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IRC log for #minetest, 2017-03-05

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All times shown according to UTC.

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13:34 riff-IRC Ho
13:36 QwertyDragon moo
13:36 riff-IRC mooo
13:50 tpe Is it possible to force unifieddyes to fill the creative inventory with all possible colours?
13:52 riff-IRC that would probably fill it with literally thousands of pages
13:52 riff-IRC if not so many pages the game crashes
13:53 rubenwardy remove not_in_creative_inventory from item definitions
13:59 tpe There's less than 100 craftable colours, right? Or is it 256?
13:59 tpe I'll admit to not knowing enough about it. It's just be handy to have a few more colours without having to craft them.
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14:26 joekamprad wth is a NAMETAG and how to use it? my kids asking me ;)
14:27 sfan5 the nametag wasn't merged yet https://github.com/minetest/minetest_game/pull/1592
14:27 sfan5 or is it a mod?
14:27 joekamprad they say it is a mod...
14:28 joekamprad they join a server somehow
14:28 sfan5 servers can patch their games so it's not neccessarily a mod
14:28 nore sfan5: there is at least one nametag pr that was merged IIRC
14:28 sfan5 !mod nametag
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14:29 sfan5 !mod nametag
14:29 MinetestBot sfan5: Coloured Nametags [coloured_nametags] by Amaz - https://forum.minetest.net/viewtopic.php?t=12197
14:29 sfan5 nah not that
14:29 sfan5 nore: oh there was, didn't know
14:30 nore it's what makes that mod possible btw
14:30 joekamprad no B°T it seems to be some to name an animal?
14:31 sfan5 nore: oh, i'm not talking about the nametag aka that thing above the players heads
14:31 nore sfan5: what about then?
14:31 sfan5 a nametag like in the _game pr i linked
14:32 nore ah, that one
14:32 joekamprad my doughter kills
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14:33 sfan5 joekamprad: mobs_redo seems to have a nametag
14:33 sfan5 https://forum.minetest.net/viewtopic.php?t=9917
14:33 joekamprad her dog with this "nametag" caus she don't kbow how to use..
14:34 sfan5 it says "Nametag (paper, black dye, string) can be used right-click on a tamed mob to give them a name."
14:35 joekamprad thanks this should be she is crying and trying ;)
14:39 joekamprad Switchboard PVP made by yngwie123 >>>is the server
14:39 joekamprad she do not cry anymore ....
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14:42 Elon_Satoshi I'm trying to find a minetest mod that allowed a command that would identify the ID of whatever object you were holding
14:47 sfan5 that's pretty trivial
14:47 sfan5 might be easier to just write your own
14:53 nore sfan5: it is possible to get the ID from lua?
14:53 Elon_Satoshi sfan5: Hmm
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14:53 Elon_Satoshi sfan5: It was something like /whatisthis
14:53 sfan5 nore: i'm assuming he means the "default:sandstonebrick" thing
14:53 sfan5 items don't have an id anyway
14:54 nore ah, yeah
14:54 Elon_Satoshi sfan5: that's what I mean
14:54 nore I thought this was about entities
14:54 * nore should read questions better
14:55 calculon you can just use F5, it shows the id of the object you are pointing
14:55 nore calculon: yes, pointing but not holding
14:55 nore that's the problem
14:56 calculon sure, that depends on what you really want
14:56 calculon that's what i do to identify an object, drop it and see what it says
14:57 sfan5 Elon_Satoshi: minetest.register_chatcommand("whatisthis",{func=function(name) return true,"You are holding: "..minetest.get_player_by_name(name):get_wielded_item():get_name() end})
15:03 Elon_Satoshi sfan5: What's the func=function(name) part for?
15:03 sfan5 it defines the function that runs when you call the command
15:07 Elon_Satoshi Thanks sfan5, it works
15:08 sfan5 like i said: trivial
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16:42 Fixer Out`Of`Control: https://forum.minetest.net/viewtopic.php?f=11&t=11153&start=75#p253302
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17:23 Out`Of`Control Fixer:  thank you
17:23 Out`Of`Control Hi
17:24 Out`Of`Control How can i add random alias?
17:26 Krock minetest.register_alias("random", "random")
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17:41 Out`Of`Control Krock: thanks
17:42 Krock err what?
17:42 Krock I have no clue what you actually wanted to do but if I helped then.. np! :)
17:43 agaran I would add alias to block that on construct swap itself for other block out of random list but thats /me
17:43 QwertyDragon minetest.register_chatcommand("whatisthis", {
17:43 QwertyDragon func=function(name)
17:43 QwertyDragon return true,"You are holding:"..
17:43 QwertyDragon minetest.get_player_by_name(name):get_wielded_item():get_name()
17:43 QwertyDragon end,
17:44 QwertyDragon sorry
17:46 Krock needs description and  }) at the end
17:46 Krock PS: There are HUD-Mods that show it right above the inventory slots
17:47 Krock *centered, above
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17:48 QwertyDragon sfan5 Can I pass that on to people with LGPL 2.1 as "sfan5" as author?
17:48 sfan5 use whatever license you want, i don't care
17:50 QwertyDragon it was something I was wanting earyer today, happy to just see it pop up in irc :) thankyou, it will be helpful to others too
17:50 Krock just make sure you don't use Public Domain. Use one that is the same in all countries
17:51 QwertyDragon i looked here
17:52 QwertyDragon http://rubenwardy.com/minetest_modding_book/chapters/releasing.html
17:56 Krock "Screenshots should be [...] This is displayed in the mod store." already quite outdated
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17:56 Krock yet another thing to fix in the lua_api file
17:57 Krock nvm
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19:56 MinetestBot [git] jnumm -> minetest/minetest: Update .appdata and .desktop files 0e27b4b https://git.io/vylHQ (2017-03-05T19:56:20Z)
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