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01:25 |
Open_Future |
external ip is fine (same as before) suddenly my server which I was able to connect to a week or so ago from other computers/devices over the internet keeps giving connection timed out. Any ideas? Firewall/router seems to be same setup...no changes. |
01:52 |
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01:59 |
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01:59 |
YellowberryHN |
What's going down here? |
02:00 |
VanessaE |
nothing much |
02:00 |
YellowberryHN |
Also, a quick question. Does the original RPi have enough processing power to run a Minetest client? |
02:00 |
YellowberryHN |
Because I got bored, so I bought an RPi and i'm on irssi with it right now |
02:06 |
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02:10 |
YellowberryHN |
VanessaE: You still working on HDX? |
02:10 |
VanessaE |
yep |
02:11 |
YellowberryHN |
You have mod support right? |
02:11 |
VanessaE |
I try to keep it up-to-date, but I sometimes get lazy :) |
02:11 |
Open_Future |
external ip is fine (same as before) suddenly my server which I was able to connect to a week or so ago from other computers/devices over the internet keeps giving connection timed out. Any ideas? Firewall/router seems to be same setup...no changes. |
02:11 |
VanessaE |
yes. I target Dreambuilder, but there are a number of other mods that are supported as well. Usually I focus on the most recent versions/builds of those mods. |
02:12 |
VanessaE |
Open_Future: no idea, sorry |
02:12 |
YellowberryHN |
Nice. |
02:12 |
YellowberryHN |
I might stop being silly and secluded and update Moontest and start working on it again |
02:13 |
Open_Future |
I can connect with using lan ip on the network, but not with the nsupdate.info link |
02:13 |
Open_Future |
even though it has been updated and reflects my external ip data |
02:13 |
YellowberryHN |
In fact, I think I will right now. |
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02:17 |
YellowberryHN |
Back |
02:17 |
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02:20 |
YellowberryHN |
Oh... |
02:20 |
YellowberryHN |
Has anyone successfully compiled Minetest on an armhf processor? |
02:21 |
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02:21 |
VaultyLappy |
isnt that generally mobile? |
02:23 |
YellowberryHN |
or a Raspberry Pi |
02:23 |
YellowberryHN |
but yes |
02:23 |
VaultyLappy |
https://launchpad.net/ubuntu/vivid/armhf/minetest |
02:24 |
VaultyLappy |
however thhats 4.11 |
02:24 |
VaultyLappy |
this one is 4.12 |
02:24 |
VaultyLappy |
https://launchpad.net/ubuntu/wily/armhf/minetest-server |
02:26 |
VaultyLappy |
then this might help instead |
02:26 |
VaultyLappy |
http://packages.ubuntu.com/search?keywords=minetest |
02:28 |
YellowberryHN |
found a version for zesty that is 0.4.15 |
02:28 |
YellowberryHN |
trying it |
02:37 |
VaultyLappy |
or could have done sudo apt install minetest |
02:41 |
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02:44 |
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02:45 |
YellowberryHN |
but that is 0.3.1 which seems to be broken on armhf |
03:02 |
YellowberryHN |
ugh |
03:03 |
YellowberryHN |
whenever I do "sudo apt-get -f install" to fix the broken depends from manually installing .deb files, it just tries to remove them |
03:03 |
YellowberryHN |
how frustrating |
03:05 |
octacian |
YellowberryHN: could you possibly build it yourself? |
03:05 |
octacian |
There's some really good instructions here |
03:05 |
octacian |
https://forum.minetest.net/viewtopic.php?id=3837 |
03:07 |
octacian |
Oh wait, I just went and read the chat history xD |
03:07 |
octacian |
NVM lol |
03:07 |
YellowberryHN |
yeah |
03:08 |
YellowberryHN |
i've never had good luck with compiling |
03:08 |
YellowberryHN |
there is always some stupid unsolvable problem and then I just give up |
03:19 |
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03:30 |
YellowberryHN |
any aspiring modders in here? |
03:31 |
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03:53 |
YellowberryHN |
well |
03:54 |
YellowberryHN |
Minecraft Pi Edition is just a shitty backport of Pcoket Edition for Android with an added mod api |
03:55 |
YellowberryHN |
not recommended |
03:55 |
YellowberryHN |
but then again, it's free |
03:55 |
XtremeHacker |
It's also been abandond for years |
03:55 |
XtremeHacker |
You could run MT debian arm on a recent-ish pi (pi 3/2) I think |
03:55 |
YellowberryHN |
do we have any mods for minetest that allow hardware control of the game? |
03:56 |
XtremeHacker |
IDK,let me check |
03:56 |
YellowberryHN |
I sadly have a pi 1 |
03:57 |
rdococ |
pi |
03:57 |
rdococ |
tasty |
03:57 |
XtremeHacker |
Maths is fun! |
03:58 |
YellowberryHN |
ALERT! ALERT! en_GB detected! |
03:58 |
XtremeHacker |
en_CA = me |
03:58 |
YellowberryHN |
well then |
03:59 |
YellowberryHN |
I guess us americans are outliers then |
04:10 |
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04:13 |
YellowberryHN |
XtremeHacker: find any mods? |
04:13 |
XtremeHacker |
YellowberryHN, sorry AFK, and no |
04:15 |
YellowberryHN |
maybe I should take a break from programming my game and make something that can talk to hardware |
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05:55 |
Hijiri |
hardware control? |
05:55 |
Hijiri |
like the game controls hardware? or you use hardware to control the game? |
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09:46 |
JamesTait |
Good morning all! Happy Friday, and happy Care Giver Appreciation Day! 😃 ⤠|
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12:32 |
CWz |
seems the forum spambots are back |
12:35 |
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12:50 |
fireglow |
!mod cme |
12:50 |
MinetestBot |
fireglow: Creatures MOB-Engine [cme] by BlockMen - https://forum.minetest.net/viewtopic.php?t=8638 |
12:51 |
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fireglow |
RIP |
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14:27 |
Fixer |
spam https://forum.minetest.net/memberlist.php?mode=viewprofile&u=20713 |
14:30 |
fireglow |
Interests:Dining out |
14:30 |
fireglow |
nice |
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16:16 |
lisac |
octacian, I don't mind really. :D |
16:16 |
octacian |
lisac: OK, here's what you're probably doing wrong |
16:16 |
lisac |
also, thanks for assisting me. |
16:16 |
octacian |
What function callback are you using to update the itemstack description? |
16:16 |
octacian |
(e.g. on_use) |
16:17 |
lisac |
on_use = on_use_stone, |
16:17 |
octacian |
ok |
16:17 |
lisac |
local function on_use_stone(itemstack, player, pointed_thing) |
16:17 |
lisac |
I am using that already :D |
16:17 |
octacian |
What you probably did, is forgot to return the itemstack or update it another way |
16:17 |
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16:17 |
lisac |
Oh. |
16:17 |
lisac |
I might have. |
16:17 |
lisac |
I have to return it? |
16:18 |
octacian |
Yes |
16:18 |
rdococ |
ase |
16:18 |
octacian |
Either do return itemstack after modifying it |
16:18 |
octacian |
Or you could set the wielded item. |
16:18 |
lisac |
so, just add return in front of the desc changing line |
16:19 |
lisac |
return itemstack:get_meta():set_string("description", "NEW DESCRIPTION") |
16:19 |
lisac |
like that? |
16:19 |
octacian |
Yes. |
16:19 |
lisac |
Okay, I'll try :D |
16:19 |
octacian |
As long as you don't have code after the desc changing line |
16:20 |
lisac |
I don't. But this won't work |
16:20 |
lisac |
Same description.. |
16:20 |
octacian |
That is super weird. |
16:20 |
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16:20 |
octacian |
Would you mind providing your code in pastegin or as a Gist? |
16:20 |
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16:20 |
lisac |
Sure :D |
16:21 |
lisac |
http://pastebin.com/Sj2HDV2a |
16:21 |
lisac |
octacian, ^ |
16:22 |
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16:23 |
octacian |
lisac: That's a node |
16:23 |
lisac |
It can't be a node? |
16:23 |
octacian |
I'm pretty sure on_use doesn't apply to nodes |
16:23 |
octacian |
Wait, NVM |
16:24 |
octacian |
Let me make a few modifications for you to try |
16:25 |
octacian |
lisac: http://pastebin.com/3qBE0kDj |
16:26 |
lisac |
That works! |
16:26 |
octacian |
Good. |
16:26 |
lisac |
you just separated it into multiple lines? |
16:26 |
octacian |
Yes |
16:27 |
octacian |
There seems to be an issue sometimes with changing stuff while returning |
16:27 |
lisac |
Oh, okay. Thank you for your help, once again :D |
16:27 |
octacian |
set_meta() returns true, rather than the itemstack itself |
16:27 |
octacian |
YW |
16:28 |
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16:37 |
rafalcpp |
when there will be a version that automatically remembers per-server password? |
16:37 |
rafalcpp |
that's really a basic thing |
16:54 |
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16:57 |
lisac |
rafalcpp, I doubt it. Minetest encodes passwords, so it never really sends them over the network. It would be a security risk to keep them, as that would have to be done in plain text. |
16:58 |
lisac |
You can probably install a password manager, though. If you can't remember your password. |
16:58 |
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17:00 |
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17:04 |
PureTryOut[m] |
wait, I find it hard to believe Minetest couldn't save a password securely locally |
17:04 |
rafalcpp |
lisac: LOL |
17:04 |
rafalcpp |
secuirty risk |
17:04 |
rafalcpp |
durruuu huruuu |
17:04 |
rafalcpp |
lisac: dude. that is like #1 missconception repeated by people with no idea re security |
17:05 |
rafalcpp |
if someone already is in position to access your hard drive, then you generally are fucked anyway |
17:05 |
rafalcpp |
anyway everyone keeps the password in damn password.txt and is just annoyed |
17:06 |
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17:06 |
Gaffel |
Don't fuel people's ignorance by using bad practice. |
17:06 |
rafalcpp |
it's not a bitcoin that you would need hardware-wallet, or brain wallet seed to be sure no one will recover your thrown away hard-drive to recover the precious password. Anyway, without full disk encryption it likelly leaked anyway e.g. in SWAP file |
17:07 |
rafalcpp |
PureTryOut[m]: there is no such thing as "save securely". Your hard drive already IS secure |
17:07 |
rafalcpp |
if you think your MT account is worth thousands $, then encrypt the disk, that is job for the OS |
17:08 |
rafalcpp |
requiring user to manually enter a PIN like ssh or GPG or bitcoin wallet password or seed, is for very high security topics, not for computer games |
17:08 |
PureTryOut[m] |
obviously it's easier for a hacker to steal your password if it's in plaintext rather than encrypted, so yeah there is such a thing as "save securely" |
17:08 |
PureTryOut[m] |
steal/decypher |
17:08 |
rafalcpp |
PureTryOut[m]: no, that is incorrect |
17:08 |
rafalcpp |
well or not exactly: |
17:09 |
rafalcpp |
PureTryOut[m]: either you then enter the PIN to unlock the password (which is almost as annoying) |
17:09 |
rafalcpp |
or |
17:09 |
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17:09 |
rafalcpp |
or you "encrypt" it and save the encryption key... well, on the disk too. which is totally pointless |
17:09 |
Gaffel |
A machine that is on has the encryption/decryption key in RAM. It's equally bad to store passwords in "plain text" on an encrypted drive. |
17:09 |
rafalcpp |
differene between thoes can matter for security-focused tools like SSH. not for computer game |
17:09 |
rafalcpp |
*difference |
17:09 |
PureTryOut[m] |
whatever, discussion aside. it would be nice for Minetest to remember the password yes |
17:09 |
PureTryOut[m] |
makes it a bit more user-friendly |
17:09 |
Gaffel |
Best practice applies to everything. |
17:10 |
rafalcpp |
PureTryOut[m]: result of current "security" of minetest, |
17:10 |
rafalcpp |
is that I set password asdfasdfasdf usually |
17:10 |
rafalcpp |
because I don't want to fuck with password.txt when starting some game for a short break |
17:10 |
Gaffel |
I store my passwords in an encrypted file. |
17:11 |
rafalcpp |
well if I would actually care, I would store it in a file that would be on LUKS (AES) encrypted hdd. just remove the need to copy/paste it plz |
17:11 |
Gaffel |
Storing it in "plain text" on an encrypted drive is still bad practice. |
17:11 |
rafalcpp |
Gaffel: no |
17:11 |
Gaffel |
Also, when you use encryption, the swap should also be encrypted. |
17:12 |
rafalcpp |
Gaffel: full disk encryption |
17:12 |
rafalcpp |
encrypting file on already encrypted disk serves generally no purpose |
17:12 |
Gaffel |
A machine that is on has the encryption/descryption key stored in RAM. |
17:12 |
Gaffel |
It does |
17:12 |
rafalcpp |
Gaffel: what purpoe would that be |
17:12 |
PureTryOut[m] |
I store my passwords using KeepassX which is always closed, except for when I need a password |
17:12 |
PureTryOut[m] |
should be pretty safe |
17:13 |
Gaffel |
Software that runs on your machine has read access to a lot of things. |
17:13 |
rafalcpp |
you realize we are talking about some computer game password right? not a password to Steam with 5000$ in equipment on it right? |
17:13 |
Gaffel |
The lockscreen is not 100% reliable either. |
17:14 |
rafalcpp |
Gaffel: if you have malicious program running on same account as your MT game, it will just replace your minetest binary with one that logs the password. or keylog or anything |
17:14 |
rafalcpp |
in such case you already lost |
17:14 |
rafalcpp |
(not that anyone ever would do that for some free computer game) |
17:14 |
Gaffel |
It's about using best practive. "Our game is free, just store it unencrypted." is what ignorant people do. |
17:15 |
rafalcpp |
Gaffel: ignorant people apply wrong security where it doesn't help |
17:15 |
Gaffel |
A password might be identical or similar to another password. |
17:15 |
rafalcpp |
yeah using similar password is a real concern |
17:15 |
Gaffel |
Don't assume that your users know how to store passwords. |
17:15 |
rafalcpp |
or poeple using password fuckoff or asdf |
17:15 |
rafalcpp |
which is the result of current silly "security" |
17:15 |
Gaffel |
Don't assume that people use good passwords. |
17:15 |
rafalcpp |
yeah |
17:16 |
rafalcpp |
so what is much better? just generate random 30 char password, store it in normal clear-text |
17:16 |
agaran |
you forget that memory does not erase itself once it has been freed, app need explicitly erase it after |
17:16 |
rafalcpp |
all actuall problems are then solved |
17:16 |
Gaffel |
You're promoting bad security. The password should not be stored unencrypted on disk. |
17:16 |
rafalcpp |
Gaffel: you yet have to prove any difference |
17:17 |
Gaffel |
Prove what difference? |
17:17 |
rafalcpp |
you are pomoting wrong security be using idioticly overpowered "sec" where it's not needed, causing users to do actually stupid things like password asdf or like using same pass as they use for gmail |
17:17 |
Calinou |
rafalcpp: problem is, people use multiple devices and sometimes reinstall their OS without backing up the key |
17:17 |
Calinou |
which is why you can't rely on systems solely relying on "something you have" |
17:18 |
rafalcpp |
Calinou: there are two kinds of people |
17:18 |
Gaffel |
rafalcpp, any user can use dumb passwords, even "smart" people. |
17:18 |
rafalcpp |
Gaffel: which is why passwd should be generated (and saved to disk in normal clear text as sane people do) |
17:19 |
Gaffel |
Yeah, storing the key on disk add the problem of forgetting it on the disk when it's erased. |
17:19 |
Gaffel |
No! It's not sane to store password on disk, regardless. |
17:19 |
rafalcpp |
if users think their MT (or anything other on comp) is important then they enable Full Disk Encr |
17:19 |
rafalcpp |
Gaffel: it is. Get a clue |
17:19 |
Calinou |
rafalcpp: you don't want your brother or your dog to log in as you just because they found the password file, too |
17:19 |
Gaffel |
Full disk encryption shouldn't be assumed or recommended. |
17:19 |
Calinou |
consider that many users don't use separate user accounts on their PC, even if they actually share their PC |
17:20 |
Calinou |
yeah, FDE is way too fragile to be usable |
17:20 |
rafalcpp |
Pidgin explained this idiotic missconception of "security" users, years ago |
17:20 |
rafalcpp |
https://developer.pidgin.im/wiki/PlainTextPasswords |
17:20 |
Calinou |
(slowness is not an issue anymore with SSDs, fragility still is) |
17:20 |
rafalcpp |
Calinou: FDE is not fragile, what do you mean |
17:21 |
rafalcpp |
Calinou: and if user tends to forgets his pass, he will forget his MT pass as well anyway |
17:21 |
Calinou |
rafalcpp: FDE is fragile as in, it can break and leave all your data unrecoverable |
17:21 |
Calinou |
there's lots of such horror stories |
17:21 |
rafalcpp |
either way, MT could support both options. just add a checkbox to save it to a file or not |
17:21 |
Gaffel |
I use FDE, secure boot, and still don't want software to store passwords in plain text on my disk. |
17:21 |
Calinou |
it's also an issue with failing hardware |
17:21 |
rafalcpp |
Calinou: it can not, if you use any sane implementation |
17:22 |
Calinou |
can it handle dual booting with Windows too? |
17:22 |
rafalcpp |
Gaffel: well then you're paranoid or something. Who is out to get your minetest password to steal your virtual quges? NSA? they have backdoor anyway in your BIOS and CPU |
17:22 |
rafalcpp |
*cubes |
17:22 |
Gaffel |
I'm not worried about NSA. |
17:23 |
rafalcpp |
Calinou: yes it can |
17:23 |
rafalcpp |
Gaffel: who will steal your minetest password? |
17:23 |
Gaffel |
I just want the thief to get annoyed and give up |
17:23 |
Gaffel |
It's not about minetest, it's about how software should store password and how they shouldn't store passwords. |
17:23 |
rafalcpp |
Gaffel: if I can run programs on your computer as your user, encrypting will not help you. If I can as another user, then chmod 700 solves it. |
17:24 |
Gaffel |
You're essentially saying "Minetest is free, therefore it should store passwords in plain text." |
17:24 |
rafalcpp |
if I can not at all, then disk encryption solves it |
17:25 |
rafalcpp |
Gaffel: even SSH does "just" this |
17:25 |
rafalcpp |
stores in plaintext, plus OPTIONAL pin |
17:25 |
Gaffel |
SSH? |
17:25 |
rafalcpp |
you don't input your privkey from memory |
17:25 |
rafalcpp |
Gaffel: yeah, ssh pubkey authentication |
17:25 |
Gaffel |
My private key is encrypted. |
17:26 |
rafalcpp |
Gaffel: which is optional |
17:26 |
rafalcpp |
also, you lose it without backup |
17:26 |
Gaffel |
Yes, because sometimes it can't be. |
17:26 |
rafalcpp |
either way, we can easily support both |
17:27 |
Gaffel |
We? |
17:27 |
Gaffel |
Are you a Minetest developer? |
17:27 |
rafalcpp |
community of minetest |
17:28 |
rafalcpp |
so then, how about option to remember password |
17:35 |
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17:42 |
MinetestBot |
kaeza: Mar-03 15:47 UTC <Jordach> IT'S WORKING |
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17:42 |
kaeza |
Jordach, \o/ |
17:42 |
kaeza |
greetings |
17:43 |
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17:43 |
VanessaE |
hi |
17:43 |
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18:40 |
* Taose |
waves at VanessaE |
18:41 |
Taose |
There are some people here >.> |
18:41 |
strncpy |
hi |
18:41 |
Taose |
(an hour later) |
18:41 |
Taose |
(hi) |
18:41 |
VanessaE |
hi. |
18:41 |
Taose |
How are things :D |
18:42 |
Taose |
Have you thought about turning down the contrast/sharpness a touch on your textures to make them more natural? |
18:43 |
VanessaE |
nope. :P |
18:45 |
Taose |
Dammit |
18:45 |
Taose |
(Though I can see why) |
18:55 |
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19:23 |
Fixer |
nobody is here |
19:25 |
sfan5 |
誰もã„ãªã„ |
19:25 |
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19:27 |
Out`Of`Control |
moreblocks has more shapes? |
19:29 |
Fixer |
yes |
19:30 |
VanessaE |
yep :) |
19:33 |
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19:35 |
Krock |
indeed, nobody here |
19:38 |
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21:05 |
Jordach |
what's this? http://i.imgur.com/9zV9GMW.png |
21:05 |
Jordach |
there is no formspec |
21:05 |
Jordach |
only zuul |
21:08 |
VanessaE |
Jordach: a HUD image maybe |
21:08 |
VanessaE |
maybe they replaced the crosshairs image itself |
21:09 |
VanessaE |
an on-globalstep should be able to periodically check for a keypress |
21:09 |
VanessaE |
and sneak is of course one of the keys that the get-player-controls call can return |
21:09 |
VanessaE |
(or YOU did rather ;) ) |
21:09 |
VanessaE |
(I just realized those are your textures on the grass) |
21:12 |
Jordach |
https://youtu.be/VtvGeyy3vwM |
21:12 |
Jordach |
there's more magic |
21:13 |
VanessaE |
you cheated! |
21:13 |
VanessaE |
I never even considered the idea of an entity or whatever that is |
21:13 |
Jordach |
am i? |
21:13 |
Jordach |
the best answer is the simple one |
21:14 |
Jordach |
what makes it special - i can animate every part of it |
21:20 |
Jordach |
VanessaE, with even more trickery - i can vanish a players nametag and skin on first join so everyone can see a title |
21:20 |
Jordach |
(i'm tempted to warp plays to +30k for this, as for a temp custom skybox that gets reverted to the standard one) |
21:30 |
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22:12 |
Fixer |
Jordach: that windows xp for 10 theme is ridiculous |
22:13 |
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22:27 |
kaeza |
everybody knows Win9X had the best visuals |
22:32 |
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23:39 |
Fixer |
Windows 2000 classics theme is the best |
23:39 |
Fixer |
everything else went to shit with fisher price crap |
23:39 |
fireglow |
I loved win2k |
23:40 |
fireglow |
SO much |
23:40 |
Fixer |
windows 7 still has classic theme |
23:40 |
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