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02:00 |
helpless |
I need some help, i cannot write to my mods folder, i use ubuntu |
02:02 |
helpless |
*correction i can write to my mods folder, but the mods i put in will not install, or show up in the config menu GUI |
02:03 |
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02:06 |
lumberJ |
hey helpless i will try to help |
02:06 |
lumberJ |
are you in /home/youruser/.minetest/mods |
02:06 |
lumberJ |
? |
02:08 |
lumberJ |
also what version of minetest are you using and what was your install method? |
02:11 |
helpless |
srry, i was afk, i am in home/user/minetst/mods i'm on 0.5.0 |
02:11 |
lumberJ |
np |
02:12 |
lumberJ |
did you build from source or use a ppa to install? |
02:12 |
jas_ |
https://www.youtube.com/watch?v=9xznaZ3_imQ |
02:12 |
jas_ |
!title |
02:12 |
MinetestBot |
jas_: (APHEX TWIN) The Tuss - Rushup Edge [2017 EXTRAS] - YouTube |
02:12 |
helpless |
software center i think, it was a while ago |
02:12 |
jas_ |
helpless: is that the source dir? did you build with -DRUN_IN_PLACE=1 ? |
02:12 |
jas_ |
if so, type bin/minetest |
02:13 |
lumberJ |
just fyi, if you are new to minetest i would consider isntalling the latest stable build rather than 0.5.0 |
02:13 |
lumberJ |
0.5.0 is still in development and many mods will not be compatible |
02:13 |
helpless |
I'm not new to minetest, i am new to linux |
02:13 |
jas_ |
if you run from the source directory, and are building locally, the mods you placed in mods/ dir should run OK if you run ./minetest from the bin directory. |
02:14 |
jas_ |
i'd `cmake . -DRUN_IN_PLACE=1' for 0.5.0, perhaps, and the system-wide installed package, from repository will be 0.4.16 |
02:14 |
helpless |
I don't think i did a build |
02:14 |
jas_ |
type `which minetest' |
02:15 |
jas_ |
oh ok. if you do a local build it's easier for minetest 0.5.0-dev. otherwise, the system-wide install you can get the version with `minetest --version' |
02:15 |
jas_ |
maybe you have apt repositories that have 0.5.0-dev and 0.4.16 |
02:15 |
jas_ |
because minetest usually comes with the distro, like debian9 has 0.4.15+repack |
02:15 |
jas_ |
whatever that is |
02:15 |
helpless |
brb |
02:15 |
lumberJ |
my suggestion would be to uninstall 0.5.0 and add the stable ppa and install from there |
02:15 |
lumberJ |
hold on i'll post you a link |
02:15 |
helpless |
okay |
02:16 |
jas_ |
and/or remove the apt link from your sources.list. i am wondering if he's on a nightly build ppa or something, and it's overriding his distro's version |
02:16 |
jas_ |
`which minetest' and `minetest --version' should help |
02:16 |
helpless |
as long as i don't have to use software center i'm happy... It takes forever |
02:16 |
jas_ |
you can do `vi /etc/apt/sources.list' and `ls /etc/apt/sources.list.d' |
02:16 |
lumberJ |
i'd be surprised if software center had the dev build |
02:16 |
jas_ |
software center is whatever apt repos you specify |
02:16 |
jas_ |
in /etc/apt/sources.list.d/ |
02:17 |
helpless |
It doesn't have dev, but it does have it |
02:17 |
jas_ |
at least on debian/gnome, i never use it |
02:17 |
jas_ |
so it could be anything, if there's some "add ppa" button on websites i wouldn't be surprised |
02:18 |
helpless |
can somebody send me a link to a place that actually has just a straigh up vanilla minetest please? |
02:18 |
jas_ |
no |
02:18 |
jas_ |
it's in your ubuntu apt repository! |
02:18 |
jas_ |
uninstall any third party repositories/packages of minetest |
02:19 |
jas_ |
and use whatever your version of ubuntu provides. |
02:19 |
lumberJ |
lets yes helpless, but if the dev repo is installed it might interfere with installation |
02:19 |
lumberJ |
sudo add-apt-repository ppa:minetestdevs/stable |
02:20 |
lumberJ |
that command will give you the stable ppa |
02:20 |
lumberJ |
but you should check you ppas to see if you have this: ppa:minetestdevs/daily-builds |
02:20 |
lumberJ |
if you do it might mess up your reinstallation if you don't remove it first |
02:21 |
helpless |
wahts the command to remove it? |
02:21 |
jas_ |
i didn't realize there was an official minetest apt repository |
02:21 |
jas_ |
you could just edit the file, no? |
02:21 |
lumberJ |
for ubuntu, jas_ |
02:21 |
lumberJ |
yes, you can just check the file jas_ mentioned |
02:22 |
jas_ |
i see. i tried it in 2004 |
02:22 |
jas_ |
/etc/apt/sources.list |
02:22 |
jas_ |
/etc/apt/sources.list.d/ |
02:22 |
helpless |
I tried installing a bunch of thimes and i'm not sure where all the folders are |
02:22 |
jas_ |
^ the second one is a directory, that may contain more apt repositories in various files |
02:23 |
lumberJ |
or you could just try this: |
02:23 |
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02:23 |
lumberJ |
sudo add-apt-repository --remove ppa:minetestdevs/daily-builds |
02:24 |
lumberJ |
if that ppa is there, that will remove it |
02:24 |
lumberJ |
if not no harm done |
02:24 |
lumberJ |
then install the other: |
02:24 |
jas_ |
if you don't like "Software Center" (i think this is a gnome thing), you can try "Synaptic", another graphical package manager |
02:25 |
lumberJ |
make sure you uninstall minetest then run this: |
02:25 |
lumberJ |
sudo add-apt-repository ppa:minetestdevs/stable |
02:25 |
lumberJ |
sudo apt-get update |
02:25 |
ThomasMonroe |
hey lumberJ |
02:25 |
jas_ |
i like aptitude alright, and that's a console application. if you type aptitude in a terminal, you can click File->Get Root |
02:25 |
lumberJ |
sudo apt-get install minetest |
02:25 |
lumberJ |
that should give you the latest stable version |
02:25 |
lumberJ |
then we can work on getting mods working there |
02:25 |
lumberJ |
hey ThomasMonroe |
02:26 |
helpless |
I'm having trouble deleting my current minetest |
02:26 |
lumberJ |
if you did installed it with software center, i would try to uninstall it there first |
02:26 |
lumberJ |
or you can try sudo apt-get remove minetest |
02:26 |
jas_ |
dselect is an option |
02:27 |
helpless |
nvm i got it. What is the install command again? |
02:27 |
lumberJ |
so check if the other ppa is there first: |
02:27 |
lumberJ |
sudo add-apt-repository --remove ppa:minetestdevs/daily-builds |
02:27 |
lumberJ |
then: |
02:27 |
lumberJ |
sudo add-apt-repository ppa:minetestdevs/stable |
02:28 |
lumberJ |
sudo apt-get update |
02:28 |
lumberJ |
sudo apt-get install minetest |
02:30 |
helpless |
Okay that is done now |
02:30 |
lumberJ |
ok launch minetest and check your version |
02:30 |
lumberJ |
and make a test world and just run it for a second |
02:30 |
helpless |
:/ |
02:31 |
helpless |
Apparently dev is still installed |
02:31 |
lumberJ |
hmm |
02:31 |
jas_ |
dpkg -l |grep minetest |
02:31 |
jas_ |
dpkg -L minetest |
02:32 |
lumberJ |
what did you get in your terminal when you ran: sudo add-apt-repository --remove |
02:32 |
lumberJ |
was anything removed? |
02:33 |
lumberJ |
and how did you uninstall, did you do the sudo apt-get remove minetest or uninstall in software center? |
02:33 |
jas_ |
if you're on 0.5.0-dev you can try this jump track https://imgur.com/a/4jeuc on dcbl |
02:33 |
helpless |
Yeah, and when i searched for minetest nothing came up. But then i put minetest in a terminal and dev 0.5.0 opens up |
02:34 |
lumberJ |
try: sudo apt-get remove minetest |
02:34 |
lumberJ |
if you have not already done that |
02:34 |
lumberJ |
if the other ppa is gone and you installed the stable, if you run the install command after that you should be good |
02:34 |
helpless |
I used the command, software center is waaay too laggy |
02:34 |
Natechip |
anyone on windows? |
02:35 |
helpless |
I used to do windows, need help? |
02:35 |
lumberJ |
helpless, when you ran the remove command, was anything removed? |
02:35 |
Natechip |
helpless: know anything about cmake? |
02:35 |
helpless |
LumberJ:yes, quite a bit |
02:36 |
helpless |
Natechip: no, i don't know about Cmake much |
02:36 |
Natechip |
helpless: nvm then |
02:36 |
helpless |
but my brother knows a bit more then I do. |
02:37 |
lumberJ |
and when you ran: sudo add-apt-repository --remove ppa:minetestdevs/daily-builds |
02:37 |
lumberJ |
anything removed? |
02:41 |
helpless |
it looks like it was added? |
02:41 |
helpless |
c-o-mL:~$ sudo add-apt-repository --remove ppa:minetestdevs/daily-builds [sudo] password for c-o-m: The Daily Builds of the tip Note: The version number of the package is compile date; please check your actual version in-game. More info: https://launchpad.net/~minetestdevs/+archive/ubuntu/daily-builds Press [ENTER] to continue or ctrl-c to cancel removing it c-o-mL:~$ sudo add-apt-repository ppa:minetestdevs/stable Here sta |
02:42 |
lumberJ |
then you pressed enter? |
02:43 |
helpless |
yes |
02:44 |
lumberJ |
ok to be safe lets do: sudo apt-get remove --purge minetest |
02:44 |
lumberJ |
that should get everything off your machine from minetest |
02:44 |
lumberJ |
then make sure you installed the stable ppa |
02:45 |
lumberJ |
sudo add-apt-repository ppa:minetestdevs/daily-builds |
02:45 |
helpless |
What's the command for that again? |
02:45 |
lumberJ |
^^ |
02:45 |
lumberJ |
make sure it actually installed |
02:46 |
helpless |
Wouldn't i have just deleted it? |
02:46 |
lumberJ |
i don't think it would delete the ppa, just the installation |
02:46 |
lumberJ |
it shouldn't hurt to run the command again to be sure |
02:46 |
lumberJ |
it will tell you if its already installed |
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02:47 |
Natechip |
were in business jas_ :D |
02:48 |
helpless |
It's still using dev :| |
02:48 |
helpless |
it's still using dev |
02:48 |
jas_ |
https://i.imgur.com/1EDTUG1.png |
02:49 |
lumberJ |
lol sorry i gave you the wrong link, helpless |
02:49 |
helpless |
XD okay |
02:50 |
lumberJ |
so run: sudo add-apt-repository --remove ppa:minetestdevs/daily-builds |
02:50 |
lumberJ |
again |
02:50 |
lumberJ |
then sudo apt-get remove --purge minetest |
02:50 |
lumberJ |
then: sudo add-apt-repository ppa:minetestdevs/stable |
02:50 |
lumberJ |
sudo apt-get update |
02:50 |
lumberJ |
|
02:51 |
lumberJ |
sudo apt-get install minetest |
02:51 |
helpless |
It won't remove dev for some reason |
02:52 |
lumberJ |
well, we can try to go in and remove it manually |
02:52 |
lumberJ |
the folder should be at /usr/share/minetest |
02:52 |
lumberJ |
if you delete that minetest folder that should remove the dev build |
02:52 |
lumberJ |
but if the command is reinstalling the dev build something else is going on |
02:53 |
helpless |
I think it would take less time to reinstall ubuntu, i dont really have any files i need on this computer |
02:53 |
helpless |
:P |
02:54 |
lumberJ |
i'd be surprised if thats quicker. i've installed, removed, reinstalled many times on ubuntu. its usually not a problem |
02:54 |
lumberJ |
what version of ubuntu are you using? |
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02:58 |
helpless |
ubuntu studio xenial |
03:00 |
lumberJ |
ok the default minetest there looks like it is 0.4.13 so that shouldn't be the problem |
03:01 |
helpless |
I'm gonna try an OS reinstall, it'll be much simpler :P |
03:02 |
lumberJ |
well, that will give you a fresh start for sure |
03:03 |
helpless |
Yeah, and i'm still a noob at this kind of stuff |
03:03 |
lumberJ |
i run linux on a chromebook |
03:03 |
helpless |
Be back in 1/2 an hour or so |
03:03 |
lumberJ |
i wipe my system every 3-5 months |
03:04 |
helpless |
XD |
03:04 |
helpless |
okay, see you in a bit |
03:08 |
jas_ |
https://www.youtube.com/watch?v=Tj08Ni3tklw |
03:09 |
jas_ |
!title |
03:09 |
MinetestBot |
jas_: Beck - Up All Night - YouTube |
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07:57 |
_VictorDiaz |
alguin español |
07:57 |
_VictorDiaz |
alguien español |
07:59 |
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08:00 |
_VictorDiaz |
ALGUIEN ESPAÑOL |
08:01 |
_VictorDiaz |
:'( |
08:01 |
Krock |
no, english only |
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08:14 |
_VictorDiaz |
someone willing to help a newbie :-D |
08:17 |
Krock |
ask your questions or you'll be stuck in this situation |
08:21 |
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10:31 |
jas_ |
i've been meaning to get the removed stuff from xdecor back in. time to start. here i come, bones and skulls, trash can, support for 3d armor |
10:33 |
jas_ |
https://youtu.be/JGhoLcsr8GA?list=RDJGhoLcsr8GA |
10:33 |
jas_ |
!title |
10:33 |
MinetestBot |
jas_: MACKLEMORE & RYAN LEWIS - DOWNTOWN (OFFICIAL MUSIC VIDEO) - YouTube |
10:34 |
Krock |
nice video, moves and action.. but the genre isn't mine |
10:34 |
jas_ |
: ) |
10:34 |
jas_ |
me either typically, but this song reminds me of my absolute favorite |
10:35 |
jas_ |
https://youtu.be/fJ9rUzIMcZQ |
10:35 |
jas_ |
!title |
10:35 |
MinetestBot |
jas_: Queen - Bohemian Rhapsody (Official Video) - YouTube |
10:35 |
Krock |
Rick Astley? |
10:35 |
jas_ |
close |
10:35 |
Krock |
indeed. ends with Q too in the URL |
10:35 |
jas_ |
heh |
10:35 |
jas_ |
oh that's good coffee *goes to make more* |
10:40 |
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10:40 |
jas_ |
(any way the wind blows...) https://www.youtube.com/watch?v=ESXgJ9-H-2U <-- this one is another favorite, the video is all one cut! |
10:40 |
jas_ |
!title |
10:40 |
MinetestBot |
jas_: Kiesza - Hideaway (Official Video) - YouTube |
10:41 |
jas_ |
and of course i like death metal |
10:49 |
jas_ |
but i need recommendations there, because i typically only listen to whatever pops up. i love lightning bolt. i play this one a lot haha https://www.youtube.com/watch?v=_W-fIn2QZgg |
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12:04 |
sare_at_work |
Hi, short question: Is there a way to expand the possible 5 filter injectors on a chest? i want to have a equal distribution of items from one chest to a several others |
12:05 |
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12:15 |
fireglow |
How can I let items drop out of a pipeworks tube? For example into a lava pit. VanessaE? |
12:16 |
VanessaE |
you can't. use a trash can instead |
12:17 |
VanessaE |
sare_at_work: use one injector feeding into a 6-way tube junction. items will go each way, in sequence, as long as all outgoing tubes are of the same kind. |
12:18 |
sare_at_work |
VanessaE: thx, the 6-way is a sorter? |
12:18 |
VanessaE |
sare_at_work: no. just an ordinary tube leading into an ordinary junction to 5 others. |
12:19 |
VanessaE |
fireglow: actually strike that, you can if you can force the placement of a 'broken tube' but I don't think that's normally possible. |
12:19 |
VanessaE |
(broken tubes are the only ones that can drop items) |
12:19 |
fireglow |
ah ok |
12:19 |
Krock |
vmanip gets it done ^^ |
12:19 |
VanessaE |
or worldedit :P |
12:19 |
fireglow |
thanks |
12:20 |
Krock |
worldedit is the command line and GUI interface of the vmanip :3 |
12:20 |
VanessaE |
:P |
12:21 |
sare_at_work |
i will try that, thx VanessaE |
12:22 |
Krock |
but you can't have a equal distribution unless they're all filled |
12:22 |
Krock |
(or empty) |
12:24 |
sare_at_work |
oh :( |
12:24 |
sare_at_work |
you can, but only up to 5 |
12:25 |
sare_at_work |
with synchronized injectors |
12:25 |
sare_at_work |
so with tubes this is not possible? |
12:27 |
Krock |
well, then you only control the distribution but can't regulate it (i.e. compensate when something was taken out) |
12:27 |
sare_at_work |
thats true |
12:27 |
sare_at_work |
i read about lua tubes, but that is history? |
12:28 |
Krock |
I haven't played with technic/pipeworks for a long time but I wouldn't know of any other solution than timed injectors |
12:28 |
Krock |
Lua tubes? Sounds interesting. They *could* solve this problem |
12:39 |
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12:40 |
sare_at_work |
ok Krock, you can have an equal distribution, i tested it |
12:40 |
sare_at_work |
the 6-way junction does work |
12:41 |
sare_at_work |
sry VanessaE, one question more: So the last tube way of the item is saved anywhere? |
12:41 |
sare_at_work |
path* |
12:41 |
sare_at_work |
sry for bad english :/ |
12:42 |
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13:01 |
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13:04 |
VanessaE |
I think the last direction an item took out of a junction is in the node metadata |
13:04 |
VanessaE |
but I'm not sure |
13:05 |
VanessaE |
also, if you do one-in, 5-out, then each outgoing tube could run to another junction |
13:05 |
deltasquared |
is this pipeworks related perhaps? ;) |
13:05 |
deltasquared |
not my department admittedly |
13:05 |
VanessaE |
so you could do 1 in, 10 out for example |
13:06 |
VanessaE |
(as long as each output has the same number of splits) |
13:06 |
VanessaE |
oh, it just might be, deltasquared :) |
13:06 |
deltasquared |
I think I just got signed on to assist with the tube code as well -_- |
13:07 |
VanessaE |
haha |
13:07 |
deltasquared |
I kid, just don't expect miracles in my downtime :P |
13:07 |
VanessaE |
nah, I think the tube code is well in hand already |
13:08 |
deltasquared |
it certainly looks it. I did an abusal of the mesecons logic last night, had an inverter feedback loop going with a piston. the tubes could keep up with the rate the node breaker was going in any case |
13:08 |
deltasquared |
it was a leaf miner thing, repeatedly mining leaf blocks then replacing them with a deployer, filter tube to extract the saplings. |
13:08 |
deltasquared |
it kept up, in any case |
13:09 |
sare_at_work |
and i can build a binar counter with that |
13:09 |
sare_at_work |
create* |
13:09 |
sare_at_work |
binary* |
13:09 |
sare_at_work |
omg |
13:09 |
deltasquared |
not the most CPU efficient way to extract saplings possibly, I lost about 10% of my FPS |
13:09 |
deltasquared |
sare_at_work: I cgot what you meant |
13:09 |
deltasquared |
DAMNIT |
13:09 |
deltasquared |
it's infectious, run! |
13:09 |
sare_at_work |
XD |
13:10 |
VanessaE |
that's a hell of a way to build a computer :P |
13:11 |
deltasquared |
yeah, by melting your real one in the process |
13:11 |
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13:14 |
deltasquared |
VanessaE: that said, this arcane contraption made me appreciate what you said about globalstep being the only way to make things go faster |
13:14 |
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13:14 |
deltasquared |
all that "ActionQueue" stuff I saw in the mesecons code makes sense now... and I don't want to have to write anything anywhere like it for pipeworks >_> |
13:15 |
VanessaE |
heh |
13:16 |
VanessaE |
well thankfully pipes are allowed to flow at a more or less fixed rate, and no entities :) |
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deltasquared |
I just hope it doesn't end up getting on user's nerves. I've noticed that ABMS have a sequencing order in the engine, going with it tends to make it flow faster as ABMs are triggered in just the right order... |
13:19 |
deltasquared |
but against this built-in "flow" pressure propogation can be inconvieniently slow. |
13:20 |
deltasquared |
that said, bar the classic mode cheating a bit by appearing to handle whole straight segments simultaneously at times, it's not like the pressure logic would be any slower than that. |
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15:00 |
greeter |
greetings, sorry to spam, asked this the other day but had to leave before i got an answer. i'm running a server with rollback enabled, and the rollback file is getting huge. it's grown by 5gb just in the past 30 days. is there any way to limit how far rollback will go back? |
15:02 |
Krock |
checked the logs yet, whether someone answered you afterwards? |
15:03 |
sfan5 |
you can probably create a cronjob that runs some SQL to delete stuff older than x days |
15:03 |
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15:10 |
Krock |
there's a timestamp field |
15:11 |
Krock |
DELETE FROM action WHERE timestamp < 1337666; |
15:12 |
Krock |
^ greeter |
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15:14 |
greeter |
hmm i'm not great with SQL but let's see what happens |
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15:17 |
greeter |
hmm the file is still huge. does minetest need to be stopped for that command to work right? |
15:18 |
sfan5 |
that comment was an example, not something you can just apply |
15:18 |
sfan5 |
s/comment/SQL query/ |
15:18 |
greeter |
oh i see. hmm |
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15:25 |
greeter |
hmm well selecting the timestamp list from the action table is certainly going to give me time to read up on how to purge older entries lol |
15:34 |
Etzos[m] |
What do you mean? Why are you selecting a list of timestamps? |
15:34 |
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15:35 |
greeter |
i was reading an sqlite3 tutorial to try to learn more about how to delete old entries |
15:37 |
greeter |
hmm well this is doing something long running. i'm probably just corrupting the database at this point though XD |
15:37 |
Etzos[m] |
Well, what did you actually run? |
15:37 |
Krock |
from what I can see in the code it uses the unix time, so calculating the right number isn't a big thing |
15:38 |
greeter |
delete from action where timestamp < strftime('%s', 'now') - 864000; |
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15:45 |
Etzos[m] |
`strftime('%s', 'now', '-10 days')` is probably the more natural way to do that kind of thing since you can enter a more natural expression. |
15:46 |
greeter |
hmm true. i'll give that a shot. my command ran for a really long time but it didn't make a dent in the file at all |
15:53 |
greeter |
hmm i get Error: no such column: strftime('%s', 'now', '-10 days') when i include the ` symbols |
15:53 |
Etzos[m] |
Oh, sorry. That's just how I show code snippets. |
15:53 |
Etzos[m] |
Ignore the backticks. |
15:54 |
greeter |
oh ok |
15:56 |
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15:56 |
Etzos[m] |
And I would imagine that with such a large file that delete operations would take a fair amount of time. Especially if its on an unindexed column. |
15:56 |
Fixer |
thats why minetest needs this feature to restrict rollback by default |
15:56 |
Fixer |
included* |
15:57 |
sfan5 |
Etzos[m]: i dunno how the schema looks but sqlite automatically indexes if you have a single integer column or something like that |
15:58 |
greeter |
indeed. rollback is hardly useful on a dedicated server with limit space if there's no easy way to purge unnecessary records :\ |
15:59 |
Etzos[m] |
Oh really? It's been a long time since I've used SQLite. I spend a ton of time in Postgres, so my knowledge streams are probably all crossed. |
16:00 |
greeter |
hmm seems all my command did was delete the timestamps. so the file is still gigantic |
16:01 |
Etzos[m] |
That's very strange. The command you posted is designed to delete entire rows, not column data. |
16:02 |
greeter |
i can't think of any other reason why i could purge a month's worth of data and still have the same file size though |
16:02 |
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16:05 |
Etzos[m] |
I'd probably need to see the entire schema/db file and I don't have Minetest available at the minute. |
16:08 |
greeter |
ah no worries. to be honest i might just delete the whole database and start over and work on this later |
16:09 |
greeter |
there's definitely stuff in the database that doesn't belong. i see player names at the head of the database who were banned over two weeks ago |
16:17 |
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16:22 |
greeter |
i'll just try purging the first 16 million rows. that should knock down the database size |
16:25 |
greeter |
even that doesn't cut down the file size. i think rollback will just have go away for now :-( thanks for the help though |
16:35 |
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17:26 |
Dargod |
where I can found mt 0.4.16 stable source? |
17:27 |
lumberJ |
Dargod minetest.net/downloads |
17:27 |
habeangur |
what? |
17:27 |
habeangur |
0.4.16 stable is out? |
17:28 |
habeangur |
"stable"? |
17:28 |
lumberJ |
its been out since june :P |
17:28 |
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17:29 |
Dargod |
I know, but I am have issues with dev version |
17:29 |
Dargod |
but I want to build it yourrself |
17:29 |
habeangur |
Dargod: you meant "myself" right? |
17:30 |
Dargod |
habeangur, yes< sorry |
17:30 |
lumberJ |
Dargod, scroll to the bottom of the downloads page |
17:30 |
lumberJ |
its on github |
17:30 |
Dargod |
thats https://github.com/minetest/minetest/tree/stable-0.4 ? |
17:31 |
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17:31 |
lumberJ |
looks right |
17:32 |
lumberJ |
don't forget to grab the minetest-game too if you plan to play singleplayer at all |
17:32 |
lumberJ |
its a separate repo |
17:32 |
lumberJ |
there is a link there in the README with directions to build from source |
17:33 |
Dargod |
lumberJ, I don't plan change minetest_game, onle engine |
17:34 |
lumberJ |
thats fine, you don't need it to install the game engine |
17:47 |
* Taose |
nominates LumberJ for promotion to Dev Recruitment Specialist |
17:48 |
lumberJ |
thanks :D |
17:50 |
greeter |
nice :-) |
17:58 |
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18:26 |
Dargod |
why checkbox avaliable only on Lua Table Formspec but not in formspec? |
18:38 |
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18:43 |
d_deadlock |
hi, i am looking for some examples/explanations about the "special_tiles" in the node-registration. Can anyone point me to some infos about that? |
18:49 |
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18:51 |
Krock |
d_deadlock, https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L4419 |
18:51 |
Krock |
Dargod, they're available in the formspec, see https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2016 |
18:51 |
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18:52 |
Krock |
<Krock> Dargod, hint: there's a stable-0.4 branch for minetest_game too, which should be used together with the stable binary |
18:54 |
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18:54 |
d_deadlock |
thanks Krock, but already found that and it's not really explaining much. What are the special-tiles used for? |
18:55 |
Dargod |
Krock, hmm, I didn't fount this info here http://dev.minetest.net/formspec . Thanks for info |
18:55 |
Krock |
d_deadlock, they're used for animations, as example |
18:56 |
Krock |
see minetest_game7mods/default/nodes.lua , "torch" |
18:57 |
d_deadlock |
thanks Krock, i will do that |
18:57 |
Krock |
Dargod, the wiki is sometimes very outdated and doesn't contain newer functions. Don't worry, it's being corrected. If you would like to help sometime, feel free to join #minetest-doc |
18:57 |
Krock |
!next |
18:57 |
MinetestBot |
Another satisfied customer. Next! |
19:01 |
Dargod |
Krock, I have some problems on 0.4.16-dev, so I want to recompile an older stable version. minetest_game I do not need |
19:03 |
Krock |
git checkout origin/stable-0.4 && make |
19:04 |
Dargod |
it's a bit more complicated in my case, so I need special compilation options |
19:04 |
Dargod |
but I already done |
19:05 |
Krock |
good :) |
19:09 |
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19:15 |
Fixer |
good luck with formspecs |
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19:48 |
Dargod |
Fixer, thanks, all worked well! |
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21:38 |
Dargod |
btw, I found that stable version havn't chat color support( |
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22:39 |
Calinou |
Dargod: I'm quite sure 0.4.16 does support colored chat |
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23:03 |
red-001 |
Dargod, ?? |
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