Time |
Nick |
Message |
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01:13 |
dasani |
The rope box is awesome. |
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08:36 |
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08:37 |
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09:19 |
MTDiscord |
<arydev> why in the server the map is changed frome the one i generated in client and the mods are disabled? |
09:19 |
MTDiscord |
<arydev> help |
09:35 |
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14:00 |
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14:22 |
MTDiscord |
<IhrFussel> The server ignores client maps and can restrict client mods |
14:26 |
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15:07 |
MTDiscord |
<arydev> is a way to disable that @IhrFussel ? |
15:09 |
MTDiscord |
<IhrFussel> Not in the vanilla MT client, you'd need a modified one to circumvent the restrictions...as for the map I don't think there is any way to tell the server to use your map instead...how would that even work? |
15:11 |
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15:16 |
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15:17 |
MTDiscord |
<arydev> > Not in the vanilla MT client, you'd need a modified one to circumvent the restrictions...as for the map I don't think there is any way to tell the server to use your map instead...how would that even work? @IhrFussel no i mean the map |
15:21 |
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15:39 |
MTDiscord |
<IhrFussel> What do you actually want to do? |
15:43 |
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15:44 |
duckie |
hi |
15:44 |
MTDiscord |
<Jonathon> Hello |
15:57 |
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15:57 |
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16:04 |
specing |
is there something like print() but that only prints to stdout and not into chat? |
16:07 |
Krock |
literally print() |
16:07 |
specing |
Krock: print() goes to chat as well |
16:07 |
Krock |
increase your chat log level |
16:17 |
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16:25 |
MTDiscord |
<arydev> > What do you actually want to do? @IhrFussel get the map with the same seed and all mods on |
16:25 |
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16:32 |
MinetestBot |
[git] lhofhansl -> minetest/minetest: Minor clientmap improvements. b826e39 https://git.io/JT4HL (2020-10-19T16:31:09Z) |
16:37 |
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16:58 |
MTDiscord |
<IhrFussel> You cannot download server mods, you can replicate the map with local map saving (check settings) |
17:01 |
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17:03 |
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17:06 |
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17:08 |
tango_ |
I wonder why mese was called mese. it means month in italian |
17:08 |
tango_ |
anyway, my son would like to have a “overhead“ camera (as in: character seen from above) |
17:09 |
tango_ |
does anybody know if there is an easy way to do that? |
17:09 |
MTDiscord |
<Jonathon> toggle f7 |
17:09 |
MTDiscord |
<Jonathon> or if your running 5.3.0 i believe that was one of the key changes |
17:10 |
MTDiscord |
<Jonathon> i changed mine all back, so idk what the new default is |
17:13 |
tango_ |
MTDiscord: hm if I'm not mistaken the only views available from there is fp, from the back and from the front |
17:13 |
tango_ |
argh |
17:13 |
tango_ |
jonathon^ |
17:13 |
MTDiscord |
<Jonathon> depending on how your rotated, you can see from above |
17:13 |
MTDiscord |
<Jonathon> moment |
17:14 |
tango_ |
hm |
17:14 |
MTDiscord |
<Jonathon> https://cdn.discordapp.com/attachments/749727888659447960/767797839740010516/unknown.png |
17:14 |
MTDiscord |
<Jonathon> does the relay pass the img link? |
17:16 |
MTDiscord |
<Jonathon> does he want to play watching his character wandering, or record it? |
17:17 |
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17:18 |
tango_ |
just watching |
17:18 |
tango_ |
(and yes, the relay passes the img link, thanks 8-)) |
17:18 |
tango_ |
of course that kind of approach limits the targetability of blocks |
17:18 |
tango_ |
I suspect he might want to be able to interact with blocks in front |
17:18 |
tango_ |
something like classict RTS view |
17:19 |
MTDiscord |
<Jonathon> yeah, there has been csms for freecam, you might be able to write one that allows you to move the player while freecamed |
17:19 |
tango_ |
oh this thread seems relevant https://github.com/minetest/minetest/issues/3070 |
17:19 |
MTDiscord |
<Jonathon> i personally haven't touched camera views at all |
17:21 |
tango_ |
honestly I'm not even sure how that thing would be supposed to work with overhead blocks |
17:21 |
tango_ |
but then again he doesn't like to go underground (Even though he knows there's no mobs in MTG) |
17:21 |
tango_ |
ancestral fear of the dark 8-) |
17:22 |
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17:28 |
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17:31 |
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17:44 |
tango_ |
I wish we could put torches or other light sources on boats |
17:44 |
tango_ |
although I can see why this isn't the case |
17:45 |
tango_ |
like for the light from torches in hand |
17:54 |
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18:39 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Implement unloading of static_save=false objects according to existin… 4f23038 https://git.io/JTBed (2020-10-19T18:38:33Z) |
18:39 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Decouple entity minimap markers from nametags replacing with show_on_… 660115c https://git.io/JTBeF (2020-10-19T18:38:15Z) |
18:47 |
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19:17 |
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19:19 |
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19:19 |
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19:34 |
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19:46 |
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20:22 |
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20:25 |
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20:29 |
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20:44 |
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20:47 |
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20:50 |
zughy[m] |
if I have a running timer in a node and then the MapBlock of that node goes off because, idk, it's not in my sight anymore, does that timer keep running? |
20:53 |
sfan5 |
I believe that was the point of node timers |
21:29 |
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