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IRC log for #minetest, 2016-09-01

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Time Nick Message
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00:10 lordfingle Hiya! Sorry for the stupid question, but what do I need to do to post topics on the minetest forums?  I've been a registered user on there for a while.  I'd like to announce some mods.
00:11 lordfingle There must be a "new post" button in here somewhere...
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00:26 lordfingle It appears I need to be a member of the forum "Members" group...not sure what the procedure is here.  Just randomly pick an admin and email them?
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00:46 octacian lordfingle: post a mod in the WIP mods, then request an admin to move it
00:46 octacian There's a thread specifically for topic move requests
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01:10 lordfingle I can post to WIP mods.  I think that may be the intention.  I'll post there.
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02:46 agrecascino Hijiri,
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03:05 agaran LionLAD: sorry, I got sleeping.. what was issue with ores?
03:06 agaran I am going to work so likely will read after..
03:06 LionLAD nothing haha
03:06 LionLAD i fixed it
03:06 LionLAD and as of 11PM my time (12 minutes ago) i finished the mod :)
03:06 LionLAD you helped alot though haha
03:07 LionLAD finished mod here: https://forum.minetest.net/viewtopic.php?f=11&t=4294&p=61131#p61131
03:08 LionLAD i plan on adding onto it so that it more distinguished from other mods
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03:15 swift110-phone hm.
03:15 LionLAD what do ya think of it swift?
03:17 swift110-phone i have no idea
03:18 LionLAD lol okay
03:19 swift110-phone i like the game though
03:20 swift110-phone just wish that people would talk about it more
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03:39 Volkj found a worldedit-less way to clear those shadow that appears sometimes on grass (moretrees related): drop a bucket of lava and making it expand a bit
03:42 Hijiri if you run line_of_sight with a start position inside a node, it will result in that node blocking line of sight, right?
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09:30 Jepe My name is Jepe
09:30 pmikkelsen hey
09:37 AcidNinjaFWHR Yo
09:40 Jepe Jepe stands for Jesper Pedersen tho
09:40 Jepe Just wanted to banter people off
09:40 pmikkelsen It worked
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09:45 AcidNinjaFWHR Is there any plan to make auth file in a sqlite db ?
09:45 AcidNinjaFWHR It seems there are alot of problems when auth.txt becomes large (more than 40,000 entries)
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11:26 namach guys is there anyone to help me: is there a good hardcore pvp server?
11:29 AcidNinjaFWHR MinetestForFun: Survival is pretty hardcore but there are not much players
11:31 namach thanks, but i am looking for some more PvP elements, competition, alliances and such (similar ot VikingCrafters if you know it)
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11:52 AcidNinjaFWHR not sure something like it exists namach
11:53 AcidNinjaFWHR but if you find one, don't hesitate to tell us
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12:03 namach ViingCrafters was very cool, although it was a test but today it is down
12:03 namach *VikingCrafters
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13:20 arecascino shamoanjac:
13:20 arecascino Hijiri:
13:20 shamoanjac ayy arecascino
13:21 shamoanjac what happened with server
13:21 arecascino i proved chaos theory
13:21 arecascino not in a good way
13:22 arecascino shamoanjac: everything that could go wrong, went wrong
13:23 arecascino basically
13:23 arecascino in the latest updates of openSUSE
13:23 arecascino it seeks to (for some reason) very frequently try to mess with the btrfs partition
13:23 arecascino and since btrfs is shit
13:24 arecascino btrfs balance effectively freezes the computer
13:24 arecascino i then reset while it was balancing
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14:24 shamoanjac is there a place with up-to-date documentation about how to add a custom map generator in the engine?
14:25 shamoanjac the wiki seems to be outdated
14:27 shamoanjac or maybe I should ask in the dev channel
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14:41 * Jordach waits for Krock
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14:51 FirePowi Hey, I have a crash on placing farming:seed_wheat on farming:seed_coton.
14:54 FirePowi or *
14:59 aix !server Lightning
14:59 MinetestBot aix: Lightning (UNIX geeks) | tau.aix.ovh | Clients: 2/32, 2/3 | Version: 0.4.14-dev / lightning | Ping: 8ms
14:59 aix ^ Fireworks show currently in progress if anyone wants to see
14:59 aix Surprisingly little in the way of firework mods in minetest so I had to dig up an old mod
15:04 aix shamoanjac: i see you connecting but apparently the server froze up...
15:05 shamoanjac yeah, I don't get blocks
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15:05 aix that would explain why i'm having no new users
15:05 aix it crashes every time a new user tries to connect...
15:06 aix mind trying again?
15:06 shamoanjac ok
15:07 shamoanjac still frozen for me
15:07 aix <ACTION> 2016-09-01 15:06:55: [Server] Moving shamoanjac to static spawnpoint at (0,5.5,0)
15:07 aix well
15:07 shamoanjac that's where I am, yep
15:09 aix https://i.aix.ovh/56700.txt
15:10 aix somewhere in there the server crashed
15:13 agaran aix: what does mean it is Unix geeks?
15:13 aix fans of unix
15:13 aix 2016-09-01 15:12:48: VERBOSE[ConnectionSend]: con(5/1)RE-SENDING timed-out RELIABLE to ::ffff:149.255.108.170(t/o=0.1): from_peer_id=1, channel=0, seqnum=35 I'm getting loads of these
15:14 aix seqnum goes up to seqnum=649
15:16 aix https://i.aix.ovh/44413.txt here's what happens with minimal
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15:22 aix turns out it was the "stop OOM" mod
15:22 aix shamoanjac: mind giving it one more try?
15:23 shamoanjac ok
15:23 shamoanjac rip
15:23 aix you gotta be kidding me
15:23 shamoanjac I wish
15:24 aix hrm
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15:26 aix shamoanjac: and now?
15:26 aix seems to have worked for my test
15:27 shamoanjac yes
15:27 shamoanjac werks
15:27 aix okay
15:27 aix now ill add the mods back one by one until it breaks
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15:31 aix really nailed it this time
15:33 aix https://i.aix.ovh/64893.png
15:34 aix shamoanjac: mind giving it another go?
15:38 shamoanjac works
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15:52 aix shamoanjac: good luck with the mapgen
15:52 aix and i see what you mean, climbing ladders is usually slower
15:53 shamoanjac thanks
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16:55 LionLAD afternoon everyone
16:56 aix hi
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17:03 FirePowi Hey, what to do to stop a fire, please ?
17:03 aix call 911
17:04 aix or 112
17:04 aix also
17:04 aix you can just punch the fire out
17:04 LionLAD you can actuly delete the fire mod if youd like
17:04 LionLAD no more fires all together
17:06 LionLAD FirePowi: deleting the fire mod is the best way to go around never having fires all together
17:07 FirePowi Welll.
17:07 LionLAD FirePowi: do you know how to?
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17:13 FirePowi Nop.
17:13 FirePowi But… I don't really want to disallow fire.
17:13 FirePowi Just to be able to stop it in case of trouble.
17:15 LionLAD oh lol k well ya you can just punch it then\
17:15 FirePowi xD
17:16 rubenwardy Not sure if it will work, but quickly typing: /set disable_fire true
17:16 rubenwardy may kill all fire
17:16 rubenwardy you'll need to be playing in singleplayer or be the admin of the server
17:16 rubenwardy ie: have the server priv
17:16 rubenwardy just checking now..
17:17 rubenwardy nevermind
17:17 LionLAD hey btw does any one know how to set an item at a fuel source for a furnace
17:17 rubenwardy the code has changed
17:17 FirePowi rubenwardy, I test it.
17:17 rubenwardy FirePowi, you used to be able to do that, but not anymore
17:18 LionLAD rubenwardy, ya the codes changed alot recently haha
17:18 rubenwardy if you accidentally set your house on fire, the best way (although may be considered cheaty) is to shutdown the game and disable the fire mod, and then restart the game and dig all the unknown fire nodes
17:18 endev15 to do what?
17:19 rubenwardy the fire abm use to check for disable_fire, and kill the flame if it was disabled
17:19 LionLAD endev15: like set a fuel source for a furnace like coal
17:19 endev15 So the API has changed to do that?
17:20 LionLAD pardon?
17:21 FirePowi disable_fire = true does not work. :x
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17:21 endev15 Isn't it just register_craft with type="fuel"?
17:21 endev15 an burntime of course
17:21 LionLAD i have no idea
17:21 rubenwardy here we are: https://github.com/minetest/minetest_game/commit/acb0cecb36fc4c2b67e2c75a1c32e4d6645dda53#diff-4d0fb1076c0ef9a3eb1820ef3f362a85L128
17:21 rubenwardy that's when it changed
17:22 endev15 I didn't know the clear_recipe PR was ever merged
17:22 endev15 (was just looking thru lua_api and noticed it)
17:23 agaran LionLAD: I saw what you mentioned, good to hear that it worked but still would be nice to know what was wrong..
17:23 endev15 rubenwardy: you need to setup IDs for headers in the modding book.
17:23 rubenwardy already done
17:23 rubenwardy click the "#"
17:23 rubenwardy you need javascript for the # to appear
17:23 endev15 oh, true. I was thinking more specific.
17:24 LionLAD agaran: i pm'd ya
17:24 endev15 type = "fuel",
17:24 endev15 recipe = "default:tree",
17:24 endev15 burntime = 300,
17:24 endev15 })
17:25 LionLAD endev15, do you know where i can find that in the actule mine test code?
17:25 endev15 gimme a minute.
17:26 endev15 why?
17:26 LionLAD as an axample so i can see it in context
17:27 endev15 default mod in crafting.lua starting at line 779
17:27 endev15 Why would somebody burn a nyan cat? :P
17:27 rubenwardy in the food mod, you can make nyancat rainbow juice
17:28 rubenwardy !mod [food]
17:28 MinetestBot rubenwardy: Food [food][food_basic] by rubenwardy - https://forum.minetest.net/viewtopic.php?t=2960
17:28 endev15 Speaking of food, I should finish my morefood mod..
17:28 rubenwardy this one?
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17:28 rubenwardy !mod [morefood]
17:28 MinetestBot rubenwardy: Could not find anything.
17:28 rubenwardy !mod [morefoods]
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17:29 rubenwardy no, 12Me21 is not you: https://forum.minetest.net/viewtopic.php?t=5799
17:29 endev15 No, none of my stuff is in the MinetestBot that I know have. How does stuff get there to begin with.
17:29 rubenwardy http://krock-works.16mb.com/MTstuff/modSearch.php
17:29 rubenwardy forum parser
17:29 rubenwardy http://app-mtmm.rubenwardy.com/ uses the above as well
17:30 endev15 Yeah, it seems to me that mod is abandoned.
17:30 endev15 Mine hasn't even been released on the forums yet.
17:30 sfan5 rubenwardy: try without []
17:31 endev15 wow
17:31 endev15 It can't find any of my mods
17:31 rubenwardy yeah, that would have made more sense
17:31 rubenwardy I used [] to do a basename search
17:31 LionLAD thanls endev15
17:31 rubenwardy endev15, are you using your forum username to search?
17:31 endev15 yw
17:31 endev15 no, not on the krock-works one
17:32 rubenwardy http://krock-works.16mb.com/MTstuff/modSearch.php?st=1&amp;at=0&amp;q=endev15
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17:32 endev15 ohk, I see how that works
17:33 endev15 why doesn't my other released mod show..
17:33 XtremeHacker Hi swift110
17:33 XtremeHacker enDEV
17:34 endev15 rubenwardy: that doesn't seem very stable. one of my 2 released mods doesn't show at all. https://forum.minetest.net/viewtopic.php?f=11&amp;t=15337
17:34 endev15 I should really actually release some of my other 8 mods
17:34 rubenwardy probably hasn't been updated recently
17:35 rubenwardy !tell Krock http://irc.minetest.ru/minetest/2016-09-01#i_4697254
17:35 MinetestBot rubenwardy: I'll pass that on when Krock is around
17:35 endev15 So, the MinetestBot uses that to find mods?
17:35 rubenwardy a !prompt username count  command would be nice to send them a link to the line `count` above this one
17:35 rubenwardy yes, endev15
17:36 endev15 hmmmm
17:36 rubenwardy accidental ping there
17:36 endev15 hmmmm with 4 "m"s is a bad username. sorry...
17:36 rubenwardy :
17:36 endev15 lol
17:36 rubenwardy true
17:36 endev15 so..
17:36 endev15 !mods [hardtrees]
17:37 rubenwardy mod, not mods
17:37 endev15 !mod [hardtrees]
17:37 MinetestBot endev15: Hard Trees [hardtrees] by endev15 - https://forum.minetest.net/viewtopic.php?t=15095
17:37 endev15 I cannot type today
17:37 endev15 Not as bad as yesterday, where I couldn't even type "exit" to get out of the terminal, but
17:37 endev15 Well, it least it can find one of my mods
17:37 rubenwardy wzur
17:37 endev15 ? :D
17:38 rubenwardy that's exit shifted to the left
17:38 rubenwardy I once sent "exit" to someone on a chat
17:38 endev15 ohk..
17:38 rubenwardy oh god
17:38 rubenwardy Just ran the app-mtmm update script
17:39 rubenwardy got:
17:39 rubenwardy 909 out of 1758 entries weren't added.
17:39 rubenwardy - 1 needs title (this should never happen)
17:39 agaran who needs titles..
17:39 endev15 This is why the whole mod distribution system needs to be redone
17:41 endev15 And WOW it is taking me WAY to long to do xD
17:42 endev15 BTW, I'm trying to make a mesh approximately 3 blocks tall and am confused as to how to make the texture.
17:43 swift110 hey XtremeHacker
17:45 shamoanjac endev15, use UV mapping
17:46 rubenwardy Well, endev15, it's my code somehow
17:46 endev15 UV Mapping.. Thought so. But I have no idea how to.
17:47 shamoanjac do you know how to use blender?
17:47 endev15 For Video Editing, but almost nothing else.
17:47 shamoanjac here's a nice tutorial on UV mapping: https://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/UV_Map_Basics
17:47 endev15 I made the "mesh" with NodeBoxEditor, then made a few basic changes with Blender, but nothing complex
17:48 endev15 * mesh (without quotes. No idea why I put those there :P)
17:48 agaran uv will require a bit of trials to understand but it gives a lot of options later..
17:48 endev15 OK
17:48 endev15 Another issue I'm having is the Selection box.
17:49 rubenwardy this is why there's no title: https://forum.minetest.net/viewtopic.php?t=11208
17:49 rubenwardy because there literally is no title
17:49 endev15 why does the forum allow that?
17:49 shamoanjac basically it consists in cutting your mesh along seams, adjusting the unwrapped faces on a plane, exporting these unwrapped faces to a .png, editing the png with your favourite image editing program, and then load it in Blender as the UV texture
17:49 endev15 Oh, wait, I see
17:49 shamoanjac the hardest part is cutting right
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17:56 agaran if texture is using ^ modifiers, it is composed on client thus reduces amount of downloading, right?
17:56 endev15 Wouldn't it then have to download two textures?
17:57 rubenwardy ^ is client side
17:57 agaran but if both are reused many times it is actually better imo
17:57 endev15 maybe
17:58 agaran think ore nodes.. composed out of ore and default stone texture..
17:59 endev15 True
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18:56 Megaf !server Megaf
18:56 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/20, 0/4 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 6ms
18:56 Megaf 6ms, cool
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19:17 Megaf !server Megaf
19:17 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/20, 0/4 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 6ms
19:17 Megaf cool, still 6ms
19:18 sfan5 Megaf: the server ping usually doesn't momentarily change
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19:44 YvesLevier Was not on the net since over than 1 year.  Trying to install Minetest.  I did it from synaptics.  Added to my menus, look as it works BUT there is nothing in the online mods repository.  What i did wrong plz?
19:48 rubenwardy you're using an outdated version
19:49 endev15 YvesLevier: what operating system?
19:50 YvesLevier Ubuntu 14
19:50 endev15 Before I continue, I might as well say I consider that outdated Ubuntu too :P lol
19:51 endev15 https://forum.minetest.net/viewtopic.php?f=3&amp;t=3837
19:51 rubenwardy The latest verion is 0.4.14, YvesLevier
19:51 rubenwardy the mod store was removed as it never worked properly
19:52 YvesLevier Ha
19:52 rubenwardy actually
19:53 YvesLevier also plz  How install packs and textures?
19:53 YvesLevier Hdx for example
19:53 YvesLevier dont remember her name...
19:53 endev15 place texture packs inside .minetest/textures
19:53 rubenwardy !wiki texture pack
19:53 MinetestBot No such page.
19:54 YvesLevier thx alot
19:54 YvesLevier will try all that :)
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20:55 agrecascino Hijiri,
20:55 agrecascino shamoanjac,
20:55 agrecascino it's all gone.
20:57 Hijiri I saw in the thread
20:58 agrecascino i can't reinstall either
20:58 agrecascino FUCK.
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21:58 YvesLevier When i try to run with mesecon mod i get an error message about a problem in mesocons/mesecons/init.lua
22:00 YvesLevier btw i got the mod there : http://packages.ubuntu.com/yakkety/all/minetest-mod-mesecons/download
22:06 endev15 I would not recommend you get mods from the repository. They are often very out of date.
22:06 endev15 http://mesecons.net/
22:08 YvesLevier endev15: trying thx :)
22:08 endev15 place mods in .minetest/mods
22:08 endev15 (oh, and remove the one you first downloaded)
22:11 YvesLevier k
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22:13 YvesLevier endev15: zippé?
22:14 endev15 yep
22:16 YvesLevier J'avais pas de dossier mods (J'ai tout supprimé avec Synaptics).  Je l'ai créé et mis minetest-mod-mesecons-master.zip dedans.  Je ne le vois pas dans le jeu.
22:17 endev15 Yeah, that doesn't help. lol
22:17 YvesLevier ooops  wrong language
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22:17 endev15 xD
22:17 YvesLevier i mean
22:18 YvesLevier i didnt have a mods folder cauz i did erase all that using Synaptics.  Then i manually created the folder then put the zip file in.  Running the game, i dont see the mod at all...
22:19 YvesLevier Hoping thats english
22:19 endev15 Extract the ZIP file and rename it to mesecons
22:19 YvesLevier on it
22:22 YvesLevier endev15: then now i have it in game.  Also i get the same error message than earlier : error : mod error : failed to load and run .../init.lua
22:22 YvesLevier endev15: very mystified
22:22 endev15 brb
22:25 endev15 back
22:26 endev15 I have no idea what is going on. Ask the person who made mesecons (sorry, forgot their username)
22:27 YvesLevier thx, will.
22:27 endev15 ask Jeija https://forum.minetest.net/viewtopic.php?t=628
22:28 endev15 Just post a question in that thread. Somebody will probably help.
22:36 endev15 why don't more chat related things have filters
22:45 YvesLevier endev15: "related things have filters".  What do you mean?
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23:54 agrecascino anyone have some nice ambient tracker stuff

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