Time |
Nick |
Message |
00:03 |
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00:13 |
Megaf[m] |
nah, Darwin instead of Hurd |
00:13 |
Megaf[m] |
maybe one day we can have true portability between OSes |
00:14 |
Megaf[m] |
This is a step towards this goal. https://dev.opera.com/blog/installable-web-apps/ |
00:15 |
Megaf[m] |
https://dev.opera.com/articles/pwa-desktop/ |
00:15 |
Megaf[m] |
https://github.com/vladikoff/PWAify |
00:16 |
Megaf[m] |
web app examples -> https://pwa.rocks/ |
00:20 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Flora spread: Allow spread on rainforest litter. Other improvements 86fd616 https://git.io/vydNw (2017-03-20T00:14:56Z) |
00:20 |
MinetestBot |
[git] octacian -> minetest/minetest_game: Books: Fix backwards compatibility issues 2a74032 https://git.io/vydNr (2017-03-20T00:13:31Z) |
00:20 |
MinetestBot |
[git] sofar -> minetest/minetest_game: Screwdriver: simplify logic, allow wallmounted rotation. ecf160d https://git.io/vydNo (2017-03-20T00:12:16Z) |
00:21 |
Megaf[m] |
Thanks paramat |
00:26 |
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01:00 |
Megaf[m] |
I just installed Riot on my phone. So far so good. |
01:25 |
Jordach |
https://cdn.discordapp.com/attachments/101392479374282752/293193280311656449/unknown.png |
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07:11 |
Milan[m] |
lol |
07:11 |
Milan[m] |
duplicate evil - discord included |
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08:16 |
PureTryOut[m] |
Discord-- |
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08:33 |
Snark |
hi |
08:33 |
VanessaE |
hi |
08:33 |
agaran |
lo |
08:33 |
Snark |
one of my kids wants vehicles in minetest... I saw several mods, some of them having had no input since years... any recommendation? |
08:34 |
VanessaE |
there's one I think called vehicle mash, that's useful |
08:34 |
VanessaE |
not good for servers since managing users' vehicles after they leave them scattered about is a problem |
08:34 |
VanessaE |
(none of those vehicle mods are, really) |
08:42 |
Snark |
hmmm... seems abandoned and laggy :-/ |
08:43 |
VanessaE |
all mods that use entities of some kind can have a lag problem |
08:43 |
VanessaE |
depends on the network between server and client and how fast the server is |
08:43 |
VanessaE |
(since it's what actually runs the code that controls the entity) |
08:48 |
Megaf[m] |
Good morning |
08:48 |
VanessaE |
hi. |
08:48 |
VanessaE |
oh G*d now that matrix thing is spreading |
08:49 |
Megaf[m] |
I don't think I will use this for long tho |
08:49 |
VanessaE |
hexchat or gtfo. :) |
08:49 |
Megaf[m] |
Only if I find a client that I really like, so far that's not the case |
08:49 |
Megaf[m] |
so far I rather use Hexchat indeed |
08:53 |
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08:54 |
agaran |
VanessaE: irssi :) |
08:54 |
VanessaE |
no way |
08:54 |
agaran |
well I use irssi for years and can't see reason to change.. |
08:54 |
VanessaE |
for years I used bitchx |
08:55 |
VanessaE |
eventually got tired of being stuck in a terminal :P |
08:55 |
agaran |
that was before irssi for me.. |
08:55 |
agaran |
but I consider terminal as feature not disadvantage.. |
08:55 |
agaran |
I can ssh home and get my home irc even at work.. |
08:55 |
VanessaE |
indeed. |
08:55 |
VanessaE |
terminals/shells have their uses, but sometimes you just want a little eye candy. :) |
08:55 |
agaran |
eerm? noo?;) |
08:56 |
agaran |
I was happy to grab old vt100.. |
08:56 |
VanessaE |
(though there's not a whole lot of difference between hexchat as I have it set up, and irssi really) |
08:56 |
agaran |
okay okay I'll hide under my rock |
08:56 |
VanessaE |
https://xkcd.com/1782/ |
08:57 |
VanessaE |
HAH! check the tooltip on the comic :D |
08:58 |
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09:05 |
Megaf[m] |
VanessaE: that's people like us |
09:05 |
VanessaE |
yep. |
09:09 |
Megaf[m] |
Back in the day when I had my XMPP server I even had an IRC gateway on it |
09:12 |
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09:18 |
Megaf[m] |
well, lecture time. cya |
09:21 |
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09:26 |
idaho__ |
hi all ! A question, Does anyone provide a daily build for windows? (I know sfan5'builds but is there any better?) I know I'm an impatient boy ;-) |
09:28 |
Milan[m] |
but i prefer matrix now |
09:28 |
Milan[m] |
i still have my xmpp server :3 |
09:28 |
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09:29 |
PureTryOut[m] |
Matrix++ |
09:34 |
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09:40 |
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09:43 |
Megaf |
idaho__: there's some daily builds yes |
09:44 |
Snark |
(irssi in tmux is good) |
09:45 |
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09:58 |
JamesTait |
Good morning all! Happy Monday, and happy World Storytelling Day! 😃 |
10:23 |
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10:27 |
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10:34 |
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10:35 |
Nyarg |
hey folks how I may register my nick on #minetest ? |
10:38 |
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10:39 |
fireglow[m] |
type /msg nickserv help register |
10:43 |
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10:45 |
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10:49 |
PureTryOut[m] |
(you can't, you can however register it on Freenode (on which #minetest lives)) |
10:53 |
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10:56 |
Milan[m] |
odd... no mob spawns in my singleplayer game somehow... (mobs_redo) - all the mods are in place and loaded... |
10:56 |
Milan[m] |
oh wait - a sheep! |
10:57 |
Milan[m] |
this took long this time xD |
10:59 |
Milan[m] |
awww poor sheep cannot jump two blocks ... need to help, building stairs |
10:59 |
Milan[m] |
now it has stairs but lost interest |
11:00 |
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11:02 |
fireglow[m] |
nice blog |
11:02 |
* PureTryOut[m] |
is waiting for a proper mob API without needing other mods :( |
11:02 |
Milan[m] |
what's wrong with mobs_redo? |
11:03 |
* Milan[m] |
waits for a nyancat to spawn on candy :o |
11:10 |
Nyarg |
oops java and mingw don't download for me |
11:11 |
Nyarg |
anybody have same effect ? |
11:14 |
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11:14 |
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11:19 |
Calinou |
nyuszika7h: from which sources? |
11:19 |
Calinou |
:/ |
11:19 |
Calinou |
nevermind |
11:20 |
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11:25 |
Milan[m] |
i wonder if https://github.com/MinetestForFun/mysql_auth is a real enhancement - and i wonder why it is not part of the core yet... roundhouse wonder... |
11:26 |
Milan[m] |
oh and i wonder why not postgres :P |
11:31 |
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12:50 |
sfan5 |
Idaho__: you can ask me about making a new daily build if you want one |
12:55 |
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12:56 |
Megaf |
Idaho__: Found them? |
12:56 |
Megaf |
Snark: Agreed, or weechat :) |
12:57 |
Megaf |
wheres the BitchX fans? |
13:04 |
PureTryOut[m] |
Megaf: did you know there is a Weechat plugin that adds Matrix support? |
13:07 |
Megaf[m] |
Ysp |
13:10 |
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13:10 |
Idaho__ |
Thanks Sfan5 ... i looking for recent windows daily build with the sneak update, apparently it's break the "sneak elevator" :'( https://github.com/minetest/minetest/pull/5327 |
13:12 |
Milan[m] |
no opinions about mysql_auth here? |
13:29 |
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14:06 |
Nyarg |
something wrong I don't see particle sprite rotation property |
14:06 |
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14:34 |
Nyarg |
blend and glow too |
14:47 |
An0n3m0us |
!seen test |
14:47 |
MinetestBot |
An0n3m0us: test was last seen at 2017-03-16 04:10:45 UTC on #minetest |
14:47 |
An0n3m0us |
cool it works |
15:03 |
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15:07 |
sfan5 |
Idaho__: https://forum.minetest.net/viewtopic.php?f=42&t=1523&p=259095#p259095 |
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15:38 |
Idaho__ |
thank you for your kindness Sfan5 ! |
15:48 |
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15:51 |
fireglow |
sfan5: is very helpful |
16:02 |
ronsor |
hey |
16:02 |
ronsor |
i have a question |
16:02 |
ronsor |
in minetest's default:* what is the hardest block to break? |
16:03 |
agaran |
probably diamond block |
16:03 |
ronsor |
ok |
16:03 |
ronsor |
good |
16:04 |
ronsor |
i'm trying to make an kind of anarchy server where griefing is possible |
16:04 |
ronsor |
but i still want to try and protect my stuff |
16:05 |
agaran |
well make block that is indestructable if you want.. |
16:05 |
ronsor |
i want it to still be possible to attack my stuff |
16:05 |
ronsor |
but not so easy |
16:05 |
ronsor |
I know! I should build a wall of diamond block |
16:05 |
calculon |
isn't obsidian harder than diamond ? |
16:06 |
ronsor |
obsidian is harder |
16:06 |
ronsor |
oh hey i'll just look at the game files |
16:06 |
calculon |
ore blocks are very hard too, but i'm not sure they are in the default game |
16:06 |
ronsor |
they are |
16:06 |
ronsor |
they have to be |
16:07 |
calculon |
ok |
16:14 |
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16:21 |
Nyarg |
Is fog configurable now ? |
16:23 |
Nyarg |
I found something on git but stil misunderstand |
16:23 |
Nyarg |
http://i3.imageban.ru/out/2017/03/20/808d7b1eec61a87d3c734dde0fac853a.jpg |
16:23 |
Nyarg |
http://i1.imageban.ru/out/2017/03/20/925650be20f7d920b44d37421ae85643.jpg |
16:24 |
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16:29 |
sofar |
there's something coming, not sure how/when it'll make it in |
16:29 |
sofar |
tbh CSM could take over most of it |
16:31 |
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16:48 |
Nyarg |
thank you <sofar> ) |
16:48 |
Nyarg |
A tiny question again: I mean I found a way register entity after loadTime minetest.register_on_punchnode( ... minetest.register_entity( ) end) ) |
16:48 |
Nyarg |
What do problem it may cause in future ? |
16:48 |
sofar |
you shouldn't really do that though, just make a new entity and change the properties |
16:49 |
Nyarg |
thank again ) |
16:49 |
sofar |
entities are more dynamic, but you'll end up flooding the entity table and spawns will be slower |
16:49 |
sofar |
with `make` I mean spawn |
16:49 |
sofar |
why do you want to create new entities anyway? |
16:58 |
Blaxono |
come in my Channel #Dextop.net |
16:59 |
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17:02 |
fireglow |
wat |
17:02 |
fireglow |
that guy used to play on my server... |
17:02 |
fireglow |
used to ;) |
17:03 |
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17:06 |
red-001 |
46-115-130-212.c3-0.nwt-ubr1.sbo-nwt.ma.cable.rcn.com I think thats the longest hostname I ever saw |
17:07 |
An0n3m0us |
yep |
17:07 |
An0n3m0us |
I noticed that too |
17:07 |
agaran |
well if you control your own DNS you can get sickly long ones. |
17:08 |
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17:54 |
klmmlk |
hélow éveuri boudi! |
17:55 |
klmmlk |
I hav no luck with compiling minetest in ubuntu 15.10 |
17:55 |
klmmlk |
here the log of my try: |
17:56 |
Calinou |
Ubuntu 15.10 is end-of-life, btw |
17:56 |
klmmlk |
http://pastebin.com/fwYAqvUq |
17:57 |
klmmlk |
yes, sure, but it is the OSÂ that I'm using... |
17:58 |
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17:59 |
Calinou |
klmmlk: try installing libcurl4-opessl-dev |
18:00 |
klmmlk |
This is the state after some SSL-stuff install/deinstall/reinstall, after some Megaf[m] suggestions. The initial problem was that: /usr/bin/ld: /usr/local/lib/libcurl.a(libcurl_la-ssluse.o): référence au symbole non défini «SSL_get_verify_result@@OPENSSL_1.0.0» |
18:01 |
klmmlk |
Calinou, libcurl4-openssl-dev is installed, it's the same. |
18:03 |
klmmlk |
I have tested libcurl4-gnutls-dev and it is the same. |
18:04 |
benrob0329 |
is there a simple nodetimer example somewhere? |
18:06 |
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18:12 |
klmmlk |
perhaps a path to libs problem ? |
18:16 |
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18:20 |
An0n3m0us |
Try getting it from ftp.debian.org (if your desperate. THIS IS NOT THE BEST WAY, AND ITS VERRY MESSY) |
18:23 |
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18:39 |
sfan5 |
klmmlk: you have a local install of libcurl that is compiled for an outdated openssl version |
18:39 |
sfan5 |
remove the curl installation in /usr/local |
18:42 |
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18:44 |
MinetestBot |
[git] bendeutsch -> minetest/minetest: Refactored client event if-else cascade to switch statement e7246d3 https://git.io/vybby (2017-03-20T18:35:33Z) |
18:44 |
MinetestBot |
[git] paramat -> minetest/minetest: Map generation limit: Rewrite d3131ae https://git.io/vybbS (2017-03-20T18:34:18Z) |
18:49 |
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18:56 |
klmmlk |
thank you sfan5. I'll try. |
18:56 |
fireglow |
klmmlk: what have you been doing to that poor system, lol |
18:57 |
klmmlk |
fireglow, so many things... |
18:57 |
fireglow |
;( |
19:01 |
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19:08 |
klmmlk |
Another victorious build against the machine ! Thank you sooooo much sfan5 to point me to the /usr/local problem ! |
19:09 |
sfan5 |
small tip: never install software you compile from source when it exists in the package repos |
19:09 |
sfan5 |
it will cause only problems |
19:11 |
klmmlk |
it was probably a dependency from a bigger source tree. |
19:18 |
klmmlk |
I have a question. What mapgen algorythm is the nearest from the minecraft one ? And is the minecraft one is known ? Is there some interesting mapgen work hidden somewhere ? |
19:18 |
sfan5 |
there is none that tries to imitate minecraft |
19:18 |
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19:18 |
sfan5 |
we just have our own |
19:19 |
Krock |
check out valleys, it's the most exciting mapgen so far IMO |
19:22 |
klmmlk |
what about "Watershed" ? |
19:23 |
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19:23 |
klmmlk |
How to enable it ? |
19:24 |
klmmlk |
what to do with the sources ? Where did I need to put and compile it ? Any need to compile or is it any lua mods ? |
19:25 |
klmmlk |
seems to be only lua |
19:26 |
Krock |
watershed is a lua mod |
19:26 |
Krock |
thus, throw it into your mods directory, enable and start the world |
19:27 |
Krock |
lua will compile it for you automatically |
19:27 |
klmmlk |
ok. in the mods directory. |
19:27 |
klmmlk |
that was the tips I need. |
19:31 |
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19:40 |
klmmlk |
don't find any watershed relative entry... put folder into mods subdir, watershed-master renamed into watershed, chmod -R 755 watershed, but nothing about watershed in mods main menu, or in the "configure" per-world-button What am i doing wrong ? |
19:41 |
klmmlk |
need to be in the sub-game mods dir perhaps... |
19:42 |
klmmlk |
sorry for the noise. |
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|
Topic for #minetest is now Welcome to #minetest, official Minetest channel | Latest version: 0.4.15 (2016-12-22) | Responses may take a while, be patient | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest/ |
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MinetestBot |
[git] numberZero -> minetest/minetest: Content_mapblock.cpp: Refactor d4e0c0f https://git.io/vyN3F (2017-03-20T20:28:22Z) |
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21:13 |
ronsor |
so |
21:13 |
ronsor |
i just found out carts are in default minetest |
21:23 |
MinetestBot |
[git] paramat -> minetest/minetest: Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (… c4b98de https://git.io/vyN8o (2017-03-20T21:22:16Z) |
21:23 |
sofar |
ronsor: right |
21:27 |
ronsor |
which is cool |
21:27 |
ronsor |
cuz i don't need to add a mod for that |
21:33 |
redblade7 |
i prefer boost_cart |
21:33 |
ronsor |
IT IS BOOST_CART |
21:33 |
rubenwardy |
^ |
21:33 |
redblade7 |
it has mesecons support and i find boost_cart easier to control |
21:33 |
ronsor |
that's what the default carts are |
21:33 |
ronsor |
except the default carts lacks mesecons support |
21:33 |
redblade7 |
no it isnt, it has a different color |
21:33 |
rubenwardy |
it is boost carts, but with mesecons support |
21:33 |
redblade7 |
i always move carts out of the directory and move boost_cart it |
21:33 |
ronsor |
*without |
21:34 |
rubenwardy |
and obviously graphics modifications |
21:34 |
rubenwardy |
*without |
21:34 |
redblade7 |
i remember having a tough time punching the cart to change directions, or something like that |
21:34 |
ronsor |
http://wiki.minetest.net/Rail |
21:34 |
redblade7 |
in default carts |
21:34 |
rubenwardy |
and bug fixes |
21:34 |
ronsor |
please read the bottom of that page |
21:35 |
rubenwardy |
!title https://github.com/minetest/minetest_game/pull/1318 |
21:35 |
MinetestBot |
rubenwardy: Merge boost_cart as "carts" mod. by sofar · Pull Request #1318 · minetest/minetest_game · GitHub |
21:35 |
redblade7 |
so boost_cart won't get any more updates? |
21:35 |
rubenwardy |
no, probably not |
21:35 |
sofar |
just the mesecons bits |
21:36 |
sofar |
ask krock :) |
21:36 |
sofar |
he's a dev now as well |
21:36 |
redblade7 |
ok |
21:36 |
redblade7 |
so for non-mesecons servers/games, it's best to use the built-in carts, while using boost_cart is better for the other one? |
21:36 |
ronsor |
yeah |
21:37 |
redblade7 |
i remember having a tough time with changing direction of carts. will try and give it a chance again |
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21:37 |
ronsor |
assuming you want the powered rail to require mesecons |
21:37 |
redblade7 |
this was when it first came out |
21:37 |
ronsor |
I have mesecons on my server; but I want the rail to be standalone |
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21:40 |
redblade7 |
yep still impossible to punch to change directions while you are riding |
21:40 |
redblade7 |
boost_cart lets you do that |
21:40 |
redblade7 |
mesecons or not |
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21:50 |
* Trixarian |
pokes oldcolder |
21:50 |
Trixarian |
er *oldcoder |
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* An0n3m0us |
quakes silently with laughter |
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22:17 |
fireglow |
u wot |
22:18 |
An0n3m0us |
lo |
22:18 |
An0n3m0us |
l |
22:18 |
ronsor |
ok so I've revived my server now |
22:18 |
ronsor |
new: No rules |
22:18 |
ronsor |
(griefing allowed) |
22:18 |
ronsor |
this is an anarchy server |
22:18 |
ronsor |
if you want to protect your stuff, make traps or get an army |
22:19 |
sfan5 |
!server ronsor |
22:19 |
MinetestBot |
sfan5: Ronsor's Server | irc.openstar.pw | Clients: 2/200, 2/2 | Version: 0.4.15 / minetest | Ping: 147ms |
22:19 |
sfan5 |
huh |
22:19 |
sfan5 |
ronsor: setting max clients = 200 is not a good idea as it will negatively affect your serverlist ranking |
22:19 |
sfan5 |
pick a sane value |
22:19 |
ronsor |
ok |
22:19 |
ronsor |
i'll put it at 50 |
22:19 |
ronsor |
i don't think 20 is enough |
22:20 |
ronsor |
restarted |
22:20 |
fireglow |
what kind of stuff will benefit my ranking? |
22:20 |
sfan5 |
basically having people on your server |
22:21 |
ronsor |
yeah |
22:21 |
ronsor |
i usually have ~1-3 clients at a time |
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22:39 |
Ronsor |
so |
22:39 |
Ronsor |
my dad restarted the modem |
22:41 |
Ronsor |
my server is back |
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22:46 |
fireglow |
sfan5: that should be easy enough ;) |
22:46 |
fireglow |
no, wait, it isn't :( |
22:48 |
Ronsor |
!server ronsor |
22:48 |
MinetestBot |
Ronsor: No results |
22:48 |
Ronsor |
!server ronsor |
22:48 |
MinetestBot |
Ronsor: Ronsor's Server | irc.openstar.pw | Clients: 0/50, 0/0 | Version: 0.4.15 / minetest | Ping: 138ms |
22:48 |
Ronsor |
fixed |
22:53 |
fireglow |
!server enclave |
22:53 |
MinetestBot |
fireglow: Free mining, Master Builders Enclave [EU/DE] | games.firc.de | Clients: 3/25, 2/5 | Version: 0.4.15-dev / minetest | Ping: 11ms |
22:53 |
fireglow |
yay =) |
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23:06 |
swift110 |
hey all |
23:08 |
fireglow |
hey swift110 |
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23:46 |
fireglow |
can I somehow detect if a tool is being moved into a container? |
23:46 |
fireglow |
kinda like on_drop, but for chests |
23:49 |
fireglow |
I'll try on_place |
23:52 |
fireglow |
nope :D |
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23:53 |
swift110 |
hey fireglow how are you? |
23:54 |
fireglow |
hey swift110 I'm good thanks, how are you? |
23:55 |
swift110 |
im great fireglow what ya up to |
23:56 |
fireglow[m] |
Im trying to stop my players giving out admontools for free, lol |
23:56 |
fireglow[m] |
admintools |
23:57 |
swift110 |
what is that\ |
23:58 |
fireglow[m] |
Very powerful tools intended for longtime players |
23:58 |
fireglow[m] |
But they keep on handing them out, lol |
23:59 |
swift110 |
oh I see |