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IRC log for #minetest, 2020-05-07

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All times shown according to UTC.

Time Nick Message
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00:41 oil_boi texmex: I'm not sure what you mean by "On another note: my FOV fading almost disappeared with the last update to that feature. :S"
00:41 oil_boi Is it transitioning too fast?
00:47 oil_boi Maybe I should add .15 to the transition period
00:52 jas_ oooh i cannot wait to try that
00:53 jas_ here's another video showing antifire, today i made it so it triggers near water https://www.youtube.com/watch?v=tkHAVBZgknk
00:53 jas_ !mod antifire
00:53 MinetestBot jas_: Antifire [antifire] by everamzah - https://forum.minetest.net/viewtopic.php?t=15457 - https://github.com/everamzah/antifire
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05:43 texmex oil_boi: Yes, the transition is so fast it’s almost not visible (whereas before it was butter smooth)
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08:15 oil_boi texmex: I fixed it :D
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08:58 oil_boi texmex: I just riced the crap out of snow and now sub 23ms averages per call every 2 seconds
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09:01 oil_boi Which is only %1.011 of the snow server step so I think I'll adjust it up to 3 seconds again so that there's even less lag per average of server time
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09:28 oil_boi Another update texmex, now the snow loop has a 3 second delay and I added advanced debug info to it which you can uncomment out to see what the delay is in your specific game, I got it down to 18-20ms average with it running at a 0.1 second interval, but I put it back up to 3 to actually have it usable with 100 players
09:30 Zughy sfan5, "perhaps that should be added as a client-side feature for nametags,  scaling them with size + obscuring them" (from some days ago)
09:30 Zughy was it a general thought or someone is actually working on it?
09:30 sfan5 a thought
09:31 Zughy heh, because I found this https://github.com/minetest/minetest/issues/4122
09:33 sfan5 ¯\_(ツ)_/¯
09:33 sfan5 I'm sure it would be added if someone writes the code
09:35 Zughy wait, what was the way to hide names after a certain distance? I remember ruben mentioned it, but I can't find anything on the API.txt
09:35 sfan5 player_transfer_distance
09:36 Zughy ty
09:45 lmat I installed craftingguide mod and now my server restarts after a while.
09:46 lmat The logs say: https://paste.rs/B1l
09:47 lmat It appears to be happening when the last player leaves?
09:47 lmat maybe it's a feature?
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09:59 jas_ not sure, doubt it, looks like craftguide may be trying to save player meta whenever they leave the server, including when the server shuts down.  perhaps it's saved your meta when you left as last player, and then tried to save all player's meta on shutdown but the last player was already gone?  i love minetest
10:02 lmat jas_: Is your last comment sarcastic?
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10:04 jas_ no
10:04 jas_ i get that a lot tho
10:05 lmat jas_: I like it, too \o/
10:05 jas_ i do love minetest, and i have experienced some funny bugs when it comes to on_playerleave and on_shutdown.  i hope it's better now, it's behavior that's changed a few times i think
10:05 jas_ also i took some screenshots yesterday let me see if i can find me
10:07 jas_ https://forum.minetest.net/viewtopic.php?p=372649#p372649
10:07 jas_ i found it interesting that the death screen was different, so i snapped a pic
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10:33 ANAND The forum's quoting feature seems to have improved. An hyper-link arrow is automatically added to the quote, linking to the original post.
10:33 ANAND Fancy :)
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12:28 lmat ANAND: Do you play chess?
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12:30 lmat whoa...if I'm running and I right-click my bed at night, I keep running while the screen says "1 of 2 players are in bed"
12:30 ANAND lmat: That Anand ain't me. ;)
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12:31 ANAND I am fairly good at Chess, though
12:32 ANAND Or so I'd like to say - I'm just average :)
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13:07 jas_ how's chess mod i used it once or twice but it seems to need truetype?
13:08 jas_ i love it
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13:11 lmat Just got disconnected by the craftguide mod. It crashed and disconnected me.
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13:12 lmat The reason it looks like this was only happening when players disconnected is beacuse the crash disconnected the players :-/
13:12 lmat I really like the crafting guide...
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18:41 Zughy is there an option to protect the whole world without areas?
18:42 sfan5 do not grant interact by default
18:42 Zughy they can still hit things like signs?
18:42 Zughy like, does it trigger on_punch?
18:43 sfan5 no
18:43 Zughy any chance it can be done in a way I can still trigger on_punch?
18:43 Zughy like the mod areas does
18:43 Krock that mod overwrites minetest.is_protected
18:44 nephele you can overide the hand tool to not be usefull
18:44 Krock so you could try the following code: function minetest.is_protected() return true end  so that nobody can do anything but punching stuff
18:44 sfan5 if you're doing this from a mod you can just do it like areas does and still have on_punchplayer
18:44 sfan5 on_punchnode*
18:45 Krock actually both ^
18:45 Zughy why did you assume I wanted to punch a player? Isn't MT PEGI3+? WHY ARE YOU SUGGESTING VIOLENCE? OOOH, NOW I'M GONNA RUIN YOU!
18:46 Zughy jk ty both <3
18:46 nephele Go ahead then, mr joestar!
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18:47 Zughy "How Minetest is an alt-right group and how they use violence to solve anything, OMFG YOU'RE NOT GONNA BELIEVE IT CLICK NOW!
18:47 nephele I click but nothing happens, i want my money back
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18:49 Zughy "How these guys tried to steal my money after a couple sentence in their IRC channel"
18:49 Zughy *sentences. Ok, I'm donne, sorry
18:49 Zughy *done OMG my keyboard
18:50 nephele You are done indeed! *cancels on social media*
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19:07 rdococ cancel culture *and* the people that mock it need to be cancelled. it's not great but it's important to scrutinize public figures for what they believe
19:07 rdococ plus, the people that mock it tend to be racist neckbeards with alarming regularity
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19:13 Zughy wait what
19:14 Zughy btw the trash in here is escalating quickly => https://forum.minetest.net/viewtopic.php?f=3&amp;t=24580&amp;start=25
19:16 NetherEran for real though we need to start putting dance animations in our models
19:19 * Krock slaps NetherEran using a large fish trout
19:20 * NetherEran starts making the mtg boat model dance
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20:03 MinetestBot [git] sfan5 -> minetest/minetest: Fix Server triggering wrong errors if environment init fails 650168c https://git.io/Jfcea (2020-05-07T20:02:22Z)
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20:39 MinetestBot [git] nerzhul -> minetest/minetest: Server class code cleanups (#9769) 454dbf8 https://git.io/JfcvH (2020-05-07T20:38:41Z)
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20:50 appguru sfan5: is checking for eof the way to go for backwards compat?
20:51 sfan5 we usually put the code in a try { } catch (SerializationError&) { }
20:54 appguru thanks
20:58 appguru now fixed
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22:36 who00 Hi, I'm looking for an mts repository ? (or a way to convert minecraft file format on linux)
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