Time |
Nick |
Message |
00:22 |
swift110 |
oh wow |
00:22 |
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02:25 |
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02:33 |
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02:34 |
paramat |
the 'current android app' is 5.0.0-dev, not 0.4.x.x-x, use stujones11's builds in the forum |
02:38 |
paramat |
the latest MT 0.4-compatible android app is 0.4.17.1-3 which still has bugs, and is here https://github.com/minetest/minetest/releases |
02:42 |
paramat |
"The version in Play Store appears to be newer than 'latest' on GitHub." no. and there is no code in the playstore app that doesn't already exist somewhere on github |
02:43 |
paramat |
the app versioning numbers were a mess, i complained about it a while back, 0.4.17.2 should never have been used, that should have been, and now is, 0.4.17.1-2 |
02:44 |
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02:47 |
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02:48 |
paramat |
Xiong unless you want the widest range of servers to join, use the 5.0.0-dev app, it's bug free and far better than the 0.4.x app which is nearly unusable |
02:50 |
VanessaE |
paramat: you're WAY late to the game.......... |
02:51 |
paramat |
clarifying |
02:51 |
paramat |
and there is no risk in 5.0.0 at all |
02:52 |
VanessaE |
except Xiong ain't here to see your replies, he's at work :) |
02:54 |
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03:03 |
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03:30 |
Pilcrow182 |
heh, paramat, we *did* tell him 5.0.0 was good, but he wasn't having it. That label 'stable' seems to carry more weight to some people than to others, despite 5.0.0 being much better (for Android especially, but I've noticed the improvements over 0.4.x even on PC)... |
03:31 |
Pilcrow182 |
^ better as long as compatibility with 0.4.x servers isn't a concern, that is. |
03:31 |
paramat |
yeah |
03:32 |
VanessaE |
well considering there are literally about 10 times as many 0.4.17 servers as 5.0.0.......... |
03:32 |
VanessaE |
now is NOT the time to promote 5.0.0 |
03:34 |
Pilcrow182 |
VanessaE: it IS better for single-player though, just not if you need to connect to (most) servers. Which Xiong didn't seem to care about in the first place... |
03:34 |
VanessaE |
perhaps. |
03:34 |
VanessaE |
but singleplayer is boring :P |
03:37 |
Pilcrow182 |
heh, well, singleplayer or hosting your own small unlisted server for a friend or two, playing it like a LAN. |
03:37 |
Pilcrow182 |
That's what I do, most weeks (I have a couple of friends that like to join me Fridays and Saturdays for building crazy pipeworks/mesecons/etc machines). |
03:44 |
Pilcrow182 |
I do a lot of my own mod programming too, so we usually always have something new to build our machines around, lol. |
03:45 |
Pilcrow182 |
I've been trying to split up some of those mods to release them individually, but it's slow going. Mostly because I am too lazy to figure out how to split them up -- I kind of have a messy web of mods... :P |
04:37 |
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05:08 |
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06:23 |
Xiong |
I'm in... at least until interrupted. |
06:26 |
Xiong |
So https://dev.minetest.net/minetest.register_node talks about on_use and on_punch callbacks... okay. |
06:28 |
Xiong |
I imagine that when I find the register tool API, it will have the same named callbacks... which are called when any node is used or punched while wielding the registered tool |
06:28 |
Xiong |
... correct so far? |
06:31 |
Xiong |
But https://github.com/minetest-mods/technic/blob/master/technic/tools/mining_drill.lua installs on_use callbacks... under both minetest.register_tool() and the matching technic. call. |
06:34 |
Xiong |
So I'm puzzled. The drill does nothing when used... except what anything, including hand, would do. It drills when I punch... naturally. Yet the file installs no on_punch or on_dig callback... that I see. |
06:34 |
Xiong |
What is this wizardry? |
06:53 |
Xiong |
https://dev.minetest.net/minetest.register_tool is incomplete so I'm only guessing. |
06:53 |
Xiong |
I don't even expect to find docs for technic API. |
06:55 |
Xiong |
What I do see is lengthy code in drill.lua inside the on_use callback. This drives me nuts. |
06:56 |
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07:01 |
Xiong |
What's really driving me around the bend is that Lua does not use ';' to separate or terminate statements. |
07:05 |
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07:05 |
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07:06 |
Xiong |
When I return after a few hours I seem to have been unvoiced. |
07:11 |
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07:30 |
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07:46 |
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08:01 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Fix ignored mod.conf mod name for world.mt (broken by e8eaab6) 7efb407 https://git.io/fpb5D (2018-12-15T08:01:00Z) |
08:05 |
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08:05 |
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08:21 |
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08:25 |
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08:32 |
Xiong |
The dev wiki seems to be not a good source for API. |
08:38 |
Xiong |
From rubenwardy: "By default, the use callback is triggered when a player left-clicks with an item." What? Right-click is use; left-click is punch aka dig. So... this confusion is baked into API. |
08:43 |
VanessaE |
left-click is use when it's a tool. |
08:46 |
VanessaE |
also, maybe you're thinking of "right click is use" from the perspective of the thing that was clicked-on (chest, furnace, button) rather than the wielded item? |
09:21 |
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09:27 |
Alexand{er|ra} |
VanessaE: I found some odd bugs in Unified Dyes. First, no dyes can dye things to use palette indexes 244, 248, or 252. Those indexes are completely unused. Second, three of the dyes dye things to the same colours as three of the other dyes: dye:grey_8 and dye:grey share index 247, dye:grey_4 and dye:dark_grey share index 251 and dye:grey_12 and dye:light_grey share index 243. |
09:28 |
VanessaE |
those greys are intentional |
09:29 |
Alexand{er|ra} |
Why have two dyes that do the same thing (not aliases, but separate dye items)? |
09:29 |
VanessaE |
if indexes 244, 248, and 252 are getting skipped, that's a bug :) probably just missing recipes |
09:29 |
VanessaE |
well they're supposed to be aliases actually |
09:29 |
VanessaE |
probably just an oversight on my part |
09:30 |
VanessaE |
pull requests welcome :) |
09:31 |
VanessaE |
anyway, file issues for those. |
09:31 |
VanessaE |
or make pull requests |
09:31 |
Alexand{er|ra} |
Which way do you want the aliases? Numeric to named, or named to numeric? As for the missing recipes, I found them because I was trying to get the machine to tell me what dyes do what, so I don't know what dyes are missing. |
09:31 |
VanessaE |
either way, I don't want to let those glitches go unattended |
09:31 |
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09:31 |
VanessaE |
numeric to named |
09:31 |
VanessaE |
because two of those names are default dyes. |
09:32 |
Alexand{er|ra} |
Alright. I'll get that request in in a bit. |
09:32 |
VanessaE |
thanks :) |
09:32 |
VanessaE |
I'll be making my way to bed soon |
09:32 |
Alexand{er|ra} |
Alright, g'night! |
09:36 |
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09:37 |
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09:37 |
* Alexand{er|ra} |
grumbles about having to deal with reCAPTCHA again |
09:37 |
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09:38 |
Alexand{er|ra} |
Oh, it only made me fill out two of them. Usually, reCAPTCHA hits me with about twenty to thirty CAPTCHAs before it'll let me through. |
09:40 |
Alexand{er|ra} |
Oh, what ... |
09:41 |
Alexand{er|ra} |
Okay, so I don't know what's going on, but the alias seems to actually be in place already. However, Minetest is still reporting it as two separate recipes. |
09:41 |
Alexand{er|ra} |
So when you get back, VanessaE, I guess that's a Minetest bug, not a Unified Dyes bug. |
09:48 |
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09:50 |
Alexand{er|ra} |
I'm going to need to do more debugging, for the second issue. It seems there are 256 dyes (as there should be), but three colours are unused, while two dyes are unused. That doesn't make any sense to me. |
09:50 |
Alexand{er|ra} |
The number of unused dyes should match the number of unused colours. |
09:53 |
Alexand{er|ra} |
Okay, no, found the issue. The light grey I mentioned doesn't have a counterpart in the default dyes mod. Only the other two do. |
09:54 |
Alexand{er|ra} |
I need to get to sleep, but I guess I'll get this fixed tomorrow if I have time and get a pull request for that in. |
10:09 |
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10:37 |
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10:55 |
Alexand{er|ra} |
I have a hard time sleeping when it's my job to fix a bug. Now I can get to sleep though. |
10:55 |
Alexand{er|ra} |
VanessaE: <https://gitlab.com/VanessaE/unifieddyes/merge_requests/1> |
11:16 |
Ingar |
remember, even the IT guy needs to eat and sleep |
12:35 |
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12:40 |
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12:44 |
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12:50 |
jluc |
and eating pizza everyday and night is not an option |
12:51 |
Xiong |
VanessaE> left-click is use when it's a tool.... Yes; I'm annoyed. Does no good to be annoyed but I wish the party responsible for this were to think over the consequences. It's just cruel. |
12:55 |
Xiong |
There are two basic actions available to player involving items; and just typing them is a knucklebuster if I write lck or rck out in full. Also, here I am on Android where the pair can't be thought of that way... here it's longtap and doubletap |
12:58 |
Xiong |
The only straw a drowning dyslexic can grasp is... dig and use. "use" always was a poor choice of word... like "last" or "count". But I did accept it and hammered it into my head: dig right, use left. |
13:04 |
Xiong |
So now I see wielded A acting on node B named "dig" or "place" when B is talking and "use" when A is talking. Fine. |
13:07 |
Xiong |
So... A is used on B which is dug. If A is ___ on B which is used... please fill in the blank? |
13:11 |
Xiong |
paramat Better if I don't try to explain my conservatism. Here's my offer: Let me do my best to get a 0.4.x system working on this little gadget and I promise, win or lose on that, to take a stab at upgrading a copy of that to 5.0.0 |
13:14 |
Xiong |
jluc I have, twice in life, eaten only pizza for a year (to a close approximation of "only"). |
13:16 |
Xiong |
Argh. This is how stuff gets broken. Dig is punch, not place. |
13:17 |
* Xiong |
tries to unsnarl cables in head |
13:50 |
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14:08 |
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14:13 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Add a basic kubernetes deployment file (#7979) 24cdbe9 https://git.io/fpNvc (2018-12-15T14:12:40Z) |
14:29 |
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15:11 |
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15:24 |
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15:33 |
Xiong |
VanessaE I'm going to take your suggestion and try dreambuilder_modpack. A while ago I was tempted but I read your caution: "This modpack is NOT intended for use on mobile devices." |
15:34 |
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15:35 |
Xiong |
It's a real heavyweight but I think it might be easier to start there and cut it down until it runs.... than to build up. We'll see. So thanks. |
15:36 |
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15:37 |
Pilcrow182 |
Xiong: In which instance is a right-click a 'use' action anyway? AFAIK, It has always been left-click to use, punch, or dig, and right-click to place or interact with chests, doors, etc. There *is* a LITTLE bit of confusion with that word 'interact' since some things (protection, player privs, etc) treat placing as interacting as well, but either way right-click has never been 'use'. Unless I'm missing something... |
15:39 |
Pilcrow182 |
^ actually, I think protection and player privs treat placing *and* digging as 'interact', so maybe there is a better word I'm not aware of for interacting with existing nodes. Either way, it's not 'use'... |
15:49 |
Xiong |
Pilcrow182 Yes language is a big issue. Only way to avoid confusion certainly is through wordy concrete examples. Let me give a few and invite you to supply class or generic terms for them. |
15:50 |
Xiong |
Example: Cobble is a node. Pick is a tool. |
15:52 |
Xiong |
So... I do sth with a pick on cobble. The cobble vanishes from the world and appears in inventory. I say that sth-action is "to dig". |
15:54 |
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15:54 |
Xiong |
But if I do sth else with cobble wielded, it vanishes from inventory and appears on the world. I say that sth is "to place". |
15:54 |
Xiong |
Then it gets complex |
15:57 |
Xiong |
If I "place" that cobble on a chest, the cobble remains in hand. The chest opens instead. To effect the result of making the cobble sit on the chest, I must do sth else |
15:57 |
Xiong |
... which I have been calling "use". |
15:58 |
Xiong |
Wait wait, I screwed that up. |
16:00 |
Xiong |
Correction. When I try to place but the chest opens instead, I call that use. To get the effect of place instead, I must sneak-use. |
16:01 |
Xiong |
The control action for opening a chest and placing cobble on cobble is the same. The control action for placing cobble on chest is different. |
16:04 |
Xiong |
So it's hard as hell to pick names for the control actions! Words like "use" and "dig" imply effects. Words like "right-click" and "longtap" are insufficiently abstract... assuming a particular device. |
16:04 |
Xiong |
Pilcrow182? |
16:07 |
Xiong |
Had a long hard night me... so I'll let you chew that while I saw trees into sand. ;) cul8r |
16:14 |
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16:18 |
Hawk777 |
Not to mention that Use is actually the name of a key in the settings menu, the purpose of which I have never discovered since all actions taken in the world seem to be taken with mouse buttons instead. |
16:18 |
Hawk777 |
I can wander around the world pushing it while looking at various things and nothing ever happens. |
16:18 |
Hawk777 |
So I don’t know why it’s there, honestly. |
16:25 |
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16:37 |
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16:38 |
Pilcrow182_ |
"When I try to place but the chest opens instead, I call that use." -- well there's your problem. The engine/API doesn't ever call that 'use', if it did there would be mass confusion |
16:39 |
Pilcrow182_ |
Oh, Xiong said goodnight already. Stupid computer froze on me. |
16:40 |
Pilcrow182_ |
well, not 'goodnight' but 'see you later'... |
16:42 |
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16:44 |
Pilcrow182_ |
Hawk777: Yeah, that's a good point. I never knew why that key was called 'use' anyway. But that issue will be fixed for the 5.0.0 release (the dev versions of 5.0.0 already call it 'special' instead of 'use'). |
16:54 |
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17:06 |
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17:10 |
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17:11 |
pere |
hi. just wanted to bring <URL: http://people.skolelinux.org/pere/blog/Learn_to_program_with_Minetest_on_Debian.html > to your attention. :) |
17:15 |
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18:22 |
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18:44 |
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18:45 |
tumeninodes |
pere, the official site for minetest is minetest.net (.org is a hostile site to this project and should not be given as a link) please correct this asap |
18:47 |
Krock |
there's also .com which is somewhat outdated |
18:47 |
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18:54 |
Alexand{er|ra} |
OldCoder's gone hostile on us? That's sad. |
18:55 |
Alexand{er|ra} |
Wow. His site even claims to be the official Minetest site ... |
18:56 |
exio4 |
who is OldCoder? |
18:56 |
Alexand{er|ra} |
exio4: The owner of the .org site mentioned by tumeninodes. |
18:56 |
exio4 |
wow |
18:57 |
exio4 |
is there any way to issue a complaint? |
18:57 |
Alexand{er|ra} |
He used to be a respected community member here. |
18:57 |
exio4 |
Alexand{er|ra}: I think I remember him |
18:57 |
exio4 |
but I don't recognize most people nowadays here lol |
18:57 |
exio4 |
so it's always good to ask |
18:57 |
Alexand{er|ra} |
exio4: I guess you could complain via email, if you wanted to. Not sure, other than that. |
18:57 |
exio4 |
Alexand{er|ra}: to the registrar? |
18:58 |
Alexand{er|ra} |
Oh, I thought you meant complain to OldCoder about his site. Not sure how to complain to the registrar. |
19:01 |
sfan5 |
what would a complaint achieve? |
19:01 |
exio4 |
sfan5: taking it down |
19:01 |
sfan5 |
good luck with that |
19:01 |
exio4 |
i know |
19:02 |
exio4 |
rip |
19:08 |
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19:08 |
pere |
tumeninodes: aha. done. |
19:13 |
tumeninodes |
thank you pere |
19:13 |
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19:46 |
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19:47 |
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19:48 |
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19:49 |
rubenwardy |
NSAlogbot: here's some context http://irc.minetest.net/minetest/2018-11-27#i_5446137 |
19:49 |
rubenwardy |
Also exio4 |
19:49 |
rubenwardy |
And IcyDiamond |
19:52 |
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19:54 |
NSAlogbot |
rubenwardy: Huh. Thanks for the context. It's sad to see he decided to behave that way. |
19:55 |
Xiong |
Pilcrow182_ Not wasted. |
19:56 |
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19:56 |
Xiong |
You have not filled in the blank. All this running in circles. May I have a set of words on which we agree? |
19:59 |
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19:59 |
Xiong |
I say "dig" and "punch" are the same. But whatever places a block is the same as what opens a chest or... for that matter, places a chest. What to call this? Then... I hope... more language. |
20:02 |
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20:07 |
exio4 |
rubenwardy: RIP |
20:08 |
Xiong |
1154 <NSAlogbot> ...It's sad to see.... Yesyes. There are old coders; there are bold coders; but there are no old, bold coders. |
20:14 |
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20:15 |
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20:16 |
Xiong |
Pilcrow182_ I will accept "use" as a synonym for "dig"... by default on a standard machine done with leftck. But I want confirmation we'll stick with it and I want a word or three for the *other* common action, by standard default activated by rtck. |
20:24 |
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21:23 |
Fedora29 |
hey i need help with irc mod on fedora 29. tried this on the 0.4.15 release and the 0.4.16 release as i dont wanna use newer. does the mod not support newer releases? btw luasocket is installed, both lua-socket from dnf ad luasocket from luarocks. also the irc mod works on other servers on my server. |
21:23 |
Fedora29 |
https://paste.ubuntu.com/p/9YvpcbzWHz/ |
21:23 |
Fedora29 |
p.s. i'm not bobr, just trying to compile for him |
21:26 |
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21:29 |
Ruslan1 |
my server not running |
21:49 |
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22:06 |
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22:15 |
Out`Of`Control |
Ruslan1: feed it a bit |
22:18 |
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22:26 |
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22:33 |
Ruslan1 |
Out`Of`Control: do you remember we speak Russian with together |
22:34 |
Ruslan1 |
Out`Of`Control |
22:54 |
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23:00 |
scr267 |
Fedora29: Hum there is a compat IRC package for lua socket |
23:00 |
scr267 |
that might help |
23:00 |
scr267 |
My server is Fedora29 also, but I run minetest 0.4.17 |
23:00 |
scr267 |
Fedora29: lua-socket-compat lua-sec-compat |
23:03 |
Fedora29 |
hey |
23:03 |
Fedora29 |
i just reopened my client |
23:03 |
Fedora29 |
noticed pings. |
23:03 |
Fedora29 |
(on znc) |
23:03 |
Fedora29 |
lets see |
23:04 |
Fedora29 |
scr267, i'll try installing those soon |
23:04 |
Ruslan1 |
Edgy1 my server seems not running with irc |
23:04 |
Fedora29 |
well im having an eerily similar issue Ruslan1 |
23:04 |
scr267 |
Yeah, remember that you can rollback if that doesn't work... but that's what I need to make it work on my server... Oh I also had to modify the irc/init.lua file |
23:05 |
scr267 |
I added these lines: |
23:05 |
scr267 |
package.path = package.path .. ";/usr/lib64/lua/5.3/?.lua" |
23:05 |
scr267 |
package.cpath = package.cpath .. ";/usr/lib64/lua/5.3/?.so" |
23:05 |
scr267 |
So that it can find the proper libraries |
23:05 |
Ruslan1 |
Edgy1 I look for code and no problems |
23:06 |
Fedora29 |
scr267, do you remember amhi? |
23:06 |
scr267 |
huh? |
23:07 |
scr267 |
who? |
23:07 |
Fedora29 |
amhi the server |
23:07 |
Fedora29 |
that used to be like #1 on serverlist |
23:07 |
scr267 |
nope, never been on it. |
23:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/1 -- GlowStone code by anonymousAwesome |
23:07 |
scr267 |
I haven't been on many servers. |
23:07 |
Fedora29 |
scr267, well bobr and i wanna put it back up together |
23:07 |
scr267 |
ok |
23:07 |
Fedora29 |
and, it hasnt been up for a while and it was running like 0.4.14 |
23:07 |
Fedora29 |
the mods are old but old maps shall never die (quote from someone you guys dont like) |
23:08 |
Ruslan1 |
Edgy1 I play amhi before |
23:08 |
Fedora29 |
yeah |
23:09 |
Ruslan1 |
Edgy1 did you play amhi |
23:10 |
Ruslan1 |
Edgy1 Edgy1 Edgy1 |
23:11 |
Fedora29 |
Ruslan1, yes |
23:11 |
Ruslan1 |
Do you play amhi |
23:11 |
Fedora29 |
Ruslan1, im sorry i dont have a lot of time, i'll try and recompile on your server soon. and, i just said yes |
23:11 |
Fedora29 |
tho amhi hasnt been up for like a year |
23:12 |
Ruslan1 |
Edgy1 can I take over the amhi |
23:12 |
Fedora29 |
hmm let me check my brain's built in dictionary for the correct word |
23:12 |
Fedora29 |
ahhhh found it |
23:12 |
Fedora29 |
NO |
23:12 |
Fedora29 |
XD |
23:13 |
Ruslan1 |
Ok |
23:13 |
Ruslan1 |
So you are new owner of amhi |
23:14 |
Fedora29 |
well bobr was always. we will hve to decide whether i'm head owner or bobr is. |
23:14 |
Fedora29 |
bobr and i |
23:14 |
Fedora29 |
we are putting up together but i'm personally against 2 owners because of the crap that happened with legends of survival lol |
23:16 |
Fedora29 |
hmm |
23:17 |
Fedora29 |
scr267, still there? got question |
23:17 |
Fedora29 |
im looking in the init.lua |
23:17 |
Ruslan1 |
amhi it hard to find diamonds |
23:21 |
|
Gundul joined #minetest |
23:21 |
Ruslan1 |
Edgy1 looks I find https://forum.minetest.net/viewtopic.php?id=11529 |
23:23 |
|
DI3HARD139 joined #minetest |
23:24 |
Fedora29 |
hi DI3HARD139 |
23:26 |
Ruslan1 |
Edgy1 Edgy1 looks I found https://forum.minetest.net/viewtopic.php?id=11529 |
23:34 |
scr267 |
Fedora29: You can post your question but I'm semi AFK so I may not be able to answer timely |
23:34 |
Fedora29 |
ok |
23:35 |
Fedora29 |
scr267, still dont work but not sure if i did it right |
23:35 |
scr267 |
Does the log make reference to any missing library files? |
23:35 |
scr267 |
check your debug.txt file. |
23:35 |
Fedora29 |
k |
23:35 |
Fedora29 |
i'll paste just 3 lines |
23:35 |
Fedora29 |
from init.lua |
23:35 |
Fedora29 |
ie.package.path = ie.package.path.. |
23:35 |
Fedora29 |
";/usr/lib64/lua/5.1/?.lua".. |
23:35 |
Fedora29 |
";/usr/lib64/lua/5.1/?/init.lua" |
23:36 |
BillyS |
Can player:set_hp calls be overridden by minetest.register_on_player_hpchange? |
23:36 |
BillyS |
I know "normal" damage can |
23:36 |
Fedora29 |
scr267, https://paste.ubuntu.com/p/fDgRjdBvwF/ |
23:40 |
BillyS |
Apparently not |
23:41 |
BillyS |
Wait |
23:42 |
BillyS |
No, it is overriden |
23:42 |
BillyS |
Rats |
23:43 |
Ruslan1 |
BillyS |
23:43 |
BillyS |
yes? |
23:45 |
Ruslan1 |
BillyS how many times I lost privs in your server |
23:46 |
BillyS |
I don't know |
23:46 |
Fedora29 |
BillyS, maybe you can help me :v |
23:48 |
Ruslan1 |
BillyS you don’t know but you will know |
23:48 |
BillyS |
Ruslan1 what do you mean |
23:48 |
Fedora29 |
Ruslan1, this is kind of offtopic here |
23:49 |
Ruslan1 |
I know Edgy1 |
23:49 |
Fedora29 |
use pm or smt |
23:51 |
Ruslan1 |
Yeah I won’t get ban in here by using pm and smt |
23:51 |
Ruslan1 |
Edgy1 |
23:54 |
|
Bullkang joined #minetest |
23:55 |
Bullkang |
greetings! |