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09:21 |
Fritz01 |
Hello |
09:21 |
Fritz01 |
Can i change default shaders? |
09:28 |
Calinou |
Fritz01: sure |
09:29 |
Calinou |
client/ folder contains GLSL shaders |
09:29 |
Calinou |
you may have to fiddle with the C++ source to add new shaders, I don't know |
09:31 |
Fritz01 |
Ok. But what happens if i replace the GLSL shaders in the client folder with custom ones? |
09:38 |
Calinou |
Fritz01: you probably shouldn't replace them entirely |
09:38 |
Calinou |
they're likely required for correct operation of shader rendering |
09:40 |
Fritz01 |
Ok thanks |
10:12 |
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10:44 |
DS-minetest |
hi MinetestBot |
10:44 |
MinetestBot |
Hi DS-minetest |
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12:49 |
DS-minetest |
what is the best way to store something in csm world specific? |
13:00 |
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13:05 |
BBmine |
Can this topic be deleted? I was replying to a spammer a few months back, and his posts got deleted, but not the reply I made. (Yes, I know, I shouldn't reply to spam. Sorry) |
13:05 |
BBmine |
https://forum.minetest.net/viewtopic.php?f=17&t=16100 |
13:16 |
tiwake |
when I type in a password for a server, but before I connect to it, and change the size o the window, the password I typed in goes away |
13:19 |
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13:19 |
tats |
hello |
13:20 |
tats |
please help |
13:21 |
tats |
ACTION[Server]: Server: [player_name] tried to join from xxx.xxx.xxx.xxx, but there are already max_users=15 players. |
13:22 |
tats |
this message don't stop..... but players sum is not 15. |
13:23 |
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13:23 |
tats |
hello |
13:32 |
PureTryOut[m] |
hello |
13:34 |
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13:36 |
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13:49 |
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13:50 |
fireglow |
hey |
13:50 |
fireglow |
tats that is strange |
13:51 |
DS-minetest |
tats for minetest players?! |
13:59 |
tats |
im owner of [JP] minetest japan server |
13:59 |
tats |
please help |
14:00 |
red-002 |
DS-minetest, there is no world specifc storage for csm right now |
14:00 |
red-002 |
there is only mod specific storage |
14:01 |
Calinou |
tiwake: create an issue on GitHub |
14:01 |
Calinou |
it's annoying, I know it too |
14:01 |
Calinou |
I'd like that to be fixed |
14:01 |
Calinou |
if you don't have a GitHub account, I can do it for you, tiwake |
14:01 |
Calinou |
tats: sometimes, max_users prevents joins with n-1 players |
14:01 |
Calinou |
try increasing it by 1 |
14:03 |
red-002 |
I'm working on a pr that will allow csm mods to get a server address + port |
14:03 |
tats |
calinou: thank you. today server was sometime crashed. so now my server said ACTION[Server]: Server: player_name tried to join from xxx.xxx.xxx.xxx, but there are already max_users=15 players. but log in players sum are 8. |
14:03 |
red-002 |
you could use that to store server specsfic data |
14:06 |
tats |
i want to know that in src/network/serverpackethandler.cpp, line 213, => m_clients.getClientIDs(CS_Created).size() |
14:06 |
tats |
this value is crashed or wrong. where this date from? |
14:14 |
tats |
now 5-6 players try to log in per 1 second......but almost all players cannot login...... |
14:16 |
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14:18 |
sfan5 |
i think the method counts the amount of people that are attempting to login currently |
14:19 |
sfan5 |
instead of the amount of players that have successfully logged in |
14:19 |
Calinou |
sounds a bit stupid, sfan5 :/ |
14:19 |
Calinou |
there should be a timeout or somethinfg |
14:19 |
Calinou |
so cheap Android users don't clog up your max_users |
14:19 |
sfan5 |
there is one i think |
14:19 |
sfan5 |
but doing it the other way could cause you to have more than max_users if many people log in at once and get the timing right |
14:20 |
Calinou |
yeah |
14:20 |
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14:22 |
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14:23 |
tats |
thank you. sfan5 and Calinou |
14:23 |
sfan5 |
this should definitely be reported as a bug on github |
14:24 |
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14:24 |
tats |
now max_users=15, and login players sum=10. but new player keep seeing [too many players] |
14:26 |
tats |
i think this is not bug. server crash was wrong .... i need to know where login players data store. i already try to reboot minetest server and reboot server. |
14:27 |
tats |
minetest version is 0.4.15 |
14:27 |
tats |
os is debian jessie |
14:29 |
sfan5 |
login / authentication data is stored in auth.txt |
14:29 |
sfan5 |
but those do not impact the user limit |
14:33 |
tats |
sfan5: thank you. i read auth.txt. |
14:34 |
tats |
but very strange...now i increase max_users to 25. now players sum=4. but system say [too many players] .... |
14:35 |
Shara |
Seems a few people have been running into this lately. |
14:36 |
Shara |
I usually get players saying they can't connect on my servers at about five under the cap. |
14:36 |
Shara |
But lately the numbe rin game has been lower when it starts. Ins ome cases much lower. |
14:37 |
tats |
shara: thank you. |
14:37 |
Shara |
Sadly I don't have a way to fix it |
14:37 |
Shara |
For me, it seems to just be a lot more people than usual are trying to connect when it happens. |
14:38 |
sfan5 |
try changing on line 214: |
14:38 |
sfan5 |
m_clients.getClientIDs(CS_Created).size() -> m_clients.getClientIDs(CS_Active).size() |
14:38 |
sfan5 |
and see what happens |
14:39 |
sfan5 |
alternatively: CS_InitDone |
14:40 |
tats |
sfan5: thank you. i will try. what is CS_Created? this value is in sqlite3 database? |
14:40 |
sfan5 |
no it's part of the different states clients can be in |
14:41 |
sfan5 |
diagram: https://github.com/minetest/minetest/blob/master/src/clientiface.h#L40 |
14:41 |
tats |
very thank you! |
14:46 |
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15:16 |
fireglow |
so the advtrains steam engine has a particlespawner for smoke, and that smoke piles up when theres a ceiling overhead |
15:16 |
fireglow |
causing many a sever warning |
15:19 |
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15:25 |
fireglow |
grr, it's something else |
15:27 |
sfan5 |
uhh |
15:27 |
sfan5 |
particles don't cause any warnings as they are fully client-side |
15:28 |
sfan5 |
(warnings like the "too many entities in this block") |
15:31 |
fireglow |
hmm yes |
15:31 |
fireglow |
dang |
15:31 |
fireglow |
"ServerEnv: Trying to store id = 17 statically but block" so the 17 refers to a entity on the server? |
15:31 |
fireglow |
can I somehow find out that that ents name is? |
15:31 |
fireglow |
what* |
15:32 |
red-002 |
well in theory they could cause issues if you create more then 4,294,967,295 particles |
15:32 |
DS-minetest |
hm, the server address + port could perhaps be gotten via chat status msg |
15:32 |
red-002 |
DS-minetest, intersting idea |
15:33 |
DS-minetest |
and the modstorage should be documented somewhen :P |
15:33 |
red-002 |
it's not documented? |
15:33 |
DS-minetest |
i didn't find anything |
15:33 |
DS-minetest |
at least in csm doc |
15:34 |
fireglow |
I'm going crazy here |
15:34 |
red-002 |
DS-minetest, https://github.com/minetest/minetest/issues/5570 |
15:34 |
red-002 |
could you report it there? |
15:34 |
red-002 |
thats the issue for tracking undocumented csm api's |
15:35 |
DS-minetest |
done |
15:35 |
DS-minetest |
yep, i've seen it already but forgot it |
15:36 |
DS-minetest |
the preview mod is rather annoying |
15:36 |
DS-minetest |
btw |
15:36 |
red-002 |
how so? |
15:36 |
DS-minetest |
eg. it always activates the minimap |
15:36 |
DS-minetest |
and floods terminal |
15:38 |
red-002 |
@all would you prefer if https://github.com/minetest/minetest/pull/5554 enabled or disabled csm mods by default? |
15:38 |
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15:38 |
red-002 |
!title |
15:38 |
MinetestBot |
red-002: [CSM] Allow enabling and disabling mods. by red-001 · Pull Request #5554 · minetest/minetest · GitHub |
15:38 |
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15:41 |
* DS-minetest |
would say enable mods by dfault |
15:41 |
DS-minetest |
e* |
15:42 |
red-002 |
enable mods by default, expect preview? |
15:43 |
DS-minetest |
hm, for server side mods we have a button (default "/") to open chat with already a "/" at the beginning, that would also be good for cs chatcommands |
15:44 |
DS-minetest |
red-002: yes, that would be good. preview isn't installed by the user and he won't know about it |
15:46 |
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15:47 |
red-002 |
DS-minetest, try pressing "." while ingame |
15:48 |
DS-minetest |
oh, it already works :O |
15:48 |
DS-minetest |
nice |
15:50 |
red-002 |
btw you can use .help to get a list of commands |
15:51 |
DS-minetest |
ik |
15:53 |
DS-minetest |
since https://github.com/minetest/minetest/pull/5452 is closed and marked as aborted, shouldn't be done the same with https://github.com/minetest/minetest/issues/5561 ? |
15:53 |
DS-minetest |
!title |
15:53 |
MinetestBot |
DS-minetest: [CSM] No option to send a chat message · Issue #5561 · minetest/minetest · GitHub |
15:54 |
red-002 |
I'm not sure |
15:55 |
red-002 |
ask nerzhul |
15:57 |
DS-minetest |
mhm. but having it open could encourage someone to make a second PR that includes something against spamming |
15:58 |
red-002 |
the server already has anti-spam code bultin |
15:58 |
red-002 |
s/spam/flood |
15:58 |
red-002 |
you can still spam but it should be hard to flood the chat |
15:59 |
red-002 |
not sure if it's per-client or per-ip through |
16:15 |
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17:31 |
mmuller |
Hey all, I was experimenting with the android port (which is awesome!) but it doesn't seem to connect to my desktop (0.4.15-dev). Complains of a protocol error. |
17:31 |
mmuller |
anybody know if this is supposed to work? |
17:35 |
sfan5 |
are you using the -dev version on android also? |
17:35 |
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17:35 |
mmuller |
sfan5: I am not :-) I presume I should be? |
17:36 |
sfan5 |
idk try it |
17:38 |
mmuller |
Do you know if there's a dev build .apk file somewhere? (I doubt I have everything I need to build the Android code from source) |
17:40 |
mmuller |
looks like there's fairly complete instructions here: http://dev.minetest.net/Android, I'll give it a try later. |
17:40 |
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17:44 |
sfan5 |
there's this https://forum.minetest.net/viewtopic.php?f=42&t=12169 |
17:46 |
mmuller |
sfan5: Cool, thanks! |
17:48 |
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18:03 |
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18:11 |
DS-minetest |
is eye_pos just vector.multiply(vector.add(pos, eye_offset), 10)? |
18:13 |
Hijiri |
that's a first |
18:13 |
Hijiri |
weechat segfaulted |
18:15 |
DS-minetest |
ah, i'm wrong, it's vector.add(vector.multiply(pos, 10), eye_offset) |
18:15 |
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20:07 |
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20:08 |
feelin_dumb |
Hi all, trying to run that mcimport python script found in the forums, can't get it to run correctly... |
20:09 |
feelin_dumb |
I just run python mcimport.py level.dat |
20:09 |
feelin_dumb |
Right? |
20:19 |
sfan5 |
idk, doesnt the post provide a step-by-step guide |
20:21 |
calculon |
feelin_dumb, there's an mcimport.sh wrapper, i think you should use that instead |
20:25 |
feelin_dumb |
https://forum.minetest.net/viewtopic.php?f=12&t=13709&hilit=mcimport |
20:25 |
feelin_dumb |
for mcimport.sh I get "command not found" |
20:25 |
feelin_dumb |
Have to warn you I'm a linux noob, could be something very basically dumb I'm doing here. |
20:25 |
sfan5 |
./mcimport.sh |
20:28 |
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20:41 |
calculon |
and maybe chmod +x mcimport.sh first |
20:51 |
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20:53 |
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20:54 |
iama200_ |
is stormchaser on anyone |
20:54 |
iama200_ |
or switchboard |
21:08 |
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21:17 |
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21:22 |
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21:24 |
feelin_dumb |
Sorry for delay -- that worked, the ./ was a noob thing. : ) |
21:47 |
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21:47 |
fireglow |
NO |
21:48 |
red-002 |
? |
21:49 |
red-002 |
ok |
21:51 |
calculon |
sorry i've read it, i couldn't resist |
21:53 |
red-002 |
Test alpha 485 has failed |
21:53 |
red-002 |
I was checking if a logger that's logging some minetest channels knew about [off] |
21:54 |
red-002 |
the answer is no |
21:55 |
fireglow |
aah, the /spawn command was apparently removed |
22:00 |
fireglow |
hmm weird, where did it come from |
22:02 |
sfan5 |
were you the person i linked my "spawnpoints" mod? |
22:02 |
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22:03 |
fireglow |
hm no |
22:04 |
fireglow |
!mod spawnpoints |
22:04 |
MinetestBot |
fireglow: Could not find anything. |
22:04 |
fireglow |
I just updated my server today to git master and noticed the command missing |
22:04 |
sfan5 |
the mod is not on the forums |
22:04 |
fireglow |
oh |
22:05 |
fireglow |
what does it do? Does it add back the /spawn command? |
22:07 |
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22:08 |
sfan5 |
it allows you to have multiple randomly selected spawnpoints |
22:09 |
fireglow |
hmm |
22:19 |
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22:20 |
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22:57 |
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23:19 |
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23:20 |
chatter29 |
hey guys |
23:20 |
chatter29 |
allah is doing |
23:20 |
chatter29 |
sun is not doing allah is doing |
23:20 |
chatter29 |
to accept Islam say that i bear witness that there is no deity worthy of worship except Allah and Muhammad peace be upon him is his slave and messenger |
23:20 |
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23:21 |
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23:23 |
fireglow |
ban chatter*!*@* |
23:23 |
fireglow |
god this asshole has been coming to so many freenode channels lately |
23:24 |
behalebabo |
I believe he uses only the nick 'chatter29', so it's not hard to ban |
23:34 |
garywhite |
That guy has been bothering people for weeks |
23:36 |
nore |
* a year at least |
23:36 |
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23:38 |
nore |
(I've got logs from 2016-07-12 where I have exactly the same spam message) |
23:39 |
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