Time |
Nick |
Message |
00:23 |
MinetestBot |
[git] paramat -> minetest/minetest: Face shading: Add shade factor comments 8bc6a30 https://git.io/vD8UN (2017-02-07T00:19:52Z) |
00:27 |
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00:46 |
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00:54 |
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00:54 |
DI3HARD139 |
Quick question. When compiling Minetest, do we need to manually change the version #? Tried compiling 5 times already and it still states 0.4.14 |
00:57 |
Fixer |
rerun cmake, should help |
00:57 |
Fixer |
good night :) |
01:02 |
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01:02 |
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01:07 |
diemartin |
huh. the build sys should do that for you |
01:10 |
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01:31 |
MinetestBot |
endev15: Nov-25 21:42 UTC <Krock> Will your git server somewhen stop becoming unavailable? |
01:32 |
endev15 |
Wow that message had been waiting a while |
01:32 |
endev15 |
diemartin: FYI, this is octacianm |
01:33 |
endev15 |
* octacian |
01:33 |
diemartin |
wut |
01:33 |
endev15 |
I can't enter commands on my mobile IRC client so am unable to ghost |
01:33 |
diemartin |
til |
01:34 |
endev15 |
Anyway, my solution to my problem is garbage collection on start. IDK of any other good way to do it |
01:34 |
endev15 |
If I delete on start (before computers are running) the files cannot be locked. |
01:35 |
endev15 |
So anyways, I just wanted to say that I think I have a solution. |
01:35 |
diemartin |
endev15: check that you explicitly close any files you open |
01:36 |
endev15 |
Will also do that. |
01:36 |
endev15 |
WAIT.. |
01:36 |
diemartin |
iirc you leave files open in exists funx |
01:36 |
diemartin |
func |
01:36 |
endev15 |
I feel like an idiot now. I remember removing f:close in the read fun |
01:37 |
endev15 |
func |
01:37 |
endev15 |
>_< |
01:37 |
endev15 |
Well, will fix when I get home and test. |
01:39 |
endev15 |
If you can, check near the top of builtin for bultin.read, if this is the issue, it's likely there as I think I remove the close portion during work to get digicompute on Windows. |
01:40 |
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01:42 |
endev15 |
Ah, line 70: forgot f:close(] |
01:43 |
endev15 |
I don't do it in exists tho, as I'm not assigning io.open to a variable |
01:44 |
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01:45 |
endev15 |
Anyways, I'm out. |
01:45 |
endev15 |
(kinda, not leaving yet, just not paying attention anymore) |
01:55 |
diemartin |
battery is dying on me, so... |
02:11 |
STHGOM |
will minetest servers ever have the ability to re-load textures and mods without fully restarting the server? |
02:17 |
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02:25 |
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02:56 |
Benrob0329[m] |
fully dynamic media would be awesome |
03:11 |
Taose |
Okay... I need an alternative train mod... any ideas? |
03:11 |
Taose |
advtrain isn't in good working order. |
03:12 |
Taose |
(carts works better -_-) |
03:15 |
Taose |
and I also have to scrap my work because I can't remove half the stuff -_- |
03:16 |
Benrob0329[m] |
You could combine RailNet and advtrains |
03:20 |
Taose |
Considering I can't get the train to rejoin the track, advtrains is out of the question. |
03:20 |
Taose |
(i.e I built a loop into the track to turn the train around, but the join bit won't work) |
03:20 |
Taose |
(the train just stops dead and refuses to go forwards) |
03:21 |
Taose |
Railnet is wip so that's a no go. |
03:25 |
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03:29 |
Benrob0329[m] |
Seems pretty stable to me, but that was only with a few people |
03:33 |
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03:37 |
Taose |
I re-downloaded from github just to make sure |
03:38 |
Taose |
Now I have bigger fish to fry. |
03:38 |
Taose |
How does one "make" a train |
03:38 |
Taose |
The steel ring with some dye in the middle no longer computes |
03:40 |
Taose |
and the pieces don't attach to the bones... |
03:47 |
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06:54 |
gusto |
hi |
06:59 |
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07:15 |
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07:15 |
ftugrul |
hi |
07:16 |
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07:17 |
passant[m] |
ohai - the forum gives me 504 quite often these days... |
07:19 |
gusto |
hmm |
07:20 |
gusto |
might be a bad gateway |
07:21 |
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07:22 |
Yellowberry |
Ayy |
07:22 |
Yellowberry |
How is everyone? |
07:22 |
Yellowberry |
and howe is Minetest doing? |
07:22 |
Yellowberry |
I might come back. |
07:22 |
gusto |
I set up a minetest server some weeks ago |
07:23 |
gusto |
but now I have enough power on the server, now the client gives me lags sometimes, but that's due to my graphics hw |
07:23 |
Yellowberry |
What makes it unique? |
07:23 |
gusto |
nothing |
07:23 |
gusto |
I just wanted to have my own playground there |
07:23 |
passant[m] |
gusto: no, gateway timed out s far^^ |
07:23 |
Yellowberry |
Just good old Minetest |
07:24 |
gusto |
yes, the only idea would be to have a script generate the auth database |
07:25 |
gusto |
and having the ppl who want to join register over a site, for example over their google account (OAuth) |
07:25 |
gusto |
that would be cool |
07:25 |
Yellowberry |
that would be pretty neat. |
07:25 |
ftugrul |
are there any methods to find bone locations on database of my server please? |
07:26 |
Yellowberry |
I haven't been around in a while, but that sounds like it could require hard code modification |
07:26 |
gusto |
you want to search the sqlite? |
07:26 |
gusto |
btw. has here someone a server with some other than sqlite? |
07:26 |
gusto |
because I am not such a big fan of sqlite, even though it is nice, but for this, maybe another db would be even better |
07:27 |
ftugrul |
sqlite or leveldb |
07:27 |
ftugrul |
I want to know if it's possible |
07:28 |
gusto |
your bone locations? |
07:28 |
passant[m] |
brrrr i read leveldb hide |
07:29 |
gusto |
it should be theoretically possible, since minetest stores everything inside that db |
07:29 |
Yellowberry |
anyone know an image-pushing site that will work with Firefox 2? |
07:29 |
ftugrul |
I'm going to try writing an app for finding bones |
07:30 |
gusto |
my problem with minetest is the lack of parallelisation on the mods (or at least what I believe it is causing) because on activity it can max out a core of i7 quite easily |
07:30 |
passant[m] |
maybe postgres makes this easier - i hat very very bad experience with leveldb |
07:30 |
passant[m] |
*had |
07:30 |
gusto |
is there a postgres backend to minetest? |
07:30 |
gusto |
I was thinking that only redis and crap was in |
07:31 |
passant[m] |
redis can be misused for non-crap |
07:31 |
passant[m] |
and yes, postgres is sopported since ... uhmmmm i guess .14 |
07:31 |
gusto |
so quite current |
07:32 |
gusto |
you mean 0.4.14? |
07:32 |
passant[m] |
i misuse the redis backend for the ssdb nosql server for example |
07:32 |
passant[m] |
yes gusto |
07:32 |
gusto |
ok, you see |
07:33 |
ftugrul |
I'll check for sqlite |
07:34 |
passant[m] |
it is quite cool that i was able to join #minetest from matrix :P |
07:34 |
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07:35 |
passant[m] |
( https://matrix.org ) |
07:36 |
Yellowberry |
sounds magical |
07:37 |
ftugrul |
thank you |
07:38 |
Yellowberry |
gusto, is your server in the serverlist? |
07:42 |
Yellowberry |
I really want to host a proper moontest server one day. |
07:42 |
gusto |
m00ntest lol |
07:43 |
gusto |
no, it should not be on the serverlist |
07:43 |
gusto |
and what also drives me crazy is that it can not listen on both ipv4 and ipv6 |
07:43 |
Yellowberry |
that is quite annoying |
07:43 |
Yellowberry |
I have had the same problem before, never figured it out |
07:44 |
gusto |
because lately I have better IPv6 connectivity than I have IPv4 |
07:44 |
gusto |
logically, as address spaces run out |
07:44 |
gusto |
the quick fix would be to tell the client to use ipv4 when it can not connect to ipv6 like browsers do |
07:45 |
gusto |
and not just to tell you that it can not connect because the ipv6 address is not listening |
07:46 |
Yellowberry |
Sadly, I cannot run Minetest on my current machine |
07:46 |
gusto |
why? |
07:48 |
Yellowberry |
because specs |
07:50 |
Yellowberry |
hold on |
07:52 |
Yellowberry |
Speccy output: http://pastebin.com/FPtUg6zm |
07:55 |
Yellowberry |
Oh yeah |
07:56 |
Yellowberry |
I also run Minetest at < 1FPS |
08:02 |
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08:13 |
passant[m] |
may someone fix the forum please... |
08:24 |
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08:33 |
gusto |
I had a geforce 4200 ti too |
08:33 |
gusto |
but that's 18 years old |
08:48 |
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09:00 |
passant[m] |
in the meantime i got one 'bad gateway', curious about the next upcoming forum error |
09:21 |
PureTryOut[m] |
rubenwardy: that seems stupid (txt files because of Windows compat). any text editor nowadays knows how to open Markdown |
09:21 |
PureTryOut[m] |
it's basically plain text, how can that be troublesome? |
09:22 |
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10:01 |
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10:01 |
JamesTait |
Good morning all! Happy Tuesday, and happy Wave All Your Fingers At Your Neighbours Day! 😃 👋 |
10:04 |
passant[m] |
forum works again \o/ |
10:04 |
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11:15 |
yusf[m] |
passant: You admin? |
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11:28 |
passant[m] |
yusf: no not of this forum. |
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15:18 |
STHGOM |
example of mushroom infestation: http://i.imgur.com/P7ixrsF.png |
15:33 |
Fixer |
STHGOM: lol, nice |
15:33 |
Fixer |
spicy |
15:34 |
Fixer |
STHGOM: i don't think they spread like that everywhere, only in some places |
15:34 |
Fixer |
STHGOM: what version? |
15:34 |
Beerholder |
Lol that's a lot of shrooms ... O_o XD think it requires some tweaking of https://github.com/minetest/minetest_game/blob/master/mods/flowers/init.lua#L200 ? |
15:34 |
VanessaE |
STHGOM: make boeuf bourguignon :) |
15:38 |
VanessaE |
it used to be they'd spawn only near trees and only if it's just the right amount of light (dim, but not too dark) |
15:39 |
VanessaE |
idk how they spread now |
15:41 |
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15:41 |
Krock |
kill em with fire |
15:42 |
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15:43 |
STHGOM_ |
its 0.4.14 stable and _game, pretty sure |
15:44 |
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15:49 |
VanessaE |
STHGOM: dude, get a late dev build already |
15:50 |
VanessaE |
0.4.14 was from last year |
15:53 |
STHGOM |
my client is 0.4.15, but i guess that's from last year, too :P |
15:53 |
Beerholder |
0.4.14 shroom spread code seems to be the same :) https://github.com/minetest/minetest_game/blob/0.4.14/mods/flowers/init.lua#L169 |
15:53 |
* twoelk |
sometimes gets the blues when he notices things from twenty years ago are from the last century |
15:54 |
Beerholder |
It indeed (still) spreads when light is < 3 and if trees are nearby |
15:56 |
twoelk |
only with trees nearby? no spreading into caves ? :-( |
15:59 |
STHGOM |
ok,thanks for the help yall |
16:03 |
agaran |
Beerholder: why I read your nick at first glance as Beholder? maybe.. ad&d overdosed.. |
16:04 |
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16:04 |
cimbakahn |
Hello! |
16:04 |
STHGOM |
ah, there is a difference |
16:04 |
STHGOM |
hi |
16:05 |
cimbakahn |
I am having trouble signing in to some servers. All are new, and i am getting this message ----> Access denied. Reason: Invalid password |
16:06 |
STHGOM |
are you able to log in with a different name? |
16:06 |
STHGOM |
it sounds like the nameis already taken |
16:06 |
cimbakahn |
I wouldn't want to do that because it feels dishonest. |
16:07 |
cimbakahn |
Already taken? What do you mean? |
16:07 |
STHGOM |
yea, but you might be ableto get in with cimbakahn123 |
16:07 |
STHGOM |
there might be another player with the name you are trying to login with |
16:07 |
STHGOM |
and has a password set |
16:09 |
cimbakahn |
I am the only cimbakahn in the minetest world. Most people have heard of me because i have a great reputation. |
16:10 |
STHGOM |
hm, then maybe people are pretending to be you, or just big fans? you could talk to the server owner, and sak him for the name? |
16:10 |
cimbakahn |
sak? |
16:10 |
STHGOM |
if the real DanTDM tried to join any popular minetest server, it would say invalid password, too :P |
16:10 |
STHGOM |
ask* |
16:11 |
cimbakahn |
Ok. |
16:14 |
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16:50 |
cimbakahn |
Does anyone know where Hex DSL's server is? He was supposed to be tearing it down and starting all over fresh. |
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17:41 |
reallynotarobot |
Hey guys, I have this debug info showing up on my screen (FPS rate, drawtime, coordinates, etc.) that I'd like to hide. Is there a way to do this? |
17:41 |
Krock |
F5 |
17:41 |
reallynotarobot |
Thank you. |
17:41 |
Krock |
!next |
17:41 |
MinetestBot |
Another satisfied customer. Next! |
17:41 |
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17:45 |
cimbakahn |
Does anyone know where Hex DSL's server is? He was supposed to be tearing it down and starting all over fresh. |
17:55 |
rdococ |
I need moon dust for a crafting recipe I'm creating, what is the most popular lunar mod? |
17:57 |
rdococ |
... |
18:01 |
rdococ |
ooook |
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18:33 |
twoelk |
rdococ: try http://krock-works.16mb.com/MTstuff/modSearch.php?st=0&at=0&q=moon ? most popular is probably whatever runs on that moontest server |
18:34 |
agaran |
is possible to change font which is used by minetest without recompiling? |
18:34 |
Krock |
agaran, set the setting font_ath |
18:34 |
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18:34 |
Krock |
* font_path |
18:35 |
Krock |
twoelk, looks like hostinger generates internal server error pages |
18:36 |
Krock |
nvm, seems to be temporary |
18:36 |
twoelk |
yep - maybe I mistyped something |
18:37 |
twoelk |
if we are talking about the link I gave |
18:38 |
Krock |
yes |
18:48 |
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18:51 |
rdococ |
the top result is a moonflower mod? |
18:51 |
rdococ |
anyway, where is that moontest server |
19:05 |
twoelk |
I think it uses this game: oops, github account doesn't exist anymore? When did moontestgame vanish? or has somebody taken over? |
19:05 |
twoelk |
ok so moontest is now solartest server https://forum.minetest.net/viewtopic.php?t=10382 |
19:05 |
twoelk |
hosted by OldCoder |
19:07 |
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19:11 |
garywhite |
https://goo.gl/forms/rw9GxXb0wncyuv4q2 Any response is greatly appreciated |
19:17 |
rdococ |
k |
19:18 |
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19:23 |
rdococ |
twoelk: it seems to be in a "restricted state"... if I can't build there what's the point of going there? |
19:25 |
twoelk |
you may need to contact OldCoder, he did have some trouble with "difficult" players and has indeed declared some less visited worlds museums |
19:30 |
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19:30 |
cimbakahn |
Does anyone know where Hex DSL's server is? He was supposed to be tearing it down and starting all over fresh. |
19:30 |
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19:56 |
Jordach |
fuuuuuuu twoelk i miss redcrab the most |
19:59 |
twoelk |
I traveled mostly on redcrab - never built much there - so much to see, so little time |
19:59 |
Jordach |
rip sweet prince |
20:05 |
Fixer |
Jordach: OldCoder Redcrab has original redcrab capture, that looks the same, museum worlds |
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21:19 |
passant[m] |
may someone knows a way to make v7 mountains begin smoothly? |
21:21 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Fix incompatibility of ItemStack.to_table() introduced by stack meta 0680c47 https://git.io/vDBgJ (2017-02-07T21:18:17Z) |
21:27 |
passant[m] |
oh lol, matrix can also show colored messages from the irc |
21:27 |
passant[m] |
but you folks don't have markdown nor emojis there >:-] |
21:28 |
sfan5 |
emojis are part of the unicode standard and work everywhere |
21:29 |
passant[m] |
i am sorry ment the fancy ones |
21:29 |
rubenwardy |
Thomas-S ^ |
21:29 |
sfan5 |
ALL emojis are part of the unicode standard |
21:30 |
passant[m] |
oh come on |
21:31 |
passant[m] |
i ment something like the emojione pack (last try) |
21:33 |
sfan5 |
that's a font which specifies how emojis look |
21:33 |
sfan5 |
if your irc client or font renderer or whatever supports colored fonts you can use it with irc |
21:34 |
passant[m] |
i am sorry but sometimes i am not in the mood to descripe each detail where the most people i know exactly know how i mean it... |
21:34 |
passant[m] |
i know that, sfan5 but thanks anyway |
21:34 |
sfan5 |
i still don't get what kind of "special emoji" you mean but okay |
21:38 |
passant[m] |
there is nothing special, i just love to be able to do markdown which is beside missing (trigger warning) in the the forum.. . and "fancy emojis" like :cat: |
21:38 |
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21:39 |
passant[m] |
beside - i was quite surprised that the forum is trying to do popup windows for message notes :D |
21:41 |
sfan5 |
oh you mean the textual input of emojis |
21:42 |
passant[m] |
this might be the "cool/professional" way to say this... |
21:43 |
passant[m] |
but since you was asking the way you way asking i was sure you know emojione and what i tried to tell. |
21:43 |
passant[m] |
*the way you was |
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22:52 |
bkeys |
Does anyone here run a minetest that is compiled from source? |
22:52 |
bkeys |
I am attempting to run minetestserver in place but I am getting this error |
22:52 |
bkeys |
https://paste.fedoraproject.org/550772/48650791 |
22:54 |
VanessaE |
looks like you're just missing a copy of minetest_game |
22:55 |
VanessaE |
clone it from here, https://github.com/minetest/minetest_game |
22:55 |
VanessaE |
put it in <minetest_dir>/games |
22:55 |
VanessaE |
(what you compiled is just the engine. _game provides all the gameplay mechanics and "assets" and such) |
22:56 |
bkeys |
I see |
22:59 |
bkeys |
Ha! it works |
22:59 |
bkeys |
Thank you |
22:59 |
VanessaE |
you're welcome :) |
22:59 |
Jordach |
evening, V |
22:59 |
VanessaE |
hi |
23:00 |
VanessaE |
sfan5: was that you on Nostalgia? |
23:01 |
bkeys |
https://github.com/minetest/minetest/blob/b88595050f3af5ccac06aac331ead4ebdcb9deb9/src/serverlist.cpp#L199 |
23:01 |
bkeys |
Given this function |
23:01 |
bkeys |
Does anyone here know how to print out the JSON that gets sent via HTTP to the master server? |
23:02 |
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23:02 |
rubenwardy |
before line 258: errorstream << server << std::endl; |
23:03 |
rubenwardy |
or below 261: errorsteam << fetch_request.post_fields["json"] << std::endl; but that won't include nice whitespace |
23:04 |
rubenwardy |
this website is pretty sweet: https://jsonformatter.curiousconcept.com/ |
23:06 |
bkeys |
I put the errorstream << server << std::endl; before line 258 |
23:06 |
bkeys |
Is this code for the client only? |
23:06 |
rubenwardy |
server only |
23:06 |
bkeys |
Strange cause I put a puts statement there and I do not see the puts statement nor the JSON |
23:07 |
bkeys |
https://paste.fedoraproject.org/550778/86508842 |
23:08 |
bkeys |
L257 |
23:08 |
rubenwardy |
definitely compiled? Looking at the server terminal? |
23:08 |
rubenwardy |
have server_announce = true? |
23:09 |
bkeys |
Yeah I can remove a semicolon in the function and the compiler reports the error |
23:09 |
bkeys |
I just ../bin/minetestserver |
23:09 |
bkeys |
Let me see if server_announce is true |
23:10 |
bkeys |
I do not see the variable |
23:11 |
rubenwardy |
it's a setting |
23:11 |
bkeys |
There is server_dedicated |
23:11 |
bkeys |
in minetest.conf |
23:12 |
rubenwardy |
add server_announce = true to minetest.conf |
23:12 |
rubenwardy |
see here for documentation of all settings: https://github.com/minetest/minetest/blob/master/minetest.conf.example#L759 |
23:13 |
bkeys |
There you go |
23:13 |
bkeys |
That worked |
23:14 |
bkeys |
https://share.riseup.net/#4cN89G9kiVoxLFWVdsNtyQ |
23:14 |
bkeys |
Then the JSON on the bottom kind of freaks out |
23:14 |
bkeys |
I suppose that is not part of the actual JSON |
23:15 |
bkeys |
Since it is not part of the same stream |
23:15 |
bkeys |
Ah yes, that is where it is supposed to say "minetest" |
23:15 |
rubenwardy |
multi-threading |
23:16 |
bkeys |
Yes, cause I am trying to see if I can get my game server registered with my local instance of the minetest master server |
23:17 |
bkeys |
So I wanted to see what JSON I send up there to get my server registered with it |
23:17 |
bkeys |
Cause a lot of the data is the same |
23:17 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Add ModMetadata API (#5131) ef6feca https://git.io/vDBHr (2017-02-07T23:15:55Z) |
23:17 |
bkeys |
I think the "mods" part of the JSON will be really helpful down the road |
23:19 |
rubenwardy |
I'm getting the impression that this is a spam bot: https://forum.minetest.net/viewtopic.php?p=250273#p250273 |
23:19 |
bkeys |
Hmm I know some Russian so I can read some of that |
23:19 |
bkeys |
But I am just making a game in Godot and wanted to use the minetest master server |
23:41 |
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