Time |
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KikaRz |
cannot use MSYS .. |
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KikaRz |
it's even harder on Visual Studio o.o |
00:32 |
swift110 |
hey guys |
00:34 |
KikaRz |
Hi swift110 |
00:45 |
swift110 |
how are you KikaRz |
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KikaRz |
bad. |
00:47 |
KikaRz |
and you? |
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swift110 |
whats wrong KikaRz |
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KikaRz |
swift110, I can't handle with Windows. |
01:20 |
whitephoenix |
Is there any work going on to prevent recipe conflicts? |
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aleph0_ |
Hi guys. How to set barter shop in game? When I use it after tuning it always became untuned. And how to fill it. |
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03:37 |
jordan4ibanez |
paramat: I have solved the issue http://pastebin.com/raw/My9sWYGD |
03:38 |
paramat |
good |
03:38 |
jordan4ibanez |
I have to run the string as if it were it's own function with a return pasted onto the end and I can feed it back into a localized variable, interesting workaround |
03:40 |
paramat |
useful, i made a copy of that |
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03:52 |
jordan4ibanez |
Now I can do something interesting with this data... |
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05:07 |
jordan4ibanez |
sofar: This is how I got around that https://github.com/jordan4ibanez/open_ai/commit/8bdf429bf507dccc893e130387e92998641e1a71#diff-d7d74284e2e39f6c06d199c8e2bedbd0R1353 |
05:16 |
sofar |
you should load your schematics all at init load time |
05:16 |
sofar |
and cache them. Otherwise you just load them over and over again. |
05:16 |
sofar |
plus mod_security |
05:18 |
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06:35 |
Hijiri |
hurray |
06:35 |
Hijiri |
minetest 0.4.15 is in debian repos |
06:36 |
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06:36 |
Calinou |
how long until it gets in a stable version? :] |
06:40 |
est |
dunno, they entered soft freeze some time ago |
06:41 |
est |
maybe they will ship next stable version with 0.4.14 ... :/ |
06:42 |
est |
https://tracker.debian.org/pkg/minetest |
06:42 |
est |
mhh |
06:43 |
est |
'2017-01-05: "Soft" freeze (no new packages, no re-entry, normal migrations) ' |
06:43 |
est |
'2017-02-05: Full freeze ' |
06:43 |
est |
https://wiki.debian.org/DebianStretch |
06:43 |
est |
seems next debian stable version will ship with 0.4.15?? |
06:43 |
est |
after all, it was successfully migrated to testing |
06:44 |
est |
ubuntu 17.04 surely will |
06:44 |
est |
https://wiki.ubuntu.com/ZestyZapus/ReleaseSchedule |
06:45 |
est |
in fact, zesty already has 0.4.15: http://packages.ubuntu.com/zesty/minetest |
06:45 |
est |
https://pkgs.org/download/minetest |
06:46 |
est |
^ to find the packages that still didnt update |
06:46 |
est |
lol, arch didnt update yet |
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08:28 |
cheapie |
New project: https://cheapiesystems.com/media/images/screenshot_20170109_022726.png |
08:31 |
cheapie |
That's the start of a mesecons computer. So far, I have 5 registers done (3 general-purpose and 2 for ALU inputs) and the ALU has OR, XOR, and AND implemented. I still have to do, at the very least, NOT and addition functions, as well as instruction decoding, a ROM or something to hold the program, and a state machine to run the whole mess. |
08:31 |
cheapie |
The mesecons themselves are actually being surprisingly reliable, even at these distances. |
08:33 |
cheapie |
rdococ: You might like that ^^^ if you're around :P |
08:33 |
Zeno` |
hmm |
08:34 |
Zeno` |
NOT can be done with AND can't it? |
08:35 |
cheapie |
Not as far as I know. |
08:35 |
Zeno` |
hmm |
08:35 |
cheapie |
Even if there is some way to do it with combinations of the others, consider this a "hardware-accelerated" NOT :P |
08:36 |
cheapie |
You *can* do NOT with NAND (or NOR), maybe that's what you were thinking? |
08:36 |
Zeno` |
maybe |
08:36 |
Zeno` |
I need to review DeMorgan's laws |
08:37 |
Zeno` |
you might be right |
08:37 |
Zeno` |
I am sure I've seen NOT implemented in hardware with AND gates though |
08:37 |
rdococ |
? |
08:37 |
Zeno` |
maybe I'm just recalling a dream |
08:38 |
rdococ |
oh cool, mesecomputer |
08:38 |
Zeno` |
yeah, implement NOT |
08:38 |
Zeno` |
it's easier hehe |
08:38 |
rdococ |
I think you're talking about NAND gates... |
08:39 |
Zeno` |
perhaps I might be... demorgans laws show the equivalence.... but they still need a NOT |
08:39 |
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08:39 |
Zeno` |
yeah ok.. NOT is probably essential |
08:40 |
rdococ |
in fact, because you're utilising a physical medium you can merge separate segments and you have an OR without gates |
08:40 |
rdococ |
thus you only need NOT, in the context of "physical logic" such as mesecons and redstone, to express any gate |
08:40 |
Zeno` |
yes |
08:40 |
cheapie |
rdococ: Yep, I am actually sort of cheating for the OR operation. |
08:40 |
Zeno` |
but that is the context I'm thinking about |
08:41 |
cheapie |
The plan is to just select AND and XOR at the same time for OR. |
08:42 |
rdococ |
gtg soon... but I will be back in, say, 8 or so hours? |
08:42 |
rdococ |
well, now it's 20 to 9 and I'll be back at half 3... |
08:42 |
rdococ |
6 hours? |
08:42 |
rdococ |
yeah 6 hours |
08:44 |
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08:44 |
agaran |
cheapie: are you going to make it harvard or von neuman ;) |
08:44 |
cheapie |
I can't remember which is which :P |
08:44 |
* cheapie |
looks it up |
08:45 |
agaran |
and...clock frequency will be 1/60 Hz?;) |
08:45 |
cheapie |
von Neumann was the plan. |
08:45 |
agaran |
because otherwise MT never catches up with cycles.. |
08:45 |
rdococ |
still faster than winders |
08:47 |
cheapie |
I wasn't really planning on a central clock, but rather having each decoded instruction trigger a series of delayers to perform the various steps, followed by the last one in the chain sending a pulse back to the state machine to continue on with the next whatever. |
08:47 |
agaran |
hmm there was project on making async cpus.. |
08:47 |
cheapie |
So asynchronous, I guess. |
08:48 |
agaran |
on test implementation interesting property was that code executed was changing electromagntic signature of cpu |
08:48 |
agaran |
so long train of noops caused very faint signature etc.. |
08:48 |
agaran |
and it was changing a lot depending on instructions sequence.. |
08:49 |
* rdococ |
wonders if a computer could natively implement the "untyped lambda calculus" |
08:49 |
agaran |
but they used special signals to denote that this unit finished processing triggering next to start of |
08:50 |
agaran |
rdococ: there are machines running lisp interpreter as their firmware.. then all is made on top of that.. with semi-os in lisp... |
08:50 |
nore |
<cheapie> The mesecons themselves are actually being surprisingly reliable, even at these distances. <-- you are quite lucky, my old mesecons computers never worked without having to debug jammed gates |
08:50 |
agaran |
some weeks ago there was change to use voxel manips to speed them up |
08:50 |
rdococ |
agaran: I'm not sure that's what I meant |
08:50 |
rdococ |
but it could be? |
08:50 |
nore |
rdococ: there are lisp machines, which compute in lisp as their hardware |
08:51 |
rdococ |
ik |
08:51 |
nore |
There is even an hardware-implemented gc |
08:51 |
rdococ |
lisp -> lambda? |
08:52 |
nore |
Lisp is just lambda calculus plus some primitives |
08:52 |
rdococ |
I didn't say "lambda calculus with primitives" |
08:52 |
rdococ |
but ok |
08:52 |
nore |
(Well, almost, but lisp is a superset of lambda calculus) |
08:53 |
rdococ |
a superset? |
08:53 |
nore |
So if you have an hardware lisp machine, it can do lambda calculus as well |
08:54 |
nore |
Well, every valid lambda calculus program is a valid lisp program |
08:54 |
agaran |
cheapie: I'd put different color of support nodes under bus one.. |
08:54 |
nore |
(Up to syntax changes) |
08:54 |
rdococ |
actually, I believe that hardware that can only use untyped lambda calculus is still TC in theory |
08:54 |
agaran |
just to make easier for people to see what is data bus between registers etc |
08:54 |
rdococ |
not in practice, but in theory I believe |
08:54 |
nore |
rdococ: it is |
08:54 |
cheapie |
agaran: Might be a good idea. |
08:55 |
agaran |
and you have reversed bit order.. in some registers leftmost is LSB in some is MSB |
08:55 |
rdococ |
what I find cool is that you can easily emulate the untyped lambda calculus with first class functions |
08:55 |
agaran |
intentionally? |
08:55 |
rdococ |
so any language with first class functions seems to be automatically TC? |
08:55 |
nore |
cheapie: also, advice: do not use delayers, they are completely unreliable |
08:56 |
nore |
rdococ: yes |
08:56 |
cheapie |
nore: I haven't had any issues at all in my other machines using them. |
08:56 |
nore |
(If it handles scope and closures correctly) |
08:56 |
rdococ |
(of course) |
08:56 |
nore |
cheapie: even at those distances? |
08:56 |
cheapie |
Close to them, at least. |
08:57 |
agaran |
cheapie: so memory elements are made from delayer and gate? I thought you made some special node for 1 bit memory element.. |
08:57 |
cheapie |
agaran: No, I'm using sort-of-SR-latches for the registers. |
08:57 |
nore |
Well, I'm just saying that they broke my computers some time ago, but they are probably more reliable noe |
08:58 |
nore |
*now |
08:58 |
agaran |
cheapie: ah,but no common clear for reset state of cpu? |
08:58 |
cheapie |
I could just use diodes to connect a "reset" line to all of the "clear" lines. |
08:59 |
agaran |
hmm with insulated mesecons will red light blocks get lit at all? |
08:59 |
rdococ |
imagine a minimalist language in which the only type is the first-class function: functions would then, well, basically become trees. |
08:59 |
agaran |
cheapie, this is singleplayer or some server? |
08:59 |
cheapie |
Singleplayer. |
09:00 |
cheapie |
The red lights have T-junctions next to them so that they work. |
09:00 |
agaran |
ah, from bus side.. I see |
09:00 |
cheapie |
I *have* tested the parts I've built so far (with the switches and lights at the far left), and they all work so far. |
09:00 |
agaran |
on most thats invisible on picture but top reg had it visible |
09:00 |
agaran |
I was just asking, that I may not know/see something |
09:01 |
agaran |
like under ground connections etc |
09:01 |
cheapie |
No underground connections, all on one level so far. |
09:01 |
nore |
rdococ: what you're describing is lambda calculus |
09:01 |
* rdococ |
probably has to go now. will be back in 6 and a half hours. |
09:01 |
agaran |
cheapie: :) maybe I will not show you 6502 silicon photograph..;) |
09:02 |
agaran |
or you will rebuild it in mesecons |
09:02 |
cheapie |
I've seen some of those. |
09:02 |
nore |
Although, if you want it to be Turing complete, you need ti have not too much constraints on types |
09:02 |
agaran |
I saw one with partial markings when people were decoding which transistor is what on it.. |
09:02 |
agaran |
something like 12kx12k pixels picture |
09:07 |
cheapie |
Seeing as how it's 3AM here, I think I'll stop here for tonight. I have the NOT function working, and the wiring is also run out to where the addition section will be. |
09:08 |
agaran |
:) good night |
09:08 |
agaran |
its 10am here |
09:39 |
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09:43 |
JamesTait |
Good morning all! Happy Monday, and happy Clean Off Your Desk Day! 😃 |
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rdococ |
back for about 50 mins |
12:07 |
rdococ |
nore: I know ~.~ |
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14:02 |
Taose |
you know what could be useful... a ping column on the server selection page |
14:03 |
Calinou |
Taose: unfortunately the ping would be relative to the master server, and not to you |
14:03 |
Calinou |
unless we add ping packet support |
14:03 |
Taose |
... |
14:04 |
Taose |
hmm |
14:04 |
Taose |
Do we connect through the master server to other servers then? |
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14:39 |
zorman2000 |
Hello all |
14:39 |
zorman2000 |
Does anyone know how can I obtain all items that are fuel for the furnace? And their burn times? |
14:40 |
zorman2000 |
Also, how do I know how much time an item takes to cook, e.g. cobble to stone? |
14:40 |
zorman2000 |
Is that in the node def somewhere? |
14:44 |
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15:32 |
rdococ |
ih |
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15:37 |
sfan5 |
zorman2000: here's what the furnace code uses https://github.com/minetest/minetest_game/blob/master/mods/default/furnace.lua#L134 |
15:39 |
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15:40 |
zorman2000 |
sfan5: I see, they are crafting recipes. That is very helpful. Thanks! |
15:43 |
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15:48 |
MinetestBot |
[git] sfan5 -> minetest/minetest: builtin/.../falling.lua: Avoid crash when hitting unknown nodes 73fdb63 https://git.io/vMlPu (2017-01-09T15:39:40Z) |
15:51 |
Polypodiales |
https://www.youtube.com/watch?v=eg9R2dx0D9E |
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16:03 |
MinetestBot |
[git] zeuner -> minetest/minetest: support older PostGreSQL versions (#4999) 11df7e8 https://git.io/vMl1b (2017-01-09T16:03:13Z) |
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16:40 |
Calinou |
Taose: no, you connect to the servers directly |
16:41 |
Calinou |
but no ping command can be sent before connecting by your client |
16:41 |
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16:41 |
rdococ |
hellao |
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16:43 |
Taose |
ah fair enough Calinou |
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16:44 |
rdococ |
is it usual to be disconnected due to "too many users" when there are 3/4 users? |
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16:53 |
Polypodiales |
rdococ: I experience that too |
16:53 |
sfan5 |
rdococ: the numbers on the serverlist can be outdated |
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16:59 |
swift110 |
hey all |
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17:08 |
rdococ |
sfan5: even when I return to the serverlist it remains 3/4 |
17:08 |
rdococ |
no 4th to be fond |
17:09 |
sfan5 |
that number can also be outdated |
17:10 |
Taose |
And if four people don't exist in the server? |
17:10 |
Taose |
It sounds like rdococ is being kicked even though the server isn't full. |
17:10 |
rdococ |
it's still 3.4 |
17:10 |
rdococ |
3/4* |
17:11 |
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17:11 |
Taose |
It might be a rounding error if you're in there and that adds up to 4/4 |
17:11 |
sfan5 |
reserved slots can also be thing |
17:11 |
sfan5 |
no it's not a rounding error |
17:11 |
Taose |
>.> reserved slots? |
17:11 |
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twoelk |
reserved for staff maybe |
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17:36 |
garywhite |
I take it you're talking about Minetesthosting.com, and I think the 4th slot is pretty much reserved for the owner |
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17:55 |
CWz |
which owner ? |
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17:56 |
CWz |
since username specified in name in the minetest.conf can always join does that mean that a server could have 6/5 player logged in |
17:56 |
CWz |
? |
17:57 |
sfan5 |
yes |
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18:25 |
LinuxGuy2020 |
Hey guys I'm running VanessaE dream builder mod collection and I need to make some coal dust. I'm not on creative mode so I crafted a LV grinder. Whats the easiest way to power an LV machine without needing something to be ground first? Or is there an easier way to grind stuff without a grinder? |
18:29 |
garywhite |
LV solar and a battery box works well |
18:31 |
agaran |
lv furnaces work too |
18:31 |
agaran |
2 of them |
18:31 |
agaran |
i mean lv fire powered generator |
18:31 |
Polypodiales |
what does lv mean? |
18:31 |
agaran |
or as gary said, bateries if you have alloy furnace |
18:32 |
agaran |
but solars require gold dust.. so.. definitively FF gens first |
18:32 |
agaran |
Low voltage.. |
18:32 |
agaran |
one of 3 tech levels in technic mod from which grinders and rest come from |
18:32 |
Polypodiales |
thank you |
18:32 |
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18:33 |
garywhite |
!next |
18:33 |
MinetestBot |
Another satisfied customer. Next! |
18:34 |
rdococ |
!nixt |
18:35 |
rdococ |
!next |
18:35 |
rdococ |
?? |
18:35 |
js209 |
!next |
18:35 |
MinetestBot |
Another satisfied customer. Next! |
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18:41 |
Taose |
lulz, rdococ is being ignored |
18:41 |
rdococ |
!next |
18:41 |
MinetestBot |
Another satisfied customer. Next! |
18:41 |
rdococ |
oh yay |
18:41 |
Taose |
XD |
18:41 |
rdococ |
thanks for noticing me Taose :p |
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19:30 |
LinuxGuy2020 |
Ok so I have a fuel fired LV generator and an LV grinder side by side and an LV cable connecting them on there backs. Put coal into generator and no light on front. What am I doing wrong? |
19:30 |
Polypodiales |
I got this game running on my odroid xu4! |
19:32 |
Taose |
Have you put the object you want to grind in yet? |
19:32 |
LinuxGuy2020 |
Polypodiales: Wow thats a small machine, never seen one before. |
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LinuxGuy2020 |
Taose: Yes coal. I need coal dust. |
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19:33 |
Taose |
Someone will run a minetest server on a raspberry pi eventually |
19:33 |
Polypodiales |
the xu4 is as big as a pi |
19:34 |
agaran |
I know one who was testing it |
19:34 |
agaran |
LinuxGuy2020: did you add switching station there too? |
19:35 |
LinuxGuy2020 |
I was thinking of buying a LattePanda with a quad Atom on it for my minetest server at home. |
19:35 |
LinuxGuy2020 |
agaran: no, is it a requirement? |
19:36 |
Taose |
Intel is the way to go |
19:36 |
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19:37 |
LinuxGuy2020 |
Ill build a switching station then and try that. Thanks. |
19:39 |
agaran |
yes |
19:39 |
agaran |
it is required |
19:41 |
MinetestBot |
[git] Rui-Minetest -> minetest/minetest: Add staticdata parameter to add_entity (#5009) ec30d49 https://git.io/vM8s4 (2017-01-09T19:39:45Z) |
19:41 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Environment & IGameDef code refactoring (#4985) 8e7449e https://git.io/vM8sR (2017-01-09T19:39:22Z) |
19:43 |
* An0n3m0us |
test |
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22:49 |
cheapie |
My mesecons computer just successfully executed its first instruction (although it was manually loaded into the instruction register). |
22:51 |
sofar |
int 10? |
22:54 |
cheapie |
No, I don't have the instruction sequencing for anything more complicated than copying data between registers implemented yet. |
22:55 |
cheapie |
Nor is it yet capable of the "fetch" step (and it doesn't have anything to fetch from yet anyway). |
23:01 |
emunand |
emulator in mesecons is soon here |
23:04 |
Taose |
Is there any way to "repair" tools? |
23:04 |
sofar |
needs a mod I think |
23:05 |
Taose |
>_> |
23:07 |
Taose |
That's not annoying at all |
23:07 |
sofar |
no? :) |
23:08 |
Polypodiales |
I saw a mod that does that |
23:08 |
Taose |
My fifth diamond pick axe just went up in smoke |
23:08 |
Calinou |
you can repair tools by combining two tools of the same type and material |
23:08 |
Calinou |
it'll add up their durabilities, and add a 2% bonus |
23:08 |
Taose |
O.o |
23:08 |
Calinou |
(so it's not very useful) |
23:08 |
Taose |
Is that a mod or does it exist |
23:08 |
Calinou |
you combine them in the crafting area |
23:08 |
Calinou |
it's built into minetest_game |
23:08 |
Calinou |
since early 0.4 |
23:08 |
Taose |
o.o |
23:08 |
Calinou |
(Minecraft added that feature in 1.0 or so, so we did the same \o/) |
23:09 |
Taose |
So lemme get this straight |
23:09 |
Taose |
Two bronze axes and a bronze ingot |
23:09 |
Taose |
or just two bronze axes? |
23:09 |
Taose |
...just two bronze axes |
23:10 |
Taose |
When you say "add up durabilities" does this increase the maximum? |
23:11 |
Taose |
So say a bronze axe has a usage of about 10 (it damn well seems like it) and I combine two, would my new axe have 20 uses? |
23:11 |
Calinou |
no, you can't go above the maximum |
23:11 |
Taose |
... |
23:11 |
Taose |
dammit |
23:12 |
Calinou |
two diamond picks with 40% left each = one pick with 82% |
23:12 |
Taose |
Yep |
23:12 |
Taose |
or at least...something like that |
23:12 |
Taose |
I'll keep that in mind I guess. |
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23:58 |
whitephoenix |
just tried a pvp server |
23:58 |
whitephoenix |
kinda underwhelming |