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Topic for #minetest is now The official Minetest channel | Latest version: 5.1.1 (2020-01-17) | General, player and modder discussion is on-topic. If in doubt, post here | Responses may take a while, be patient | Rules: https://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: https://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest |
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14:18 |
ntat |
Hello. How can be deep a map? I digg and digg and I am now in -4000 and nothing ;-) |
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calcul0n |
ntat, the map is about 60000 blocks wide in all direction |
15:07 |
calcul0n |
so it can go down to -30000 |
15:24 |
ntat |
calcul0n: wow it is to big to digg :-D |
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clavi |
if you dig straight down with a fast pickaxe, you can reach the bottom manually |
15:51 |
clavi |
you could teleport of course but that's cheating |
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18:07 |
jonadab |
Of course, if you are seriously dedicated to the game you will construct a spiral staircase from the bottom to the top. |
18:08 |
jonadab |
NOt sure if there would be enough lava to support making that entirely out of obsidian. Perhaps not. |
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18:10 |
Krock |
moreblocks' circular saw |
18:10 |
Krock |
thin staircases to save materials |
18:10 |
Krock |
easy win |
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18:32 |
scr267 |
I keep running into this bug, I know tenplus1 ran into this some time ago... does anyone know of a solution to this, or at least some way of troubleshooting it? emerge.cpp:2a3: virtual void* EmergeThread::run(): A fatal error occurred: std::bad_alloc |
18:33 |
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18:35 |
sfan5 |
std::bad_alloc means Minetest ran out of RAM |
18:36 |
scr267 |
sfan5 oh seriously? |
18:36 |
sfan5 |
yes |
18:36 |
scr267 |
hum cool, good point i shall try to increase memory then |
18:36 |
scr267 |
I thought it was just trying to access some memory portion that didn't belong to it, but I guess that would be a segfault.... or an out of memory :) |
18:38 |
scr267 |
Man and I thought I was good with servers ... ... ... I'm going to go back into my corner and open up linux for dummies |
18:38 |
scr267 |
haha jk, thanks for the help sfan5 :) |
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18:47 |
jonadab |
Just add a 512 GB swapfile ;-) |
18:49 |
scr267 |
BWAHAHAA |
18:49 |
HDMI_STECKDOSE |
mhh? |
18:49 |
scr267 |
Well, it might be a wee bit slower, but at least it won't be crashing XD |
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18:51 |
jonadab |
Then run some software that has a bad memory leak, until the 512 GB of swap is mostly in use. Then close the software that has the leak, and immediately sudo swapoff -a |
18:51 |
scr267 |
hehehehe ouch*** flush the swap to memory |
18:52 |
jonadab |
Good times. |
18:54 |
Krock |
downloadmoreram.com |
18:54 |
jonadab |
I've actually been around long enough to remember the times before the Linux OOM killer was added; if you ran out of swap space, a simple operation like exiting a program could take over an hour to happen. |
18:54 |
Krock |
jonadab: or just valgrind the bloody thing |
18:54 |
jonadab |
Krock: Haha. |
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18:56 |
Ingar |
jonadab: in those days, my sysadmin thought me to make sure to 0-terminate C strings |
18:57 |
Ingar |
I was a bit confused why the shell server would stop responding when I ran my program :D |
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18:58 |
jonadab |
Hmm, let's create a swap file on an NFS-mounted filesystem... |
19:01 |
scr267 |
jonadab: You really like painful experiments :) |
19:01 |
scr267 |
Run a special docker container which serves a swap file over an NFS |
19:02 |
scr267 |
I'm sure theres an xkcd about something like that XD |
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19:02 |
jonadab |
Was NFS still being used by the time Docker came around? |
19:02 |
Ingar |
scr267: https://xkcd.com/1495/ ? |
19:02 |
jonadab |
Though I suppose these days we could use zfs. |
19:02 |
scr267 |
Ingar: Hahahaa nice |
19:03 |
scr267 |
I wonder if you could cluster an NFS mounted swap file? active active |
19:04 |
scr267 |
just to make sure its highly available |
19:04 |
scr267 |
5 9s |
19:04 |
jonadab |
With the xkcd approach, it'll probably have nine fives of uptime. |
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19:04 |
jonadab |
55.5555555% |
19:05 |
scr267 |
LOL after a couple of reboots it might just fail completely |
19:05 |
jonadab |
I mean, the correct way to automate a periodic reboot is with cron. |
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19:07 |
jonadab |
I used to have a server set to reboot every Thursday morning around 8am. Because that was my early day (I got in by 8:30), so if anything went wrong with the reboot, I'd already be there and not get a call at home. |
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20:49 |
rtalk101 |
just found out about minetest, it's really cool |
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20:50 |
Genshin |
rtalk101, Glad you like it as well |
20:51 |
Genshin |
I am getting really close to completing the Dungeon crawl editor. |
20:52 |
Krock |
rtalk101: glad you didn't look at the bug tracker yet |
20:53 |
Lone_Wolf |
Seems like someone spawned in an ice biome again |
20:53 |
Lone_Wolf |
:clap: for DCE though |
20:53 |
Krock |
isn't that cool? |
20:53 |
VanessaE |
rtalk101: welcome :) be aware that we're a random bunch of nutjobs -- or how did c55 put it originally? :) |
20:53 |
Krock |
uh. a random VanessaE appeared o// |
20:53 |
VanessaE |
hi. |
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20:54 |
Krock |
although it's an unusual choice of words |
20:54 |
jonadab |
I originally spawned in an ice biome. But I eventually relocated to a landmass with grassland and savanna and desert biomes. |
20:54 |
jonadab |
Took pine saplings with me, though. |
20:54 |
* Lone_Wolf |
hates cool biomes |
20:54 |
Menche |
jonadab ;o |
20:54 |
Krock |
Lone_Wolf: install a snowman mod |
20:54 |
Krock |
and skiing mod.. as soon that exists |
20:54 |
VanessaE |
Krock: I'm referencing a phrase that c55 once used on the website to describe the modders and devs, but can't remember how he put it :) |
20:55 |
jonadab |
Oh, heh, didn't know you were here, Menche. I thought you played the other game. |
20:55 |
Menche |
:D |
20:55 |
Menche |
same |
20:55 |
Krock |
there is no other game aside Minetest. it's a singularity you cannot escape |
20:56 |
Genshin |
If anyone wants to see some progress with the dungeon crawl editor, here is a screenshot X) https://media.discordapp.net/attachments/306168088032706561/674161168864247808/Screenshot_at_2020-02-03_23-24-20.png? |
20:56 |
Krock |
"** DANGER" ... *villain music starts playing* |
20:57 |
Krock |
that's a lot of particle spawners |
20:58 |
Genshin |
I might tone the particles down a bit for some of these NPCs |
20:58 |
Lone_Wolf |
Wait, you have Discord Genshin? |
20:58 |
Genshin |
yes |
20:58 |
Lone_Wolf |
Are you on the UMTD by any chance? |
20:59 |
Krock |
or add more to increase the boss defeating difficulty. that amount could already cause my computer to drop several frames |
20:59 |
Krock |
Boss + Stutter vs Lonely Figher |
20:59 |
Genshin |
Krock, I did worked on a phase feature for bosses, so they do transform along the way |
20:59 |
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21:00 |
Krock |
Genshin: that's impressive. So will there also be a rare skill to dual-wield tools? |
21:00 |
Genshin |
Lone_Wolf, Unfortunately I'm am not on the UMTD. |
21:00 |
Genshin |
Krock, I am planning to make a dual wield thing |
21:01 |
Genshin |
it's tricky, but only works on 3rd person im afraid X) |
21:01 |
Lone_Wolf |
Ah, ok, I have an invite if you want one |
21:01 |
Krock |
indeed |
21:01 |
Krock |
aBsoLuTe pROprIeTaRy |
21:01 |
Genshin |
Sure Lone_Wolf |
21:02 |
Lone_Wolf |
https://github.com/minetest/minetest/issues/8038 (Not the invite, but a issue you'd be interested in) |
21:02 |
Krock |
!title |
21:02 |
sfan5 |
huh |
21:02 |
Krock |
MinetestBot |
21:02 |
Krock |
where are you |
21:02 |
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21:02 |
sfan5 |
probably lost in the netsplit earlier |
21:02 |
Krock |
thanks :) |
21:03 |
LWBot |
Entity attached to player is only visible in third person camera modes (actually a request, not a bug) |
21:03 |
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21:04 |
Krock |
and attached meshes lagging behind the parent bone is a feature |
21:07 |
Krock |
btw, attachment positions won't work properly on invisible meshes (1st person player) so you'd unlikely get a nicely attached entity in 1st person view |
21:07 |
Krock |
that's to destroy some hopes |
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21:51 |
scr267 |
Anyone seen this type of lua panic error before? cpp_api/s_base.cpp:89: static int ScriptApiBase::luaPanic(lua_State*): A fatal error occurred: LUA PANIC: unprotected error in call to Lua API (attempt to call a nil value) |
21:54 |
Genshin |
What did you tried to do? |
21:57 |
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22:00 |
Genshin |
or describe the nature of the occurrence |
22:00 |
sfan5 |
did you search the issue tracker? |
22:06 |
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22:11 |
scr267 |
I found this in the issue tracker so I'm looking through the mods I have: https://github.com/minetest/minetest/issues/7835 |
22:15 |
sfan5 |
that one was fixed in 5.1.x though |
22:15 |
scr267 |
so I thought... somehow I'm getting a similar error, but I'm not sure that its caused by this issue. |
22:15 |
scr267 |
I'm on 5.1.1 by the way |
22:19 |
Genshin |
Could probably be that you were trying to access a field that does not exist |
22:20 |
scr267 |
could this be the cause? https://paste.centos.org/view/bbf6ab68 |
22:20 |
scr267 |
I found an earlier conversation where sfan5 tells another user not to do that: http://irc.minetest.net/minetest/2019-12-11 |
22:21 |
Genshin |
have you tried using method get_luaentity? |
22:21 |
Genshin |
that might solve it |
22:22 |
scr267 |
No, I'm not coding any mod... I'm updating mods that I already have - and which in those versions work... unfortunately due to the nature of the error, I can't pinpoint which mod is the cause |
22:22 |
scr267 |
culprit |
22:22 |
scr267 |
Unfortunately I have to go |
22:22 |
scr267 |
Ill be back later and I'll try to remove some mods ... see if I can replicate |
22:22 |
sfan5 |
that might be your best bet |
22:23 |
sfan5 |
or go annoy a coredev to implement backtraces for such an error |
22:24 |
Genshin |
Does remove function remove a entity with a specific userdata? |
22:24 |
Genshin |
does it require a userdata input? |
22:25 |
sfan5 |
which function are you referring to? |
22:25 |
Genshin |
<object userdata>:remove() |
22:26 |
sfan5 |
should work |
22:31 |
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22:34 |
Genshin |
scr267, try this fix https://pastebin.com/NhtvZSiJ |
22:35 |
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22:35 |
Genshin |
forgot to add double quotes on the strings X) |
22:38 |
Genshin |
scr267, fixed: https://pastebin.com/RWb4zGLi |
22:47 |
sfan5 |
that might still break when an object is removed while you iterate |
22:48 |
sfan5 |
generally you aren't supposed to touch minetest.luaentities anyway |
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23:00 |
kurtzmusch |
how can i join that minetest discord? its been a long time since i used discord |
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23:07 |
scr267 |
Thanks for the advice guys |
23:08 |
df458 |
kurtzmusch: Try this link, https://discord.gg/Wr6eXU3 |
23:18 |
kurtzmusch |
thanks |
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