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01:11 |
MinetestBot |
[git] paramat -> minetest/minetest: Mgvalleys: Fix 'mgvalleys_spflags' setting name (#7495) 4cd267a https://git.io/f4dxz (2018-06-28T01:09:31Z) |
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03:25 |
Pentium44 |
I can't touched Minetest in like 2 years. Now that I just installed it on my raspberry pi and enabled OpenGL, it runs amazingly well. I'm tempted to dump my free time into it again :D |
03:25 |
Pentium44 |
I haven't* |
03:31 |
wilkgr |
wow, I actually never got it to run on my RPi |
03:31 |
wilkgr |
which one are you using? |
03:31 |
Pentium44 |
Raspberry Pi 3 B+ |
03:31 |
Pentium44 |
Enabled OpenGL support which they now have |
03:31 |
Pentium44 |
running a solid 30 FPS at 1366x768 |
03:31 |
wilkgr |
ooh noice |
03:32 |
wilkgr |
I was using a Pi 1 B+ |
03:32 |
Pentium44 |
35 dollar desktop setup FTW :p |
03:32 |
wilkgr |
heh |
03:32 |
wilkgr |
I actually should dig my RPis out again |
03:33 |
Pentium44 |
I bought one because I was tired of using a 6 year old laptop that's pretty much dead and gone at this point. |
03:34 |
wilkgr |
heh |
03:35 |
wilkgr |
put the RPi in the case LOL |
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08:27 |
ANAND |
container[] doesn't seem to accept decimal values. e.g. When I set it |
08:27 |
ANAND |
oops |
08:27 |
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08:27 |
ANAND |
it's y value to 2.5, it still sticks to 2 |
08:29 |
Amaz |
ANAND: https://github.com/minetest/minetest/issues/7452 |
08:30 |
ANAND |
Oh thanks! :) |
08:30 |
Amaz |
np :) |
08:46 |
rubenwardy |
That's a bug |
08:46 |
rubenwardy |
abug.org |
08:46 |
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11:02 |
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11:33 |
rubenwardy |
!seen JamesTait |
11:33 |
MinetestBot |
rubenwardy: jamestait was last seen at 2017-05-11 09:07:23 UTC on #minetest |
11:34 |
red-001 |
;( |
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11:34 |
red-001 |
</era> |
11:36 |
red-001 |
ShadowBot, seen jamestait |
11:36 |
ShadowBot |
red-001: I haven't seen jamestait in #minetest. |
11:40 |
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11:42 |
rubenwardy |
Last seen : Jan 26 01:46:49 2018 (21w 6d 9h ago) |
11:42 |
rubenwardy |
oh, he's a freenode staff member |
11:42 |
rubenwardy |
was |
11:44 |
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11:44 |
rubenwardy |
maybe Fuchs would know if he's ok |
11:45 |
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11:46 |
red-001 |
oh I didn't even realise that |
11:47 |
red-001 |
I knew that a bunch of staff was here |
11:48 |
riff-IRC |
so this is NOT the channel to mess around in |
11:49 |
rubenwardy |
? |
11:56 |
Krock |
depends on the scale of the mess |
11:57 |
Krock |
offtopic is more tolerated here than in other channels :3 |
11:58 |
red-001 |
tbh minetest could do with only 2 channels |
11:58 |
Krock |
red-001, it can't. see language channels. |
11:58 |
red-001 |
was about to add an astrix to that |
11:58 |
VanessaE |
yeah, there's a lot of language in here :P |
11:59 |
red-001 |
forogt about those |
11:59 |
ANAND |
lol VanessaE :P |
11:59 |
rubenwardy |
technically this is the best place for offtopic, but it mainly happens in #-hub |
11:59 |
Krock |
VanessaE, yes, such as C++ and Lua |
11:59 |
rubenwardy |
because some users don't leave -hub |
11:59 |
red-001 |
but -hub, here and chat have the same goal |
11:59 |
ANAND |
#-chat isn't official |
12:00 |
red-001 |
hub much like project seems to exist to avoid using the main channel |
12:06 |
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12:42 |
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12:45 |
longerstaff13-m |
What happpened to project anyway? |
12:48 |
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12:51 |
Andrey01 |
why does scrollbar[] formspec element not work? i wrote: size[5, 8] .. scrollbar[5, 8;1, 8;vertical;formspec_scroll_bar;500] -- Have i written elements of scrollbar[] right? |
12:55 |
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12:57 |
Krock |
What does not work? |
12:59 |
Andrey01 |
scrollbar is not displayed for some reason |
13:03 |
ANAND |
Andrey01: looks like the scrollbar is positioned at the bottom-right edge of the formspec |
13:03 |
ANAND |
size[5,8] .......... scrollbar[5,8; ...... |
13:04 |
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13:04 |
ANAND |
or did I get it wrong? |
13:05 |
ANAND |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1983 |
13:05 |
Andrey01 |
you`re right, only how should i move it? |
13:06 |
ANAND |
Not sure, I haven't used scrollbars before |
13:06 |
ANAND |
Maybe try scrollbar[5,0; |
13:07 |
ANAND |
actually, [4.9,0 |
13:07 |
ANAND |
Hopefully that should work |
13:11 |
Andrey01 |
only i have 2 scrollbars: first is dark, second is bright, why so? |
13:17 |
ANAND |
Hmm... Not sure 'bout that, sorry |
13:24 |
DrFrankenstone |
in https://wiki.minetest.net/Mods:Mapgen the bottom four experimental mapgen links (meseor, fissure, etc.) all lead to the forum saying "You are not authorised to read this forum". I've encountered this message elsewhere as well, what does it mean? The thread was deleted? |
13:25 |
Amaz |
Yep, I think that's right |
13:25 |
ANAND |
Deleted |
13:25 |
DrFrankenstone |
cheers |
13:46 |
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14:28 |
entuland |
in case anyone is interested I've worked hard to polish and improve the interface of my Teleporter Pads mod, and here is the result: https://github.com/entuland/tpad |
14:28 |
entuland |
I'm pretty freaking proud of it |
14:28 |
ClobberXD |
:) |
14:28 |
entuland |
not to speak about the added features, simple but powerful [/brag] |
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14:49 |
paramat |
DrFrankenstone yes i deleted those mods. threads were moved to forum trash |
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16:18 |
jluc |
great entuland |
16:19 |
entuland |
thanks jluc :) |
16:19 |
entuland |
I hope that mod will come in handy for others as well |
16:20 |
jluc |
didnt try it yet but it looks nice |
16:20 |
entuland |
:) |
16:21 |
greeter |
so i just tried to start a server and got this: https://pastebin.com/akckn5U9 normally i'm pretty good at figuring out where the problem is, but i'm totally lost on this one. can someone help me figure out where this got triggered? |
16:22 |
ANAND |
Hmm... someone else was just asking for help with the exact same error |
16:23 |
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16:23 |
ircSparky |
"/technic/technic_chests/common.lua:31" <-- make sure a playerref or playername is being given |
16:23 |
greeter |
really? guess it's our lucky day |
16:24 |
greeter |
hmm is this my own fault for heavily modifying the technic mod? :-P |
16:24 |
ircSparky |
maybe idk |
16:24 |
ircSparky |
:P |
16:24 |
greeter |
hmm i don't think this one is actually, i didn't do anything to the chests. oh well |
16:25 |
ircSparky |
did you just update something? |
16:26 |
ircSparky |
<Krock> outdated minetest_game |
16:26 |
ircSparky |
try updating your mintest game |
16:26 |
ircSparky |
https://github.com/minetest/minetest_game |
16:26 |
greeter |
i updated that pretty recently actually, the last time i updated minetest itself |
16:26 |
ircSparky |
oh |
16:26 |
ircSparky |
well |
16:26 |
ircSparky |
you might be able to /join #minetest-hub |
16:26 |
ircSparky |
and listen |
16:27 |
ircSparky |
I know you need privs to talk, but you can listen |
16:27 |
ircSparky |
pretty sure |
16:27 |
greeter |
i'm there |
16:27 |
jluc |
entuland reading the forum topic it seems something that would be nice for such a mod is to make it highly configution-able |
16:28 |
jluc |
hard to craft for some worlds , easy for some other |
16:28 |
ircSparky |
k |
16:28 |
jluc |
with restricted conditions for players or available in all possible cases |
16:29 |
entuland |
it already is like tha somehow - the recipe can be customized in the mod folder |
16:29 |
entuland |
that* |
16:29 |
ircSparky |
can anyone tell me how to get a field's name? im trying to do "if fields.name == class then" but of course, that is not the way it works |
16:29 |
entuland |
ircSparky, formspec? |
16:29 |
ircSparky |
yea |
16:29 |
entuland |
fields is a table where each field has its own name |
16:30 |
entuland |
you should check for presence of a given field like this "if fields.name then" |
16:30 |
entuland |
that will tell you if that field is part of the submission |
16:30 |
entuland |
I would strongly suggest you to use smartfs or the alike |
16:30 |
entuland |
makes it way more flexible |
16:30 |
ircSparky |
smartfs? |
16:30 |
entuland |
otherwise you are forced to do bookkeeping to access the data from the other fields |
16:31 |
* ircSparky |
looks it up |
16:31 |
entuland |
it's a mod by rubenwardy |
16:31 |
entuland |
I am embedding it in my mods |
16:31 |
entuland |
it's just one file |
16:31 |
entuland |
I embed it cause I need to tweak it |
16:31 |
rubenwardy |
!mod [smartfs] |
16:31 |
MinetestBot |
rubenwardy: Smart Formspecs - OO builder + binding [smartfs] by rubenwardy - https://forum.minetest.net/viewtopic.php?t=7553 |
16:31 |
rubenwardy |
You lose performance by using it though. I personally still use raw formspecs |
16:31 |
entuland |
it's working great for me rubenwardy :;) |
16:31 |
ANAND |
Imma try it out sometime soon - looks interesting... :D |
16:32 |
entuland |
oh well, I'm not concerned with performance there |
16:32 |
ircSparky |
well, i was hoping to be able to do it in a non hardcoded way |
16:32 |
entuland |
what I gain in clearer and more flexible code is way more worthy than that |
16:32 |
rubenwardy |
I've had a lot of practice with formspecs though, and also mostly worked on them in the engine |
16:32 |
ircSparky |
lemme try fields[class] |
16:32 |
entuland |
yep, ircSparky that works as well |
16:33 |
entuland |
assuming the class variable holds your fieldname |
16:34 |
ircSparky |
" attempt to index local 'class' (a string value)" |
16:34 |
ircSparky |
its inside a for |
16:34 |
entuland |
well, you're not using it properly then |
16:34 |
ircSparky |
for class in pairs(available_classes) do |
16:34 |
ircSparky |
k |
16:35 |
entuland |
can I see your relevant code? |
16:35 |
ircSparky |
sure gimme a minute |
16:35 |
entuland |
sure |
16:35 |
entuland |
tyt |
16:39 |
ircSparky |
ah i got it |
16:39 |
entuland |
good |
16:39 |
ircSparky |
i had two variables with the same name |
16:39 |
ircSparky |
:P |
16:40 |
entuland |
eheheh |
16:41 |
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17:12 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Bump android version to 20 2513886 https://git.io/f4bct (2018-06-28T17:11:34Z) |
17:12 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Update cURL (7.60.0) & SQLite3 (3.24.0) caab9e5 https://git.io/f4bcq (2018-06-28T17:11:31Z) |
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20:29 |
greeter |
sorry about all the nick change spam folks, setting up minetest if you couldn't tell :-P |
20:31 |
jluc |
a true mod manager with choice filters, comments and basic stat would be of great benefit |
20:32 |
jluc |
and install facility |
20:33 |
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20:34 |
rubenwardy |
jluc: that's coming in 5.0.0 |
20:36 |
rubenwardy |
Although comments won't be inclided |
20:41 |
jluc |
is it ? |
20:41 |
jluc |
wow that's a good news |
20:41 |
rubenwardy |
Yep |
20:42 |
rubenwardy |
Also see https://content.minetest.net |
20:43 |
jluc |
great |
20:43 |
jluc |
no link toward forum with main doc and forum ? |
20:45 |
jluc |
coz as for now this is the main database |
20:47 |
rubenwardy |
? |
20:47 |
rubenwardy |
Not sure what this means [21:43:53] <009688jluc> no link toward forum with main doc and forum ? |
20:48 |
jluc |
well, as for now and afaik, all knowledge about mods is in the forum |
20:49 |
jluc |
that's why i imagine it'd be usefull to provide a link from the new mods management tool toward the forums that describe the mod |
20:50 |
jluc |
for each mod |
20:50 |
rubenwardy |
Already has that |
20:50 |
rubenwardy |
On the web interface |
20:50 |
rubenwardy |
Not in the client, as Minetest can't open links |
20:51 |
jluc |
oh yes |
20:51 |
rubenwardy |
I'd like that in the client though |
20:52 |
jluc |
wow its a great usability improvement |
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