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IRC log for #minetest, 2017-08-04

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All times shown according to UTC.

Time Nick Message
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00:21 paramat sy i have road mods, links coming ..
00:23 paramat for which mapgen?
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00:24 paramat https://forum.minetest.net/viewtopic.php?f=9&t=15423 and https://forum.minetest.net/viewtopic.php?f=9&t=15430 both for mgv7
00:24 Lone_Wolf Who is on right now?
00:24 paramat not me
00:24 Lone_Wolf I am unable to start up minetest
00:25 Lone_Wolf It looks like the problem has something to do with a font?
00:27 paramat try 'mono_font_path = fonts/Cousine-Regular.ttf' in .conf
00:27 paramat oi
00:28 paramat come back
00:28 paramat a channel rule is: 'be patient, responses may take a while'
00:30 paramat sy and all, about the 1 node vertical offset thing: https://forum.minetest.net/viewtopic.php?f=18&t=18144
00:31 paramat not a bug, intentional breakage for 0.5
00:32 paramat Lone Wolf, asking a question then leaving a couple of minutes later is very irritating
00:36 paramat maybe i expected too much from someone who writes 'who is on right now?' :]
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00:52 paramat ~tell Lone_Wolf if you ask a question in IRC please stay in channel for an hour to give people a chance to see it and reply, a channel rule is 'be patient, responses may take a while'
00:52 ShadowBot paramat: O.K.
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06:49 Jacky Hey
06:52 Jacky Anyone here?
06:53 sfan5 Most people just idle here
06:54 Jacky OK
06:54 Jacky Do you know how to install mods to a map?
06:55 sfan5 there's lots of guides on that
06:55 Jacky How do I get to one?
06:57 Jacky Does tats come here!
06:57 Jacky ?
06:58 Jacky Nvm
06:58 Jacky I'll ask him my self
06:58 Jacky Bye
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07:03 MrBlueEyes Hmm lots of people I know here lol
07:04 MrBlueEyes Well its quit if no body talks I'll leave
07:05 MrBlueEyes Bye y'all
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10:40 sy !up mt.zm.is
10:40 MinetestBot mt.zm.is:30000 is up (1ms)
10:40 sy what are the chances MinetestBot is in the same datacenter as my box?
10:41 ph3-der-loewe haha.
10:41 Dumbeldor :D
10:42 Dumbeldor !up mt.zm.is
10:42 MinetestBot mt.zm.is:30000 is up (1ms)
10:46 sy People keep joining, not getting the keyword, then leaving
10:46 sy are 99% of players really like this?
10:46 sy not a single one has gotten interact yet
10:47 sy 20 players so far
10:52 sfan5 sy: probably lots of people from mobile
10:53 sfan5 <sy> what are the chances MinetestBot is in the same datacenter as my box?
10:53 sfan5 chances are low and it isn't
10:53 sfan5 same city tho
10:54 sy ah right
10:55 sy yeah NL has good internet in general
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11:17 DS-minetest what can be the reason that an area could not be forceloaded?
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11:23 sy DS-minetest: maximum forceloaded chunks reached?
11:24 DS-minetest ok
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11:33 WSDguy2014 Guys, someone a spambot posted on Minetest Forums: https://forum.minetest.net/viewtopic.php?f=12&amp;t=18234
11:33 WSDguy2014 You posted the wrong forum, fool!
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11:43 sy Ugh something is causing lag
11:46 sfan5 WSDguy2014: use the report button
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11:49 ph3-der-loewe what is the default maximum 'forceloaded chunks' value (just out of curiosity)?
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11:50 Tirifto Hello all!
11:51 * ph3-der-loewe waves.
11:51 Tirifto Question: Is there a difference between blocks and nodes, within Minetest's terminology?
11:53 calcul0n Tirifto, no, node is just the name used in the code
11:53 Tirifto I found this string while translating: “Adds particles when digging a node.”
11:54 Tirifto So I can translate it the same as “block” then?
11:54 calcul0n i guess yes, but some block is also used for particular nodes, like "iron block"
11:55 calcul0n well, probably not a problem
11:55 Tirifto I see; I will keep that in mind.
11:56 Tirifto Also, would it be wrong to call blocks “cubes”?
11:57 WSDguy2014 sfan5: I don't know where is report button...
11:58 sfan5 WSDguy2014: looks like this https://forum.minetest.net/styles/mt_v1/imageset/icon_post_report.gif
11:59 calcul0n Tirifto, i don't think so, but i fell like block is more appropriate
11:59 calcul0n i can't say why though :)
12:01 Tirifto What makes me ask is the numerous definitions of block in my target languages (and English I guess). Block's fine though.
12:01 Tirifto Thanks for the answers! :)
12:01 sfan5 Tirifto: for translation you need to decide
12:02 sfan5 but the exact terms are block / MapBlock = 16x16x16 area of nodes  node = this small cube thing
12:02 sfan5 for many people those two are just the same tho
12:02 Bobr question
12:02 Bobr soz wrong thing
12:05 Tirifto sfan5: So if I place one dirt, I get one dirt node; but if I place 16x16x16 dirts, I get a block?
12:05 sfan5 yes and no
12:06 sfan5 MapBlocks are not just any 16³ area of nodes, they are 16³ areas aligned to the grid of mapblocks
12:06 sfan5 that means there's one at x=0, x=16, x=32, x=48, x=64
12:06 Tirifto I see!
12:06 sfan5 like i said many people use those terms interchangely
12:07 sfan5 when translating you probably don't need to concern yourself with this unless MapBlocks are specifically mentioned
12:08 Tirifto So technically: whatever one type of (not only) ground we place will become a single node, but blocks are areas in the map, which can get filled by nodes?
12:10 sfan5 yes
12:13 Tirifto Aha. But “node” also includes things which don't have the shape of a cube – like plants in some mods, right?
12:15 sfan5 yes
12:15 sfan5 node is the unit of what you place in the world, it just happens to be a cube very often
12:16 Tirifto I see. Thank you for the explanations; I will see if I can find a very apt name then! :)
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12:33 Tirifto By the way, does anyone know why the name “node” was chosen?
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12:35 Bobr because its easier to call it a node then what ever else??
12:37 Tirifto I mean, isn't node normally something like a knot?
12:38 ph3-der-loewe I think node is a very generic term in software design.
12:40 WSDguy2014 sfan5: I don't see any report button icon, maybe require to log in to report the problem...
12:40 sfan5 obviously you need to log in
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13:14 Tirifto ph3-der-loewe: I see, thank you!
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13:48 Bobr hello grumble
13:52 Tirifto Is “autorun key” a toggle for sprinting? (I couldn't find the string in settings.)
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14:54 IhrFussel IMO it's a bad idea to call the nodes "nodes" ingame...you are not offering the server for tech savvy people...you mainly offer the server to average joes and kids
14:55 IhrFussel People will likely run away from your server if you use foreign language
14:58 ThomasMonroe_ hehe, true
14:59 calcul0n yes, but that depends if we're talking about dev or user docs
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16:17 bhelit im trying to get into modding mapgen. anyone know of good source code I can see an example from?
16:19 bhelit for example line 578, and on https://github.com/PilzAdam/nether/blob/master/init.lua
16:21 bhelit *reason being, is this is a different map gen. im trying to mod overworld to have the nether at blocks -25k to -30k(true bottom)
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17:08 sy would any of these cause minetest to lag https://w1r3.net/rwVapX.txt ?
17:13 sofar bhelit: try `mg` perhaps, or `nether`. Both have functional custom mapgens of various complexity
17:14 sofar sy: settings usually are not the cause for lag
17:14 sofar mods/entities are
17:15 bhelit sofar, i appreciate the response :D exactly what i was looking for. i been over the nether and it isnt quite what i am looking for. but mg looks hopeful https://forum.minetest.net/viewtopic.php?t=7263
17:17 sofar nether is a "simple" way to do it
17:17 sofar 'mg' goes all out
17:19 sy sofar: guess i have to look through all the mods...
17:19 bhelit ill keep that in mind. sofar you and Wuzzy have been a great help to me, new to the community
17:20 bhelit proper perspective, to a newbie, can be critical
17:24 sy is there a decent treecapitator mod out there?
17:24 sy one of them crashed when i blew trees up, the other removed 2-3 trees at a time
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17:27 sofar !mod treecapitator
17:27 MinetestBot sofar: TreeCapitator [treecapitator] by Hybrid Dog - https://forum.minetest.net/viewtopic.php?t=4772
17:27 sofar try that?
17:27 sy that was it
17:28 sy doesn't check if digger is a player
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17:28 sofar I think it's on github, could file an issue
17:28 sy i guess
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20:07 MinetestBot [git] Thomas--S -> minetest/minetest: Sort box corners correctly e63df5c https://git.io/v7web (2017-08-04T19:57:50Z)
20:07 MinetestBot [git] Wuzzy2 -> minetest/minetest: Update minetest.conf.example for keymap_slot* 86c0b27 https://git.io/v7weA (2017-08-04T19:52:32Z)
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