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jas_ |
openal supports jack too |
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blaise |
https://media.giphy.com/media/xT9IghiTBosULziuEo/giphy.gif |
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12:14 |
jas_ |
!title |
12:14 |
MinetestBot |
jas_: Project Summary: Factoids - Open Hub |
12:15 |
jas_ |
hm |
12:15 |
jas_ |
it picked up the title from hub |
12:15 |
jas_ |
sfan5: fyi |
12:15 |
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12:15 |
sfan5 |
the last_seen_url is global yes |
12:15 |
sfan5 |
I'm too lazy to change this |
12:16 |
jas_ |
aha, good to know :D |
12:16 |
jas_ |
thx |
12:17 |
jas_ |
https://www.openhub.net/p/minetest-c55/factoids was the link |
12:17 |
jas_ |
for anyone curious, looks interesting |
12:22 |
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12:23 |
freelikegnu |
interesting... "Language: “Mostly written in [main language]”" |
12:24 |
jas_ |
real facts |
12:24 |
jas_ |
i like the part about the mature development team, and the use of comments |
13:03 |
yrungr |
i'm having trouble with the minetest android app. it doesn't seem to retain text when i'm trying to enter server, name and password. anyone else experience this? |
13:04 |
jas_ |
the only thing i can think of is to make sure the server list is loaded before entering text; but i'm unsure that's the issue |
13:05 |
jas_ |
i say that because on PC the server list loading resets the text fields. |
13:05 |
jas_ |
it's very often i type my password, only to have it disappear once the list is loaded into the menu |
13:06 |
yrungr |
https://play.google.com/store/apps/details?id=net.minetest.minetest&hl=en_GB&reviewId=gp%3AAOqpTOFXqioBUkbFSmxx6PPlGQH6DceBAq6_BuvIdlHoMBA0sn1eWP9gA_iU-QZmBeYzJfD0X73YZT89hASPiA |
13:06 |
yrungr |
apparently this is a know problem. |
13:06 |
yrungr |
damn. |
13:07 |
jas_ |
wow that is a problem, i'm atest now. i did log into my server recently to try and it worked fine |
13:08 |
jas_ |
i am using the beta app however, if that makes a difference |
13:08 |
jas_ |
oh that is the beta version im using |
13:08 |
yrungr |
quite a few of those reviews mention that you cant input text. |
13:08 |
yrungr |
so it's basically useless right now. :) |
13:09 |
jas_ |
i am connected and was able enter text to change my name |
13:09 |
jas_ |
!server jastest |
13:09 |
MinetestBot |
jas_: jastest | jastest.duckdns.org | Clients: 1/15, 0/1 | Version: 5.3.0-dev / jastest | Ping: 134ms |
13:09 |
jas_ |
i am logged in as 'worksforme' |
13:09 |
yrungr |
jas_: on android app? |
13:09 |
jas_ |
which i typed on my phone, yes |
13:09 |
yrungr |
weird. |
13:09 |
jas_ |
idk versions, but i think is a recent android ver |
13:09 |
jas_ |
stylo5 |
13:10 |
jas_ |
i might try later on an older phone *heads outside for fresh air* |
13:10 |
yrungr |
i'm on a fairly new pixel. |
13:11 |
jas_ |
bizarre, try changing text input keyboard? |
13:11 |
jas_ |
i really know so little about mobile devices and operating systems |
13:20 |
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13:24 |
jas_ |
the hardest part for me is differenciating between actions, eg, RMB versus double-tap .. i wonder if there's a halfway decent measure to detect mobile clients |
13:24 |
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13:25 |
eatdicks |
Hello! |
13:25 |
jas_ |
greetings, and salutations! |
13:25 |
eatdicks |
thx! |
13:25 |
jas_ |
tho i suspect some may take issue with your username, it's nice to make your acquaintance |
13:25 |
jas_ |
oh |
13:26 |
yrungr |
charming. |
13:26 |
jas_ |
yrungr: for what it's worth |
13:26 |
jas_ |
i did get one misfire (out of about ten) that didn't update text |
13:26 |
jas_ |
i suspect there may be a diffrence between "done" and "send" buttons? |
13:26 |
yrungr |
interesting. |
13:26 |
jas_ |
do you see two buttons, one on the input keyboard, and on ein the text field? |
13:26 |
yrungr |
thanks for that. |
13:26 |
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13:27 |
jas_ |
it works for both for me, but once on the text field "done" button it did not |
13:27 |
jas_ |
it wasn't constant tho so i got no other clues, but still wonder about keyboard |
13:27 |
jas_ |
u know how u can install different keyboards? |
13:27 |
jas_ |
gboard, eg |
13:28 |
yrungr |
i've actually plugged a real keyboard into my phone using a usb c adaptor. |
13:28 |
jas_ |
hacker keyboard is another one |
13:28 |
jas_ |
https://play.google.com/store/apps/details?id=org.pocketworkstation.pckeyboard&hl=en_US |
13:29 |
yrungr |
ok. it let me type in the server this time, but the user name failed. |
13:29 |
jas_ |
are you trying both input buttons? |
13:29 |
jas_ |
maybe it doesn't make a difference, but since MT text input on android is SO FUCKED |
13:29 |
yrungr |
i'm pressing enter on a real keyboard |
13:29 |
jas_ |
i believe it may |
13:30 |
jas_ |
oh |
13:30 |
* jas_ |
heads back out for more fresh air good luck and best wishes o/ o7 |
13:30 |
yrungr |
thanks. :) |
13:30 |
yrungr |
enjoy your fresh air. |
13:32 |
yrungr |
hmm. if i click on the text field and it opens a box i have no luck, but if i use tab to get to those fields i can enter text. :) |
13:32 |
yrungr |
i'm in! :D |
13:32 |
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13:42 |
amaniel |
Hi all |
13:43 |
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13:43 |
amaniel |
Wow I never know this much people play MineClone |
13:43 |
amaniel |
I mean Minetest |
13:44 |
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14:31 |
jas_ |
lol! so i just did a queen-side castle in xdecor chessboard |
14:31 |
jas_ |
hmmm i wonder how to fix |
14:31 |
jas_ |
it goes three over |
14:35 |
jas_ |
!title https://github.com/minetest-mods/xdecor/issues/120 |
14:35 |
MinetestBot |
jas_: queen-side castle is incorrect · Issue #120 · minetest-mods/xdecor · GitHub |
14:41 |
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14:50 |
SirTalksAlot |
Umm how do I put this |
14:50 |
SirTalksAlot |
How do I instal a internat realy protocal on minetest |
14:50 |
SirTalksAlot |
So anything said on the irc will show up on minetest server? |
14:51 |
SirTalksAlot |
:( any help? |
14:53 |
sfan5 |
https://github.com/minetest-mods/irc/ |
14:53 |
SirTalksAlot |
Thanks |
14:53 |
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14:56 |
SirTalksAlot |
sfan5 |
14:58 |
sfan5 |
? |
15:00 |
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15:00 |
SirTalksAlot |
What do I do after git submodule init |
15:02 |
sfan5 |
aren't there instructions? |
15:03 |
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15:05 |
jas_ |
called readme |
15:05 |
jas_ |
and some forum threads you can search |
15:06 |
jas_ |
irc logs if you really wanna dig |
15:08 |
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15:51 |
jas_ |
recompiling in five minutes |
15:51 |
jas_ |
!mod |
15:51 |
MinetestBot |
jas_: Converter [converter] WIP by auouymous - https://forum.minetest.net/viewtopic.php?t=14709 - https://github.com/auouymous/converter |
15:53 |
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15:56 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Item Entity: Add message to moveresult assertion (#9797) 2d7e000 https://git.io/JfBVJ (2020-05-14T15:54:17Z) |
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17:27 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Add chat_log_level setting (#9223) 836dd4a https://git.io/JfBKt (2020-05-14T17:26:15Z) |
17:29 |
MinetestBot |
[git] TheTermos -> minetest/minetest: Collision detection - #9343 follow-up (#9764) 6ef7ad0 https://git.io/JfBK3 (2020-05-14T17:28:27Z) |
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18:44 |
luvo |
Hello everyone! |
18:44 |
heavygale |
hello luvo |
18:45 |
luvo |
I have a question about moding. is this the correct place to ask it? |
18:47 |
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18:49 |
luvo |
So... I'm trying to create a simple mod to search in the inventory for a similar tool when the one you are using breaks. So this is the code I have for now (the simplest for learning how to use the override_item function. This is the code https://pastebin.com/i99ez6yq but it throw an error when running minetest_game which is: Attempt to override non-existent item default:shovel_wood. Any idea why it is giving me this error? |
18:50 |
luvo |
The only thing that comes to mind is that the tool is registered after loading the mods, but it has no sense for me... |
18:57 |
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19:01 |
sfan5 |
the tool is being registered after *your* mod runs |
19:01 |
sfan5 |
to avoid that add a dependency on default |
19:01 |
sfan5 |
then you mod will run after default and after the shovel has been registered |
19:02 |
sfan5 |
your* |
19:18 |
MinetestBot |
[git] sfan5 -> minetest/minetest: CSM: Bugfixes to camera:get_pos() and camera:get_fov() 36d35f2 https://git.io/JfBXK (2020-05-14T19:16:45Z) |
19:20 |
MinetestBot |
[git] sfan5 -> minetest/minetest: network: Replace a fatal_error with just error logging d76785b https://git.io/JfBXP (2020-05-14T19:18:26Z) |
19:32 |
luvo |
thank thank you very much @sfan5! |
19:41 |
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21:29 |
MinetestBot |
[git] paramat -> minetest/minetest: Add new Mapgen V7 floatland implementation (#9296) af0f7ac https://git.io/JfBS4 (2020-05-14T21:27:54Z) |
21:34 |
MinetestBot |
[git] sfan5 -> minetest/minetest_game: Add new dry shrub texture by Extex101 (#2680) b3d91a4 https://git.io/JfBSM (2020-05-14T21:33:53Z) |
21:34 |
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22:08 |
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22:10 |
FrostRanger |
I have an issue where mt does not play sound nor even shows up in pulseaudio on bluestar linux (basically arch with kde) |
22:11 |
sfan5 |
does the client print anything that might seem related to the issue? |
22:16 |
FrostRanger |
sfan5: nope |
22:16 |
sfan5 |
minetest version? |
22:17 |
FrostRanger |
sfan5: 5.2.0 |
22:17 |
sfan5 |
what if you run it with --verbose |
22:27 |
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22:30 |
FrostRanger |
sfan5: sorry, here you go, don't see anything that throws a red flag though: https://gitlab.com/FrostRanger/verbose/-/blob/master/verbose |
22:31 |
sfan5 |
asks me to sign in |
22:31 |
FrostRanger |
sfan5: sorry, let me make it public |
22:32 |
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22:33 |
FrostRanger |
sfan5: try it now |
22:34 |
sfan5 |
the first 200 or so lines would have proabably sufficed |
22:34 |
FrostRanger |
sfan5: sorry, didn't know how much you needed |
22:35 |
FrostRanger |
wanted to err on the side of caution |
22:35 |
sfan5 |
I can't find anything related to audio which is ... weird |
22:36 |
FrostRanger |
and mt is the only program giving me issues as well |
22:39 |
sfan5 |
do you have enable_sound = false in your config perhaps? |
22:40 |
FrostRanger |
nope, one of the first things I checked |
22:40 |
sfan5 |
try putting enable_sound = true there? |
22:40 |
FrostRanger |
.... |
22:41 |
FrostRanger |
and somehow it did get disabled since then... |
22:41 |
sfan5 |
I really don't see any way this can happen without showing up in the log |
22:42 |
FrostRanger |
that fixed it, thx |
22:48 |
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22:49 |
Zughy |
wow, you core devs are on fire today: that PR number is decreasing by the minute |
22:51 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Add wild cotton plant in savanna as a source of cotton seeds (#2617) e5a7af1 https://git.io/JfBQ6 (2020-05-14T22:49:17Z) |
23:00 |
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23:03 |
luvo |
Hello again everyone! I'm struggling a bit with a related topic before. Is there any way inside `after_use` function (from minetest.register_tool) having the itemstack used on_dig to get the index in the user inventory? |
23:04 |
sfan5 |
look into get_wield_index |
23:05 |
sfan5 |
if nothing works out you can always search for the exact item in hotbar |
23:06 |
luvo |
The thing is I've been testing some options, like using the itemstack:get_metadata():equals method, or comparing the itemstacks one to the other. I'll check the method you told met |
23:06 |
luvo |
thank you again! |
23:09 |
luvo |
it seems that get_wield_index from ObjectRef is only for moving objects |
23:11 |
luvo |
I'm checking for a pixaxe |
23:22 |
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23:46 |
frabbit |
am i blind or arent there any gpg keys and checksums for engine and game? |