Time |
Nick |
Message |
00:00 |
thePalindrome |
Better hope they don't hit escape then! |
00:01 |
swift110 |
hmm |
00:02 |
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00:07 |
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00:07 |
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00:11 |
swift110 |
about to play the game |
00:12 |
swift110 |
'll build a house this time |
00:12 |
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00:13 |
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00:14 |
rubenwardy |
fewwwww https://github.com/minetest-mods/smartfs/pull/12#pullrequestreview-6725971 |
00:15 |
red-001 |
is it possible to stop minetest from showing the death formspec? |
00:15 |
thePalindrome |
Man |
00:20 |
kaeza |
the only thing really bad with formspecs is the layout |
00:20 |
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00:20 |
kaeza |
the format is more or less consistent, but different items use different coordinate systems |
00:21 |
kaeza |
actually, different items have different points as origin |
00:21 |
swift110 |
how do I install the immersive sounds into minetest? I am on Lubuntu at the moment |
00:21 |
thePalindrome |
Pity non-tools can't use wear to track things |
00:21 |
thePalindrome |
swift110: you should be able to put the mod into ~/.minetest/mods |
00:21 |
thePalindrome |
Then just enable it for a given world |
00:21 |
kaeza |
thePalindrome, there's metadata for that |
00:22 |
thePalindrome |
I know, but it's not quite what I'd like |
00:22 |
swift110 |
thePalindrome, how do i get to that folder |
00:22 |
thePalindrome |
swift110: you'll have to type it into nautilus: ~/.minetest |
00:22 |
thePalindrome |
kaeza: I need the metadata to hold a different string, and I'd love the colored bar |
00:23 |
swift110 |
thePalindrome, what does that mean? |
00:23 |
thePalindrome |
There's a bar that displays underneath an item when it suffers wear |
00:23 |
kaeza |
thePalindrome, about the bar, OK. about meta, you know you can serialize a table into that, right? |
00:23 |
swift110 |
ok the file browser |
00:24 |
thePalindrome |
kaeza: I know, but there's nothing I can do about the bar :/ |
00:24 |
thePalindrome |
Plus it makes parsing it more of a pain |
00:24 |
swift110 |
I dont know how to access the needed folder thePalindrome |
00:24 |
kaeza |
at least until we have proper k-v store for stack meta |
00:24 |
thePalindrome |
swift110: I think CTRL+G pulls up the "select a folder" bar |
00:25 |
thePalindrome |
Hmm... |
00:25 |
swift110 |
no it doesnt |
00:25 |
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00:25 |
thePalindrome |
swift110: There should be some option stating "Go folder" |
00:26 |
thePalindrome |
I don't use LXCE, so I'm operating blind :P |
00:26 |
swift110 |
im using mate' |
00:26 |
swift110 |
in file system |
00:27 |
thePalindrome |
I don't remember the program mate uses |
00:27 |
thePalindrome |
:P |
00:27 |
swift110 |
ok |
00:27 |
swift110 |
well it would really help if the instructions on the site were more clear. |
00:28 |
thePalindrome |
Which one? |
00:28 |
thePalindrome |
Oh yeah |
00:28 |
thePalindrome |
if you hit CTRL-H or CTRL-period, it should display the hidden folders |
00:29 |
swift110 |
hok i got that |
00:29 |
swift110 |
i mean I needed someone to hold my hand just to install the tutorial |
00:29 |
swift110 |
ok youtube I go |
00:30 |
thePalindrome |
swift110: Before you leave, just remember the end goal is to put the mod in ~/.minetest/mods |
00:34 |
swift110 |
ok |
00:34 |
swift110 |
I dont understand how to get there in the first place |
00:34 |
swift110 |
thats my issue |
00:35 |
swift110 |
it would be awesome if the mods could be installed once the game starts like a selection online shows up and you choose which ones you want |
00:44 |
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00:57 |
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01:14 |
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01:53 |
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02:24 |
whitephoenix |
hud breaks on window resize |
02:24 |
whitephoenix |
10/10 would waste 2 hours again |
02:24 |
whitephoenix |
its css all over again |
02:53 |
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05:35 |
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07:02 |
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07:35 |
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07:54 |
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08:00 |
red-001 |
wow version api got added |
08:00 |
red-001 |
that was unexpected |
08:01 |
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08:11 |
wilkgr |
See ya |
08:11 |
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08:14 |
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09:25 |
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09:29 |
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09:32 |
JamesTait |
Good morning all! Happy Wednesday, and happy Stress Awareness Day! 😃 |
10:04 |
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10:41 |
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11:25 |
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11:27 |
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12:02 |
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12:17 |
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12:17 |
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12:24 |
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12:29 |
Out`Of`Control |
what is best way to remove default:x from whole map? |
12:29 |
agaran |
I would use abm/lbm that replaces it with air node, so everytime map chunk gets loaded with those, they get replaced.. |
12:30 |
Out`Of`Control |
agaran: i have to do it at once, not on load |
12:32 |
Hirato |
you might need to edit the database directly |
12:36 |
Out`Of`Control |
no existing tools/mods to do that at once? |
12:41 |
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13:10 |
MinetestBot |
[git] cx384 -> minetest/minetest_game: Add and edit fuel registrations 23ba2d3 https://git.io/vXsQQ (2016-11-02T13:04:25Z) |
13:10 |
MinetestBot |
[git] Ferk -> minetest/minetest_game: Tnt: Flammable TNT and gunpowder that activates when burnt 7fee589 https://git.io/vXsQ7 (2016-11-02T12:41:14Z) |
13:10 |
MinetestBot |
[git] Ferk -> minetest/minetest_game: Bucket: Allow buckets to trigger the on_punch of entities and nodes 5b2a896 https://git.io/vXsQ5 (2016-11-02T12:39:56Z) |
13:16 |
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13:27 |
sfan5 |
Out`Of`Control: i could write you a tool that sets the name in the node table to "air" |
13:27 |
sfan5 |
however i don't know how minetest reacts to that |
13:28 |
Hirato |
that's what backups are for :D |
13:28 |
sfan5 |
nah i meant more like whether it works at all |
13:28 |
Hirato |
I expect lots of random holes to appear and lighting to be fucked |
13:28 |
* Hirato |
shrugs |
13:30 |
|
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13:32 |
Out`Of`Control |
sfan5: yes please! i will test it on my backup |
13:33 |
Out`Of`Control |
on test server |
13:40 |
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13:43 |
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13:53 |
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14:12 |
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14:16 |
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14:34 |
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14:44 |
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14:47 |
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14:57 |
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15:03 |
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15:04 |
garywhite |
Hi |
15:29 |
twoelk |
o/ |
15:29 |
BugSelekta |
o\ |
15:29 |
whitephoenix |
So I'm trying to change text on a hud, but when I do it says it can't load the image "text I want to change hud to" |
15:30 |
whitephoenix |
no where is it specified that I want an image all of the suddent |
15:31 |
whitephoenix |
https://i.imgur.com/NtBVrwl.png screenshot |
15:31 |
PureTryOut[m] |
that is a good colorscheme |
15:31 |
whitephoenix |
thanks, its terminal.sexy 's default |
15:32 |
twoelk |
you are trying to display the image name as text? |
15:32 |
whitephoenix |
No, its not an image name it should just display it as text |
15:32 |
whitephoenix |
heres the in-game errors https://i.imgur.com/TldHNTW.png |
15:34 |
whitephoenix |
and here's what I'm trying to update https://i.imgur.com/Ru2aYsA.png |
15:37 |
whitephoenix |
hud_elem_type is text so why is it trying to load an image? |
15:40 |
twoelk |
duno; hm, what happens if you comment out creating the spark_img variable? |
15:41 |
whitephoenix |
still does it |
15:41 |
whitephoenix |
it loads the text fine initially |
15:45 |
twoelk |
aren't you loading the string "Sparks: " twice? |
15:46 |
whitephoenix |
yes but that doesn't cause this, I just tried removing it |
15:50 |
whitephoenix |
making it non-local fixed it |
15:50 |
twoelk |
:) |
15:51 |
twoelk |
don't leave too many globals lying around when the job is done |
16:03 |
agaran |
hello |
16:05 |
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16:12 |
Out`Of`Control |
sfan5: let me know if you get any tool |
16:12 |
sfan5 |
i can make one later |
16:17 |
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16:18 |
Fritz01 |
Hello |
16:19 |
Fritz01 |
Do you know if there's a mod that adds a node which can send a mesecon signal only if a predefined passcode is entered? |
16:21 |
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16:21 |
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16:21 |
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16:29 |
garywhite |
I don't think so, someone else would know better than me |
16:29 |
Fritz01 |
i saw the mod that i'm talking about on mesecons.net |
16:29 |
Fritz01 |
but now i can't find it anymore |
16:32 |
garywhite |
You should be able to download it from the minetest forums at forum.minetest.net, click on Mods, then Mod Releases, then use the search bar at the top to search "mesecons" |
16:32 |
Calinou |
forum search is not notable for being great :) |
16:32 |
Calinou |
!mod mesecons |
16:32 |
MinetestBot |
Calinou: Mesecons (= redstone) [minetest-mod-mesecons] by Jeija - https://forum.minetest.net/viewtopic.php?t=628 |
16:32 |
Calinou |
there, click above :) |
16:33 |
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16:33 |
rubenwardy |
whitephoenix: have a look at hudkit, it makes storing hud ids a lot easier |
16:34 |
whitephoenix |
alright |
16:34 |
rubenwardy |
!mod hudkit |
16:34 |
MinetestBot |
KeyError: 'author' (file "/home/sfan5/mtbot/modules/modsearch.py", line 21, in mod) |
16:34 |
Fritz01 |
Well i wasn't looking for the mesecons mod; As i've said before i'm looking for a mod that "adds a node which can send a mesecon signal only if a predefined passcode is entered" |
16:34 |
sfan5 |
!tell Krock shouldn't all mods in your db have an author? // KeyError: 'author' (file "/home/sfan5/mtbot/modules/modsearch.py", line 21, in mod) |
16:34 |
MinetestBot |
sfan5: I'll pass that on when Krock is around |
16:36 |
whitephoenix |
I can't find hudkit |
16:36 |
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16:36 |
whitephoenix |
oh nvm |
16:36 |
whitephoenix |
"duckduckgo" |
16:38 |
MinetestBot |
[git] Bremaweb -> minetest/minetest: Add minetest.get_server_uptime() function to Lua API (#4702) bf315c0 https://git.io/vXGRt (2016-11-02T09:36:58-07:00) |
16:40 |
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16:42 |
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16:43 |
Calinou |
canardcanardaller |
16:45 |
twoelk |
quack? |
16:46 |
Fritz01 |
question: if want to make a mod that takes an input from user (text), how can i store the input? |
16:47 |
vktec |
Fritz01: Err... using a variable? |
16:48 |
Fritz01 |
yes. but don't how to set the variable |
16:48 |
Fritz01 |
don't know* |
16:48 |
twoelk |
or use some user data store mod :D |
16:51 |
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16:57 |
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16:59 |
vktec |
Fritz01: This may be useful: http://www.lua.org/pil/ |
16:59 |
vktec |
Wait, that's a hardcopy book |
17:00 |
Fritz01 |
Ok. I'll see about that |
17:00 |
Fritz01 |
thanks for the help |
17:00 |
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17:00 |
vktec |
I could've sworn there was a PDF... |
17:00 |
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17:01 |
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17:01 |
hoodedice |
hi ruben! |
17:01 |
rubenwardy |
hi hoodedice |
17:02 |
Calinou |
vktec: only the first edition is available online, http://www.lua.org/pil/contents.html |
17:02 |
Calinou |
(it dates back from December 2003) |
17:02 |
vktec |
:-/ |
17:02 |
Calinou |
still largely relevant to game modding, which hasn't evolved much |
17:02 |
Calinou |
Lua 5.0 |
17:02 |
vktec |
Fair enough |
17:02 |
Calinou |
(Minetest uses 5.1) |
17:02 |
hoodedice |
you don't need to know "too much" lua for most minetest modding anyway |
17:03 |
hoodedice |
unless you're doing something really complex |
17:04 |
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17:08 |
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17:08 |
Hijiri |
is there even "too much" lua to learn |
17:08 |
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17:22 |
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17:24 |
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17:28 |
garywhite |
~seen Fixer |
17:28 |
ShadowBot |
garywhite: I saw Fixer in #minetest 1 day, 2 hours, 16 minutes, and 26 seconds ago saying "https://i.imgur.com/2AJ8qZk.png trapdoor hell" |
17:28 |
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17:29 |
hoodedice |
sfan5, shame, ShadowBot is better than MinetestBot |
17:29 |
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17:43 |
rubenwardy |
!seen Fixer |
17:43 |
MinetestBot |
rubenwardy: fixer was last seen at 2016-11-02 11:25:01 UTC on #minetest |
17:43 |
rubenwardy |
hoodedice ^ |
17:43 |
rubenwardy |
although don't try to use !g or !mod |
17:43 |
rubenwardy |
!g things |
17:43 |
MinetestBot |
rubenwardy: Problem getting data from Google. |
17:44 |
sfan5 |
!mod mesecons |
17:44 |
MinetestBot |
sfan5: Mesecons (= redstone) [minetest-mod-mesecons] by Jeija - https://forum.minetest.net/viewtopic.php?t=628 |
17:44 |
sfan5 |
i don't get it |
17:44 |
hoodedice |
ruben, what about? last seen X in "relative time from now" is better than time in UTC |
17:44 |
rubenwardy |
!mod hudkit |
17:44 |
MinetestBot |
KeyError: 'author' (file "/home/sfan5/mtbot/modules/modsearch.py", line 21, in mod) |
17:45 |
sfan5 |
well that's not my fault |
17:45 |
hoodedice |
!mod your-mom |
17:45 |
MinetestBot |
KeyError: 'author' (file "/home/sfan5/mtbot/modules/modsearch.py", line 21, in mod) |
17:45 |
hoodedice |
!mod moreblocks |
17:45 |
MinetestBot |
hoodedice: More Blocks [moreblocks] by Calinou - https://forum.minetest.net/viewtopic.php?t=509 |
17:46 |
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17:47 |
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17:50 |
garywhite |
!mod abriglass |
17:50 |
MinetestBot |
garywhite: Abriglass + Abriflame + Abritorch by TenPlus1 - https://forum.minetest.net/viewtopic.php?t=15211 |
17:56 |
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18:11 |
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18:13 |
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18:15 |
nowhere_man |
Hi |
18:15 |
nowhere_man |
I'm enjoying Minetest TNG immensely, but I'm wondering why I didn't find any ore so far |
18:16 |
nowhere_man |
although I dug quite deep |
18:16 |
nowhere_man |
is it a setting or mod I should add? |
18:25 |
Persi[m] |
TNG was such a let down, I expected it to be a star trek mod |
18:26 |
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18:27 |
nowhere_man |
LOL |
18:38 |
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20:41 |
swift110 |
hey all |
20:41 |
garywhite |
Hi swift |
20:43 |
red-001 |
hi swift |
20:45 |
swift110 |
how are you garywhite and red-001 |
20:45 |
garywhite |
good |
20:54 |
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21:22 |
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21:29 |
red-001 |
good |
21:57 |
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22:02 |
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22:10 |
sfan5 |
Out`Of`Control: use with caution https://gist.github.com/sfan5/3c04c625453ec95c6a6df4d7e2c05885 |
22:13 |
Out`Of`Control |
sfan5: thank you, will try out tomorrow and let you know |
22:13 |
Out`Of`Control |
sfan5: does it remove spec node from chests/lock.chests and so on too? |
22:14 |
sfan5 |
no |
22:14 |
sfan5 |
it basically just aliases the node to air |
22:14 |
sfan5 |
directly by modifying the MapBlock data |
22:14 |
Out`Of`Control |
ok |
22:14 |
Out`Of`Control |
thats exactly what i need |
22:25 |
twoelk |
can I feed it a path or does it have to be executed in the world folder? |
22:26 |
sfan5 |
it tells what it wants if you run it without arguments |
22:35 |
twoelk |
would be cool if we had more tools like this to be able to manipulate the complete database or fix issues without haveng to load the world into minetest. It's a lot easier than having to fly around and force the engine to load the world to apply fixes |
22:45 |
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22:48 |
sfan5 |
data |
22:49 |
sfan5 |
oops |
22:49 |
sfan5 |
twoelk: a better way of doing this would probably be to allow you to load & save the whole world with a minetest server command line flag |
22:50 |
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22:51 |
twoelk |
wouldn't this get very slow if the world was large? |
22:54 |
* BugSelekta |
.oO(GONNA MAKE A MOOOVE) |
22:59 |
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23:00 |
BugSelekta |
https://www.youtube.com/watch?v=GddYFnehyyA |
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