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IRC log for #minetest, 2018-11-28

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All times shown according to UTC.

Time Nick Message
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06:49 epoch can I get a second dev to look at pull request 7832? only 19 lines changed.
06:54 epoch has had no activity in 19 days, not sure if it was forgotten.
07:14 ANAND #7832
07:14 ShadowBot https://github.com/minetest/minetest/issues/7832 -- Add command line option to load password from file by kkabrams
07:16 ANAND epoch: I'm sure the PR hasn't been forgotten. It's just that there's a severe shortage of dev time, as most devs are quite busy these days.
07:16 epoch alright. I'll be more patient.
07:17 epoch is there something I can do to help?
07:17 epoch I think I read in the wiki that getting people to test changes is a good thing.
07:19 ANAND Ideally, one should discuss PRs in #minetest-dev - devs pay more attention to that channel, and there's a higher chance of one responding :)
07:19 epoch yeah, I don't have +v there
07:19 epoch or I would have
07:19 epoch I guess it got the +m taken off
07:21 epoch so... I might pester them about it later.
07:21 ANAND Yea, no need to be voiced to speak in that channel
07:27 epoch it was a few weeks ago when I last tried. >_>
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08:39 rubenwardy epoch: webchat clients are muted there
08:40 rubenwardy You don't need voice to speak there
08:40 MinetestBot [git] CoderForTheBetter -> minetest/minetest: Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395) faa358e https://git.io/fp2qv (2018-11-28T08:38:50Z)
08:40 rubenwardy Alternatively, you may be blocked for other reasons
08:45 Alexand{er|ra} I got banned from a channel for using a Web client once.
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08:45 Alexand{er|ra} I never use Web clients, but one time when I was away from home, I didn't have my client, so I used a Web client on a borrowed machine.
08:46 Alexand{er|ra} The administrator thought it was someone impersonating me, and not the real me, so they banned me.
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11:19 marisag Hi Alexand{er|ra}
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14:15 MinetestBot [git] rubenwardy -> minetest/minetest_game: Add sfinv.get_page() 1fa8180 https://git.io/fp2Ps (2018-11-28T14:14:33Z)
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15:03 AndroUser Ugh. Managed to forget my password for my old nicks. I'll be back, making new ones..
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15:05 DGKaceyMobile Okay, whatever. Stupid setting doesn't work, apparently
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17:00 Alexand{er|ra} Hey marisag!
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17:36 jas_ `override_day_night_ratio(ratio or nil)` <-- i can use this to set when the sun rises?  i am using real time in-game, but it's weird when the sun isn't out IRL but it is in MT lol
17:36 jas_ sounds like math anyway
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17:55 puzzlecube I seem to recall a time_speed setting in minetest.conf. Even if you have the day night ratio correct this variable may be the solution to your problem. If you're looking to set it via lua there is no other way (at least as far as I can see) to set it without a settings method. Try setting time_speed=1 and as soon as possible sync in-game time with real time. That ought to do the trick!
17:56 jas_ well that's exactly what i did! excellent
17:56 jas_ but the thing is, it's winter, and in game the sun is out when it's still dark here
17:56 jas_ heheh
17:57 jas_ so i thought, maybe that override_day_night_ratio might be a way to simulate DST or whatever
17:59 jas_ i never used override_day_night_ratio before so i'll just have to try it sometime.
17:59 Ingar DST is an offset issue
17:59 jas_ oh bad acronym then
17:59 jas_ i just wanna say at what time it gets light/dark
17:59 jas_ to match where i live
18:00 Ingar if minetest assumes midnight is the middle of the night, it might become difficult
18:00 puzzlecube I think that would probably take an override_day_night_ratio call once a day for 100% accuracy. getting that data is a bit more tricky as it would depend on where you are IRL.
18:00 jas_ ok.  so maybe minetest.override_day_night_ratio isn't the answer.  i suspect it will take math at any rate, so i dk about that
18:00 jas_ ye the math
18:00 jas_ heh, oh well :D
18:01 jas_ hm, maybe it's not so hard
18:01 Ingar imho, rather annoying than hard
18:04 puzzlecube I think its a matter of first implementing a way to pull some data about when sunrise and sunset and compute day and night ratio from that. Geez it sounds like a mildly difficult concept until you realize it has to have something external or lots and lots of algebra beyond just finding a ratio. definitely a pesky annoying task.
18:04 Ingar calculate night/day ratio, then calculate local solar time, then adjust local solar time according to the day/night ration, then sit minetest time
18:05 jas_ got it
18:05 jas_ thanks!
18:05 Ingar disclaimer: I just pulled this out of sleeve
18:05 Ingar *my sleeve
18:06 puzzlecube os.date() and os.time() might be a good starting point for those calculations if you plan to do it all from local data.
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18:08 Ingar puzzlecube: then get solar time from that (e.g. here, the sun is at its peak at 13h)
18:08 Genshin Hello
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18:15 puzzlecube Yeah that sounds like its on the right track. Or perhaps get just when sunrise and sunset will happen. Oops forgot to send sooner.
18:18 jas_ hi
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18:29 puzzlecube Sunrise equation (Thank you wikipedia!) https://en.wikipedia.org/wiki/Sunrise_equation [WARNING: Lots of math!] Or you could just search sunrise equation if you refuse to accept second hand math. It ought to provide information of the mathematics it would take to find it. Constants applicable for your location should easily be searchable. only thing missing is calculating day/night ratio but it'll get you to where you can. And hi!
18:38 Ruslan1 Hello guys
18:40 Krock but Minetest is flat
18:40 Krock so why bother doing spheric calculations
18:43 rubenwardy https://i.rubenwardy.com/8PDwS.jpg
18:43 rubenwardy Krock ^
18:44 Krock > infinite
18:44 Krock but it's a good meem
18:44 Krock Fry memes are always good memes
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19:01 MinetestBot [git] mindhog -> minetest/minetest: Clean up stack after script_get_backtrace (#7854) ddd9317 https://git.io/fpaYE (2018-11-28T19:01:01Z)
19:01 jas_ thanks again puzzlecube :)
19:02 jas_ krock i was asking about it because i have time set to irl time, and i wanted to match the sun coming up going down
19:03 MinetestBot [git] Quent42340 -> minetest/minetest: Move client-specific files to 'src/client' (#7902) 5f1cd55 https://git.io/fpaYQ (2018-11-28T19:01:49Z)
19:05 Krock aha
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22:31 scr267 Just wondering how one might generate tiles from the massive PNGs produce by minetestmapper?
22:32 scr267 If anyone happens to have a suggestion that is, it would be greatly appreciated.
22:32 VanessaE look up leaftest
22:32 * VanessaE pokes est31
22:32 VanessaE he knows :)
22:32 scr267 VanessaE: I was just looking at your scripts actually trying to figure out how you were doing it :)
22:32 scr267 VanessaE: Thanks :)
22:33 scr267 I think I saw leaftest somewhere in your scripts
22:34 VanessaE you did
22:34 VanessaE sadly, I don't remember how I set it up
22:34 VanessaE set it up and forget it :)
22:35 scr267 Hehehe, same with my stuff XD
22:36 scr267 I saw some notes about it anyway, I don't think I've seen any code about it yet... ill check google.  Thanks again!
22:37 VanessaE copy the files from my website :)
22:38 scr267 Much appreciated... And I found est31's github repo where the leaftest script is... shall check it out
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22:41 * est31 waves
22:43 scr267 It's a very nicely written bash script... I didn't realize minetestmapper accepted area coords. very cool
22:44 scr267 Much more efficient than grabbing the whole thing and trying to cut it into pieces.
22:44 est31 I think I did it mostly because that way you don't need as much RAM
22:45 tune I've been wanting to make my own modpack/"game" for a bit, like I used to do with minecraft. minetest is a lot more barren out of the box, though, so it feels harder to get started
22:46 tune like how there aren't even mobs to fight by default. that's something I wouldn't have to think about in a minecraft pack
22:46 tune I played a bit of mineclone2, but putting mods on top of it didn't go well (this was a few months ago)
22:46 tune are there lists of popular mods that fit into all sorts of packs?
22:46 VanessaE scr267: I just updated my online scripts section, I suggest re-copying.  some stuff will have changed
22:48 scr267 VanessaE: Thanks for the heads up... Luckily I haven't copied anything yet... just reading... Trying to get an idea of how it fits together... I've already got some pieces of my own like a backup scripts...
22:48 VanessaE ok.
22:49 scr267 Trying to setup logrotate and for some reason its' not working... bah tidbits :)
22:49 scr267 Unfortunately I have to go... Thanks again... Thank you as well est31.
22:49 VanessaE well, at least the script that does the nightly update of the maps has changed anyway. flags/arguments
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23:33 Alexand{er|ra} VanessaE: Thank you, by the way. Pretty much every time I see you, you're helping someone get something working.
23:34 VanessaE I try.
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