Time |
Nick |
Message |
00:13 |
fengshaun |
why the fork? |
00:24 |
jcalve |
it never rains to everyone's need |
00:29 |
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00:30 |
proller |
without fork 80% of this changes was impossible |
00:34 |
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00:37 |
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00:40 |
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00:53 |
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01:12 |
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01:31 |
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01:40 |
fengshaun |
fair enough |
01:42 |
garywhite |
not voiced proller |
01:42 |
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01:42 |
garywhite |
no wait that's ont it on dev |
01:52 |
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01:59 |
Eater4 |
Greetings kaeza |
01:59 |
kaeza |
greetings, Eater4 |
02:00 |
kaeza |
test |
02:00 |
fengshaun |
Greetings earthlings |
02:01 |
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02:02 |
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02:52 |
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03:35 |
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03:59 |
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04:01 |
slemonide |
Does anyone know a good guide to developing a network protocol? |
04:20 |
tiwake |
slemonide: you want to build your own TCP/IP stack? why? |
04:23 |
slemonide |
tiwake: it's for a game that I am making |
04:24 |
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04:25 |
tiwake |
slemonide: normally people use "middle-ware".. have you looked at various open source projects to see what they use? |
04:25 |
tiwake |
like nexuiz or et:legacy or similar? |
04:25 |
tiwake |
or... minetest |
04:25 |
slemonide |
minetest |
04:25 |
tiwake |
heh |
04:25 |
slemonide |
I have looked onto minetest bot on github. |
04:28 |
slemonide |
tiwake: what do you mean by "middle-ware"? |
04:31 |
tiwake |
software libraries that companies/projects typically use that is not developed by themselves, but is used to support the software |
04:32 |
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04:35 |
slemonide |
ok, what do you mean by that in context of network protocol? |
04:36 |
tiwake |
communicating between the client and server might be best filled in with middle-ware... perhaps not though... I don't know :P |
04:37 |
tiwake |
chances are, if you have to ask about it in the minetest channel, it might be better to look around some more? lol |
04:37 |
slemonide |
:3 |
04:43 |
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05:00 |
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05:13 |
Baffy[m] |
so there's a client api now |
05:14 |
Baffy[m] |
is there a server api |
05:14 |
Baffy[m] |
like if i want to control something with a website |
05:25 |
Hijiri |
client means minetest client |
05:26 |
Hijiri |
there is a "server api" but that is just the normal modding api for server mods |
05:28 |
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05:39 |
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06:24 |
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06:24 |
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06:32 |
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06:45 |
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07:18 |
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07:39 |
kaeza |
Baffy[m], there are a few ways to control a server from "outside" already |
07:39 |
kaeza |
one i the built-in console (where available), other is the irc+irc_commands combo, and there's external_cmd |
07:39 |
kaeza |
one is* |
07:40 |
kaeza |
none that I know of that allows access through the web |
07:44 |
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07:45 |
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07:46 |
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07:47 |
hisforever |
I have the Animals nod and its active, but I don;t see the Animals Why? |
07:48 |
hisforever |
mod not nod lol |
07:49 |
wilkgr |
hisforever, which one in particular? (i.e. can you provide the forum/github link please?) |
07:50 |
hisforever |
ok Waljgr brb |
07:52 |
hisforever |
I must have took out the mod Sorry, I'll reinstall and brb |
07:52 |
kaeza |
if you mean the Animals Modpack, I think animals only generate on newly-generated terrain |
07:54 |
kaeza |
anyway, it's 4:54. should get some sleep |
07:54 |
kaeza |
gn o/ |
07:56 |
hisforever |
ok thaks kaeza |
07:57 |
hisforever |
si ///////i see the aminals in inventory do I have to put them on the ground? |
07:58 |
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07:58 |
hisforever |
I can't type lol |
08:03 |
hisforever |
I think this is what you wanted Wilkgr https://forum.minetest.net/viewtopic.php?t=629 |
08:04 |
wilkgr |
Thanks hisforever |
08:04 |
wilkgr |
just a sec :) |
08:04 |
hisforever |
np my friend |
08:06 |
wilkgr |
From the FAQ- "Mobs are spawned on map creation only [...]" |
08:06 |
hisforever |
Tha Advanced Trains is awesome and so is Digtron |
08:06 |
hisforever |
ok Thanks |
08:07 |
wilkgr |
You can use /deleteblocks here 50 to force a regeneration of blocks within a radius of 50 blocks from where you are, HOWEVER all structures you built would then be removed |
08:09 |
hisforever |
wow I would have to go over mountains for that lol but well worth ot |
08:10 |
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08:10 |
hisforever |
Ok Got to get to bed God bless my friends bye:) |
08:18 |
Kyll |
Can a node's collision_box be bigger than a normal node's? I'm trying to get mine to be two blocks high (to surround the player) without much success. |
08:19 |
Kyll |
Trying to use two fixed coordinates (one starting at 0.5 on Y and going until 1.5) didn't work neither |
08:19 |
Kyll |
Neither did trying to achieve this on the X or Z axis |
08:21 |
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09:12 |
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11:02 |
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11:54 |
MinetestBot |
[git] paramat -> minetest/minetest: Chat: Move chat text down to not overlap 3rd line of debug text (#6145) d3d3638 https://git.io/vQbV6 (2017-07-17T11:53:14Z) |
11:59 |
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15:09 |
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17:19 |
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17:21 |
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17:23 |
Kyll |
Is there any way to set_attach a player to an invisible entity without the player disappearing? |
17:34 |
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17:34 |
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17:37 |
Krock |
matrix, what have you done? |
17:45 |
Fuchs |
died |
17:45 |
Fuchs |
it does that frequently |
17:53 |
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18:08 |
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18:13 |
Krock |
well then, rip. |
18:13 |
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18:15 |
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18:18 |
swift110 |
lol |
18:29 |
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18:30 |
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18:54 |
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18:58 |
arielenter |
Could some one tell me what is the IRC channel of the people from xorhub MinetestForFun SKYBLOCK? I think that one of the organizers is cessna151. Their server is not working, and their schedule server maintenance it's already over according to their website. |
19:00 |
Krock |
inchranet.chat |
19:00 |
arielenter |
thanks |
19:01 |
Krock |
no, I keep spelling it wrong: http://inchra.chat/ |
19:01 |
arielenter |
I think I just found it here too https://xorhub.com/en/minetest-server/ |
19:01 |
Krock |
that's the same IRC server |
19:01 |
arielenter |
thanks a lot |
19:02 |
Krock |
!next |
19:02 |
MinetestBot |
Another satisfied customer. Next! |
19:10 |
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19:19 |
fengshaun |
is that the kind of server a new player would join? |
19:19 |
fengshaun |
I'm looking for a fun survival server |
19:19 |
MinetestBot |
bigfoot547: No results |
19:22 |
MinetestBot |
[git] paramat -> minetest/minetest: Mgfractal: Improve spawning behaviour 5117ce4 https://git.io/vQNX2 (2017-07-17T19:19:43Z) |
19:22 |
MinetestBot |
[git] numberZero -> minetest/minetest: Mesh generation: Fix performance regression caused by 'plantlike_root… 20936e1 https://git.io/vQNXV (2017-07-17T19:13:53Z) |
19:29 |
swift110 |
hmm |
19:29 |
swift110 |
hey fengshaun |
19:29 |
fengshaun |
swift110, o/ |
19:29 |
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20:05 |
swift110 |
how are you fengshaun |
20:08 |
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