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13:36 |
MinetestBot |
[git] pyrollo -> minetest/minetest: Fix #10349 game crashing if dropped an item with undefined light_sour… d3d2189 https://git.io/JUtKK (2020-08-30T13:34:28Z) |
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17:54 |
Genshin |
Hello |
17:54 |
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17:54 |
swift110 |
hey all |
17:54 |
Krock |
hi |
17:56 |
Genshin |
Made a mod to make player-to-player rightclicking a thing X) |
17:56 |
Genshin |
https://forum.minetest.net/viewtopic.php?f=9&t=25301 |
17:56 |
swift110 |
where thats cool |
17:59 |
Genshin |
I hope this becomes useful in the meantime |
18:04 |
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20:02 |
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20:34 |
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20:34 |
Lone_Wolf |
The end times are upon us |
20:35 |
MTDiscord |
<GreenXenith> Bueller.. Bueller... |
20:35 |
MTDiscord |
<The32bitguy> Don't be so pessimistic |
20:36 |
MTDiscord |
<Jonathon> Francis bueller? |
20:36 |
MTDiscord |
<Lone_Wolf> To get back ontopic: My game without content is ranked higher than MTG on the ContentDB |
20:37 |
MTDiscord |
<Jonathon> thats interesting |
20:37 |
MTDiscord |
</g/> I see, so now we got a bridge to the minetest irc channel, nice |
20:38 |
gera_ |
Hello from the other side |
20:39 |
MTDiscord |
<The32bitguy> Anything is better than MTG |
20:39 |
MTDiscord |
<Genshin> MTG is just a preset game imo |
20:39 |
Lone_Wolf |
Great for mods |
20:40 |
MTDiscord |
<The32bitguy> Great for mods™ |
20:40 |
MTDiscord |
<Jonathon> isn't nodecore in 2nd place for games with most mods? or does that go to mineclone2? |
20:41 |
Lone_Wolf |
Nodecore has quite a few made specifically for it |
20:41 |
MTDiscord |
<The32bitguy> Internally I would think NodeCore |
20:45 |
MTDiscord |
<Warr1024> NodeCore probably has the highest ratio of mods to mod API documentation. Everyone who's slogged through the RTFSing necessary to make their mods work is a real trooper. |
20:45 |
celeron55 |
yeah we're experimenting with this discord bridge |
20:45 |
celeron55 |
hopefully it brings more life to IRC than takes out of it |
20:46 |
Warr1024 |
Good stuff so far |
20:46 |
celeron55 |
feel free to comment about it if it makes you feel either way |
20:49 |
Genshin |
Never hurts to talk to people from the other side of things, lol |
20:49 |
Genshin |
makes the chat room more lively |
21:09 |
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21:16 |
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21:29 |
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21:43 |
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21:44 |
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21:51 |
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21:54 |
Copenhagen_Bram |
For some reason, the language setting doesn't seem to be working for me in Minetest for Flatpak. How do I change the language? |
21:56 |
rubenwardy |
Try using the main menu? |
21:56 |
rubenwardy |
the flat pack version uses a different .conf file |
22:01 |
MTDiscord |
<Warr1024> I actually had a similar issue with not being able to change the language, using a local compile. I heard there might be something missing involving installing locale files, but where do I find those? |
22:08 |
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22:09 |
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22:20 |
Copenhagen_Bram |
I am using the main menu settings. |
22:21 |
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22:21 |
rubenwardy |
have you restarted? |
22:25 |
Copenhagen_Bram |
Yes, I closed minetest and started it again. |
22:25 |
Copenhagen_Bram |
flatpak install net.minetest.Minetest |
22:25 |
Copenhagen_Bram |
open minetest, go to settings tab, click all settings |
22:25 |
Copenhagen_Bram |
search language, set language to es |
22:25 |
Copenhagen_Bram |
close minetest |
22:25 |
Copenhagen_Bram |
flatpak run net.minetest.Minetest again |
22:25 |
Copenhagen_Bram |
menu is still in English |
22:27 |
Copenhagen_Bram |
Meanwhile, I could download Minecraft and set its language to pirate speak. |
22:27 |
Copenhagen_Bram |
Will we ever have fun languages like that in Minetest? |
22:29 |
cheapie |
Copenhagen_Bram: MT is an open-source project... go contribute some :P |
22:31 |
Copenhagen_Bram |
Sorry, I didn't mean to come off like that. I guess it might be hard to implement non-ISO languages. |
22:33 |
Copenhagen_Bram |
Thanks for all the work you've done. |
22:33 |
Copenhagen_Bram |
I wonder... What kind of basic mods do beginner modders usually make? |
22:33 |
Copenhagen_Bram |
What's the "Program tic tac toe" of Minetest modding? |
22:42 |
MTDiscord |
<GreenXenith> The Hello World of Minetest modding is to register a node and place it. The tic tac toe of Minetest could be any number of things, from making a new biome, spawning some decorations, making some interactable node, or literally tic tac toe. |
22:44 |
Copenhagen_Bram |
hmm. Do people use Lua IDEs when modding Minetest? |
22:44 |
Copenhagen_Bram |
s/modding/writing mods for/ |
22:45 |
MTDiscord |
<Lone_Wolf> I use VSCode with the Minetest extension |
22:45 |
* cheapie |
just uses a text editor, never really saw the point of IDEs |
22:45 |
MTDiscord |
<Lone_Wolf> Wouldn't recommend it for slower PCs though. Sublime Text is better for those |
22:45 |
MTDiscord |
<Lone_Wolf> My ide runs a luacheck extension |
22:46 |
MTDiscord |
<Lone_Wolf> Catches 80% of all of my errors |
22:46 |
cheapie |
In my case that text editor is Pluma, just because that's what my DE came with. It does everything I want it to do, so I don't really see a need for anything else. |
22:48 |
MTDiscord |
<GreenXenith> For people that spend all day every day programming, IDEs have a lot of convenient features. |
22:48 |
MTDiscord |
<GreenXenith> Automatic error checking, auto-completion, boilerplates, etc |
22:49 |
aldum |
wow, there's a minetest mod for vscode, good to know |
22:49 |
Copenhagen_Bram |
I wish I knew enough programming to spend all day doing it |
22:49 |
aldum |
you don't need to know it do it :P |
22:49 |
MTDiscord |
<GreenXenith> I need to update that extension eventually, I think its a Minetest version out of date |
22:51 |
MTDiscord |
<GreenXenith> And I need to come up with a better way to generate snippets |
22:52 |
rubenwardy |
!book lua |
22:52 |
MinetestBot |
rubenwardy: Getting Started - https://rubenwardy.com/minetest_modding_book//en/basics/getting_started.html |
22:52 |
rubenwardy |
MinetestBot! |
22:52 |
MinetestBot |
rubenwardy! |
22:52 |
aldum |
what's the bot written in? |
22:52 |
MTDiscord |
<GreenXenith> Python |
22:53 |
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