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IRC log for #minetest, 2018-05-05

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All times shown according to UTC.

Time Nick Message
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08:29 koosha01 Hi there
08:29 koosha01 Why can't I create bed ?
08:30 koosha01 Should I install any mod? Isn't it installed by default?
08:41 lumberJ hi koosha01
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08:43 lumberJ yes, beds are included in minetest game
08:45 koosha01 lumberJ: So why can't I build one?
08:45 lumberJ are you playing single player? are you sure you have the craft right?
08:46 koosha01 lumberJ: Yes.
08:47 koosha01 I didn't install any Mod.
08:48 lumberJ are you playing minetest game or minimal game?
08:48 koosha01 How do I know the difference?
08:48 lumberJ in the main menus when you create the world, the two options are at the bottom left
08:49 koosha01 It's Minetest Game
08:51 lumberJ the simple bed craft is empty top row
08:51 lumberJ two red one white wool middle row
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08:52 lumberJ three wood planks bottom row
08:52 lumberJ can you confirm that is the craft you used?
08:53 koosha01 I used blue instead of red doest it make difference ?
08:54 lumberJ yes, the craft calls for red only
08:54 koosha01 Oh, wow :D thank you so much.
08:54 lumberJ yw
08:57 lumberJ koosha01, minetest game is fairly playable as is, at least to learn basic game play, but you may wish to add a craft guide: https://github.com/minetest-mods/craftguide
08:57 lumberJ or you can just refer to wiki.minetest.net to get crafts
09:10 koosha01 lumberJ: Thanks.
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10:54 andirc8000 Can someone help me please I want a node to be destroyed with a single punch (and only one node and not the nodes behind it) so in oneclick mod (5 lines of code): https://hastebin.com/veruyoyujo.lua it works fine but it destroys sometimes 2 nodes at once
10:56 Shara That's just because you hold down punch too long.
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10:56 andirc8000 Shara: nope.
10:56 Shara If you destroy somethign instantly, then that something is gone and you are targetting whatever is behind it
10:56 Shara something*
10:57 andirc8000 Shara: I specifically assigned autohotkey keyboard key to a mouse click.
10:57 Shara This is a really common problem with tools that remove things quickly
10:57 Shara It's why there is usually a small delay
10:57 andirc8000 Shara: and when I press that keyboard key only once, it still destroys sometimes 2 blocks at once.
10:58 Shara But the game doesn't need it pressed twice. It's possible to hold a key down, even for the slightest moment, to have an action repeat on the next target
10:58 Shara So you think the press is instant, and you think the removal is instant.. nwo which instant is the quicker one?
10:58 Shara now*
10:59 andirc8000 Shara: nope. If I single click on a window's X button, only that window closes (and not the window behind it) i think this is a bug...
10:59 andirc8000 (even if a window behind it X button is on the same location)
11:00 Shara I have no idea how that operatates, but I know how MT does this.
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11:09 andirc8000 Shara: for reference, my Autohotkey script: https://hastebin.com/ozopofecap.vbs -- now when I press 'f' key - I get only 'swinging' motion (no destruction, (wtf?)) -- but when I press 'F5' key -- sometimes 2 blocks get destroyed, and sometimes 1
11:09 andirc8000 not consistent...
11:10 Shara You set up two things that are "instant"... but nothing is ever really instant.
11:11 Shara Not sure what else to say to you.
11:11 andirc8000 Shara: ok.
11:11 Shara If there is a real issue, maybe someone will find it, but it doesn't seem like to me.
11:12 Shara You should also consider that even if it worked when you set somethign up to handle the keypress for you, in game when people are playing with a mouse or phone, it will be unusable
11:13 Shara Even in creative mode there is a delay because people don't stop punching quickly enough
11:14 xerox123 how do I starts a minetestserver onstance of a certain PID?
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13:10 rubenwardy use on_punch, andirc8000
13:10 rubenwardy It only happens once per click
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13:58 andirc8000 rubenwardy: ok, I didn't find on_punch here: http://dev.minetest.net/Category:Methods and in my script I use on_punchnode https://hastebin.com/veruyoyujo.lua which then inconsistently destroys either 1 or 2 blocks
13:58 andirc8000 rubenwardy: did you just mean 'on_punchnode'?
14:03 Shara Wouldn't needing to click again per node remove the point of having such quick removal?
14:03 lumberJ andirc8000: http://dev.minetest.net/minetest.register_node#on_punch
14:12 rubenwardy on_punch in the def
14:12 rubenwardy ^^
14:13 rubenwardy and ^^^^
14:13 andirc8000 lumberJ, rubenwardy thanks, I still can't figure out how to make a proper one-click mod from this ... so I will think it over and ask again when I have a more concrete something to ask thanks.
14:14 lumberJ or if you are attaching this function to a tool you might use on_use: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L5206
14:15 lumberJ andirc8000 ^
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15:14 Astrobe I'd like to give my player a "survival guide" with their initial stuff. If there a mod that implements a "pre-written book" somewhere?
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15:20 rubenwardy try    default:book_written 1 "Some text here"
15:20 rubenwardy or better
15:20 ANAND ^ exactly what I was about to say
15:20 rubenwardy local book = ItemStack("default:book")
15:20 rubenwardy book:set_metadata("content")
15:21 rubenwardy book:to_string()
15:21 ANAND even better ;)
15:21 rubenwardy and use that for the thing in given inital items
15:22 Astrobe Oh, I see. I fill myself the fields of the book.
15:22 Astrobe thx.
15:22 Krock 1 moment.. making a mod for that
15:25 Krock Astrobe, https://pastebin.com/XhvAmryn
15:28 Astrobe Thanks. My server is running right now so I'll try it later.
15:29 Krock Disclaimer: Untested 8)
15:32 Ruslan1 Astrobe: what is your server
15:33 Ruslan1 Hello
15:36 Astrobe My server is Minefall.
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15:51 Krock !server minefall
15:51 MinetestBot Krock: No results
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16:02 Astrobe Oh, I unticked "host a server" in the GUI so minetest --server won't announce itself. I make that mistake once in a while.
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16:03 Astrobe !server minefall
16:03 MinetestBot Astrobe: Minefall | 77.151.101.245 | Clients: 0/10, 0/0 | Version: 0.4.16 / Minefall6 | Ping: 54ms
16:05 Astrobe Ping from where?
16:05 riff-IRC pong
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16:08 sfan5 Astrobe: NL
16:10 Astrobe That explains the pretty good figure.
16:13 blaise :D
16:23 Ruslan1 Astrobe: I can’t join your server
16:25 Ruslan1 Astrobe:
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16:27 Ruslan1 !server Minefall
16:27 MinetestBot Ruslan1: Minefall | 77.151.101.245 | Clients: 1/10, 0/1 | Version: 0.4.16 / Minefall6 | Ping: 54ms
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16:29 Ruslan1 !help
16:29 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md
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16:30 Krock Astrobe, is there any protection mod? It looks very exposed to griefers
16:30 cimbakahn Hello!
16:31 cimbakahn Does anyone know where i can get a copy of the Dreambuilder subgame?
16:34 sfan5 on github?
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16:36 Krock cimbakahn, it's no longer a subgame. it's a modpack now
16:36 Krock !mod dreambuilder
16:36 MinetestBot Krock: Dreambuilder [20180213-1405] by VanessaE - https://forum.minetest.net/viewtopic.php?t=9196
16:37 Krock Astrobe, for some reason I can't place saplings. No warning is shown and it's not removed from the inventory
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16:37 Astrobe that's because you need to work the ground with a hoe.
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16:41 cimbakahn I know, but there used to be a dreambuilder subgame.  Do you know if I can find a copy of THAT anywhere?
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17:00 Astrobe Krock, disable_anticheat=false is enough for the kind of things you could do?
17:01 Krock Astrobe, regarding the fast speed: yes.
17:01 Krock but the hand slot abuse requires a mod to disallow
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17:38 VanessaE cimbakahn: no chance.  it ain't been a subgame for a veeeeeeeeeery long time.
17:40 VanessaE just get an updated engine (0.4.x series) and corresponding minetest_game, once you add the regular dreambuilder modpack to that, you have pretty much what the subgame had.
17:40 VanessaE just alter your world.mt to point to minetest_game.
17:45 cimbakahn VanessaE, Thank you!
17:46 VanessaE (btw it might also be fine in 0.5.x-dev but I have never tried it)
18:05 longerstaff13-m Hi VanessaE
18:07 VanessaE hi
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18:22 hisforevr whats the screen shot url please?
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19:56 Astrobe Krock, https://pastebin.com/BDhEWiEH
19:57 Astrobe A few minor corrections.
19:57 Astrobe Does this really deserve to be a mod?
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19:59 Astrobe Also wrt to the protections on my server: I have. A modification of the protector block, reduced to 1-block radius and attached to the bricks you find in ruins.
19:59 Astrobe Basically perimeter protection.
20:00 Astrobe As for grief, the environnement is porbably the main one. It didn't happen when you were there, but lighning strikes have a chance to create a TNT explosion.
20:02 Astrobe It's not intended to be a large public server. My subgame is to peculiar to be popular to begin with.
20:09 Krock everything deserves to be a mod :D
20:11 Krock that protection sounds interesting - has the potential of placing nodes (using edited clients) inside large rooms
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20:18 Astrobe True, if someone breaks in a room, only the vincinaty of walls, floor and ceiling are protected.
20:20 Astrobe Unless you place protection pilars every two blocks.
20:20 Astrobe Which amusingly is analogous to physical building constrains.
20:21 User11 I need a mod with cars
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20:24 Krock !mod cars
20:24 MinetestBot Krock: Car (Now with more cars and crafting recipes!) [0.2.2][car] by Esteban - https://forum.minetest.net/viewtopic.php?t=7407
20:24 Krock ^ User11 there you go
20:24 Krock oh well..
20:25 Krock let's retry in some minutes
20:26 Astrobe Esteban deleted his stuff apparently.
20:27 Krock !mod cars
20:27 MinetestBot Krock: Car extension for StreetsMod (ALPHA)[cars] by webdesigner97 - https://forum.minetest.net/viewtopic.php?t=7459
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20:39 MinetestBot [git] SmallJoker -> minetest/minetest: Fix builtin inventory list crash when size = 0 (#7297) d99a033 https://git.io/vpwhR (2018-05-05T20:37:07Z)
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23:58 blackGen Hey guys, how can normalize noise values between 0 and 1?
23:58 blackGen I mean, not just limit it or return absolute values, but have proper noise values from 0 to 1

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