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IRC log for #minetest, 2020-07-15

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All times shown according to UTC.

Time Nick Message
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00:27 skyliner_369 I'm looking for a good modpack for more structure generation. EG more dungeons, towers, villages, random houses, so on
00:30 skyliner_369 not modpack... just mod. a mod or a few mods to add varied generated buildings.
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00:42 SoylentCow that would be sweet
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01:33 skyliner_369 I'm surprised there isn't already one
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01:47 DrFrankenstone if you google "minetest villages" you'll get a few, but I'm not aware of any good dungeon ones
01:54 DrFrankenstone is there an algorithm for boring a tunnel/cave through rock in an arbitrary direction? I'm currently drawing 3 orthagonal circles of air, and  stepping one node at a time along a path before drawing the circles again, but it doesn't leave a nice shape if the path direction is near 45 degrees, and it's rather inefficient.
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02:36 DrFrankenstone hmm, I think it'll boil down to finding an efficient way to generate a perfect 1-node thick sphere-shell, and optionally reducing that to a hemisphere pointed along the cave normal
02:46 Quiark well it's like drawing a thick line in an image editor, right?
02:49 DrFrankenstone yeah, but in 3D. With lua I have 2 optimization problems: reduce the number of set_node calls that need to be made, and prevent the lua code from ballooning out into millions of lines.
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03:59 Quiark how about voxelbuffer or wth is it called
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04:04 SoylentCow how arbitrary is direction? like any angle in polar coords? or the 24 easy grid directions?
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06:03 SoylentCow 26
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06:28 DrFrankenstone yeah, it is using a voxelbuffer so I guess the set_node [equivalent] calls aren't too bad. The direction is arbitray - could be up or down etc.
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12:49 specing Hello. Is there a callback that is called once a new item is added to your inventory?
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13:07 guzzi contentdb site is filtering games backwards
13:09 guzzi ascending instead of descending
13:11 guzzi i am clicking 'games' nav menu
13:11 guzzi it doesn't sort descending
13:13 guzzi probably helpfull to include which way you want to sort the games.
13:13 guzzi on the games page.
13:13 guzzi if this is going to be the default now
13:15 rubenwardy I changed the default sort order from desc to asc yesterday, but forgot to change it everywhere
13:32 rubenwardy I'll change it back, it doesn't make sense
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13:44 H4mlet oh, a palindrome nick
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14:47 katp32 hi, the server list always loads super inconsistently for me, surely someone else has noticed this right?
14:50 sfan5 inconsistently?
14:51 katp32 yeah, sometimes it loads and other times it just hangs forever
14:51 katp32 more often than not it just hangs
14:52 katp32 I've ignored it for a while just assuming it was a version-specific bug but it's followed me all the way from the 4.* series up to the latest
14:52 rubenwardy I've not seen it
14:53 katp32 I get a timeout error in console, although the URL loads fine in a browser
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14:54 katp32 ...guess increasing the timeout would be the sensible thing to do, I'm not very smart am I :P
14:55 katp32 yeah, it works now; guess the issue was just my internet being slow enough that it doesn't load most of the time. increasing the default timeout to more than 5 seconds would probably be good though, wouldn't it?
14:56 rubenwardy can you play online with that?
14:57 katp32 yup
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15:16 rubenwardy guzzi: fixed
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17:05 hisforever Hi I'm having trouble with lpanes, here is a pastbin https://pastebin.com/tryMWp0m
17:08 Krock remove dreambuilder modpack
17:08 Krock or remove duplicated mods manually
17:08 hisforever ok Krock thanks
17:09 Krock !next
17:09 MinetestBot Another satisfied customer. Next!
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18:01 Rafi59 Hello, I have found an issue with Minetest 5.3.0, the F9 minimap crash the client when server version is inferior to 5.1.0 any ideas ?
18:03 Krock Hi
18:03 Krock does it also crash with other hotkeys, or with the minimap in general?
18:04 Krock example server? I could run a debug build there to trace down the bug
18:06 Krock ^ Rafi59
18:11 Rafi59 Not tested with other hotkeys but it's affecting the android version,  the minimap opens for a sec and the client crashes just after it
18:11 Krock then please install logcat and figure out how to get logs from Minetest
18:12 * Krock summons rubenwardy
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18:18 * Krock murders a goat to see whether that helps
18:19 scr267 Not sure if the goat helped
18:19 scr267 Try sacrificing something else
18:19 scr267 ;-)
18:20 * Krock sacrifices scr267
18:20 scr267 Oh damn - I didn't expect that...
18:20 Krock >:D
18:20 * scr267 becomes a ghost
18:21 scr267 Example server is : aurelium
18:21 scr267 Do you need the IP and Port?
18:21 Rafi59 I'm currently trying with the my computer
18:21 Krock testing with latest master, PC
18:23 Krock works just fine, no crash
18:24 rubenwardy I can't reproduce the crash on Android
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18:28 Krock thanks. problem solved
18:29 Krock ...if it were that easy. could also be Android-Version dependent
18:30 dennisjenkins Sacraficing goats won't help minetest, but it is a known cure for improperly terminated SCSI cables:  https://www.staff.uni-mainz.de/neuffer/scsi/fun.html
18:31 Krock cut them
18:32 Krock NO
18:32 Krock this poorly derminated goat
18:33 Krock dennisjenkins: are they talking about SCSI for harddrives? SCSI is a connector type, so I'm not quite sure
18:34 dennisjenkins SCSI is a cable spec, command language, protocol.  It connects (or used to back in the day) way more than just drives.
18:35 dennisjenkins The old ATAPI (ide) spec was replaced by PATA.  SCSI with SAS.  Then they took the SAS command set (originally form SCSI) and used that to make SATA (iirc)
18:35 dennisjenkins so it all converged ~30 years later.
18:35 Krock alternative timelines combined
18:35 dennisjenkins but SCSI was a beast.  It was far faster than old ATAPI, but required special impedance matching terminators at both ends of the "chain".
18:36 dennisjenkins you could attach multiple devices, even multiple "adapter cards" to the same chain, so long as each had its own scsi-id.
18:36 dennisjenkins Some old database fail-over systems did this.  Two computers, 14 drives, all one chain.
18:36 Krock long chains = fragile
18:36 dennisjenkins $DIETY help you if both computers thought that they were the active/master.
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18:38 Andrey01 hello
18:38 Krock hi
18:38 Andrey01 could anybody help me with a mod please?
18:38 Krock yes, somebody can.
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18:39 Andrey01 ok, I have a problem with movement of vehicle
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18:40 Andrey01 if player sits inside that and presses forward, that vehicle will move with constant velocity and only after a while abruptly stop
18:40 scr267 Thanks for checking it out Krock
18:40 Krock scr267: well.. I reached nothing
18:40 scr267 Yeah but you took the time to check... its appreciated.
18:40 Krock :)
18:41 scr267 I'll sacrifice a lamb in thanks
18:41 Andrey01 otherwise if press backward, at first it will move very slowly and only if you release the key, it will accelerate and abruptly stop again
18:42 Andrey01 see mod source on github: https://github.com/Andrey2470T/adv_vehicles2
18:42 Krock properly indenting the code would be a first attempt
18:43 Andrey01 oops, now I will fix
18:45 Krock also avoid force calculations for now. just set the acceleration directly
18:46 Krock so that you can be sure the basics work to proceed with advanced physics calclations
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18:51 Andrey01 I`ve made a commit with more proper identing, is it ok?
18:53 Andrey01 hmm, what acceleration would I need to set?
18:58 Krock for up/down controls, use self.object:set_acceleration({x=self.move_dir, y=0, z=0})  and skip the code after get_velocity in on_step
18:58 Krock L172:   self.object:set_acceleration(acc})   <-- this does not work. you'll get an error message frm mLua
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21:32 hisforever I'm crashing and I'd like to know why?   https://pastebin.com/3f9YrkvV
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22:17 bdju how do I grant players on a server the ability to use the minimap? can't find the info on the minetest.conf wiki page
22:18 hisforever https://pastebin.com/3f9YrkvV
22:18 sfan5 in minetest_game the "map" item does that
22:18 sfan5 alternatively granting them creative mode will also enable the minimap
22:19 bdju oh... I definitely don't want creative mode
22:20 bdju argh another item that needs iron. the early-game sure is rough
22:20 hisforever sfan5: I'm crashing ? here is a past bin https://pastebin.com/3f9YrkvV
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22:21 sfan5 no idea
22:21 hisforever ok thanks for the comback God bless
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22:51 SoylentCow ciosun was super-kind and updated the post with license: https://forum.minetest.net/viewtopic.php?p=74513#p74513
22:52 SoylentCow cisoun^
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