Time |
Nick |
Message |
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09:39 |
batman_ |
what's the point of a tar knife? |
09:40 |
batman_ |
I noticed it whilst playing on foz's server |
09:41 |
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09:46 |
Emerald2 |
I never figured out what the tar knife was supposed to do. |
09:58 |
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10:03 |
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10:35 |
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10:40 |
ANAND |
Same here |
10:41 |
ANAND |
It's a part of homedecor IIRC |
10:42 |
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11:13 |
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11:35 |
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11:36 |
andirc8080 |
when I '/grant singleplayer all' in 5.0.0 and press 'j' key - this doesn't seem to increase walking speed ... (in 0.4.17.1 it did work ...) - is there some new config option? |
11:37 |
Emerald2 |
Do you hold down 'e' or enable fly as well? |
11:39 |
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11:41 |
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11:42 |
andirc8080 |
Emerald2: ok, when I hold down 'e' it does speed up ... |
11:42 |
Emerald2 |
That is how fast has worked as long as I can remember it. |
11:50 |
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12:01 |
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12:17 |
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13:44 |
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14:00 |
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14:03 |
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15:42 |
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15:53 |
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16:04 |
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16:22 |
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16:31 |
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16:51 |
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16:51 |
Hidan_ |
Hello, I have been playing the 5.0.0 version for a few hours and have a question about the new feature: Can you farm blueberries bushes? I want to build a farm in singleplayer and do not want to use mods. How do you get seedling for blueberries? |
16:51 |
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nri joined #minetest |
16:51 |
nri |
Hello |
16:51 |
Hidan_ |
hi |
16:51 |
nri |
Shara: Can you please inform me when RedCat is updating to minetest v5? |
16:56 |
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17:00 |
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17:01 |
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17:02 |
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17:04 |
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17:04 |
JDCodeIt |
Any special tricks to having your entity follow a path that involves jumping or climbing? Simple stepheight = 1.1 doesn't seem to cause the entity to step up one node... |
17:05 |
swift110 |
hey all |
17:13 |
Shara |
Incase nri checks the logs: when it's less broken and when I have a lot more time. |
17:15 |
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17:30 |
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17:36 |
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17:58 |
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17:59 |
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18:02 |
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18:14 |
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18:18 |
nri |
Shara: Thanks |
18:28 |
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18:32 |
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18:32 |
nri |
Hello FrostRanger |
18:33 |
FrostRanger |
hello, do I know you? |
18:34 |
nri |
no yust saying hi |
18:34 |
FrostRanger |
ah ok |
18:34 |
nri |
*just |
18:35 |
nri |
What server do you play on? |
18:35 |
nri |
I play on RedCat |
18:35 |
FrostRanger |
I mostly play on blocky survival |
18:35 |
nri |
ah ok |
18:35 |
nri |
I played there once ..... I think |
18:35 |
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18:36 |
FrostRanger |
I'm one of the mods there |
18:36 |
nri |
NIce |
18:36 |
nri |
Hello riff |
18:43 |
nri |
Client: HexChat 2.14.2 • OS: Microsoft Windows 10 Home (x64) • CPU: Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz (2.50GHz) • Memory: 3.9 GiB Total (998.7 MiB Free) • Storage: 68.5 GiB / 110.4 GiB (41.9 GiB Free) • VGA: Intel(R) HD Graphics 3000 • Uptime: 2d 20h 47m 51s |
18:43 |
FrostRanger |
not bad |
18:44 |
nri |
What? |
18:44 |
FrostRanger |
the specs you posted |
18:44 |
nri |
oh opps |
18:44 |
nri |
lol |
18:45 |
nri |
I was testing settings |
18:45 |
FrostRanger |
I am running a hp laptop with an amd raedon r5 processor, 8gigs of ram with linux mint xfce installed |
18:45 |
FrostRanger |
ah |
18:46 |
nri |
Nice system |
18:46 |
FrostRanger |
thx |
18:46 |
nri |
Do u know any Lua? |
18:46 |
FrostRanger |
not really |
18:46 |
nri |
i know just a little |
18:47 |
rubenwardy |
nri: http://irc.minetest.net/minetest/2019-03-11#i_5509549 |
18:48 |
nri |
rubenwardy: Ive seen that before |
18:49 |
nri |
But thx |
18:50 |
rubenwardy |
nri: just wanted to make sure that Shara's reply got to you |
18:50 |
nri |
rubenwardy ok thanks i say it |
18:50 |
nri |
*saw |
18:51 |
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18:54 |
nri |
rubenwardy: what chat client do you think is best? |
18:54 |
nri |
*software |
18:54 |
rubenwardy |
For IRC? |
18:54 |
rubenwardy |
Quassel |
18:54 |
rubenwardy |
loads well |
18:54 |
rubenwardy |
for anything other than IRC? |
18:54 |
rubenwardy |
FIrefox |
18:55 |
nri |
oh ok thanks |
18:55 |
rubenwardy |
A while ago I was looking for the One Unified Chat Client, to use all chat platforms from one program |
18:56 |
rubenwardy |
I then reached enlightenment when I realised that unified chat client was a web browser |
18:56 |
GreenDimond |
One client to rule them all |
18:56 |
rubenwardy |
exactly |
18:56 |
nri |
ok |
18:56 |
rubenwardy |
and this is why I refuse to install Discord for Desktop |
18:56 |
GreenDimond |
I just have 2 clients |
18:56 |
GreenDimond |
doesnt bother me none |
18:56 |
GreenDimond |
Got HexChat and Discord |
18:57 |
nri |
I have hexchat |
18:58 |
rubenwardy |
Quassel is way better |
18:58 |
rubenwardy |
you need to host your own Quassel server though |
18:58 |
rubenwardy |
so that it can store the messages when you go offline |
18:59 |
GreenDimond |
I see that and think "Why would I install Croissant" |
18:59 |
rubenwardy |
Que? |
18:59 |
Ingar |
weechat |
18:59 |
GreenDimond |
Quassel sounds similar to Croissant |
19:00 |
GreenDimond |
So now I want a chat client called Croissant |
19:00 |
nri |
Well i dont have a server so i cant use Quassel |
19:08 |
p_gimeno |
pidgin seems to have a plugin with discord support |
19:11 |
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19:12 |
nri |
rubenwardy: i like your NodeBoxEditor program :p |
19:14 |
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19:15 |
rubenwardy |
Thanks |
19:15 |
nri |
I like all your stuff :p |
19:29 |
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19:37 |
nri |
rubenwardy: In your modding book i was looking at the licenses part. If i was making a mod would i just copy one of the licenses you referenced to from online and put it in my mymod/license.txt ? |
19:37 |
nri |
are they just free to use? |
19:56 |
Ingar |
nri: it probably depends on the license |
19:56 |
Ingar |
(I know this sounds trollish, but it isnt) |
19:58 |
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20:10 |
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20:17 |
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20:17 |
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20:24 |
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20:26 |
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20:35 |
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20:35 |
Calinou |
nri: pretty much, you should also add a license header at the top of each source file to ensure files aren't detached from the license they're under |
20:36 |
Calinou |
some licenses have standard header texts, see https://choosealicense.com/ |
20:36 |
Calinou |
some don't, so you can either add the full copy (possible for short licenses like MIT or ISC) or an one-liner like a copyright statement suffixed with "MIT License", which is better than nothing |
20:39 |
nri |
k thx |
20:57 |
JDCodeIt |
Question about an entity position - is this one corner of the object or the center? |
21:01 |
kaeza |
It's a point. Its location depends on the hitbox/selection box. |
21:02 |
rubenwardy |
it depends on the object model |
21:02 |
rubenwardy |
for the player model, it's the feet |
21:02 |
kaeza |
For players I think it's the center of the... That |
21:07 |
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21:15 |
JDCodeIt |
OK, collisionbox like this: {-0.35,-1.0,-0.35, 0.35,0.8,0.35} |
21:15 |
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21:15 |
JDCodeIt |
is that centered in x/z or do I need to check the model *.x file |
21:16 |
p_gimeno |
that means the position is 1m above ground, and centred in the top view |
21:27 |
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21:31 |
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21:42 |
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21:48 |
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22:17 |
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22:20 |
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22:33 |
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22:38 |
jrmiller |
Hey everyone, I am having an issue with the new minetest update 5.0.0, would someone be willing to help? |
22:38 |
rubenwardy |
sure |
22:38 |
jrmiller |
thanks |
22:39 |
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22:40 |
jrmiller |
alright, i sent you the details |
22:41 |
jrmiller |
oh wait one seccond im not logged in |
22:43 |
jrmiller |
nevermind... i cant seem to loggin, ill post it here |
22:43 |
jrmiller |
When i launch or join a world, i start walking and my vision is turned to the sky |
22:43 |
jrmiller |
and when i try to correct it, it goes right back to that |
22:43 |
rubenwardy |
are you using wayland? |
22:43 |
jrmiller |
i checked the settings for the autoforward, and its off.. |
22:43 |
sfan5 |
sounds like mouse-locking isn't working |
22:44 |
rubenwardy |
are you walking forwards with no input? |
22:44 |
jrmiller |
what i wayland? |
22:44 |
jrmiller |
yes i am giving no imput |
22:44 |
jrmiller |
and my mouse and keyboard work fine with other games |
22:44 |
rubenwardy |
try setting "enable_joysticks" to false |
22:44 |
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22:44 |
rubenwardy |
in advanced settings |
22:45 |
rubenwardy |
and then restart Minetest |
22:45 |
rubenwardy |
and try it |
22:45 |
jrmiller |
oh i did enable that, i have a controller i was trying to use |
22:45 |
rubenwardy |
that's probably why then |
22:45 |
rubenwardy |
the joystick code some times detects mouse pads a joystick |
22:46 |
rubenwardy |
as a* |
22:46 |
jrmiller |
would the controller work without that feature |
22:46 |
rubenwardy |
and then the threshold is too low, so it moves without input |
22:46 |
rubenwardy |
well, controllers don't work *with* that feature either |
22:46 |
jrmiller |
ahh ok thanks |
22:46 |
rubenwardy |
controller input in Minetest sucks |
22:46 |
rubenwardy |
source: I wrote it |
22:46 |
jrmiller |
ok so i should be able to just attach it? |
22:46 |
rubenwardy |
as in, I wrote the feature |
22:46 |
sfan5 |
irrlicht bug? |
22:46 |
jrmiller |
lol |
22:47 |
rubenwardy |
because OS support for controllers sucks |
22:47 |
jrmiller |
yeah |
22:47 |
jrmiller |
ok ill try it, thanks |
22:47 |
rubenwardy |
platforms like Unity and SDL get around this by having a massive fat database of all possible controllers |
22:48 |
jrmiller |
lol |
22:49 |
jrmiller |
ok yeah it stopped moving me, thanks, im going to try it with a controller now |
22:49 |
rubenwardy |
controllers won't work with enable_joysticks=false |
22:49 |
rubenwardy |
you should probably use an external binding program for it |
22:53 |
rubenwardy |
fixing this to work minus GUI support wouldn't be impossible, just a bit of work |
22:53 |
rubenwardy |
making it work with GUI support would be very painful |
22:53 |
rubenwardy |
unless you just make it work like a mouse |
22:56 |
jrmiller |
lol ok could you help me find a external binding program? |
23:02 |
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23:07 |
jrmiller |
cya bye |
23:08 |
jas_ |
rubenwardy: i thought est31 did controller input |
23:09 |
* rubenwardy |
checks |
23:13 |
jas_ |
that feature is three years old in may |
23:14 |
jas_ |
hard to believe, heh |
23:14 |
rubenwardy |
you're right, I got confused between project |
23:15 |
rubenwardy |
I just extended it #5506 |
23:15 |
ShadowBot |
https://github.com/minetest/minetest/issues/5506 -- Add Joystick type detection and Xbox controller support by rubenwardy |
23:16 |
jas_ |
time flies... |
23:25 |
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23:35 |
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23:48 |
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