Time Nick Message 00:00 thePalindrome Better hope they don't hit escape then! 00:01 swift110 hmm 00:11 swift110 about to play the game 00:12 swift110 'll build a house this time 00:14 rubenwardy fewwwww https://github.com/minetest-mods/smartfs/pull/12#pullrequestreview-6725971 00:15 red-001 is it possible to stop minetest from showing the death formspec? 00:15 thePalindrome Man 00:20 kaeza the only thing really bad with formspecs is the layout 00:20 kaeza the format is more or less consistent, but different items use different coordinate systems 00:21 kaeza actually, different items have different points as origin 00:21 swift110 how do I install the immersive sounds into minetest? I am on Lubuntu at the moment 00:21 thePalindrome Pity non-tools can't use wear to track things 00:21 thePalindrome swift110: you should be able to put the mod into ~/.minetest/mods 00:21 thePalindrome Then just enable it for a given world 00:21 kaeza thePalindrome, there's metadata for that 00:22 thePalindrome I know, but it's not quite what I'd like 00:22 swift110 thePalindrome, how do i get to that folder 00:22 thePalindrome swift110: you'll have to type it into nautilus: ~/.minetest 00:22 thePalindrome kaeza: I need the metadata to hold a different string, and I'd love the colored bar 00:23 swift110 thePalindrome, what does that mean? 00:23 thePalindrome There's a bar that displays underneath an item when it suffers wear 00:23 kaeza thePalindrome, about the bar, OK. about meta, you know you can serialize a table into that, right? 00:23 swift110 ok the file browser 00:24 thePalindrome kaeza: I know, but there's nothing I can do about the bar :/ 00:24 thePalindrome Plus it makes parsing it more of a pain 00:24 swift110 I dont know how to access the needed folder thePalindrome 00:24 kaeza at least until we have proper k-v store for stack meta 00:24 thePalindrome swift110: I think CTRL+G pulls up the "select a folder" bar 00:25 thePalindrome Hmm... 00:25 swift110 no it doesnt 00:25 thePalindrome swift110: There should be some option stating "Go folder" 00:26 thePalindrome I don't use LXCE, so I'm operating blind :P 00:26 swift110 im using mate' 00:26 swift110 in file system 00:27 thePalindrome I don't remember the program mate uses 00:27 thePalindrome :P 00:27 swift110 ok 00:27 swift110 well it would really help if the instructions on the site were more clear. 00:28 thePalindrome Which one? 00:28 thePalindrome Oh yeah 00:28 thePalindrome if you hit CTRL-H or CTRL-period, it should display the hidden folders 00:29 swift110 hok i got that 00:29 swift110 i mean I needed someone to hold my hand just to install the tutorial 00:29 swift110 ok youtube I go 00:30 thePalindrome swift110: Before you leave, just remember the end goal is to put the mod in ~/.minetest/mods 00:34 swift110 ok 00:34 swift110 I dont understand how to get there in the first place 00:34 swift110 thats my issue 00:35 swift110 it would be awesome if the mods could be installed once the game starts like a selection online shows up and you choose which ones you want 02:24 whitephoenix hud breaks on window resize 02:24 whitephoenix 10/10 would waste 2 hours again 02:24 whitephoenix its css all over again 08:00 red-001 wow version api got added 08:00 red-001 that was unexpected 08:11 wilkgr See ya 09:32 JamesTait Good morning all! Happy Wednesday, and happy Stress Awareness Day! 😃 12:29 Out`Of`Control what is best way to remove default:x from whole map? 12:29 agaran I would use abm/lbm that replaces it with air node, so everytime map chunk gets loaded with those, they get replaced.. 12:30 Out`Of`Control agaran: i have to do it at once, not on load 12:32 Hirato you might need to edit the database directly 12:36 Out`Of`Control no existing tools/mods to do that at once? 13:10 MinetestBot 02[git] 04cx384 -> 03minetest/minetest_game: Add and edit fuel registrations 1323ba2d3 https://git.io/vXsQQ (152016-11-02T13:04:25Z) 13:10 MinetestBot 02[git] 04Ferk -> 03minetest/minetest_game: Tnt: Flammable TNT and gunpowder that activates when burnt 137fee589 https://git.io/vXsQ7 (152016-11-02T12:41:14Z) 13:10 MinetestBot 02[git] 04Ferk -> 03minetest/minetest_game: Bucket: Allow buckets to trigger the on_punch of entities and nodes 135b2a896 https://git.io/vXsQ5 (152016-11-02T12:39:56Z) 13:27 sfan5 Out`Of`Control: i could write you a tool that sets the name in the node table to "air" 13:27 sfan5 however i don't know how minetest reacts to that 13:28 Hirato that's what backups are for :D 13:28 sfan5 nah i meant more like whether it works at all 13:28 Hirato I expect lots of random holes to appear and lighting to be fucked 13:28 * Hirato shrugs 13:32 Out`Of`Control sfan5: yes please! i will test it on my backup 13:33 Out`Of`Control on test server 15:04 garywhite Hi 15:29 twoelk o/ 15:29 BugSelekta o\ 15:29 whitephoenix So I'm trying to change text on a hud, but when I do it says it can't load the image "text I want to change hud to" 15:30 whitephoenix no where is it specified that I want an image all of the suddent 15:31 whitephoenix https://i.imgur.com/NtBVrwl.png screenshot 15:31 PureTryOut[m] that is a good colorscheme 15:31 whitephoenix thanks, its terminal.sexy 's default 15:32 twoelk you are trying to display the image name as text? 15:32 whitephoenix No, its not an image name it should just display it as text 15:32 whitephoenix heres the in-game errors https://i.imgur.com/TldHNTW.png 15:34 whitephoenix and here's what I'm trying to update https://i.imgur.com/Ru2aYsA.png 15:37 whitephoenix hud_elem_type is text so why is it trying to load an image? 15:40 twoelk duno; hm, what happens if you comment out creating the spark_img variable? 15:41 whitephoenix still does it 15:41 whitephoenix it loads the text fine initially 15:45 twoelk aren't you loading the string "Sparks: " twice? 15:46 whitephoenix yes but that doesn't cause this, I just tried removing it 15:50 whitephoenix making it non-local fixed it 15:50 twoelk :) 15:51 twoelk don't leave too many globals lying around when the job is done 16:03 agaran hello 16:12 Out`Of`Control sfan5: let me know if you get any tool 16:12 sfan5 i can make one later 16:18 Fritz01 Hello 16:19 Fritz01 Do you know if there's a mod that adds a node which can send a mesecon signal only if a predefined passcode is entered? 16:29 garywhite I don't think so, someone else would know better than me 16:29 Fritz01 i saw the mod that i'm talking about on mesecons.net 16:29 Fritz01 but now i can't find it anymore 16:32 garywhite You should be able to download it from the minetest forums at forum.minetest.net, click on Mods, then Mod Releases, then use the search bar at the top to search "mesecons" 16:32 Calinou forum search is not notable for being great :) 16:32 Calinou !mod mesecons 16:32 MinetestBot Calinou: Mesecons (= redstone) [minetest-mod-mesecons] by Jeija - https://forum.minetest.net/viewtopic.php?t=628 16:32 Calinou there, click above :) 16:33 rubenwardy whitephoenix: have a look at hudkit, it makes storing hud ids a lot easier 16:34 whitephoenix alright 16:34 rubenwardy !mod hudkit 16:34 MinetestBot KeyError: 'author' (file "/home/sfan5/mtbot/modules/modsearch.py", line 21, in mod) 16:34 Fritz01 Well i wasn't looking for the mesecons mod; As i've said before i'm looking for a mod that "adds a node which can send a mesecon signal only if a predefined passcode is entered" 16:34 sfan5 !tell Krock shouldn't all mods in your db have an author? // KeyError: 'author' (file "/home/sfan5/mtbot/modules/modsearch.py", line 21, in mod) 16:34 MinetestBot sfan5: I'll pass that on when Krock is around 16:36 whitephoenix I can't find hudkit 16:36 whitephoenix oh nvm 16:36 whitephoenix "duckduckgo" 16:38 MinetestBot 02[git] 04Bremaweb -> 03minetest/minetest: Add minetest.get_server_uptime() function to Lua API (#4702) 13bf315c0 https://git.io/vXGRt (152016-11-02T09:36:58-07:00) 16:43 Calinou canardcanardaller 16:45 twoelk quack? 16:46 Fritz01 question: if want to make a mod that takes an input from user (text), how can i store the input? 16:47 vktec Fritz01: Err... using a variable? 16:48 Fritz01 yes. but don't how to set the variable 16:48 Fritz01 don't know* 16:48 twoelk or use some user data store mod :D 16:59 vktec Fritz01: This may be useful: http://www.lua.org/pil/ 16:59 vktec Wait, that's a hardcopy book 17:00 Fritz01 Ok. I'll see about that 17:00 Fritz01 thanks for the help 17:00 vktec I could've sworn there was a PDF... 17:01 hoodedice hi ruben! 17:01 rubenwardy hi hoodedice 17:02 Calinou vktec: only the first edition is available online, http://www.lua.org/pil/contents.html 17:02 Calinou (it dates back from December 2003) 17:02 vktec :-/ 17:02 Calinou still largely relevant to game modding, which hasn't evolved much 17:02 Calinou Lua 5.0 17:02 vktec Fair enough 17:02 Calinou (Minetest uses 5.1) 17:02 hoodedice you don't need to know "too much" lua for most minetest modding anyway 17:03 hoodedice unless you're doing something really complex 17:08 Hijiri is there even "too much" lua to learn 17:28 garywhite ~seen Fixer 17:28 ShadowBot garywhite: I saw Fixer in #minetest 1 day, 2 hours, 16 minutes, and 26 seconds ago saying "https://i.imgur.com/2AJ8qZk.png trapdoor hell" 17:29 hoodedice sfan5, shame, ShadowBot is better than MinetestBot 17:43 rubenwardy !seen Fixer 17:43 MinetestBot rubenwardy: fixer was last seen at 2016-11-02 11:25:01 UTC on #minetest 17:43 rubenwardy hoodedice ^ 17:43 rubenwardy although don't try to use !g or !mod 17:43 rubenwardy !g things 17:43 MinetestBot rubenwardy: Problem getting data from Google. 17:44 sfan5 !mod mesecons 17:44 MinetestBot sfan5: Mesecons (= redstone) [minetest-mod-mesecons] by Jeija - https://forum.minetest.net/viewtopic.php?t=628 17:44 sfan5 i don't get it 17:44 hoodedice ruben, what about? last seen X in "relative time from now" is better than time in UTC 17:44 rubenwardy !mod hudkit 17:44 MinetestBot KeyError: 'author' (file "/home/sfan5/mtbot/modules/modsearch.py", line 21, in mod) 17:45 sfan5 well that's not my fault 17:45 hoodedice !mod your-mom 17:45 MinetestBot KeyError: 'author' (file "/home/sfan5/mtbot/modules/modsearch.py", line 21, in mod) 17:45 hoodedice !mod moreblocks 17:45 MinetestBot hoodedice: More Blocks [moreblocks] by Calinou - https://forum.minetest.net/viewtopic.php?t=509 17:50 garywhite !mod abriglass 17:50 MinetestBot garywhite: Abriglass + Abriflame + Abritorch by TenPlus1 - https://forum.minetest.net/viewtopic.php?t=15211 18:15 nowhere_man Hi 18:15 nowhere_man I'm enjoying Minetest TNG immensely, but I'm wondering why I didn't find any ore so far 18:16 nowhere_man although I dug quite deep 18:16 nowhere_man is it a setting or mod I should add? 18:25 Persi[m] TNG was such a let down, I expected it to be a star trek mod 18:27 nowhere_man LOL 20:41 swift110 hey all 20:41 garywhite Hi swift 20:43 red-001 hi swift 20:45 swift110 how are you garywhite and red-001 20:45 garywhite good 21:29 red-001 good 22:10 sfan5 Out`Of`Control: use with caution https://gist.github.com/sfan5/3c04c625453ec95c6a6df4d7e2c05885 22:13 Out`Of`Control sfan5: thank you, will try out tomorrow and let you know 22:13 Out`Of`Control sfan5: does it remove spec node from chests/lock.chests and so on too? 22:14 sfan5 no 22:14 sfan5 it basically just aliases the node to air 22:14 sfan5 directly by modifying the MapBlock data 22:14 Out`Of`Control ok 22:14 Out`Of`Control thats exactly what i need 22:25 twoelk can I feed it a path or does it have to be executed in the world folder? 22:26 sfan5 it tells what it wants if you run it without arguments 22:35 twoelk would be cool if we had more tools like this to be able to manipulate the complete database or fix issues without haveng to load the world into minetest. It's a lot easier than having to fly around and force the engine to load the world to apply fixes 22:48 sfan5 data 22:49 sfan5 oops 22:49 sfan5 twoelk: a better way of doing this would probably be to allow you to load & save the whole world with a minetest server command line flag 22:51 twoelk wouldn't this get very slow if the world was large? 22:54 * BugSelekta .oO(GONNA MAKE A MOOOVE) 23:00 BugSelekta https://www.youtube.com/watch?v=GddYFnehyyA