Minetest logo

IRC log for #minetest, 2019-05-25

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:00 puzzlecube joined #minetest
00:29 ssieb joined #minetest
00:54 cdde joined #minetest
02:10 pauloue joined #minetest
02:13 Dr-Frankenstone joined #minetest
02:39 Dr_Frankenstone joined #minetest
02:40 el joined #minetest
02:55 Lia joined #minetest
02:57 el joined #minetest
03:11 swift110-phone__ joined #minetest
03:21 milkt joined #minetest
03:29 marcospgp joined #minetest
03:38 Dr_Frankenstone I'm trying to log into a server that has password set to false, and I keep being told invalid password. I've tried with and without entering a password, and also tried updating to the latest nightly build of v5. It's Sara's Simple Survival Server - the second from the bottom on http://servers.minetest.net/
03:38 Dr_Frankenstone Is there a known issue in this area?
03:41 Dr_Frankenstone The server lists its version as 5.0.1, while my client says 5.1.0
03:42 sofar you mean, 5.1.0-dev?
03:45 Fusl joined #minetest
03:45 Dr_Frankenstone it's followed by a git hash rather than "dev", but yeah
03:45 Dr_Frankenstone I was trying with a -dev version that was months old before
03:46 cheapie Well, does the username you're trying to use already have a password set there?
03:47 Dr_Frankenstone No, I tried a new username as well. The data on the server from servers.minetest.net says "password": false, so I suspect it isn't supposed to need one, but I don't really know what password=false means.
03:53 Dr_Frankenstone Just tested with 5.0.1, same deal. Strange. I think the server is working because I've have seen it listed with clients connected to it.
03:53 scr267 Which server is that?  I've got a 5.xx client to I can test with.
03:53 scr267 5.0.0-dev actually
03:53 Dr_Frankenstone It's Sara's Simple Survival Server - the second from the bottom on http://servers.minetest.net/
03:53 scr267 just a sec
03:54 sofar 5.0.1 and 5.1.0-dev are compatible, there shouldn't be any difference
03:54 scr267 I get the same error.
03:54 sofar could be a server failure/issue
03:54 sofar idk
03:55 Dr_Frankenstone yeah, perhaps when I saw clients connected they were local, or special somehow
03:55 scr267 Anyone happen to know which is the TommyTreasure's server?
03:56 Dr_Frankenstone No heard of it
03:56 Dr_Frankenstone *not
03:56 scr267 thanks
03:57 scr267 Oh I found it, I think it was 'Lag world'
03:58 Dr_Frankenstone Ahh
03:58 scr267 left #minetest
03:58 scr267 joined #minetest
04:56 scr267_ joined #minetest
05:10 milkt joined #minetest
05:58 milkt joined #minetest
06:00 hisforever joined #minetest
06:04 milkt joined #minetest
06:12 el joined #minetest
06:14 el joined #minetest
06:44 Krock joined #minetest
06:54 unclouded joined #minetest
06:54 Zeth_ joined #minetest
06:56 milkt_ joined #minetest
06:58 freelikegnu joined #minetest
07:17 CWz joined #minetest
07:59 Helwyr joined #minetest
07:59 milkt joined #minetest
08:05 nowhere_man joined #minetest
08:09 YuGiOhJCJ joined #minetest
08:53 Lion_ joined #minetest
08:53 Lion_ Hello
09:19 cafee__ joined #minetest
10:14 Volgaar joined #minetest
10:15 Volgaar joined #minetest
10:17 proller joined #minetest
10:21 Volgaar joined #minetest
10:28 Telesight joined #minetest
10:37 Emerald2 left #minetest
10:48 nowhere_man joined #minetest
11:04 mensious joined #minetest
11:11 Sveta joined #minetest
11:15 Beton joined #minetest
11:20 p_gimeno what's the speed of the player in fast mode and in slow mode?
11:25 VanessaE roughly 6.67 m/s in slow, 20 m/s fast, if I remember right
11:28 VanessaE or anyway, 20 m/s in fast more
11:28 VanessaE mode*
11:29 VanessaE I think I'm wrong on the slow speed
11:32 calcul0n joined #minetest
11:34 Krock joined #minetest
11:36 Fixer joined #minetest
11:56 HDMI_STECKDOSE joined #minetest
11:56 HDMI_STECKDOSE hello!
11:58 Krock hi
12:00 HDMI_STECKDOSE hi
12:00 HDMI_STECKDOSE krock
12:00 HDMI_STECKDOSE can you help me
12:00 turtleman joined #minetest
12:18 jluc joined #minetest
12:22 milkt joined #minetest
12:23 Krock HDMI_STECKDOSE: depends
12:23 Krock it's quite difficult to do so without any information
12:24 HDMI_STECKDOSE yeah
12:24 HDMI_STECKDOSE is the folder stuctur of my mod good
12:24 HDMI_STECKDOSE 1 sec
12:24 HDMI_STECKDOSE its xentom
12:24 HDMI_STECKDOSE on github+
12:24 HDMI_STECKDOSE sry cant open chrome right now
12:30 Krock !mod xentom
12:30 MinetestBot Krock: Could not find anything.
12:31 Krock maybe. I don't know. I need a link to help you
12:32 tuxi joined #minetest
12:33 HDMI_STECKDOSE ok
12:34 Persi joined #minetest
12:34 HDMI_STECKDOSE https://github.com/Tomracer/XenTom
12:35 Krock looks good. there's btw also a german channel: #minetest-de if you're interesting
12:35 Krock *interestwed
12:38 Volgaar joined #minetest
12:39 HDMI_STECKDOSE but there are not so many people?
12:44 Calinou VanessaE: slow is 4 m/s by default in minetest_game
12:53 nowhere_man joined #minetest
13:18 FreeFull joined #minetest
13:23 milkt joined #minetest
14:21 CWz joined #minetest
14:32 nowhere_man joined #minetest
14:32 Telesight joined #minetest
14:34 Dr-Frankenstone joined #minetest
14:45 milkt joined #minetest
14:48 cdde joined #minetest
14:48 jluc joined #minetest
14:51 riff-IRC joined #minetest
15:16 sofar joined #minetest
15:25 p_gimeno thanks VanessaE
15:25 VanessaE and Calinou  :)
15:37 MinetestPlayer joined #minetest
15:39 sofar joined #minetest
15:39 Puka_ joined #minetest
15:39 MinetestPlayer_ joined #minetest
15:42 Hawk777 joined #minetest
15:44 sofar joined #minetest
15:45 Lunatrius joined #minetest
15:51 Helwyr_ joined #minetest
15:53 xerox123_1 joined #minetest
15:53 Fuchs_ joined #minetest
15:56 Telesight joined #minetest
15:56 MinetestBot [git] SmallJoker -> minetest/minetest: Do not drag-place stack into 'craftpreview' slot (#8514) 627a96c https://git.io/fjBpS (2019-05-25T15:41:35Z)
15:57 Helwyr joined #minetest
15:57 p_gimeno oh just noticed, thanks Calinou too
16:00 xSmurf joined #minetest
16:01 Ruslan1 joined #minetest
16:10 Taxi joined #minetest
16:11 Helwyr_ joined #minetest
16:12 Cornelia joined #minetest
16:13 sofar joined #minetest
16:14 Dr_Frankenstone joined #minetest
16:18 MinetestBot [git] kestral246 -> minetest/minetest: override.txt: Fix crash due to CRLF endings (#8439) 40dadec https://git.io/fjBhT (2019-05-25T16:01:55Z)
16:24 Puka joined #minetest
16:26 micropolix joined #minetest
16:26 micropolix hi
16:26 micropolix anyone here?
16:26 micropolix please help me to install the lastest minetest in Zorin OS 9
16:28 FrostRanger joined #minetest
16:31 sofar joined #minetest
16:36 sofar joined #minetest
16:41 Krock micropolix: that's ubuntu-based, so I guess you could give the PPA a try
16:41 Krock https://launchpad.net/~minetestdevs/+archive/ubuntu/stable
16:42 micropolix okay
16:43 micropolix left #minetest
16:44 MinetestPlayer joined #minetest
16:45 MinetestPlayer Calinou seems to have stopped creating AppImages for minetest, so I decided to make my own for 5.0.1 and 5.1-dev. You can download them here: https://github.com/An0n3m0us/Minetest-AppImages
16:45 Calinou nice :) you shouldn't commit build artifacts to GitHub though, use GitHub Releases for that instead
16:45 MinetestPlayer I had a nightmare getting it working for Fedora. Absolutely _horrible_. It took me two days.
16:46 MinetestPlayer I did.
16:46 MinetestPlayer Here's the releases: https://github.com/An0n3m0us/Minetest-AppImages/releases
16:46 Calinou anyway, I mostly moved to the Flatpak camp personally, so that's why I have less interest in AppImage these days
16:46 MinetestPlayer I see.
16:47 Krock MinetestPlayer: getting the native Win32 build to work took more than a week (although not full-time)
16:47 MinetestPlayer Wow.
16:47 Krock well, most work by then was done by BlockMen who really knew how it works
16:48 MinetestPlayer Didn't he leave Minetest a while ago?
16:48 Krock yeah, long time ago
16:48 Krock somewhen around Minetest v0.4.13
16:50 MinetestPlayer I managed to also get i386 working. It wasn't too hard of course.
16:59 MinetestPlayer Snap have Minetest too. What's the difference between Snap and Flatpak. Meaning, why both?
17:01 lllI1I joined #minetest
17:01 MinetestPlayer Calinou, so you make Flatpaks for Fedora? Have you managed to get it working on Fedora 30?
17:01 Calinou Flatpaks are distribution-independent
17:02 Calinou https://flathub.org/apps/details/net.minetest.Minetest
17:04 MinetestPlayer Oh I see.
17:07 MinetestPlayer When I finally get around to updating my PC, then I'll probably use snaps. That's _if_ I update it xD
17:09 MinetestPlayer Seeya guys. Good day/afternoon/night.
17:31 Taoki joined #minetest
18:36 Wuzzy joined #minetest
18:53 troller joined #minetest
18:54 nerzhul joined #minetest
18:54 cdde left #minetest
18:55 matsaman joined #minetest
18:55 matsaman hello =)
18:55 matsaman I put a glass block down—how do I get rid of it?
18:58 VanessaE dig it? :P
18:59 matsaman what does that mean?
19:00 VanessaE right click places, left click punches, left-button-hold digs.
19:01 VanessaE and glass will break by hand.
19:01 matsaman ah, that's what I'd forgotten, thank you
19:01 matsaman hold
19:02 matsaman plus I guess I have to tap then tap & hold for my touchpad
19:02 matsaman VanessaE: is there a list of such basic operations somewhere, do you know?
19:03 VanessaE minetest wiki should have that
19:05 matsaman thanks
19:09 p_gimeno https://wiki.minetest.net/Minetest_on_Android will probably help
19:24 Worldblender joined #minetest
19:26 Worldblender I have posted some draft information about a mod I'm trying to create (chchar - Change Player Model): https://gitlab.com/Worldblender/chchar | Forum topic: https://forum.minetest.net/viewtopic.php?f=9&t=22606&sid=14ac12e50f8d05a4723be9f15f673b48
19:27 lig joined #minetest
19:28 Worldblender I have been writing about that I should use player_api from Minetest Game to complete this mod, but I'm having trouble determining if my outline comes into conflict with player_api or the Minetest engine.
19:33 xSmurf joined #minetest
19:56 pyrollo joined #minetest
19:59 lig1 joined #minetest
20:09 Worldblender In other words, I'm feeling that player_api is not documented well enough that I can figure out how to register my own models for use with that API.
20:10 orwell96_mt joined #minetest
20:14 lllI1I I want to implement a different way to handle deaths, would I do this with register_on_hpchange or is there a better way?
20:23 calcul0n lllI1I, there's minetest.register_on_dieplayer
20:24 lllI1I calcul0n: will I be able to stop the normal death with that?
20:24 lllI1I as in the "you died" formspec
20:25 lllI1I if I wanted to e.g. teleport the player to a respawning waiting room for a short period before letting them get back in the game
20:26 calcul0n i think yes, not sure
20:27 troller joined #minetest
20:27 calcul0n iirc the "you died" formspec is just the default handler, so you can override it
20:28 lllI1I I looked in the source and it looked like the death handling was done in C++ and is only overrideable when client side scripting is enabled?
20:28 lllI1I but I don't know for sure
20:33 calcul0n same here, i only have vague memories playing with it :)
20:33 calcul0n but i think what you want is possible even if you can't override the formspec
20:34 lllI1I yeah I was going to have a check on hpchange and if it would be fatal, refill the health and teleport the player
20:34 lllI1I as well as emulating the bones drop, which I'll have to do with a hacky copypaste nightmare
20:35 lllI1I would anyone object if I made the bones mod expose its bonedropping function globally
20:35 lllI1I and submitted that as a patch
20:42 Worldblender I think I'm going to have to determine all this on my own, without anyone's help on how to build a frontend to player_api...
20:43 lllI1I sorry Worldblender I haven't had any experience with player_api at all yet
20:45 CWz joined #minetest
21:00 Dr-Frankenstone joined #minetest
21:26 clavi how do I make the water level slightly lower like in MC?
21:26 clavi there was a setting for this but I don't remember where
21:27 Krock water waving shaders
21:28 clavi thanks, but I can't have it lower and static, right?
21:29 Krock I don't think so
22:26 cdde joined #minetest
23:07 galaxie_ joined #minetest
23:31 paramat joined #minetest
23:32 paramat clavi you can have static lowered water ...
23:33 paramat 'water_wave_height = 0.0' in .conf or in advanced settings menu
23:33 paramat then enable waving water
23:42 Dr_Frankenstone joined #minetest
23:45 Cornelia joined #minetest
23:54 Lia joined #minetest

| Channels | #minetest index | Today | | Google Search | Plaintext