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IRC log for #minetest, 2017-03-27

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All times shown according to UTC.

Time Nick Message
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00:06 ircSparky is there a way to clear a set /home?
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00:08 Jordach /sethome
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02:22 MinetestBot [git] paramat -> minetest/minetest: Map generation limit: Make per-world ec0c4d3 https://git.io/vSL4a (2017-03-27T02:18:09Z)
02:22 MinetestBot [git] kaeza -> minetest/minetest: Pathfinder: Send errors to `warningstream`. 09f2cd0 https://git.io/vSL4V (2017-03-27T02:17:37Z)
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04:26 RandomX45 hi
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05:42 wilkgr Hi RandomX45
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06:28 RandomX45 how's things?
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08:42 JamesTait Good morning all! Happy Monday, and happy World Theatre Day! 😃
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09:02 wilkgr Good morning JamesTait
09:02 JamesTait 👋 wilkgr
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09:17 wilkgr Is it possible to make a 2D circle with WE?
09:20 wilkgr nvm
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09:24 PureTryOut[m] [this feature](https://github.com/minetest/minetest/pull/4155) seems to *always* return a string back, even if I gave an integer. however, if I save a Lua table it does give me the proper Lua table back. is this intended?
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09:41 PureTryOut[m] I mean, it's easy to workaround: `tonumber(player:get_attribute("mod:whatever"))` but I rather not
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10:20 PureTryOut[m] actually, I can't save a table either. so I guess it's literally JSON only? and regular integers just get converted to json automatically?
10:51 PureTryOut[m] I'll just convert everything to JSON, luckily Minetest has methods for that
10:53 wilkgr Wow that's actually a pretty long monologue :p
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10:54 sfan5 PureTryOut[m]: yes it only does strings
11:04 PureTryOut[m] Wuzzy: you here?
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11:24 wilkgr Gn o/
11:27 PureTryOut[m] Gn!
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13:04 MinetestBot [git] nerzhul -> minetest/minetest: PostgreSQL: fix delete block a9878a0 https://git.io/vStmv (2017-03-27T13:03:13Z)
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13:34 MinetestBot [git] nerzhul -> minetest/minetest: clang-format: add a whitelist (#5459) 4b05fea https://git.io/vSt3h (2017-03-27T13:33:15Z)
13:49 rubenwardy pretty sure this person is going to spam: https://forum.minetest.net/memberlist.php?mode=viewprofile&u=20847
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13:55 Fixer rubenwardy: yes, feels very much like a bot
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14:04 Fixer VanessaE: could you rename this https://forum.minetest.net/viewtopic.php?f=11&t=2538&start=1325 (to 0.4.15-dev)
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14:37 pipo hi
14:37 PureTryOut[m] hi
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15:43 Milan[m] has anyone ideas how to prevent watergriefing without annoy serious players? (related to randomly placed watersources)
15:44 Milan[m] one idea i had was to require that the area was owned but i am not yet sure how to do that - also i have no idea how to prevent water from flowing through area borders
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15:49 fireglow add 50 diamonds to the bucket recipe
15:50 calculon some servers totally forbid the use of water sources, and you have to ask an admin for it
15:50 calculon i don't know how they do that though
15:51 Jordach removing the bucket mod
15:51 red-002 ^
15:51 calculon no, you can still use buckets here, they just don't place water sources
15:52 red-002 change the bucket code?
15:52 calculon yes, maybe
15:52 red-002 just remove some lines
15:52 red-002 or add a priv check
15:52 red-002 also water grief?
15:53 red-002 I heard/saw lava grief but water grief?
15:53 red-002 I think there was a mod that stopped liquid form entering protected areas
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16:05 kaeza thankfully nodes in Minetest are not removed by water like in MC
16:05 kaeza so "water griefing" is not permanent, just annoying
16:06 kaeza also, greetings
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16:51 Milan[m] hmm only allow on owned places would be something i like i guess feels most clean for me. i should try to find out how/if to make this possible
16:52 Milan[m] priv would only make sense when it can be auto added after an amount of time the player was active
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20:29 thefamilygrog66 https://vid.me/VY3H
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23:14 nejni-marji How can I set the default privliges for new players on a server?
23:15 red-002 there is a setting for that iirc
23:16 nejni-marji I'm not sure where that setting is actually located
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23:16 wilkgr If I minetest.place_schematic(schem_l,minetest.get_worldpath().."/schems/island.mts"), the schematic places.
23:16 red-002 there is a setting search
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23:16 wilkgr On the other hand, appending ",0,{},true" it doesn't
23:19 wilkgr minetest.place_schematic(schem_l,minetest.get_worldpath().."/schems/island.mts",0,{},true) doesn't work :/
23:22 calculon nejni-marji, i've never seen such setting, but it's easy to do in a mod
23:22 calculon minetest.register_on_joinplayer(function(p) minetest.set_player_privs(p:get_player_name(), { fast=true, fly=true } end)
23:22 rubenwardy nejni-marji: default_privs in minetest.conf
23:23 nejni-marji hm, okay
23:23 rubenwardy ie   default_privs = shout,fly,fast
23:23 nejni-marji I think I tried setting that once
23:23 rubenwardy also: ctrl+f helps :P
23:23 rubenwardy you'll need to restart minetest
23:23 rubenwardy and it only affects new players
23:23 rubenwardy not existing players
23:24 nejni-marji hm
23:26 nejni-marji It doesn't seem to work
23:27 rubenwardy try typing the following whilst ingame to check the setting:   /set default_privs
23:27 rubenwardy it should print out what you put in minetest.conf
23:27 rubenwardy if it doesn't then, it's not reading minetest.conf
23:27 rubenwardy also, make sure you're not testing this with an "admin" player
23:28 nejni-marji I'm not no
23:28 nejni-marji yeah, it's not reading minetest.conf then
23:28 rubenwardy where is your minetest.conf?
23:28 nejni-marji ~/.minetest/minetest.conf
23:28 rubenwardy where is your minetest executable?
23:29 nejni-marji /usr/games/minetest
23:29 rubenwardy hmmm
23:29 nejni-marji I run it as user though, not as root, so I'd think it should look there
23:29 rubenwardy whereis minetest would tell you
23:29 nejni-marji that's what I ran
23:29 nejni-marji whereis minetest
23:29 rubenwardy I vaguely remember something about ~/.config/minetest.conf
23:29 nejni-marji hm
23:30 nejni-marji maybe
23:30 nejni-marji this is a server though so I could just add --config to the command
23:30 rubenwardy true
23:30 nejni-marji ...I tried that and it said it can't read from it
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23:31 nejni-marji ERROR[Main]: Could not read configuration from "/home/nejni/.minetest.conf
23:32 nejni-marji oh wait
23:32 nejni-marji that's the wrong file haha
23:32 nejni-marji it's fine now
23:32 nejni-marji I'm just dumb.
23:33 wilkgr No you're not :p
23:33 nejni-marji lol
23:34 wilkgr I am. I still can't figure out why my schematic isn't placing :(
23:34 nejni-marji I'm not sure what that means tbh
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23:40 OldCoder wilkgr Hello
23:40 wilkgr Hello OldCoder
23:40 OldCoder wilkgr, see PM
23:40 wilkgr I have
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23:54 GreenDimond Anyone avaliable to give some modding help? I want to register a chat command that does sorta what /giveme does, but a little different. Something like /item <itemname> and it gives you the item. What is different from giveme, is that I want it to only be able to give the player something from a specific list of items. I also want it to be able to use other names (ie. wood instead of default:wood) but that should be simple, ju
23:56 rubenwardy GreenDimond, I gtg, but here is the giveme source: https://github.com/minetest/minetest/blob/master/builtin/game/chatcommands.lua#L490-L550

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