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IRC log for #minetest, 2018-10-02

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All times shown according to UTC.

Time Nick Message
00:00 ChimneySwift lol...
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00:31 paramat lol mistake
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02:00 piecubed So, how do you have minetest restart on crashes?
02:00 piecubed Ahem ChimneySwift ahem
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04:42 Sketch2 picubed  --  https://forum.minetest.net/viewtopic.php?p=66710&sid=413c94ca9338cc2d4e5a32464138d8c2#p66710
04:43 Sketch2 * piecubed
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05:20 hecks I made a profiler https://a.uguu.se/xx1ZSBtStXkB_profiler.png
05:20 hecks and it sucks
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11:40 crazyR Just noticed something weird.... is it normal for stone to automatically turn to dirt and sand?
11:41 VanessaE no
11:41 crazyR * even it is even being replaced with coal ore....
11:41 VanessaE but a mod can do that easilt.
11:41 VanessaE easily*
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11:42 VanessaE there was a mod to do that actually.
11:42 VanessaE erosion or something
11:43 VanessaE well not coal ore.
11:43 VanessaE it would translate nodes adjacent to flowing water into sand or dirt, then to the other, then wash them away and widen the water path
11:44 VanessaE no idea beyond that, though
11:44 crazyR hmm.. this is weird then... its not doing that.. il post a screenshot in a moment hah
11:47 crazyR https://imgur.com/a/ZQLKAbs
11:47 crazyR in that picture... all the walls and floors were stone a few hours ago
11:48 crazyR its worth noting that this is minetest v5
11:49 VanessaE weird!
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12:54 MinetestBot --version, someone thinks you need to brush up on or learn Git, please go to: http://git-scm.com/book/
12:55 arisumJL ok, as root, could you do: vgdisplay vg0 | nc termbin.com 9999
12:55 arisumJL Honestly, I was kind of clueless to what was going on.  We had no troubleshooting equipment (ie spectrum analyzers).  The AP lite up with either 1 2 or 3 lights
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16:53 paramat crazyR perhaps mapgen retriggered on that mapchunk and biomegen placed biome nodes. what does that structure look like from outside?
17:00 crazyR pine tree trunk on the outside face of the structure. biome is dune i think, it has marram grass around.
17:02 crazyR @paramat
17:07 Fulgen how does minetest do its sunlight flooding? because, taking the other_worlds mod as example, these (technically) sky islands don't cast a shadow on the ground
17:09 Krock Fulgen: it checks whether there's sunlight at the border to the upper mapblock. If yes: shine down. If no: handle like a cave
17:09 Fulgen Krock: ah, thanks!
17:09 Krock the sky islands actually do cast shadows when you load them from top to bottom
17:09 Krock "them" = "mapblocks"
17:10 Fulgen so if all chunks between island and bottom are loaded, I see the shadow?
17:10 Krock but since they're not generated on the ground (or between), Minetest assumes sky
17:10 Krock When they're generated. Or loaded and them updated via voxelmanipulator
17:10 Fulgen ok
17:12 paramat crazyR maybe someone deleted a mapblock nearby, that would regen the whole mapchunk
17:13 crazyR I own the server and i'm the only person that has admin privs...
17:13 paramat yes what Krock wrote
17:13 paramat ok. mapgen retriggering is a rare bug, i think
17:14 Krock not rare at all
17:14 crazyR no worries. il keep an eye on it and report it if it happens again
17:14 Krock well, surely not rare when generating it the first time
17:14 crazyR is there any information from logs that would help you guys fix it?
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17:18 paramat crazyR https://github.com/minetest/minetest/issues/1397 ?
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17:23 crazyR i suppose it could be related but mine differs in the way that /clearobjects was'nt called and their has only ever been 1 instance running..
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22:07 jas_ hud_set_flags `minimap` enables permission to view the minimap, but i want a way to show the minimap, so i don't have to press f9.  (i just rebound it to `1' instead)
22:07 jas_ hud_set_flags({show_minimap=true}) eg
22:10 Sketch2 there's a minimap CSM that does that
22:10 jas_ that is cool, unfortunately i don't have a way to send that via the server
22:11 jas_ !server
22:11 MinetestBot jas_: [RU] RealTest (test mode) | 84.204.209.222:30003 | Clients: 0/10, 0/1 | Version: 0.4.16 / realtest | Ping: 59ms
22:11 Sketch2 or at leat I think it does.  I prolly modded mine
22:11 jas_ still worth it tho, to do csm and just point to the download link
22:13 Sketch2 yeah.  think ver 5.0 is supposed to allow a server to enable CSM's
22:13 Sketch2 so maybe you'll be able to accomplish that in a few months
22:14 jas_ last i knew it was a stalemate
22:14 jas_ no change
22:14 Sketch2 here was the one I was thinking of  --  https://forum.minetest.net/viewtopic.php?f=53&t=18496
22:14 jas_ ty
22:15 Sketch2 if it doesn't, I can upload my fork
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22:31 Sketch2 oh, ya know what.  I already had it posted on github.  forgot about that.  --  https://github.com/doyousketch2/minimap_gui
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23:52 MinetestBot [git] Treer -> minetest/minetest: Fix Mapgen Valleys getSpawnLevelAtPoint() (#7756) 84a5fa0 https://git.io/fxIGV (2018-10-02T23:50:21Z)
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