Time |
Nick |
Message |
00:25 |
|
Wuzzy3 joined #minetest |
00:30 |
|
GreenDimond joined #minetest |
00:31 |
GreenDimond |
darn. I was hoping paramat were here :/ |
00:36 |
|
fohria joined #minetest |
00:42 |
|
Taoki joined #minetest |
00:44 |
GreenDimond |
sofar? Question about your lighting mod... what does lighting.range_h/v do? |
00:45 |
sofar |
place the lightning within 100 nodes horizontal, or 50 nodes vertically away from a player |
00:46 |
GreenDimond |
does lightning.auto = false stop just the strike or the sky flash too? |
00:47 |
sofar |
it's not 2 separate things |
00:47 |
GreenDimond |
? |
00:47 |
sofar |
there's one code path for a lightning strike |
00:47 |
GreenDimond |
I meant the bolt |
00:47 |
GreenDimond |
I wan't the flash but not the bolt |
00:47 |
sofar |
that flag disables everything |
00:48 |
GreenDimond |
so how do I disable the bolt manually? |
00:48 |
GreenDimond |
(but leave the flash) |
00:48 |
sofar |
edit the code |
00:49 |
GreenDimond |
hm.... |
00:49 |
GreenDimond |
so remove everything but the flash code? |
00:51 |
sofar |
s/so //;s/?/!/ |
00:52 |
GreenDimond |
??? |
00:52 |
sofar |
try it? |
00:52 |
GreenDimond |
I did and I think i forgot to comment out a choose_pos somewhere... |
00:53 |
GreenDimond |
Ah methinks I found it. |
00:54 |
GreenDimond |
:o I did it! |
00:54 |
GreenDimond |
Amazing! |
00:55 |
GreenDimond |
Without the bolt code, the .range doesn't matter, right? |
00:56 |
GreenDimond |
Apparently .size does not matter either. :D |
00:56 |
GreenDimond |
Shortened the code to 81 lines xD |
00:59 |
GreenDimond |
hrm... |
01:00 |
GreenDimond |
x = pposx - 8 + math.random(0, 16), <--- what are those numbers in the ()? (this is a particle spawn btw) |
01:00 |
GreenDimond |
is that a block distance or something? |
01:00 |
sofar |
+0.5 code reading skill |
01:00 |
sofar |
keep going for more skillups |
01:01 |
|
rcmaehl joined #minetest |
01:01 |
GreenDimond |
... |
01:01 |
GreenDimond |
*sigh* back to the api I go. |
01:03 |
GreenDimond |
ah so it generates a number between 0 and 16... so it takes the playerpos, subtracts 8 (why?) and adds a random number (0-16)... |
01:03 |
GreenDimond |
is 8 this max distance away the particles will spawn from a player? |
01:04 |
GreenDimond |
trying it... |
01:04 |
sofar |
yup |
01:04 |
GreenDimond |
heyyyyy :D |
01:04 |
sofar |
+1 code reading skill |
01:05 |
GreenDimond |
so if I wanted to I could make 8 --> 16, but instead of (0,16) ---> (0,32), I could do (0, 64) and have more particle spawns? |
01:07 |
|
proller joined #minetest |
01:07 |
GreenDimond |
why is it that one side has more drops and the other doesnt? o-0 |
01:08 |
GreenDimond |
lol I have created a column of rain on my x-axis xD |
01:08 |
GreenDimond |
I must have been wrong :P |
01:10 |
GreenDimond |
Apparently I oughta keep it proportional so the rain stays balanced. |
01:10 |
|
Wuzzy3 joined #minetest |
01:11 |
GreenDimond |
:3 purty rain |
01:11 |
GreenDimond |
+1 risk taking |
01:14 |
GreenDimond |
~karma GreenDimond |
01:14 |
ShadowBot |
GreenDimond: GreenDimond has neutral karma. |
01:37 |
|
ThomasMonroe joined #minetest |
01:45 |
|
Hawk777 joined #minetest |
02:24 |
|
kaeza joined #minetest |
02:28 |
|
topsy-N joined #minetest |
02:30 |
kaeza |
Greetings |
02:40 |
|
diegom joined #minetest |
02:40 |
|
Baffy[m] joined #minetest |
02:41 |
|
MatrixTraveler[m joined #minetest |
02:43 |
|
Void7 joined #minetest |
02:47 |
|
fohria joined #minetest |
02:52 |
|
kaeza joined #minetest |
02:58 |
|
Markow joined #minetest |
03:11 |
|
LazyJ joined #minetest |
03:22 |
koz_ |
Are there any guides on 'How to Minetest server for dummies'? |
03:30 |
ircSparky |
Sort of |
03:30 |
ircSparky |
http://wiki.minetest.net/Setting_up_a_server |
03:30 |
koz_ |
ircSparky: Thanks, reading now. |
03:31 |
koz_ |
Also, can I require joining the server to need a password somehow? |
03:31 |
ircSparky |
Yep |
03:31 |
ircSparky |
A specific password to get in? |
03:31 |
koz_ |
Yeah. |
03:31 |
ircSparky |
Ok |
03:31 |
koz_ |
(I wanna limit it to a very strictly small number of people) |
03:34 |
koz_ |
How do I do that? |
03:34 |
ircSparky |
I think it's "password = password123" |
03:35 |
ircSparky |
In the configuration file you use |
03:35 |
ircSparky |
Also |
03:36 |
ircSparky |
You have the option to not let new players be able to build or dig, or keep it off the serverlist altogether |
03:36 |
|
octacian joined #minetest |
03:36 |
koz_ |
Just password protection should be plenty for now. Thanks! |
03:36 |
ircSparky |
K |
03:38 |
ircSparky |
a few things I'm not sure that are in the page |
03:39 |
ircSparky |
--log servers it.txt |
03:39 |
ircSparky |
Or whatever name you want |
03:39 |
ircSparky |
Also |
03:39 |
ircSparky |
--config server.conf |
03:40 |
ircSparky |
Hope it helps! to o/ |
03:41 |
koz_ |
ircSparky: Thanks - I have it running now, and password protection works. |
03:41 |
koz_ |
--log servers it.txt <-- this sends a server log to it.txt ? |
03:43 |
koz_ |
active block modifiers took 276ms (longer than 200ms) <-- what does this mean exactly? |
03:44 |
ircSparky |
yes in 1st |
03:44 |
ircSparky |
But |
03:45 |
ircSparky |
I'm using autocorrect |
03:45 |
ircSparky |
You'd want "--log it.Txt" |
03:45 |
koz_ |
OK, thanks. |
03:45 |
ircSparky |
Or it might be --logfile |
03:47 |
ircSparky |
Look up Active block modifiers |
03:47 |
ircSparky |
I gtg |
03:47 |
ircSparky |
!next |
03:47 |
MinetestBot |
Another satisfied customer. Next! |
03:47 |
ircSparky |
:P |
03:47 |
koz_ |
OK, thanks. |
03:49 |
|
Menche joined #minetest |
04:11 |
|
Menche joined #minetest |
04:23 |
|
Freejack joined #minetest |
04:30 |
|
Menche joined #minetest |
04:34 |
fireglow |
good morning |
04:35 |
fireglow |
VanessaE: aah, yes that would be nice, haha. Electrocuted players, aaah |
04:47 |
MinetestBot |
[git] sofar -> minetest/minetest: Don't make TAB exit game if bound to inventory. 5433e9b https://git.io/vSblt (2017-04-18T04:45:40Z) |
04:48 |
Markow |
Morning fireglow |
04:49 |
VanessaE |
fireglow: well I just meant in terms of selecting a target for the lightning. I imagine a player would be selected rarely. |
04:49 |
MinetestBot |
[git] Ekdohibs -> minetest/minetest: Fix always using the xbox layout (reported by coverity). eddf16e https://git.io/vSblW (2017-04-18T04:47:08Z) |
04:50 |
|
kimitux joined #minetest |
04:50 |
fireglow |
Markow: morning =) |
04:51 |
fireglow |
VanessaE: hmm right. But sometimes they would. Hehe. HahahHAHAHAHHAAHHA *evil laughter* |
04:51 |
VanessaE |
yep :) |
05:22 |
|
aheinecke joined #minetest |
05:49 |
MinetestBot |
[git] sofar -> minetest/minetest: Reorder TileSpec. (#5591) 93c1d51 https://git.io/vSbBr (2017-04-18T05:48:17Z) |
05:50 |
|
benrob0329 joined #minetest |
05:51 |
|
lumidify joined #minetest |
05:59 |
|
epoch joined #minetest |
06:02 |
|
Menche joined #minetest |
06:37 |
|
Fritigern joined #minetest |
07:08 |
|
Krock joined #minetest |
07:08 |
|
Krock joined #minetest |
07:09 |
rdococ |
Krock! |
07:09 |
Krock |
rdococ! |
07:10 |
rdococ |
Krockodile! |
07:11 |
rdococ |
remember when I was even dumber than I am now? |
07:11 |
Krock |
do you expect a mean or a serious answer? |
07:11 |
rdococ |
idk |
07:13 |
rdococ |
a serious one? knowing me they're probably the same |
07:16 |
Krock |
no, the serious one would be "I don't know how dumb you were before" |
07:17 |
rdococ |
back when I still used windows and teamviewer |
07:18 |
|
CWz joined #minetest |
07:19 |
|
kimitux joined #minetest |
07:23 |
|
kaeza joined #minetest |
07:28 |
|
parasite_ joined #minetest |
07:34 |
|
ensonic joined #minetest |
07:35 |
|
passant joined #minetest |
07:41 |
|
TC01 joined #minetest |
08:07 |
|
Jordach joined #minetest |
08:15 |
|
Taose joined #minetest |
08:28 |
|
Szkodnix joined #minetest |
08:32 |
|
redblade7 joined #minetest |
08:56 |
|
riff-IRC joined #minetest |
08:57 |
riff-IRC |
yo |
08:58 |
|
JamesTait joined #minetest |
08:59 |
JamesTait |
Good morning all! Happy Mon^WTuesday, and happy World Heritage Day! 😃 |
08:59 |
VanessaE |
morning, James |
08:59 |
|
SmugLeaf joined #minetest |
09:02 |
riff-IRC |
Hello |
09:09 |
|
riff-IRC joined #minetest |
09:20 |
|
TC01 joined #minetest |
09:33 |
|
riff-IRC joined #minetest |
09:40 |
|
proller joined #minetest |
09:52 |
|
shivajiva joined #minetest |
09:54 |
|
YuGiOhJCJ joined #minetest |
09:58 |
|
Krock joined #minetest |
09:58 |
|
Krock joined #minetest |
10:19 |
|
juhdanad joined #minetest |
10:23 |
|
DS-minetest joined #minetest |
10:23 |
DS-minetest |
hi MinetestBot |
10:23 |
MinetestBot |
Hey DS-minetest. |
10:42 |
|
lisac joined #minetest |
10:54 |
|
riff-IRC joined #minetest |
11:02 |
|
riff-IRC joined #minetest |
11:23 |
|
proller joined #minetest |
11:28 |
|
Menche joined #minetest |
11:36 |
|
ThomasMonroe joined #minetest |
11:44 |
|
Megaf joined #minetest |
11:46 |
Megaf |
Good day |
11:48 |
fireglow |
oh hello Megaf |
11:53 |
|
DI3HARD139 joined #minetest |
12:06 |
|
Not_a_Robot joined #minetest |
12:14 |
|
kimi69 joined #minetest |
12:16 |
|
Darcidride joined #minetest |
12:17 |
|
RichardTheTurd joined #minetest |
12:37 |
|
TitiMoby joined #minetest |
12:54 |
|
Fixer joined #minetest |
13:08 |
|
Megaf joined #minetest |
13:21 |
|
Pie-jacker875 joined #minetest |
13:50 |
|
nowhere_man joined #minetest |
14:10 |
|
JamesTait joined #minetest |
14:15 |
|
Taoki joined #minetest |
14:19 |
|
The_Loko joined #minetest |
14:31 |
|
XtremeHacker joined #minetest |
14:31 |
|
Wuzzy joined #minetest |
14:33 |
|
xtremehacker_ joined #minetest |
14:36 |
|
Wuzzy joined #minetest |
14:39 |
|
octacian joined #minetest |
14:44 |
|
Wuzzy joined #minetest |
14:45 |
|
Tux[Qyou] joined #minetest |
15:01 |
|
ensonic joined #minetest |
15:08 |
|
Tux[Qyou] joined #minetest |
15:14 |
|
Markow joined #minetest |
15:16 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Fix broken lint since 04cc9de8f2fbcb11f133c88f02fc11504b3ea6f3 5f2af7c https://git.io/vSNRA (2017-04-18T15:13:50Z) |
15:36 |
|
YuGiOhJCJ joined #minetest |
15:48 |
|
juli1 joined #minetest |
16:03 |
|
proller joined #minetest |
16:10 |
|
ThomasMonroe joined #minetest |
16:10 |
|
DS-minetest joined #minetest |
16:12 |
|
cx384 joined #minetest |
16:18 |
ThomasMonroe |
hi DS |
16:18 |
DS-minetest |
hi ThomasMonroe |
16:18 |
DS-minetest |
hi MinetestBot |
16:18 |
MinetestBot |
sup DS-minetest! |
16:19 |
cx384 |
hi all |
16:19 |
ThomasMonroe |
hi cx384 |
16:19 |
DS-minetest |
hi cx384 |
16:20 |
|
FreeFull joined #minetest |
16:20 |
benrob0329 |
Hi DS-minetest |
16:20 |
DS-minetest |
hi benrob0329 |
16:21 |
DS-minetest |
so much content in this conversation :P |
16:21 |
benrob0329 |
Indeed |
16:25 |
|
est31 joined #minetest |
16:32 |
|
JamesTait joined #minetest |
16:32 |
|
Alcyone2 joined #minetest |
16:43 |
|
garywhite joined #minetest |
16:46 |
DS-minetest |
hm, is there an easy way to get all outputs from a crafting recipe of method normal? |
17:03 |
|
octacian_ joined #minetest |
17:04 |
|
Jousway joined #minetest |
17:04 |
cx384 |
DS-minetest you can use minetest.get_craft_result(input) http://dev.minetest.net/minetest.get_craft_result |
17:06 |
DS-minetest |
cx384: i want to get ALL results |
17:08 |
cx384 |
DS-minetest: one crafting recipe has only one output. |
17:09 |
Krock |
I suppose he means the recipe overloading |
17:09 |
DS-minetest |
+ |
17:09 |
|
Wuzzy joined #minetest |
17:10 |
Krock |
that has not been implemented yet |
17:13 |
cx384 |
isn't there a global table with all crafting recipes? |
17:14 |
|
Telesight joined #minetest |
17:16 |
* DS-minetest |
was able to make one but now he has problems with the groups. it's all getting too complex |
17:19 |
Krock |
err |
17:19 |
Krock |
minetest.get_all_craft_recipes |
17:20 |
* DS-minetest |
used that |
17:20 |
DS-minetest |
but it's only for one output |
17:20 |
DS-minetest |
minetest.get_all_craft_recipes(output item) |
17:20 |
Krock |
cx384, no, they're stored on C++ side |
17:20 |
DS-minetest |
but for input there's nothing |
17:21 |
Krock |
then go through minetest.registered_items() and get the recipes |
17:21 |
Krock |
ineffective but works |
17:21 |
Krock |
* minetest.registered_items[] table |
17:22 |
DS-minetest |
https://github.com/DS-Minetest/pipeworks/commit/18a0abbf6e9d553fe2eb2ce516efead61b7d02b5 |
17:23 |
|
swift110 joined #minetest |
17:24 |
DS-minetest |
https://github.com/DS-Minetest/pipeworks/tree/autocrafter_overlap |
17:26 |
|
younishd joined #minetest |
17:27 |
|
lapintosh joined #minetest |
17:40 |
|
Wuzzy2 joined #minetest |
17:49 |
|
Megaf joined #minetest |
17:58 |
DS-minetest |
bye MinetestBot |
18:01 |
|
passant joined #minetest |
18:02 |
|
Wuzzy2 joined #minetest |
18:03 |
|
ssieb joined #minetest |
18:04 |
red-005 |
hi MinetestBot |
18:04 |
MinetestBot |
Hey red-005. |
18:04 |
red-005 |
hey MinetestBot |
18:04 |
MinetestBot |
sup red-005 |
18:04 |
red-005 |
sup MinetestBot |
18:06 |
Krock |
Hello red-005 |
18:08 |
red-005 |
hi Krock |
18:27 |
|
IhrFussel joined #minetest |
18:28 |
IhrFussel |
WorldEdit doesn't free the RAM after big actions right? Someone on my server moved 1,000,000 nodes and now the RAM usage is at 70% (normally it's below 20%) |
18:29 |
sfan5 |
it should |
18:30 |
Krock |
if it doesn't, there's a memleak you've just found |
18:30 |
Calinou |
memleaks can occur, but memeleaks should be very rare |
18:30 |
Calinou |
;) |
18:31 |
IhrFussel |
sfan5, then what else could cause this constant RAM usage? It doesn't go down anymore |
18:31 |
Krock |
meme! |
18:31 |
sfan5 |
as you've described most likely worldedit |
18:32 |
benrob0329 |
VanessaE: its good to eat bread again! |
18:32 |
Krock |
could be a table that's not emptied |
18:32 |
VanessaE |
benrob0329: indeed :) |
18:34 |
VanessaE |
worldedit needs lots of attention from its devs |
18:34 |
VanessaE |
Uberi has been MIA since Dec. 2015 |
18:35 |
benrob0329 |
A lot of people have fallen off the face of the earth :-( |
18:38 |
|
Megaf_ joined #minetest |
18:40 |
|
juhdanad joined #minetest |
18:46 |
|
ThomasMonroe joined #minetest |
18:47 |
|
sofar joined #minetest |
18:51 |
Jordach |
VanessaE, he's doing college/uni |
18:51 |
Jordach |
i have him on FB |
18:52 |
Krock |
do you also have T4im in your friend list by any chance, Jordach ? |
19:01 |
VanessaE |
Jordach: sorry, I don't buy it. |
19:02 |
VanessaE |
I get that it's all volunteer and stuff, but anyone can find a few hours a year to do other-than-college stuff (otherwise, wtf is the point of college?) |
19:08 |
|
ensonic joined #minetest |
19:16 |
|
kaeza joined #minetest |
19:17 |
kaeza |
meow |
19:17 |
|
proller joined #minetest |
19:18 |
* ThomasMonroe |
barks at kaeza |
19:18 |
|
frostsnow joined #minetest |
19:19 |
|
Szkodnix joined #minetest |
19:45 |
|
Wuzzy2 joined #minetest |
19:47 |
Calinou |
VanessaE: it's not that hard to lose your social life/free time entirely in college, sadly |
19:48 |
Calinou |
I used to have ~700 contributions a year on GitHub before I entered uni, now I have 280 :P |
19:48 |
VanessaE |
Calinou: been there, done that. still found time to get online |
19:48 |
VanessaE |
but I'm also glad I don't have to do that anymore :P |
19:49 |
VanessaE |
I don't mean to shit on anyone who's in college |
19:49 |
VanessaE |
it's just...well... honestly it looks more like excuseitis, of it's not simply lack of interest. |
19:49 |
VanessaE |
if* |
19:50 |
|
rubenwardy joined #minetest |
19:50 |
|
cx384 joined #minetest |
19:54 |
|
Wuzzy3 joined #minetest |
20:08 |
IhrFussel |
VanessaE, I agree...there is no way for college/jobs to consume 24/7 of your lifetime, so you should be able to at least *sometimes* show up online |
20:15 |
nore |
well, when I entered the school I'm in now, I didn't show up for at least 6 months |
20:15 |
VanessaE |
don't take this the wrong way, but if you have to cut yourself off from everything but school and work, you're doing too much of one or the other. |
20:15 |
nore |
(for two reasons: irc ports blocked :/, and I just had so many things to do in my spare time) |
20:16 |
nore |
but it wasn't school & work, it was just too many extra activities (dance, sport, etc) |
20:16 |
VanessaE |
that's a different matter thenb |
20:16 |
VanessaE |
-b |
20:16 |
VanessaE |
for you it was simply lack of sufficient interest. |
20:17 |
VanessaE |
otherwise some online activities would have taken precedent over IRL stuff |
20:17 |
nore |
well, the irc ports being blocked didn't help |
20:17 |
VanessaE |
either way, it's completely excusable |
20:17 |
nore |
but true |
20:18 |
nore |
(and even when I've too much of mt, I still read all the gh notifications in case I see something important) |
20:18 |
|
Wuzzy joined #minetest |
20:18 |
VanessaE |
"Merriment can sometimes be a heavier burden than battle." "Then you're doing one of them incorrectly." |
20:24 |
|
proller joined #minetest |
20:29 |
|
Wuzzy2 joined #minetest |
20:42 |
|
Wuzzy2 joined #minetest |
20:44 |
Out`Of`Control |
hi |
20:44 |
Out`Of`Control |
what key is aux1? |
20:44 |
|
Sokomine joined #minetest |
20:48 |
|
Megaf_ joined #minetest |
20:54 |
Calinou |
Out`Of`Control: default is E, I think |
20:54 |
Calinou |
it's the key that can optionally be used to descend ladders, but also used to enable running (fast mode) |
21:05 |
|
Wuzzy2 joined #minetest |
21:11 |
|
kaeza joined #minetest |
21:12 |
|
Wuzzy3 joined #minetest |
21:16 |
|
aheinecke joined #minetest |
21:23 |
|
AntumDeluge joined #minetest |
21:30 |
|
ThomasMonroe joined #minetest |
21:31 |
ThomasMonroe |
Wuzzy are you on? |
21:33 |
|
XtremeHacker joined #minetest |
21:33 |
cx384 |
Wuzzy3, is on I think. |
21:34 |
ThomasMonroe |
is he the same one? |
21:34 |
cx384 |
I think yes. |
21:35 |
ThomasMonroe |
nvmd |
21:35 |
|
Wuzzy3 joined #minetest |
21:35 |
ThomasMonroe |
hey Wuzzy3 are you Wuzzy as well? |
21:36 |
Wuzzy3 |
yes. network is going crazy right now and kicks me off all the time >_> |
21:37 |
ThomasMonroe |
ok, so i cloned you repo, and ive been looking around in the redstone folder |
21:41 |
|
Wuzzy2 joined #minetest |
21:44 |
ThomasMonroe |
Wuzzy2 did you read what i said? |
21:44 |
Wuzzy2 |
<Wuzzy3> yes. network is going crazy right now and kicks me off all the time >_> |
21:44 |
ThomasMonroe |
heh |
21:44 |
ThomasMonroe |
ik |
21:45 |
ThomasMonroe |
right now im trying to figure out the code |
21:57 |
ThomasMonroe |
ok Wuzzy2 i have an idea |
21:57 |
Wuzzy2 |
? |
21:57 |
ThomasMonroe |
about the redstone wires |
21:58 |
|
octacian joined #minetest |
21:58 |
ThomasMonroe |
idk if we can get the varying power initially, but ik that we could make it so that it cuts off power after 15 blocks |
21:59 |
ThomasMonroe |
Wuzzy2, im taking your sugesstion on taking it from MineClone 2 |
22:00 |
Wuzzy2 |
power level is imo an important aspect of redstone |
22:00 |
Wuzzy2 |
otherwise the redstone comparator doesnt work |
22:00 |
Wuzzy2 |
among ome other things whih depend on power level |
22:00 |
ThomasMonroe |
oh yeah nvmd then |
22:00 |
Wuzzy2 |
w/o power level it will just be anoter mesecons ;-) |
22:00 |
Wuzzy2 |
which has infinite power |
22:00 |
ThomasMonroe |
true |
22:01 |
Wuzzy2 |
not that it would be wrong, just not redstone |
22:01 |
ThomasMonroe |
i have cloned the repo, but im trying to figure out the code right now |
22:03 |
|
octacian joined #minetest |
22:03 |
|
octacian joined #minetest |
22:03 |
ThomasMonroe |
its interesting to note that a redstone wire cant pass power down, but it can pass it up up |
22:03 |
VanessaE |
that's what redstone blocks are supposed to do right? |
22:04 |
ThomasMonroe |
yeah |
22:04 |
ThomasMonroe |
idk rly id have to check,but i asume so |
22:05 |
ThomasMonroe |
the problem is its going to be really easy....and really time consuming to get the power variation |
22:06 |
ThomasMonroe |
we have to make 15 copies of the wire as is right now |
22:06 |
ThomasMonroe |
wait nvmd |
22:06 |
VanessaE |
nah |
22:06 |
* ThomasMonroe |
does a faceslap |
22:06 |
VanessaE |
you just change the light level or the color of the wire |
22:06 |
ThomasMonroe |
just assign metadata, and use a texture accordingly |
22:06 |
VanessaE |
nope |
22:06 |
VanessaE |
doesn't work like that |
22:06 |
ThomasMonroe |
or changing the color |
22:07 |
ThomasMonroe |
how would you change the color? |
22:07 |
VanessaE |
you can colorize it by setting in the node def, paramtype2 = "color" (or "colorfacedir" or "colorwallmounted") and changing the param2 value |
22:08 |
VanessaE |
being this is redstone, I imagine it needs at least "colorwallmounted" (which gives you 6 orientations), in which case you 5 bits for color data. |
22:08 |
VanessaE |
(it's indexed color, like a gif, with a palette image supplying the colors) |
22:09 |
VanessaE |
you have* |
22:09 |
ThomasMonroe |
im still learnin the API |
22:09 |
Out`Of`Control |
Calinou: thank you |
22:09 |
ThomasMonroe |
i may not understand everything you say, so bear with me |
22:09 |
VanessaE |
basically, paramtype2 = "<see above>", palette = "some appropriate palette.png", then set param2 in the in-map node to select a color from that palette. |
22:10 |
VanessaE |
I recommend "colorwallmounted" because it's a good balance between number of possible rotations and number of possible colors. |
22:10 |
ThomasMonroe |
oh i see your point now, i would need a png of all the colors i need, right? |
22:11 |
VanessaE |
yes. |
22:11 |
VanessaE |
and your textures would all be grey - the palette would decide how "red" the texture gets |
22:13 |
ThomasMonroe |
ooohhh ok, im starting to see now, the texture is the value of the node texture's color(HSV) right? |
22:14 |
Out`Of`Control |
got recent mt build client |
22:15 |
Out`Of`Control |
its buggy takes 5 GB ram |
22:15 |
|
Jordach joined #minetest |
22:15 |
Out`Of`Control |
something is wrong with it, did not happen wtih older client builds |
22:16 |
cx384 |
bye o/ |
22:21 |
VanessaE |
~tell ThomasMonroe the node texture you supply gets colorized (in RGB space) according to the color of the pixel param2 points to in the supplied palette. |
22:21 |
ShadowBot |
VanessaE: O.K. |
22:27 |
|
ThomasMonroe joined #minetest |
22:28 |
ThomasMonroe |
aaahhh ok thx VE |
22:28 |
ThomasMonroe |
i tryied something rly stupid, testing mineclone in 0.4.13 |
22:30 |
|
Lunatrius joined #minetest |
22:32 |
|
torgdor joined #minetest |
22:32 |
|
Wuzzy2 joined #minetest |
22:34 |
ThomasMonroe |
hey Wuzzy2!,guess what! |
22:34 |
Wuzzy2 |
?! |
22:35 |
ThomasMonroe |
your game doesnt work in 0.4.13 ;) |
22:35 |
ThomasMonroe |
i learned that the hard way |
22:35 |
Wuzzy2 |
why should i care about 0.4.13? |
22:35 |
Wuzzy2 |
use 0.4.15. pfffff |
22:36 |
ThomasMonroe |
idk, its what i was running, so im urgradeing now |
22:36 |
Wuzzy2 |
:P |
22:36 |
ThomasMonroe |
upgrading* |
22:36 |
Wuzzy2 |
well that was easy :) |
22:36 |
ThomasMonroe |
im having to build from source :/ |
22:36 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Fix various variables passed by copy instead of const ref (#5610) cf37a55 https://git.io/vSA9M (2017-04-18T22:36:30Z) |
22:37 |
Wuzzy2 |
yesterday I was debugging with some dude a problem for 6 hours only to find out it wass only because of an outdated SDL2 package ... |
22:37 |
ThomasMonroe |
heh |
22:37 |
Wuzzy2 |
you have 3 guesses to guess the operating system |
22:37 |
Wuzzy2 |
;-) |
22:37 |
ThomasMonroe |
Windows Vista? |
22:37 |
Wuzzy2 |
no |
22:37 |
ThomasMonroe |
linux |
22:37 |
|
torgdor joined #minetest |
22:37 |
Wuzzy2 |
yea |
22:38 |
Wuzzy2 |
was more thinking of the distro |
22:38 |
Wuzzy2 |
whatever, it was debian (of course!) |
22:38 |
ThomasMonroe |
that first answer was sarcastic bcs ik that Vista is rly horrible |
22:39 |
ThomasMonroe |
Mint? |
22:40 |
|
torgdor joined #minetest |
22:41 |
VanessaE |
Wuzzy2: and that's why everyone calls it "stale" instead of "stable" :P |
22:41 |
Wuzzy2 |
hihihihihihih |
22:41 |
ThomasMonroe |
HA, good one |
22:47 |
ThomasMonroe |
Wuzzy2 i gtg help fix dinner, i'll probly have some working changes in about week |
22:49 |
|
ThomasMonroe left #minetest |
22:54 |
|
Markow joined #minetest |
23:03 |
|
Wuzzy3 joined #minetest |
23:14 |
|
Wuzzy3 joined #minetest |
23:16 |
|
GreenDimond joined #minetest |
23:18 |
GreenDimond |
Wuzzy3? About the redstone (just read the logs), why not have each dust check distance from power source and whether it is connected to another dust or not, to set the signal power. ie, first dust you place is right next to power, the dust is 0 (or 1 I guess) blocks away, is connected to power, sets to MAX. You place one with a space between the last (let's say you mis-clicked), it checks and find's it is 2 nodes away, but is not connected to an |
23:18 |
GreenDimond |
active dust, and does nothing. Something like that :/ |
23:20 |
GreenDimond |
Or you could base it off of dust by dust, ie. you have a MAX dust, and the next dust detects a dust_max and sets to dust_9, the next one detects a 9 and sets to 8, etc, unless a repeater is placed, in which that counts as a "powersource" as long as it is connects to an active dust. |
23:22 |
GreenDimond |
... |
23:23 |
GreenDimond |
ah well :P |
23:33 |
|
TC02 joined #minetest |
23:35 |
benrob0329 |
https://youtu.be/pgwWsTqeIx0 |
23:35 |
benrob0329 |
you've got to |
23:35 |
benrob0329 |
Your got to kaw kaw |
23:35 |
benrob0329 |
Kaw-Kaw like a TomSka! |
23:43 |
|
Menche joined #minetest |