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IRC log for #minetest, 2017-02-05

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All times shown according to UTC.

Time Nick Message
00:00 Wuzzy Note to all: Bugs reported to me ONLY in IRC have a low chance of fixing.
00:01 VanessaE diemartin: ok, here we go:  unified dyes redefines dyes to have an on_use, http://pastebin.ubuntu.com/23929641/  see lines 292-312
00:02 VanessaE the target node is steel-framed obsidian glass, http://pastebin.ubuntu.com/23929640/  see lines 99-102
00:03 VanessaE unified dyes tells me if I wield dye and punch, say, a lrfurn chair, that the chair has an on_punch when it does not, while the steel-framed glass lacks one (nothing at all is printed after the node def), when it surely does.
00:03 rdococ version de664b1 seems to have broken lighting, and sunlit blocks are in full daylight even at night time when the sky is dark
00:03 rdococ s/blocks/nodes/
00:04 VanessaE (note that these pastes do NOT represent the code in their respective git repos.  I'm rewriting things)
00:04 rdococ objects are lit correctly however
00:04 rdococ unless it's a bug with my world or something...
00:06 VanessaE wait, I figured out the main problem
00:07 VanessaE however, it's still telling me the target has an on_punch defined when it doesn't
00:07 VanessaE (I moved the "if nodedef.on_punch"... above the "if not (nodedef and nodedef.groups...")
00:08 VanessaE revised, http://pastebin.ubuntu.com/23929689/ (see lines 292-305)
00:09 VanessaE I guess this is where that "inherited" bit comes in
00:14 VanessaE got it.
00:14 VanessaE \o/
00:18 Fixer \o\
00:18 diemartin well glad you could fix that
00:19 * VanessaE continues to debug other parts, now that that part is working right
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00:36 IhrFussel I updated yesterday to the newest dev version and "set_physics_override({gravity = 0.05})" doesn't seem to work anymore...It's a simple chat command that worked flawlessly before (version from Jan 3)
00:45 rubenwardy if you're doing that on_joinplayer, try adding a minetest.after?
00:45 rubenwardy also, this is cool: https://github.com/search?q=topic%3Aminetest
00:45 IhrFussel rubenwardy, nope it's a chat command callback, shouldn't require any delays
00:45 rubenwardy oh
00:45 rubenwardy missed that
00:45 rubenwardy heh
00:45 rubenwardy no other mods installed?
00:46 rubenwardy apart from MTG?
00:47 IhrFussel Are you telling me that mods can break the physics override function? It worked with the other mods before
00:48 rubenwardy as in, there could be conflicts
00:48 rubenwardy but it's probably not tha
00:48 rubenwardy congratulations! looks like you found a bug
00:49 IhrFussel I might have to recompile MT on my local PC to verify without custom mods
00:53 IhrFussel Will take a while
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01:03 Fixer all your bugs are belong to us
01:04 Fixer gooood night
01:05 IhrFussel No, I think I found the problem...didn't know the hunger mod now includes a sprint feature...that likely overwrites the physics each step
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01:32 betterthanyou710 hi
01:32 betterthanyou710 i would like to create a more modern-ish server
01:32 betterthanyou710 cars planes etc
01:32 betterthanyou710 i already have most of the mods but i would like to find a city map
01:32 betterthanyou710 to save a little bit more time
01:33 betterthanyou710 does anyone know a place where i could find one that would work and be good for a modded server?
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02:06 diemartin sprint? really?
02:07 diemartin everyone knows you should use snprint!
02:07 diemartin sorry, Iññ see myself out
02:07 diemartin ill even
02:17 octacian diemartin? what do you mean "sprint? really?"?
02:22 diemartin a really bad joke(?)
02:22 octacian Yep.
02:22 octacian If you are talking about the sprint mod, I'll have you know I really dislike it :P
02:22 octacian Just change MTs config to have a slower sprint speed, way nicer
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03:13 TheInformer I need help, Is it possible to add buttons for zoom and minimap onto the android version of minetest?
03:13 TheInformer And if so how would i go about doing it?
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03:22 octacian TheInformer: I don't believe you can, sorry.
03:22 octacian Wait, yes. You can.
03:23 octacian Well, I mean, ofc you can, but not easily. It could likely be done through a formspec, but I had forgotten that what you really want is a button along with the other controls.
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03:25 TheInformer So how would i go about doing it?
03:30 TheInformer And how are the other buttons handled would there be any way to move those around
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04:47 octacian For anyone fighting with formspecs: https://forum.minetest.net/viewtopic.php?f=9&t=16594
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05:27 sofar that's damn nice of octacian, I'll use that
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09:29 MinetestBot [git] numberZero -> minetest/minetest: Improve mesh shading (#5172) 80c7527 https://git.io/vDc7s (2017-02-05T09:27:58Z)
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14:47 octacian !tell zorman2000 If you're still fighting with formspecs, take a look at this: https://forum.minetest.net/viewtopic.php?f=9&t=16594&p=249868. It's almost identical to the other one, but in mod form and seems more reliable.
14:47 MinetestBot octacian: I'll pass that on when zorman2000 is around
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15:02 Krock !seen zorman2000
15:02 MinetestBot Krock: zorman2000 was last seen at 2017-02-04 05:59:40 UTC on #minetest
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16:23 diemartin greetings
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23:39 STHGOM did mushroom growing get toned down in 0.4.15 minetest_game?
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