can I copy a world folders from a regular windows install on my other PC into that folder and just point the minetest.config line "map-dir =" to which world I want to launch?
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15:17 sfan5 yes
15:17 sfan5 except "map-dir" doesn't work in minetest.conf
15:18 hecks does anyone have any idea how minetest determines the "games" directory on unix?
15:19 hecks it's /usr/local/share/minetest/games but I checked and it's not hardcoded
15:21 hecks I'd like to know why it's looking there and how to override this
15:23 sfan5 sounds like $path_share/games
15:24 sfan5 (see porting.cpp for path_share detection)
15:27 hecks it looks like on openbsd it would defer to a #define STATIC_SHAREDIR
15:31 hecks I guess the more important question is, does $MINETEST_SUBGAME_PATH override this?
15:31 hecks subgames.cpp hints at this but it's not documented
15:33 hecks content/subgames.cpp:60
15:34 sfan5 it should search there first from the looks of it
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15:41 hecks it doesn't seem to work that way
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15:42 big_caballito[m] what makes you say that?
15:42 big_caballito[m] what did you do
15:43 hecks well I made a dummy games folder, made a dummy game in it, set the env var, started the server with the dummy as --gameid
15:43 big_caballito[m] did setting it not work or summ?
15:43 big_caballito[m] ok
15:43 big_caballito[m] hmm
15:44 hecks and by the looks of it, this code path isn't actually used by the server
15:44 hecks only by the main menu lua
15:44 sfan5 how would that work then I wonder
15:44 hecks let's see what --gameid actually does
15:44 sfan5 maybe it doesn't and nobody ever tested
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15:50 hecks so yeah, chances are you can make a game visible in the menu but not actually startable
15:51 hecks okay, no, hang on, --gameid does use this code
15:54 hecks well this is complicated, first it looks in the env, tries name and name_game
15:55 hecks then it tries in path_user/games/ and finally path_share/games/
15:58 hecks I guess this sort of solves my per user override problem, but why doesn't the env just work?
16:03 hecks oh, rats, I forgot to export the var
16:03 hecks it does work
16:04 big_caballito[m] good to know lol
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17:16 daiNoZord Is anybody using either the "Warps" or "Simple_Warp" mod on MT 5.3? Sorry if it's a noob qn - I just want to know if I'm messing up or if they're no longer compatible. If I know that I can figure the rest out. Thx :)
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18:19 fattywompus so I'm reading to set up a custom config for each world in /etc/minetest/pvp.conf then launch it with "systemctl start minetest-server@pvp.service"... would "pvp" in this example be the world name? And if "map-dir"doesn't work, how then to tell the custom config which world it relates to?
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18:25 sfan5 the service file typically also sets the --map-dir (or --world) in the command line
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19:27 daiNoZord I'll figure it out - I usually do. Anyway - why is it necessary for one mod to have mod sec turned off so it can write to an external file when others seem to write externally with mod sec enabled?
19:29 sfan5 you should never need to disable mod security entirely
19:29 sfan5 if a mod can't manage what others can it's either badly written or you forgot to allow the mod to do it
19:32 daiNoZord as it doesn't seem to work (well one seems based on the other) it's hard to tell - I was hoping to use them as a study but like you say - i think they may have worked before but are ultimately poorly written
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20:23 daiNoZord simple_warp/singleplayer.conf not allowed with mod security on.
20:23 daiNoZord stack traceback: etc etc...
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20:49 rubenwardy daiNoZord: you should be able to read from any mod, you just can't write to another mod's folder, or write after load time
20:49 rubenwardy you can get a handle to the file during load time and write after
20:50 rubenwardy using flush and seek to do the writing
20:50 rubenwardy or you can write to the world folder at anytime
20:52 daiNoZord hey rubenwardy - they''re not my mods - in fact they don't even seem to work. Maybe they once did. I just thought they may make a useful study but one crashes if mod sec is enabled. I know plenty mods write to .cfg or.txt files or whatever so it is a peculiar thing.
20:53 rubenwardy that mod is quite old, it's probably from before mod security
20:54 daiNoZord Aha... that could be a thing. Sorta crossed my mind that things mighta tightened up as MT evolved...
20:54 rubenwardy it is also badly written I'd say
20:54 rubenwardy you could try replacing   simple_warp.mod_path   with   world_path    in    https://github.com/indriApollo/simple_warp/blob/master/functions.lua
20:54 rubenwardy and then adding     local world_path = minetest.get_worldpath()       to the top of the file
20:56 rubenwardy not sure what warps are, but you may be interested in TravelNet or Warp Potions
20:56 rubenwardy !mod [travelnet]
20:56 MinetestBot rubenwardy: travelnet teleporters/bookmarks [travelnet] by Sokomine - https://forum.minetest.net/viewtopic.php?t=4877 - https://github.com/Sokomine/travelnet
20:56 rubenwardy !mod [warp_potions]
20:56 MinetestBot rubenwardy: Warp Potions [warp_potions] by Shara - https://forum.minetest.net/viewtopic.php?t=18630 - https://github.com/Ezhh/warp_potions
20:56 rubenwardy both of these are in ContentD
20:56 rubenwardy +B
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21:21 daiNoZord Thanks <rubenwardy> I got it to not crash on /setwarp so that's great. I think i missed one tho to get it to work but I'll figure that out in a bit. I'm making a note of travelnet and warp_potions too. Thanks again!
21:22 daiNoZord Ideally I'll get my head around the mechanics of this sort of thing to come up with my own implementation... once I've figured out where I'm going...
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