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IRC log for #minetest, 2020-07-16

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All times shown according to UTC.

Time Nick Message
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00:18 DrFrankenstone hah, nice! (re cisoun's screenshot)
00:31 appguru indeed
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02:21 dennisjenkins woohoo...
02:21 dennisjenkins minetest: /var/tmp/portage/games-action/minetest-5.3.0/work/minetest-5.3.0/src/script/lua_api/l_nodemeta.cpp:103: static int NodeMetaRef::l_mark_as_private(lua_State*): Assertion `meta' failed.
02:22 dennisjenkins well, that sucks.
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04:14 rubenwardy dennisjenkins: storing a reference to the meta?
04:15 rubenwardy Between callbacks m
04:15 rubenwardy Haven't check that assertion code, just a guess
04:17 dennisjenkins No.  I'm developing a mod that is doing so really hacky shit to find good places to spawn buildings of various sizes.  it attempted to access a node at a position for a map chunk that was not generated yet.  I think.
04:17 dennisjenkins I reverted that code and tried something different, so I lost my repro.
04:17 dennisjenkins sorry. :)
04:18 dennisjenkins I don't store meta refs though.  Have to reload them on entry to every method.  its not safe to store them, iiuc.
04:18 dennisjenkins I read your book.  Many times.  its open in a tab on my browser right now :)
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06:50 fruitsnack Hello, I was wondering, what's minetest . com? Stumbled upon it accidentally, but the site looks super-shady, google integration and ads everywhere, custom minetest builds, etc, and claims that it's the site of c55
06:59 Emerald2 minetest.net is the official site
07:00 Emerald2 The .com sounds like another fake.
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07:30 Quiark fruitsnack: it is what you described
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08:00 theolodger hi
08:00 theolodger lol
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08:43 Emerald2 Hey theolodger. Need help with something?
08:43 theolodger hi
08:44 theolodger just waiting for minetest to stop freezing
08:44 theolodger on 92% media lol
08:51 Emerald2 Joining a server with lots of media to download?
08:53 Emerald2 You can try clearing the cache if it keeps happening.
09:01 Emerald2 I'm going to go read in bed. Meh to winter. Happy minetesting. :)
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12:03 rubenwardy !tell fruitsnack .com is a long dead fan site. Minetest used to be called minetest-c55
12:03 MinetestBot rubenwardy: I'll pass that on when fruitsnack is around
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17:13 MinetestBot [git] appgurueu -> minetest/minetest: Revert "Auto delete MetaData when = 0 (#8770)" (#10183) 82731d0 https://git.io/JJGx1 (2020-07-16T17:11:24Z)
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18:37 SoylentCow dennisjenkins: if you load an area into voxel array, it will be available; you don't have to actually use the array after that, you can just use slow commands like add_node
18:38 Krock as long you don't write down the voxel data afterwards
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18:56 SoylentCow yeah lol if you write it back you will overwrite your slow changes
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19:22 specing Is there a list of servers by mod?
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19:34 Krock specing: /mods
19:34 specing Krock: hmm?
19:34 Krock https://wiki.minetest.net/Mods#Listing_server_mods
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19:35 specing Krock: I want a list of all servers that run mods x,y an z, not a list of mods on a particular server
19:36 Krock needs a custom filter script to read in and process the json file
19:37 Krock interestingly it's possible to plot the servers to a 3D or 2D grid to find similar servers. https://krock-works.uk.to/u/minetest_server_mods.gif
19:42 specing Krock: how does one retrive the json? I can't find it anywhere
19:42 Krock specing: servers.minetest.net/list  <-- also mentioned in minetest.conf.example
19:46 specing Interesting, the blocky survival one is the only one with terumet
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19:51 specing Ah no
19:51 specing Aurelium has it, but I guess blocky one does not advertise its mods?
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19:54 specing Some servers are not even in the list
19:54 specing wth
19:54 specing and I see them with the ingame server list
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20:41 SoylentCow the mysterious mysteries of the server list....
20:42 SoylentCow i suppose, if one puts mods code into game folder, they would become invisible to this query
20:42 SoylentCow so there are definitely ways to prevent the reporting of mods
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21:26 MinetestBot [git] sfan5 -> minetest/minetest_game: Add lava environment sound (#2683) e193f9f https://git.io/JJZJP (2020-07-16T21:26:13Z)
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21:53 Extex Does anybody know if there is any block that technic Corium can't break
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22:59 SoylentCow reading the node definition, i am not quite sure how it breaks nodes
22:59 SoylentCow via radiation?
23:01 SoylentCow i am very interested in this issue, because i have a feeling that strongly radiating nodes can remove nodes in protected areas (can they?)
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