Time |
Nick |
Message |
00:01 |
Fixer |
Wuzzy: i hope it is not an engine bug :/ |
00:01 |
Fixer |
Wuzzy: also, why you don't paticipate in minetest-hub? |
00:02 |
rubenwardy |
it may be DPI related |
00:02 |
rubenwardy |
what DPI do you have? |
00:02 |
Fixer |
windows default one, probably |
00:02 |
rubenwardy |
erm |
00:03 |
rubenwardy |
it's related to your monitor |
00:03 |
Fixer |
okay |
00:03 |
Fixer |
i can |
00:03 |
Wuzzy |
wtf?! |
00:03 |
Wuzzy |
@rubenwardy: WTF?! O_O |
00:03 |
Wuzzy |
this is an obvious software bug |
00:03 |
rubenwardy |
well, Windows also has the some scaling |
00:03 |
rubenwardy |
Wuzzy, I'm aware |
00:04 |
Wuzzy |
long story short: not my fault? |
00:04 |
Fixer |
rubenwardy: 86.27 PPI |
00:04 |
rubenwardy |
nice |
00:04 |
rubenwardy |
if DPI is a factor in reproducing it, then you need to know it in order to set it |
00:04 |
rubenwardy |
Wuzzy, I never blamed you lol |
00:05 |
rubenwardy |
HUD's scaling has been broken for quite a long time |
00:05 |
Wuzzy |
hooray i can go to sleep now |
00:05 |
Wuzzy |
cya |
00:05 |
Fixer |
minetest window size is 1280*996 |
00:05 |
rubenwardy |
lol, sorry Fixer |
00:05 |
Fixer |
rubenwardy: ? |
00:06 |
Fixer |
rubenwardy: for what> |
00:06 |
rubenwardy |
I made Wuzzy disappear |
00:06 |
rubenwardy |
can you reproduce this locally? |
00:06 |
Fixer |
kek |
00:06 |
Fixer |
yes |
00:06 |
rubenwardy |
with what mods? |
00:06 |
rubenwardy |
just hud bars? |
00:06 |
Fixer |
default game + newest hudbars 1.9.0 |
00:06 |
rubenwardy |
kk |
00:07 |
Fixer |
minetest 0.5.0-dev super newest |
00:07 |
Fixer |
rubenwardy: you can also connect with newest to Time Travel server (by Thomas-S) |
00:07 |
Fixer |
rubenwardy: to observe the bug |
00:09 |
Fixer |
rubenwardy: notify me if you dvelve into it, maybe I will start bisecting it |
00:10 |
Fixer |
rubenwardy: it appeared pretty recently somewhere during 0.4.16+ times |
00:10 |
Fixer |
probably |
00:12 |
rubenwardy |
lol, time travel crashed |
00:13 |
Thomas-S |
There seems to be a bug regarding privs. I wanted to enter admin mode when the server crashed. |
00:14 |
rubenwardy |
ah, you should update |
00:14 |
rubenwardy |
oh wait nvm |
00:14 |
Fixer |
good night |
00:14 |
rubenwardy |
I made a priv related fix |
00:14 |
rubenwardy |
but it's probably not the one you have |
00:14 |
rubenwardy |
idk, could be |
00:14 |
Thomas-S |
I'll try this tomorrow. It's quite late today. |
00:14 |
rubenwardy |
basically, revoking "zoom" caused a crash in builtin/game/register.lua |
00:15 |
Thomas-S |
I'll tell you what caused the problem as soon as grep finished to search in the debug.txt file. |
00:17 |
Thomas-S |
Sounds like it's the problem you described, rubenwardy: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'timetravel_server' in callback on_chat_message(): /usr/local/share/minetest/builtin/game/register.lua:439: attempt to index a nil value |
00:18 |
rubenwardy |
oh right |
00:18 |
rubenwardy |
then if you update Minetest, it'll be fixed |
00:18 |
* rubenwardy |
made that bug :'( |
00:18 |
* rubenwardy |
also made the fix |
00:18 |
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00:19 |
rubenwardy |
well, I made the bug but paramat triggered it |
00:19 |
Thomas-S |
Thanks for your help! I'll update tomorrow. |
00:19 |
rubenwardy |
so it was a joint effort, right? |
00:19 |
Thomas-S |
:) |
00:19 |
* Thomas-S |
goes to bed now. Bye! |
00:20 |
rubenwardy |
o/ |
00:36 |
MinetestBot |
[git] paramat -> minetest/minetest: Schematic decorations: Add 'place_offset_y' placement parameter 51002b1 https://git.io/v5i4a (2017-09-10T00:31:30Z) |
00:36 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Fix empty legacy meta being persisted 557bbc6 https://git.io/v5i4V (2017-09-10T00:30:42Z) |
01:01 |
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01:56 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Fix incorrect buffer size calculation on creation of HUD status messages 829bbaf https://git.io/v5i0i (2017-09-10T01:53:23Z) |
02:16 |
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03:59 |
jas_ |
<o> |
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08:49 |
Milan[m] |
hi there i got a problem: i restricted the systemd minetestservice to 3G of memory but worldedit operations are still able to flood my servers swap without breaking out of the memory limit. maybe someone has an idea about that? :( |
08:51 |
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10:28 |
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10:29 |
* zaoqi |
created minetest.scm |
10:47 |
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10:50 |
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10:51 |
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10:52 |
compro |
what is the max depth at which lava appears? |
10:52 |
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10:54 |
Krock |
there's no max depth |
10:54 |
compro |
I have gone -307 and no lava |
10:56 |
Krock |
ah.. this maximum.. they start near -256 |
10:57 |
ph3-der-loewe |
max depth vs. max hight |
10:59 |
compro |
Actually I am going straight in one direction. Is that a problem? |
11:01 |
compro |
I mean down in one direction |
11:03 |
Krock |
doesn't matter. the perlin noise will generate caves somewhen |
11:06 |
rdococ |
woof woof |
11:09 |
compro |
any hacks that may help in finding lava? |
11:17 |
Krock |
noclip, fast and fly |
11:17 |
Krock |
or worldedit |
11:25 |
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11:38 |
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11:39 |
jas_ |
if i wanted to find lava badly, perhaps i would turn on radar and dig straight down on a sunny day. |
11:39 |
rdococ |
/giveme default:lava_source 99 |
11:39 |
Fixer |
dig straight down @ 1000 blocks deep @ still have not found lava |
11:40 |
Fixer |
true story |
11:40 |
rdococ |
try digging in the time dimension |
11:41 |
jas_ |
ye you can get lucky with the radar. can't wait to have zoom, map, radar items |
11:54 |
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13:02 |
rdococ |
hi jas_ |
13:04 |
jas_ |
hello |
13:04 |
jas_ |
! |
13:05 |
rdococ |
HALLO! |
13:05 |
jas_ |
haha |
13:06 |
rdococ |
have you tried https://github.com/rdococ/trigger yet? |
13:06 |
jas_ |
ooh no |
13:06 |
rdococ |
it's cool |
13:07 |
rdococ |
it's based on the mech mod from insidethebox, a cool server/game I play on |
13:07 |
rdococ |
well, I say based on, more inspired by |
13:08 |
jas_ |
i'm reading all this wonderful text |
13:08 |
jas_ |
who's RD-C? |
13:08 |
rdococ |
RD-C is a server |
13:09 |
jas_ |
oh ok |
13:09 |
rdococ |
lol |
13:09 |
rdococ |
RD-Creative |
13:09 |
rdococ |
!server RD-Creative |
13:09 |
jas_ |
cool i'll have to try it out |
13:09 |
rdococ |
...uhm |
13:09 |
rdococ |
lol |
13:09 |
jas_ |
looks interesting. i tried minicons and some other stuff before |
13:09 |
rdococ |
jas_: I thiiiiiiink it works with 0.5.0-dev, but not completely sure |
13:09 |
jas_ |
but never had much luck. |
13:09 |
rdococ |
minicons? |
13:09 |
jas_ |
oh ok, i can try it. i dunno, some different mesecons stuff |
13:10 |
jas_ |
i liked the idea of a light mesecons anyway |
13:10 |
rdococ |
Well, the trigger mod is wireless, so no path-finding is used |
13:10 |
jas_ |
and i remember a digilines which i didn't get very far with. never tried many other machines, basic_machines briefly |
13:10 |
rdococ |
and I kept it simple |
13:10 |
jas_ |
it always amazes me how many mods. sometimes, i could spend a lot of time just trying them out |
13:10 |
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13:10 |
rdococ |
heh |
13:10 |
jas_ |
so.. what's it good for? |
13:11 |
rdococ |
contraptions, like what mesecons is good for |
13:11 |
jas_ |
ooh yes really ok |
13:12 |
rdococ |
in RD-Creative, the lowest level of my RTech building has a simple passcode system that uses the trigger mod - you have to get the right configuration of switches |
13:12 |
rdococ |
(though atm it doesn't reset them when you enter, so that's a bit of a problem) |
13:13 |
jas_ |
fun |
13:14 |
jas_ |
i'm down to 25 repositories. https://github.com/jastevenson303/dcbl/wiki |
13:14 |
rdococ |
FuYn |
13:15 |
rdococ |
hm, not enough kittens |
13:15 |
jas_ |
i'm working on a terminal, i'm gonna make it do stuff. |
13:15 |
rdococ |
ooh, a terminal |
13:15 |
jas_ |
haha |
13:15 |
rdococ |
There should be a mod designed around terminals. |
13:15 |
jas_ |
there was at least one |
13:16 |
jas_ |
it worked with a computer, and had a keyboard. a few actually. one actually interfaced with file system IIRC |
13:16 |
rdococ |
lol |
13:16 |
jas_ |
mine is a silly affair, and will be just a waypoint location. but already you can 'sign' it and read 'guestbook' and contents are saved in node. |
13:16 |
rdococ |
jas_: omfg: admin-only GUI so server owners can git pull, and things like that |
13:17 |
jas_ |
wow that would be awesome |
13:18 |
rdococ |
actually, it looks like I was working on a mod to git pull remotely, but didn't get very far |
13:18 |
jas_ |
also your idea of twitch<->mt chat |
13:18 |
rdococ |
there should be a huge relay bot that connects minetest, irc, discord and twitch |
13:19 |
jas_ |
yes |
13:21 |
rdococ |
hm |
13:22 |
rdococ |
is there a way, in Lua, to execute a command from a specific location? |
13:28 |
jas_ |
i think so, but i never tried. well in lua yes, in minetest i think so. |
13:28 |
rdococ |
how would I do that in lua? |
13:28 |
rdococ |
I want to git pull a specific folder, for example |
13:29 |
jas_ |
io library i think, i never done it. better to ask google or so |
13:29 |
rdococ |
dammit, seriously? |
13:29 |
jas_ |
oh i dunno, maybe not |
13:29 |
jas_ |
only thing i know for sure, is that i dunno how to do it. but i'm pretty sure it's possible. i know lua can execute stuff, but not sure about minetest. i think it can. |
13:30 |
rdococ |
in other news, I'm testing all my mods and stuff on 0.5.0-dev now |
13:32 |
jas_ |
so you wanna know what i noticed today? |
13:32 |
jas_ |
i'm gonna tell you regardless. |
13:32 |
jas_ |
in 0.5.0-dev client server list, 0.5.0-dev servers show at the top, in white, while the other servers are grey and below |
13:33 |
rdococ |
yah |
13:33 |
rdococ |
protocol version changes |
13:34 |
rdococ |
0.5.0 is officially incompatible with 0.4.0 now :P |
13:34 |
rdococ |
s/0.4.0/0.4.x/ |
13:35 |
rdococ |
wait, I selected "enable older servers" and the other servers aren't grey anymore, yay! |
13:36 |
rdococ |
lol, I saw a server with a version of 0.5.0 that was still using the old protocol ver |
13:39 |
rdococ |
jas_: btw, I'm trying out dcbl :P |
13:44 |
Milan[m] |
hi there i got a problem: i restricted the systemd minetestservice to 3G of memory but worldedit operations are still able to flood my servers swap without breaking out of the memory limit. maybe someone has an idea about that? :( |
13:46 |
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13:56 |
sfan5 |
maybe you need to limit swap too |
14:05 |
rdococ |
I swear, one day we'll find out that worldedit is secretly memory-killing malware :P |
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14:27 |
riff-IRC |
anyone know how to place a concrete ramp directly on top of a concrete slab without the massive gap? |
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18:21 |
MrXtreme |
Quick question: how do you allow alpha textures when you register a node? |
18:23 |
rubenwardy |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2274 |
18:24 |
rubenwardy |
wrong link |
18:24 |
rubenwardy |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L4356 |
18:24 |
rubenwardy |
use_texture_alpha = true |
18:24 |
rdococ |
lol |
18:33 |
MrXtreme |
Thanks |
18:33 |
Hijiri |
riff-IRC: you cannot |
18:34 |
MrXtreme |
Another thing, I'm making a glass node, so I set the drawtype to "glasslike_framed", but the glass doesn't connect |
18:36 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Object properties: Fix loss of custom selectionbox 5f489ef https://git.io/v5PG0 (2017-09-10T18:26:03Z) |
18:40 |
Krock |
MrXtreme, pasted code is about proportional to the help we can give you |
18:41 |
MrXtreme |
I figured out why it was having the problem, I'm fine now |
18:41 |
Krock |
!next |
18:41 |
MinetestBot |
Another satisfied customer. Next! |
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20:55 |
Fixer |
!back |
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21:29 |
Fixer |
spam https://forum.minetest.net/memberlist.php?mode=viewprofile&u=21886 |
21:30 |
Fixer |
spam https://forum.minetest.net/memberlist.php?mode=viewprofile&u=21884 |
21:32 |
jas_ |
https://www.youtube.com/watch?v=anwy2MPT5RE |
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23:59 |
MrXtreme |
Is there a way to use the textures from another mod in my mod? |