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aldenp |
ok, so this is a pretty novel question but here goes; does anybody know how deep the Lua integration goes into Minetest's engine? Is Lua or the Lua interpreter used internally by the engine, or would the engine *theoretically* work with Lua integration removed entirely? In case it's not already obvious, I'm asking from a development perspective, not just "does minetest work without mods" |
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dx57 |
Good |
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MinetestBot |
[git] adrido -> minetest/minetest: Find LuaJIT headers on vcpkg dea5a15 https://git.io/fjF8M (2019-08-18T16:25:00Z) |
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sofort99 |
Is there a way to reset a world on a server as if new, keeping all the settings and mods? I just set up a server to learn, and wanted to know how to clear up my "experiments". Thanks. |
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fruitsnack |
sofort99: I don't know if this is a good way, but I usually just delete map.sqlite in the world directory |
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Krock |
fruitsnack: too late :/ |
18:12 |
fruitsnack |
Krock: what |
18:12 |
Krock |
they left |
18:12 |
fruitsnack |
Ah, didn't see |
18:13 |
Krock |
and for folks here it's unlikely they know about the logs |
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18:47 |
MinetestBot |
[git] paramat -> minetest/minetest_game: TNT: Remove unusable sounds, use temporary placeholders fac8f39 https://git.io/fjFBM (2019-08-18T18:47:06Z) |
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Lone_Wolf |
!tell maybe? |
18:51 |
MinetestBot |
Lone_Wolf: ...and text |
18:52 |
nepugia |
kek |
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