Time |
Nick |
Message |
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09:37 |
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09:58 |
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10:18 |
dievri |
hello. How to start an empty world with minetestserver? |
10:27 |
sfan5 |
empty as in a new one? |
10:28 |
SwissalpS |
or empty as in only air? |
10:30 |
dievri |
as in only air |
10:32 |
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10:49 |
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11:03 |
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11:03 |
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11:06 |
sfan5 |
dievri: the simplest way is probably to create a normal new world, delete map.sqlite and edit map_meta.txt to mg_name = singlenode |
11:07 |
sfan5 |
then start the server again and you'll get an empty world |
11:11 |
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11:34 |
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11:55 |
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12:08 |
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13:14 |
dievri |
which command is used to write to log file from mod? |
13:18 |
MTDiscord |
<IhrFussel> minetest.log(loglevel, message) |
13:19 |
MTDiscord |
<IhrFussel> loglevel is mostly 'action' |
13:29 |
dievri |
looks like it is writing to debug.txt in home folder |
13:31 |
dievri |
how to direct them to /var/log/minetest/minetest.log? |
13:33 |
MTDiscord |
<Warr1024> touch /var/log/minetest/minetest.log && ln -sf /var/log/minetest/minetest.log debug.txt ...? |
13:36 |
calcul0n_ |
there's a --logfile commandline option, probably a setting too but i can't find it |
13:39 |
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16:00 |
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16:01 |
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16:31 |
MinetestBot |
[git] IFRFSX -> minetest/minetest_game: Update Chinese translation (#2730) 25bf3fd https://git.io/JUYAr (2020-09-02T16:30:38Z) |
16:33 |
MinetestBot |
[git] An0n3m0us -> minetest/minetest_game: beds: Various bug fixes (#2566) 268f869 https://git.io/JUYAX (2020-09-02T16:32:06Z) |
16:51 |
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19:08 |
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20:24 |
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20:40 |
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21:05 |
MTDiscord |
<IhrFussel> Is kitsunemimi.pw the server list or some official site? |
21:06 |
MTDiscord |
<Jordach> it's sfan5 personal site |
21:06 |
MTDiscord |
<Jordach> it also hosts his wonderful windows builds |
21:06 |
sfan5 |
...which also hosts the server list |
21:22 |
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21:36 |
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21:55 |
specing |
Some grilling for the minetest devs: https://old.reddit.com/r/opensourcegames/comments/ihvnzw/why_are_so_many_freelibreopen_source_games_so/ |
21:57 |
MTDiscord |
<Lone_Wolf> Save some burgers for me |
22:00 |
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22:00 |
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22:00 |
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22:00 |
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22:22 |
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22:22 |
Neal29 |
Hi! |
22:31 |
Copenhagen_Bram |
Hello |
22:32 |
Copenhagen_Bram |
Do you think Minetest translations should depend on system locale? |
22:32 |
Copenhagen_Bram |
If they were locale independent, it might be easier to add funny languages like Minecraft has, such as pirate speak and lolcat |
22:33 |
Copenhagen_Bram |
People making subgames could even add whatever translations |
22:33 |
Copenhagen_Bram |
And Toki Pona doesn't have an ISO or a locale |
22:33 |
Copenhagen_Bram |
I'm not even sure if Lojban has one |
22:33 |
Copenhagen_Bram |
So those languages could be more easily added |
23:08 |
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23:14 |
MTDiscord |
<GreenXenith> re: r/opensourcegames modding question -- I decided to comment on it .. was an interesting subject. |
23:24 |
rubenwardy |
Copenhagen_Bram: they're not dependent on the locale - you can use the language setting |
23:25 |
rubenwardy |
the locale is just used to find the default translation when language isn't set |
23:25 |
rubenwardy |
weblate itself may have restrictions on valid language codes |