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01:57 |
agrecascinoW2K |
would minetest run on windows 2000? |
01:58 |
agrecascinoW2K |
answer, yes it does |
02:04 |
DonBatman |
That was 16 years ago agrecascinoW2W |
02:04 |
DonBatman |
That is amazing |
02:06 |
agrecascinoW2K |
http://puu.sh/qHyax/04292ab2bf.png |
02:06 |
agrecascinoW2K |
proof |
02:06 |
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02:06 |
DatJohnDoe |
Anyone on? i need some help |
02:07 |
agrecascinoW2K |
DatJohnDoe, yes? |
02:07 |
DonBatman |
Not sure I can help but ask your question anyway |
02:07 |
DatJohnDoe |
how can i allocate more ram to minetest? i have 6gb's |
02:08 |
DonBatman |
Why do you need more allocated to minetest? |
02:08 |
DatJohnDoe |
just for better fps |
02:09 |
DatJohnDoe |
and so i can run with good settings |
02:09 |
agrecascinoW2K |
30 fps on a pentium4 with a geforce 4 ti |
02:09 |
DatJohnDoe |
i have a very crappy graphics card |
02:10 |
DonBatman |
Allocating more ram won't make a difference I don't think |
02:10 |
agrecascinoW2K |
DatJohnDoe, becaue of how c++ works, you can't just allocate more ram to minetest |
02:10 |
agrecascinoW2K |
it'll allocate as much as it needs |
02:11 |
DatJohnDoe |
so how can i speed it up? other than changing settings all the way down? |
02:11 |
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02:11 |
DonBatman |
As far as I know you can't do much besides changing settings |
02:12 |
agrecascinoW2K |
drop the render distance |
02:12 |
DatJohnDoe |
ah ok |
02:12 |
DonBatman |
but there are a number of things being worked on that will improve speed |
02:13 |
DatJohnDoe |
Ok, thanks for the info |
02:14 |
DonBatman |
Did you change your maximum fps? |
02:15 |
agrecascinoW2K |
w2k is definitely my favorite version of windows |
02:15 |
* Chinchou |
facepalms |
02:15 |
DonBatman |
agrecascinoW2W you ran win 2000 in a vm? |
02:15 |
agrecascinoW2K |
nope |
02:15 |
agrecascinoW2K |
actual machine |
02:15 |
agrecascinoW2K |
a dell precision 520 |
02:15 |
Chinchou |
I wonder where the "MOAR RAM gib MOAR FPS" idea came from... |
02:16 |
* agrecascinoW2K |
hears java noises |
02:16 |
Chinchou |
Pffft |
02:16 |
DonBatman |
Ya |
02:16 |
Chinchou |
OK, point. |
02:16 |
DonBatman |
Wonder if win 95 would run MT |
02:17 |
agrecascinoW2K |
if i could have windows 2000 with non-broken acpi support, my life would be complete |
02:17 |
DonBatman |
I gave up on windows a long time ago |
02:18 |
Chinchou |
^ |
02:18 |
agrecascinoW2K |
I dual boot w2k and openSUSE |
02:18 |
agrecascinoW2K |
i'm also insane |
02:18 |
Chinchou |
I see. |
02:18 |
DonBatman |
Linux is very stable now and easy to use and install |
02:18 |
Chinchou |
^ |
02:18 |
DonBatman |
I am just crazy. I haven't made it to insane yet |
02:18 |
Chinchou |
I use straight Debian, personally. |
02:19 |
Chinchou |
My sanity is questionable, but remains within radar range. |
02:19 |
Chinchou |
That's because I don't use Arch yet. |
02:19 |
DonBatman |
I got stuck on ubuntu and haven't changed in years |
02:20 |
Chinchou |
Eww. |
02:20 |
Chinchou |
I'm sorry to hear that. |
02:20 |
Chinchou |
=w=; |
02:20 |
DonBatman |
I use gnome ubuntu |
02:20 |
Chinchou |
My... |
02:20 |
DonBatman |
I like how it works |
02:20 |
Chinchou |
Gnome 3 is a mess. |
02:20 |
DonBatman |
I know but I am stuck |
02:21 |
Chinchou |
Ouch. |
02:21 |
DonBatman |
I am using LXDE on my other computer |
02:21 |
Chinchou |
I use Enlightenment. |
02:21 |
DonBatman |
How is it? |
02:21 |
Chinchou |
It is quite possibly the only software to get praise from me. D: |
02:22 |
Chinchou |
I love E17. |
02:22 |
Chinchou |
I haven't looked at 18 or 19. |
02:22 |
agrecascinoW2K |
i hate enlightenment |
02:22 |
Chinchou |
Heh |
02:22 |
DonBatman |
Looks interesting |
02:23 |
agrecascinoW2K |
mainly because it segfaults every 10 minutes |
02:23 |
Chinchou |
17, at least, is very easy to work with. |
02:23 |
Volkj |
years to come to E17 then E18 and E19 in a couple of years, versioning's magic |
02:23 |
Chinchou |
o_O |
02:23 |
Chinchou |
agrecascinoW2K, I can honestly say that I see SEGVs from it very rarely. |
02:24 |
Chinchou |
Even when it does, it recovers perfectly. |
02:24 |
Chinchou |
At least from a user's point of view. |
02:24 |
agrecascinoW2K |
Chinchou, i found a way to consistently crash it |
02:24 |
agrecascinoW2K |
open vlc 3 |
02:24 |
agrecascinoW2K |
*CRASH* |
02:24 |
Chinchou |
pft |
02:25 |
Chinchou |
Well, I never use VLC. I have too many problems with VLC itself to bother with it over SMPlayer. |
02:25 |
agrecascinoW2K |
we need winewm |
02:25 |
Chinchou |
Ehhhh... |
02:25 |
agrecascinoW2K |
i'm sort of a fanboy of the w2k, w2k3 look |
02:26 |
agrecascinoW2K |
basically i'm completely obsessed with w2k |
02:26 |
agrecascinoW2K |
it's not healthy |
02:26 |
Chinchou |
In any case, I do have VLC installed due to deps, and my flatmate has used it here... Never saw a SEGV from E17 from that. |
02:26 |
Chinchou |
It sounds like VLC is misbehaving. |
02:27 |
Chinchou |
I like the boxy look wo w2k, myself, but the colour scheme is too bright for my tastes. |
02:27 |
Hirato |
install gentoo |
02:27 |
Chinchou |
s/wo/of |
02:27 |
Chinchou |
How did I even do that. |
02:28 |
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02:28 |
agrecascinoW2K |
Chinchou, i personally like the light grays and the blue fades |
02:28 |
Chinchou |
agrecascinoW2K, did you use a self-built copy of Enlightenment? |
02:28 |
agrecascinoW2K |
Chinchou, no |
02:28 |
Chinchou |
The one I'm using is from the Jessie repo. |
02:29 |
Chinchou |
I like dark colour schemes such as E17's default. |
02:29 |
agrecascinoW2K |
http://www.msfn.org/board/topic/175914-intel-kabylake-driver-for-win2000-released/ |
02:29 |
agrecascinoW2K |
this fucker is crazy |
02:29 |
Chinchou |
That's probably because my eyes are adjusted to nocturnal activity and are sensitive to light... |
02:30 |
Chinchou |
What the blag. |
02:30 |
agrecascinoW2K |
Chinchou, i like dark themes in thins like ides, but not in my wm |
02:30 |
Chinchou |
I really should eat something, but I'm too lazy. |
02:31 |
Darkside_ |
that's why i bought a microwave :D |
02:31 |
agrecascinoW2K |
Chinchou, oh god i know that feeling |
02:31 |
Chinchou |
agrecascinoW2K, the contrast between a dark-themed application and a bright-themed WM is ugly to me. |
02:31 |
Hirato |
i like dark themes too, the problem is that they just cause too much trouble with certain developers... like Mozilla |
02:31 |
Chinchou |
Eww, microwaves. |
02:32 |
Chinchou |
I'll probably go cook a soyburger once hunger takes over. |
02:32 |
Darkside_ |
put the cat in it, meeow! bleep! Splat!! |
02:32 |
Chinchou |
Nuuu kitty! |
02:33 |
Chinchou |
Reason I'm not owned by a cat: Many keyboards, many wires. |
02:33 |
Chinchou |
I count four ethernet cables in this room alone. |
02:35 |
agrecascinoW2K |
i have a 5 port switch |
02:35 |
agrecascinoW2K |
http://puu.sh/qHzDU/64d20e7bae.jpg |
02:35 |
agrecascinoW2K |
art |
02:37 |
Chinchou |
I have two switches. |
02:37 |
Chinchou |
8-port and 4-port, and all but two ports are in use. |
02:37 |
sea` |
Themes? In my opinion, if you can see enough pixels to say it's 'dark' or 'light', you're wasting screen space. My WM doesn't draw any pixels onto the display at all, and is entirely keyboard driven (because there's nothing to click on!) |
02:38 |
Chinchou |
Ah, you use one of those WMs. Well, that's a fair point, though I personally don't need that much of my 1600x900 display. |
02:39 |
Chinchou |
Also, I like being able to easily resize my windows. I'm very picky about the size and shape of my windows. |
02:40 |
Hirato |
so your desktop is ascii based? |
02:40 |
Chinchou |
Pft |
02:40 |
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02:40 |
Hirato |
Chinchou: he said it doesn't draw any pixels :P |
02:41 |
sea` |
No it's graphical, it's just that the WM doesn't draw anything. Windows are literally drawn directly onto the background or fullscreen. No border, no 'X' to close or minimize or whatever. None of that. |
02:41 |
Chinchou |
The WM doesn't. There are WMs that don't draw borders and the like. |
02:41 |
Chinchou |
How do you determine what's focused? |
02:41 |
Chinchou |
Does it even /have/ a focus system? |
02:42 |
sea` |
No, this particular one just does every window fullscreen. The window right in front of me is the one with focus |
02:42 |
sea` |
It can do the usual floating window stuff, but there's no focus indicator |
02:42 |
Hirato |
Chinchou: the WMs still have to draw the window's contents itself, unless it's not a compositing WM |
02:42 |
sea` |
You just have to type a bit to figure it out |
02:42 |
DonBatman |
What wm is it? |
02:43 |
sea` |
SEA-WM :) |
02:43 |
Hirato |
are you the developer? |
02:43 |
sea` |
I copy pasted some of the code from some other stuff and compiled it once it started to work |
02:43 |
sea` |
er, compiled it* and left it once it started to work. |
02:43 |
sea` |
It has no features coz I can't be bothered |
02:44 |
Hirato |
You should try Wolfenstein WM https://www.youtube.com/watch?v=_FjuPn7MXMs :3 |
02:45 |
DonBatman |
I prefer having things to click |
02:45 |
Chinchou |
^ |
02:46 |
sea` |
oh wow, wolfenstein WM is cool |
02:46 |
Chinchou |
I like my floating windows and focus indicators. |
02:46 |
* Chinchou |
tends to have at least eight terminals open at any given time |
02:46 |
Hirato |
it was pretty cool, don't think it went anywhere though |
02:46 |
Hirato |
was just a fun demo for wayland by the looks of it |
02:47 |
sea` |
Ah, but I think that using the mouse causes carpal tunnel, so I avoid it at all costs. I even got the mouseless browsing plugin for firefox. I only use the mouse in games, and I'm happy to report no carpal tunnel so far |
02:47 |
sea` |
So the plan is WORKING |
02:47 |
sea` |
:) |
02:47 |
Chinchou |
I get strain from typing even when not using the mouse at all. |
02:47 |
Hirato |
I use super sensitive mice, so they move about 4000 pixels in an inch |
02:48 |
Hirato |
and that is with a flat acceleration profile |
02:48 |
Chinchou |
I move the mouse with my elbow and shoulder, not my wrist, except when I need very accurate moves. |
02:49 |
Chinchou |
... It is time for a soyburger with baby spring greens and vegenaise. |
02:49 |
Chinchou |
Excuse me. |
02:49 |
* sea` |
starts minetest |
02:50 |
DonBatman |
ewww |
02:50 |
DonBatman |
:P |
02:58 |
sea` |
Are there mods to make minetest more colourful? |
02:59 |
DonBatman |
rgb |
03:01 |
DonBatman |
I can't seem to find the mod but rgb has all the colors |
03:02 |
DonBatman |
Are you looking for something like rgb that is for creative or are you looking for a gen type mod |
03:08 |
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03:29 |
agrecascinoW2K |
does anyone understand the internal coordinate system in minetest |
03:33 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Fire: Use 'enable fire' setting instead of 'disable fire' cabf80b https://git.io/v6Me1 (2016-08-20T04:29:32+01:00) |
03:33 |
MinetestBot |
[git] danieldanielimac.local -> minetest/minetest_game: Default: Improve fences inventory/wield images 0883854 https://git.io/v6MeM (2016-08-20T04:27:48+01:00) |
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09:01 |
segfault22 |
Is 160GB enough hard drive space for a minetest server for 9 months, until larger drives can be acquired? |
09:02 |
Krock |
redcrab's map isn't more than 100 GB and that one existed for a looong time |
09:02 |
segfault22 |
It's going to be set-up with RAID-1, so if one disk fails the data doesn't get lost forever |
09:03 |
segfault22 |
cool |
09:03 |
segfault22 |
Redcrab's server is like huge |
09:04 |
segfault22 |
I can't fit the 2 additional drives in the computer case, and there are not enough SATA power connectors on the PSU, so I'm using an external disk-cage and an additional PSU hotwired to run just the disks |
09:07 |
Krock |
I've only lost one HDD in the last 6 years. An IC on the control board got roasted somehow |
09:08 |
Krock |
not sure if the fail rate is a high risk |
09:08 |
segfault22 |
you have good luck, then |
09:10 |
segfault22 |
It's probably far more likely that the computer's motherboard will die before the hard drives, because I've already had to replace the RAM capacitors and there's some problem with the built-in graphics chip |
09:11 |
segfault22 |
I am going to use a command-line-only installation of Ubuntu so that it doesn't have to use the failed graphics chip and so there is not any other "crap" consuming resources (X window system, widgets, dialogs, etc.) |
09:12 |
Krock |
my board modification: http://imgur.com/RLjpVXA |
09:13 |
Krock |
that was 2 years ago when I revived this mainboard :D |
09:14 |
Krock |
it kept overheating.. mounted a cooler and later a fan on it.. no problems \o/ |
09:15 |
segfault22 |
cool |
09:17 |
segfault22 |
have you ever had to replace bad capacitors, like some of those from the counterfeit capacitor "plague" that reached the board manufacturers |
09:18 |
Krock |
sorry, which caps do you mean exactly? |
09:19 |
segfault22 |
like, the electrolytic "drum" capacitors that have all that nasty goo inside them, and the counterfeit ones work for a few years and then leak all over everything |
09:20 |
Krock |
oh these. Yes. I also added two caps on my 5V and 12V rail. Sometimes the HDDs didn't start up well anymore |
09:21 |
segfault22 |
cool |
09:21 |
Krock |
well, it's kinda an old PSU |
09:21 |
segfault22 |
hey, your board looks like it has both IDE and SATA connectors, am I mistaken |
09:21 |
Krock |
yes but I have no SATA drives |
09:22 |
Krock |
(none built-in but two in my shelf) |
09:23 |
segfault22 |
cool |
09:25 |
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09:35 |
Krock |
shamoanjac, don't take https://forum.minetest.net/viewtopic.php?p=230218#p230218 serious. Youe use SPACES to indent instead of TABS. |
09:36 |
Krock |
* You |
09:36 |
shamoanjac |
the superior method |
09:36 |
shamoanjac |
:^) |
09:36 |
Krock |
sadly |
09:38 |
Krock |
spaces are horrible. You can customize the tab width - one character is one "depth" of code |
09:38 |
Krock |
but spaces? They're fine to make similar lines match in length but aren't useful to indent |
09:43 |
shamoanjac |
meh |
09:43 |
shamoanjac |
I'm a PEP8 fanboy |
09:48 |
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09:49 |
Krock |
"Spaces are the preferred indentation method. " |
09:49 |
Krock |
I'd slap that guy if I could |
09:50 |
Krock |
actually three people |
09:58 |
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10:09 |
segfault22 |
spaces have only two places that I know of: acting as a separator between two actually existing code elements, and acting as part of a string so that it is readable. everything else is misuse. |
10:10 |
segfault22 |
that is, within Lua and C/C++/C# and other programming languages that can be written with a basic notepad-style text editor |
10:10 |
segfault22 |
tabs FTW |
10:12 |
shamoanjac |
the code sould reflect the vision of the author |
10:12 |
shamoanjac |
that's why spaces are preferred |
10:12 |
shamoanjac |
looking at code with a different indentation than the original is like watching dubbed anime |
10:13 |
segfault22 |
improper use of one's tools shows there's something missing in their vision, probably not for the better |
10:13 |
segfault22 |
Is there such a mod that allows players to protect actual chunks, as in 16^3 cubes of nodes perfectly aligned with the actual chunk system? |
10:13 |
segfault22 |
I couldn't find it on the forum,... |
10:16 |
segfault22 |
I have to go try to sleep for a few hours,... it's too early already and I didn't get any coding done as I had planned :/ |
10:17 |
segfault22 |
goodbye y'all,... thank you for the feedback and for keeping me company |
10:19 |
Chinchou |
Eww, tabs |
10:19 |
Chinchou |
Lunch calls. |
10:35 |
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13:02 |
* Chinchou |
headdesks repeatedly |
13:04 |
meldrian |
hi there |
13:04 |
Chinchou |
o/ |
13:06 |
Chinchou |
Time to see if current git still has a client that throws an "unsupported protocol version" without any network activity whatsoever. |
13:08 |
Chinchou |
If this hasn't been reported at all by anyone else, I'm inclined to think that one of my libraries is buggy... somehow. |
13:08 |
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13:08 |
agrecascino |
are nametags drawn at the player? |
13:13 |
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13:16 |
xunto |
agrecascino: what do you mean? |
13:17 |
xunto |
You mean "on client"? |
13:30 |
agrecascino |
yes |
13:31 |
agrecascino |
xunto, i modified the rendering code for nametags, and the parent node is wayyyyy off where the player is |
13:32 |
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13:37 |
Chinchou |
Hmm... Looks like the new build doesn't have that bug. |
13:39 |
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13:39 |
Chinchou |
To clarify: A git build from two days ago had a client that was semi-randomly throwing an "unsupported protocol version" error even when no server was up, and, indeed, without generating any network activity. |
13:40 |
Chinchou |
A build from just now doesn't seem to be doing that. So, no idea what's going on there. |
13:41 |
Chinchou |
Generally, it was every second attempt to connect that would fail that way, but attempting to connect to a second server and then the first again rendered /all/ attempts "bad". = o= |
13:44 |
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13:50 |
xunto |
agrecascino: I can't say much without screenshot and code) |
13:52 |
MinetestBot |
[git] t4im -> minetest/minetest: Tidy up generate_from_settingtypes.lua a bit. 6590140 https://git.io/v6MCa (2016-08-20T15:48:47+02:00) |
13:52 |
MinetestBot |
[git] t4im -> minetest/minetest: Move generation from settingtypes out of dlg_settings_advanced ba50127 https://git.io/v6MCV (2016-08-20T15:48:47+02:00) |
13:53 |
agrecascino |
http://paste.opensuse.org/91059096 |
13:53 |
agrecascino |
this player is within 10 nodes of me |
13:58 |
agrecascino |
http://paste.opensuse.org/73738795 |
13:58 |
agrecascino |
that's the code |
14:03 |
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14:08 |
xunto |
agrecascino: and your coordinates are the same with camera's ones? |
14:08 |
agrecascino |
xunto, i'm drawing nametags with a certain level of opacity, depending on distance from camera |
14:08 |
xunto |
I see it) |
14:09 |
xunto |
I'm asking if camera coordinates is player coordinates |
14:09 |
xunto |
*are |
14:09 |
agrecascino |
I think? |
14:09 |
agrecascino |
they seem correct |
14:10 |
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14:11 |
agrecascino |
nevermind, they definitely aren't |
14:11 |
xunto |
Heh |
14:11 |
xunto |
I think that they are in different coordinate system or something |
14:12 |
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14:17 |
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14:17 |
xunto |
https://github.com/minetest/minetest/blob/master/src/camera.h#L182 |
14:17 |
xunto |
agrecascino: I don't completly know but maybe this is what you should use |
14:18 |
xunto |
Oh! No! |
14:18 |
xunto |
agrecascino: https://github.com/minetest/minetest/blob/master/src/camera.h#L90-L95 |
14:18 |
xunto |
Here |
14:18 |
xunto |
:) |
14:19 |
sfan5 |
agrecascino: the camera does some interesting stuff to not glitch out with large coords |
14:19 |
agrecascino |
i am using getPosition |
14:20 |
sfan5 |
i dont know whether thats correct |
14:20 |
xunto |
agrecascino: but you used m_cameranode->getPosition() instead of this->getPosition() |
14:21 |
agrecascino |
oh |
14:21 |
xunto |
They seems different |
14:22 |
est31 |
http://www.phoronix.com/scan.php?page=news_item&px=Fedora-25-Wayland-Default |
14:22 |
est31 |
https://github.com/minetest/minetest/issues/1763 |
14:22 |
est31 |
:( |
14:22 |
est31 |
minetest will break on fedora 25, very bad |
14:22 |
xunto |
>// Get the camera position (in absolute scene coordinates). |
14:22 |
xunto |
agrecascino: I think that this is exactly what you need |
14:22 |
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14:24 |
agrecascino |
2016-08-20 10:23:42: WARNING[Main]: Player pos -13792.273438 -2648.886230 576.642883 |
14:24 |
agrecascino |
2016-08-20 10:23:42: WARNING[Main]: Tag pos -1729.264648 -655.000244 573.410400 |
14:24 |
agrecascino |
that made it worse |
14:24 |
xunto |
heh |
14:29 |
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14:30 |
xunto |
agrecascino: do you still need my help or keep trying yourself?) |
14:32 |
agrecascino |
xunto, i have no idea what's going on |
14:39 |
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14:42 |
agrecascino |
these nametag positions make no sense |
14:43 |
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14:44 |
xunto |
agrecascino: i think that it's not nametag positions |
14:44 |
xunto |
It's your player position |
14:44 |
agrecascino |
2016-08-20 10:44:44: WARNING[Main]: Player pos -13783.429688 -2648.866211 591.403748 |
14:45 |
agrecascino |
this is correct, though |
14:45 |
agrecascino |
except you divide by 10 |
14:46 |
xunto |
Hm. One second. |
14:46 |
xunto |
const float BS = 10.0; |
14:46 |
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14:47 |
xunto |
Coordintes are not in blocks. They are in coordinates. But block size is 10. |
14:47 |
xunto |
That's why coordintaes that big in cpp |
14:48 |
agrecascino |
xunto, i know |
14:48 |
xunto |
I forgot it) |
14:51 |
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14:51 |
xunto |
agrecascino: can you try m_playernode.getPosition ? |
14:57 |
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14:58 |
agrecascino |
player position is correct, nametag is far off |
14:58 |
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15:21 |
shamoanjac |
where was the option to download a server's map again? |
15:22 |
behalebabo |
shamoanjac: enable_local_map_saving = true |
15:22 |
shamoanjac |
thanks |
15:23 |
shamoanjac |
where is it saved? in .minetest/worlds? |
15:24 |
behalebabo |
yes, I believe so |
15:41 |
nolsen |
http://imgur.com/2yiL3h7 So true. |
15:47 |
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16:00 |
agaran |
IhrFussel: i mean, all player dirs are one directory if it is not larger than some hundred mb, I'd try make shmfs, put them there.. and try.. shmfs is instant in compare to physical drive.. no ever lag caused by head reposition (faster than ssd even) |
16:01 |
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16:02 |
IhrFussel |
agaran, do you mean another type of hard disk? My server is running on a v server so I have no physical access to it |
16:02 |
agaran |
IhrFussel: not really hard disk |
16:03 |
agaran |
if you look at mounted fs, there is something like tmpfs on /run/shm type tmpfs (rw,nosuid,nodev,noexec,relatime,size=411100k) |
16:03 |
agaran |
you can use same (setting noatime even) on it, and mount it where player data is stored.. it is volatile, when you reboot, but for testing if that is lag source should be fine |
16:04 |
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16:04 |
agaran |
and it uses some of system ram for that.. |
16:04 |
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16:05 |
agaran |
and yes, I know it is workaround.. but first you need to find out what actually causes problem.. right? |
16:05 |
IhrFussel |
Well we can ask the experts here first: Everyone, can too many player files ( 10,000+ ) cause constant server lag? |
16:08 |
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16:08 |
agaran |
also you may use noatime (though it reduces traffic only a little) |
16:09 |
agaran |
so access time changes without modification of file won't be saved to filesystem, it reduces load when files are just read |
16:09 |
IhrFussel |
LazyJ, FYI: You protected a large area on my server which also affected other player's areas...we waited a total of 3 weeks for you to logon and fix it but you didn't join, so we had to remove your protection |
16:11 |
IhrFussel |
agaran, If someone confirms that a huge amount of player files can indeed cause server lag then I will think about how to increase file access/read times |
16:12 |
LazyJ |
IhrFussel, thanks. I had asked one of your admins to set the protection. I'm busy with tending to my own server, projects on other servers as well as tending to real-life's responsibilities. I'm spread-thin and can not always log in every day or even once a week. |
16:14 |
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16:14 |
IhrFussel |
LazyJ, okay well I wasn't told that a moderator set the protection I figured it would be you since you know how to do it...but maybe the area was too large to protect without areas priv? I understand that you are busy in life I just wanted to clarify that we didn't remove the protection "for fun" |
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16:58 |
nosrick |
I've got a question for y'all. |
16:59 |
nosrick |
Anyone about I can bother? |
17:00 |
KaadmY |
i'm afk, sorry |
17:00 |
agaran |
nosrick: ask question, more chances for answer |
17:00 |
KaadmY |
this is an automated response to prevent people from pinging me |
17:00 |
nosrick |
HEY KAADMY |
17:01 |
KaadmY |
this is an automated response to prevent people from pinging me |
17:01 |
shamoanjac |
nosrick, magic mod when |
17:01 |
nosrick |
SOON |
17:01 |
shamoanjac |
Y E S |
17:01 |
nosrick |
I've almost got my research selection woring. |
17:01 |
nosrick |
working* |
17:01 |
nosrick |
Alright, so in on_receive_fields is it possible to access dynamically named fields? |
17:04 |
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17:04 |
KaadmY |
nosrick: fields.<x> |
17:04 |
Hawk777 |
nosrick: on_receive_fields receives a table, so you should be able to use fields[fieldname], where fieldname is a variable, no? |
17:04 |
KaadmY |
on on_recieve_fields |
17:04 |
nosrick |
Well, let me describe what I'm doing; I'm naming the buttons (which are dynamically created) as "research0", "research1", etc. |
17:05 |
nosrick |
So should I be able to go fields["research1"]? |
17:05 |
Hawk777 |
Yeah. |
17:05 |
nosrick |
Cool, I'll try that! |
17:05 |
Hawk777 |
If t is a table, then t.foo is exactly the same as t["foo"] for all possible foo. |
17:05 |
Hawk777 |
But the latter, as you see, takes a string in quotes, and can alternatively take a variable. |
17:06 |
Hawk777 |
I mean, if it’s literally fields["research1"], then you could also say fields.research1. But if you had an index in a variable or so, you could do something like fields["research" .. tostring(research_number)] |
17:07 |
nosrick |
That's exactly what I did, and it works! |
17:11 |
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17:19 |
IhrFussel |
Can forceloading cause constant server lag? |
17:19 |
agaran |
yes, to some degree because it has to keep a lot of things in mem thus having likely active ABMs too |
17:20 |
IhrFussel |
Cause my force_loaded.txt file is not empty...I'm guessing mesecons is the troublemaker then |
17:20 |
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17:20 |
agaran |
well depends how many mesecons stuff you have operating.. |
17:21 |
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17:22 |
IhrFussel |
Well but it's not caused by mobs mod, not by the chat bot, not by the exp and idle time calculator...mesecons is the only heavy mod left I think that could cause this |
17:23 |
IhrFussel |
And it would make sense...more players online = more map blocks loaded = more mesecons actions processed |
17:23 |
agaran |
yep, but in Megaf server there is -lot- of used mesecons.. and after removing mobs it is less problematic with lag |
17:25 |
IhrFussel |
Well I will not remove mesecons..I just want to find out which part of my game server causes the lags...I can try to reduce the processing when I know what causes it |
17:25 |
agaran |
hmm you can add logging when mesecons forceload block to see how many are actually loaded by them |
17:25 |
agaran |
mesecons/mesecons/util.lua contains routine which does forceloading |
17:26 |
IhrFussel |
Are you still connected? |
17:27 |
agaran |
sure |
17:27 |
agaran |
3.4465 |
17:28 |
IhrFussel |
This is way too high...a few weeks ago it was MAX at 1.X maybe |
17:28 |
nosrick |
Guess whose research system works now? |
17:28 |
agaran |
nosrick: :) congrats |
17:28 |
nosrick |
Thanks, guys. :) |
17:28 |
agaran |
IhrFussel: well I get ya, I am still making glass it will take a while..;) |
17:30 |
IhrFussel |
agaran, You know I actually hoped that it would be the idle/exp mod cause I just checked and it checks the idle time of each player EVERY server step |
17:30 |
nosrick |
shamoanjac, you want to have a play about with my mod? |
17:30 |
agaran |
IhrFussel: yep, but ouch, every server step is -very- often.. |
17:31 |
IhrFussel |
Yeah I can reduce that but it's not the source for the lags... |
17:32 |
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17:32 |
agaran |
hmm profiler should be able to show how much time you spend in lua thread.. that would give hint for abm/lbm load |
17:32 |
agaran |
not sure how to use profiler in mt tho, never tried yet |
17:33 |
agaran |
I see that minetest here uses few threads so if one is lua then it can be tracked from outside |
17:34 |
agaran |
nope, minimesh, map and send/receive threads.. |
17:35 |
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17:35 |
IhrFussel |
The profiler in my version is not very helpful...mine is 0.4.13-dev compiled in May...unfortunately they improved the profiler only just now (Jul or Aug) |
17:36 |
agaran |
I have 0.4.14 stable |
17:36 |
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17:36 |
agaran |
but I was looking at threads in 'top' simply.. |
17:36 |
agaran |
hoping that lua is thread so you can see peak of usage for one of threads.. |
17:41 |
Hawk777 |
IhrFussel: Mesecons stores a list of forceloaded chunks in worldname/mesecon_forceloaded, so you could just compare that list to force_loaded.txt to see which are its fault and which are due to other mods. |
17:41 |
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17:43 |
IhrFussel |
Hawk777, well it doesn't contain many entries but I'm guessing even one entry could cause heavy lag if the block needs to load many different mechanics |
17:43 |
Darkside_ |
slither.io that game is fun, made it to top 10 as #10 yesterday :0 killing huge snakes as tinybigone :p so much fun gonna play again today :) |
17:44 |
Hawk777 |
Well, yes. Forceloading is unfortunately a bit hammer; the fault might not strictly lie with mesecons nor with some other mod, but the combination—mesecons might be responsible for forceloading some blocks but not doing all that much with them, while the other mod is responsible for making those blocks expensive. |
17:44 |
Hawk777 |
s/bit/big |
17:45 |
IhrFussel |
Hawk777, does forceload mean the blocks are always loaded in memory? Or only when players are near them? |
17:45 |
Hawk777 |
Always. A forceloaded blocks is roughly equivalent to one that is near a player. |
17:45 |
Darkside_ |
yeah that whole mapblock |
17:46 |
IhrFussel |
Well my lag gets worse when more players connect...not sure if that could really be caused by forceloaded blocks |
17:46 |
Hawk777 |
How Minetest works is that blocks near a player *or* that are forceloaded are always in memory and all ABMs, entities, etc. in them are active. Beyond that, a lot of other blocks might also be in memory as a cache (to avoid rereading them from disk), but they are not active, so ABMs/entities/etc. do not do anything in those blocks; thus they should not have much impact on CPU. |
17:47 |
Hawk777 |
I would guess that’s one of two things, either the blocks near those players are using up CPU, or else having more players means more network bandwidth used. |
17:47 |
Hawk777 |
Depending on which resource you’re running out of. |
17:48 |
IhrFussel |
Hawk777, the average load is almost always below 1,00 even when the server lags every few seconds, RAM usage is less than 50% and network speed is 1gbit/s |
17:48 |
Hawk777 |
Single-CPU or multiple? |
17:48 |
Hawk777 |
(core, hyperthreading, etc.) |
17:48 |
Hawk777 |
Load average equal to # CPUs means fully loaded. |
17:49 |
IhrFussel |
Hawk777, AMD dualcore |
17:49 |
Hawk777 |
But honestly, I don’t really know anything about diagnosing Minetest lag. I just play it and occasionally submit pull requests to mods. |
17:49 |
Hawk777 |
Hm. |
17:50 |
Hawk777 |
Do the lag spikes correlate to disk accesses? Could it be getting stuck waiting to read stuff from disk? |
17:51 |
IhrFussel |
1 MB is the maximum it writes to the disk at trhe same time iotop says |
17:54 |
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17:54 |
IhrFussel |
I can only repeat that the problem suddenly appeared...my server worked without lags for months and then they started |
17:54 |
Hawk777 |
Well, sorry, can’t really help then :/ |
17:55 |
IhrFussel |
Maybe it lagged when 30+ players connected but now it does with 5 online |
17:55 |
Hawk777 |
What about general maintenance? Disk defragment? Database full vacuum if you’re using sqlite? |
17:56 |
IhrFussel |
I will disable mesecons next restart and see..thanks for the help =) |
17:56 |
Darkside_ |
oh buggy game engine,there must be a way to flush loads of data clear cache or something to kill lag, maybe it's just the size of data for the game stored already causing problems after a while :/ |
17:56 |
IhrFussel |
Linux has no fragmentation AFAIK...and I don't know if there is a way to clean up the sqlite DB without destroying data |
17:57 |
Darkside_ |
i stopped building worlds for myself just got sick of the meltdowns lol |
17:57 |
Krock |
fragmentation depends on the filesystem |
17:57 |
Hawk777 |
VACUUM FULL would be the command you’re looking for to clean and reorganize an sqlite database. |
17:58 |
Hawk777 |
Fragmentation can be a thing on Linux; IIRC there’s a command to show you how fragmented a file is which is named something like filefrag. |
17:58 |
agaran |
for postgresql i'd use vacuum verbose analyze.. |
17:58 |
agaran |
depends on filesystem, on some it is different.. like xfs |
17:58 |
Hawk777 |
Ah, sorry, it’s just VACUUM, not VACUUM FULL, for sqlite. |
17:58 |
Krock |
IhrFussel, I thought the clue about cleaning up IS destroying data |
17:58 |
Hawk777 |
No parameters accepted. |
17:59 |
Hawk777 |
VACUUM doesn’t modify any data, it just repacks the database file, shrinks it to remove unused space, that sort of thing. |
17:59 |
Hawk777 |
(space as in disk space, not geographic space in the Minetest world) |
18:01 |
IhrFussel |
So the FS is reiserFS |
18:01 |
IhrFussel |
Seems like it does have fragmentation issues |
18:03 |
Krock |
oh my god. Format everything with Fat32 |
18:04 |
Darkside_ |
that old lol |
18:04 |
IhrFussel |
I can't choose the FS my server is "Strato Linux V Server Level 1" you can look it up if you want |
18:05 |
Krock |
Darkside_, yeah. Like your USB flash drive |
18:05 |
Krock |
I bet it's formatted with Fat32 |
18:08 |
Darkside_ |
i need some more coffee ;3 |
18:09 |
Krock |
sudo make coffee |
18:09 |
Krock |
Error: Don't know how to make coffee |
18:09 |
Krock |
(or similar) |
18:09 |
Darkside_ |
;0 |
18:10 |
Krock |
related: https://www.gnu.org/fun/jokes/unix.errors.html |
18:11 |
IhrFussel |
My output of that is weird "make: *** No rule to make target `coffee'. Stop." |
18:13 |
Krock |
how boring |
18:13 |
Krock |
try $ cat "can of food" |
18:14 |
IhrFussel |
cat: can of food: No such file or directory |
18:14 |
Krock |
please slap the developers for me |
18:15 |
nosrick |
Anyone want to dick about with MAGIC? |
18:16 |
Krock |
it's magic you know never believe it's not so - https://www.youtube.com/watch?v=MzlK0OGpIRs |
18:16 |
Krock |
not going to "dick" about it. good song. |
18:17 |
nosrick |
Oh Krock, you scamp. |
18:17 |
Krock |
ack. |
18:17 |
IhrFussel |
LOL I found a funny command telnet towel.blinkenlights.nl |
18:18 |
Krock |
The hard work was done by Simon and Mike, |
18:18 |
Krock |
I just placed it online in a different format. |
18:18 |
Krock |
lol |
18:18 |
nm0i |
I got k-lined for keeping irc-gateway to minetest on ircnet i used. |
18:18 |
Krock |
and 20 century text |
18:18 |
nm0i |
Is there any goog place to host irc-gateway to minetest server? |
18:18 |
nm0i |
*good |
18:19 |
Krock |
IhrFussel, thanks for that great site :D |
18:24 |
IhrFussel |
Krock, no problem :D And I just now learned about "fork bomb" |
18:24 |
agaran |
IhrFussel: want to see what I made for stress loading mesestuff? |
18:24 |
Darkside_ |
you hackers you ;p |
18:24 |
Krock |
start "Forkbomb" /high %0 |
18:25 |
IhrFussel |
You mean what you built on my server? |
18:25 |
agaran |
IhrFussel: yep |
18:25 |
IhrFussel |
Sure one sec |
18:25 |
agaran |
7.1 and going up.. |
18:27 |
Darkside_ |
fasten your seatbelts! |
18:27 |
agaran |
not -that- good to cause load but it is tiny thing in fact |
18:29 |
Krock |
Darkside_, seatbelts? https://www.youtube.com/watch?v=JT6u0bE6vTw |
18:29 |
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18:29 |
Krock |
(a song of them) |
18:30 |
IhrFussel |
I'll join as testuser___3 to prevent players from spamming me with requests |
18:30 |
agaran |
sure |
18:30 |
Krock |
Nosrick, you missed another music reference |
18:31 |
Darkside_ |
i created massive lag on Pizza server with lots of mesecons and glowlights and some blinky plants, if your trying to achieve that, i replaced blinky plant with powerplant ofcource to help keep server running smooth ;) |
18:31 |
Nosrick |
Oh, poop. |
18:32 |
Darkside_ |
framerate drop was insane ;) was testing and playing a bit with it ;) |
18:32 |
Krock |
found a new abbreviation to remember: PEBCAK (= You are the problem) |
18:33 |
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18:34 |
Darkside_ |
its looking awesome though imaging a skybase with a mesecons grid over whole the build glowing in the darkness :) |
18:39 |
IhrFussel |
Krock, does the max_lag value update in realtime? |
18:39 |
Krock |
no, it decreases by factor 0.99 per step (or similar) until it gets pushed upwards again |
18:40 |
IhrFussel |
But the increasing happens in realtime? |
18:40 |
Krock |
I think so |
18:41 |
Krock |
two weeks ago my network lag wasn't shown up there. Check the F5 graphs for "rudp_rtt", it's the time that a packet took to you |
18:42 |
Krock |
the peak value there was sometimes up to 50s but the max_lag didn't increase |
18:43 |
IhrFussel |
WAIT...max_lag doesn't display the SERVER lag? Or does it show server+client lag? |
18:44 |
Krock |
afaik it should display the lag of the laggiest user on the server |
18:44 |
Krock |
heck, is there no wiki entry for that? |
18:45 |
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18:45 |
IhrFussel |
Krock, but laggy players shouldn't cause delay of server actions right? |
18:45 |
Krock |
no, the server doesn't care about them |
18:46 |
Darkside_ |
i go work on my home at megaf server ;) bbl |
18:50 |
IhrFussel |
I will restart the server with disabled mesecons |
18:51 |
Krock |
players will be happy about the unknown nodes |
18:51 |
agaran |
IhrFussel: now, or I finish next row of thing? |
18:51 |
IhrFussel |
Krock, just trying to find the troublemaker...right now I have no idea |
18:51 |
nm0i |
alias evrything with cobble \o/ |
18:51 |
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18:52 |
Nosrick |
mn0i are you an anarchist? You must be MAD! |
18:52 |
IhrFussel |
agaran, you may finish the row first |
18:52 |
Krock |
IhrFussel, slow internet connection? Too high active block range? |
18:53 |
IhrFussel |
active_block_range is 1 and network speed is 1gbit/s |
18:53 |
Krock |
too high and too slow |
18:53 |
* nm0i |
makes note in plan to make "Cobble only" game with no other blocks. |
18:54 |
Krock |
get a better connection |
18:54 |
Krock |
just kidding. That's really strange |
18:54 |
Krock |
nm0i, you'll fail. You need air and ignore |
18:54 |
IhrFussel |
Well I will see if the lag problem is gone after removing mesecons...I have a strong feeling it will |
18:55 |
Krock |
maybe a placebo affect |
18:55 |
Krock |
*effect |
18:55 |
nm0i |
Krock: air is overrated. Real builders can live without it. |
18:57 |
Krock |
they can fly anyway. no matter if air or not |
19:01 |
agaran |
nm0i: they breath mese crystals? |
19:03 |
nm0i |
Real builders can breathe cobble. |
19:12 |
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19:22 |
IhrFussel |
This is driving me crazy!!! I disabled now all mods except for the default ones and the lag REMAINS... |
19:22 |
|
lisac joined #minetest |
19:22 |
agaran |
IhrFussel: that would mean lag somewhere not related to mods, they only make it worse but aren't sole source? |
19:25 |
Krock |
build from scratch? |
19:26 |
IhrFussel |
You mean get new version, compile and move the old world to it? |
19:28 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:30 |
IhrFussel |
Krock, 0.4.14 stable or 0.4.14 dev which is better for servers? |
19:30 |
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19:30 |
Krock |
dunno. Both are about the same crashy |
19:30 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:30 |
IhrFussel |
So I shouldn't use 0.4.14 at all? |
19:31 |
agaran |
IhrFussel: Megaf has 4.14 and still lag happened there, 0.4.14 release works for me but.. |
19:33 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:33 |
Krock |
MTB broken or force push without a commit change? |
19:35 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:37 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:39 |
Krock |
push push |
19:39 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:40 |
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19:41 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:42 |
agrecascino |
i feel bad for people that don't have military surplus stores |
19:42 |
agaran |
heh, i feel bad form myself that I can't buy stuff from some of them I found on 'nets |
19:42 |
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19:43 |
agrecascino |
they fucking surplused a lga 2011 machine |
19:43 |
agrecascino |
why |
19:44 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:45 |
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19:46 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:46 |
agaran |
agrecascino: because sometimes they list nice stuff like scopes.. |
19:48 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:49 |
IhrFussel |
Is the one-liner script by Calinou still up to date? |
19:49 |
Krock |
yes |
19:49 |
IhrFussel |
And what was the option for disabling client build and only having server side? |
19:50 |
Krock |
-DENABLE_SERVER=1 |
19:50 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:50 |
Krock |
est, it's enough. thanks. |
19:51 |
agaran |
not that cmake . -DBUILD_CLIENT=0 |
19:51 |
agaran |
and somebody mentioned that you need irrlicht dev stuff available when building server |
19:51 |
Krock |
^ IhrFussel |
19:52 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:53 |
IhrFussel |
The one-line script should download all necessary packages |
19:53 |
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19:55 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:57 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
19:57 |
agaran |
IhrFussel: let me know when you finish so I can reconnect |
19:59 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:01 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:01 |
Krock |
sfan5, MTB has a broken record. She keeps repeating the same text. Bug? |
20:03 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:04 |
IhrFussel |
agaran, it's compiling now |
20:04 |
DonBatman |
I think est31 is spamming. Did you make him upset Krock? |
20:04 |
Krock |
DonBatman, no this rather seems to be a bug with MTB |
20:05 |
DonBatman |
happened a couple days ago too |
20:06 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:06 |
Krock |
let's sue sfan5 for this |
20:06 |
DonBatman |
MT-bot is not as advanced as Krock-bot |
20:06 |
DonBatman |
Does sfan have money? |
20:06 |
DonBatman |
Millions? |
20:07 |
Krock |
billions IIRC |
20:07 |
DonBatman |
Cool. On the phone with lawyer now |
20:08 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:09 |
DonBatman |
Krock. My lawyer said "Don't be a baby. Shit happens" |
20:10 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:10 |
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20:12 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:14 |
agaran |
is it safe to rely on gc in luajit, doing copies of anything when possibly needed, or better to not stress it too much? |
20:14 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:16 |
IhrFussel |
agaran, should be online |
20:17 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:17 |
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20:19 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:21 |
IhrFussel |
Krock, it still says 0.4.13-dev...bug or did I do something wrong? |
20:21 |
Krock |
0.4.13-dev?? |
20:21 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:21 |
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20:21 |
IhrFussel |
Yes I installed from the one-liner |
20:21 |
Krock |
are you sure that you fetched all commits? |
20:22 |
IhrFussel |
I deleted the entire minetest folder before i executed the git command |
20:23 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:23 |
Krock |
that's impossible.. it gets the master branch |
20:25 |
agaran |
and you did do make install? or ran binary from /usr/(whatever), where newly compiled still waits? |
20:25 |
IhrFussel |
Wait...maybe I'm using the wrong executable? I did minetest --server ... do I need to run minetestserver as command? |
20:25 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:25 |
Krock |
minetest --server is the same |
20:26 |
agaran |
you can try 'hash' to show where it found binary |
20:26 |
agaran |
in shell, shows where bash found binary i $PATH |
20:27 |
Krock |
IhrFussel, you could check the modification date of that binary |
20:28 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:29 |
Markow |
Is the MinetestBot broken, posting the same git commit over and over again? ;) |
20:29 |
Krock |
yes |
20:30 |
Krock |
DonBatman called his lawyer to sue sfan |
20:30 |
Markow |
lol |
20:30 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:30 |
Markow |
Grrrrrr...one more time, and I'm going to swing my wooden sword at MinetestBot ! :P |
20:30 |
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20:30 |
IhrFussel |
WHAT THE.../usr/local/share/minetest is still the old one |
20:31 |
IhrFussel |
Doesn't it overwrite it when it exists?? |
20:31 |
Krock |
Markow, use an unobtanium sword |
20:31 |
Markow |
;) |
20:31 |
Krock |
IhrFussel, maybe it was saved somewhere else |
20:32 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:33 |
IhrFussel |
Krock, so just to m ake sure: Before i start the one-liner I remove /usr/local/share/minetest and the minetest folder in my home directory? |
20:33 |
DonBatman |
Markow where is the sword? |
20:33 |
Krock |
IhrFussel, but you already ran the script |
20:34 |
Krock |
no need to delete the binary. it must be overwritten if it's the correct location |
20:34 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:35 |
IhrFussel |
I see what the script did...it didn't touch the folders it only replaced the files...ok I'll look where the binary is |
20:35 |
* Markow |
strikes MinetestBot with âš” |
20:36 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:37 |
est31 |
sfan5, minetestbot is acting strange ^ |
20:37 |
est31 |
OldCoder, maybe mute minetestbot? |
20:37 |
est31 |
(until sfan5 fixes it) |
20:38 |
OldCoder |
Hi |
20:38 |
|
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20:38 |
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TGminer joined #minetest |
20:38 |
OldCoder |
Reading up |
20:38 |
OldCoder |
What is mute command? |
20:38 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:38 |
OldCoder |
/mute? |
20:39 |
* OldCoder |
Googles |
20:39 |
OldCoder |
est31, ^ |
20:39 |
|
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20:39 |
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est31 joined #minetest |
20:39 |
est31 |
no idea :) |
20:39 |
OldCoder |
Googling |
20:39 |
Krock |
there's /ignore |
20:39 |
Krock |
(for me at least) |
20:40 |
OldCoder |
Ah |
20:40 |
OldCoder |
Quiet |
20:40 |
IhrFussel |
Krock, I have minetest and minetestserver as executables in bin folder...minetest was modified in May minetestserver today |
20:40 |
OldCoder |
Done |
20:40 |
OldCoder |
Tell sfan5 about the issue |
20:40 |
Krock |
uh okay. then you know what to do. run the server over minetestserver |
20:40 |
est31 |
thanks OldCoder |
20:41 |
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20:41 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:41 |
Krock |
OldCoder, pinged him some times in this channel but let's flood him with messages just to make sure :P |
20:41 |
est31 |
:/ didnt work |
20:41 |
est31 |
maybe ban it then? |
20:41 |
est31 |
I don't know, but somehow I always manage to break MTB :) |
20:43 |
OldCoder |
Huh |
20:43 |
agaran |
thats the skill |
20:43 |
MinetestBot |
[git] est31 -> minetest/minetest: Also support X11 icon for minetest copies installed via make install … f092dac https://git.io/v6Mwb (2016-08-20T21:26:44+02:00) |
20:43 |
OldCoder |
Wait |
20:43 |
OldCoder |
I quieted it |
20:43 |
OldCoder |
*google* |
20:43 |
agaran |
maybe op flag is overriding +q ? |
20:43 |
OldCoder |
Hmm |
20:43 |
agaran |
try on me if you want |
20:43 |
OldCoder |
Sorry, bot... |
20:43 |
OldCoder |
No, will ban bot temporarily |
20:43 |
OldCoder |
agaran, OK actually |
20:44 |
OldCoder |
agaran, you cannot speak now |
20:44 |
OldCoder |
Correct? |
20:44 |
agaran |
t |
20:44 |
OldCoder |
agaran, you can speak now |
20:44 |
OldCoder |
Correct? |
20:44 |
|
MinetestBot was kicked by OldCoder: MinetestBot |
20:44 |
OldCoder |
c'est la vie |
20:45 |
Nosrick |
RIP Minebot |
20:45 |
xunto |
:( |
20:45 |
OldCoder |
agaran, t y |
20:45 |
OldCoder |
Bot is not deceased |
20:45 |
agaran |
rest in pieces? |
20:45 |
OldCoder |
Bot will be back to pleased |
20:45 |
agaran |
;) |
20:45 |
OldCoder |
Bot is friend to the end |
20:45 |
OldCoder |
So message to sfan5 we send |
20:45 |
agaran |
true |
20:45 |
agaran |
wow, poetry |
20:45 |
OldCoder |
Bot pieces return from tea with nieces |
20:45 |
OldCoder |
sfan5, fix your bot |
20:45 |
OldCoder |
|
20:46 |
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20:59 |
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20:59 |
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21:10 |
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21:11 |
OldCoder |
|
21:11 |
OldCoder |
http://minetest.org/mods/name_restrictions.zip |
21:11 |
OldCoder |
Install or update this to block Sadies/Exploration ^ |
21:11 |
OldCoder |
|
21:12 |
OldCoder |
Need latest version |
21:14 |
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21:21 |
Megaf |
!server Megaf |
21:21 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/24, 0/0 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 8ms |
21:24 |
Nosrick |
It's hard to find testers for your mod when you have no friends. |
21:24 |
OldCoder |
Nosrick, enemies will test |
21:25 |
OldCoder |
Hoping to find flaws |
21:25 |
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21:25 |
OldCoder |
http://minetest.org/mods/name_restrictions.zip |
21:25 |
Nosrick |
I don't have any of those, either. |
21:25 |
Nosrick |
They're all dead. |
21:25 |
OldCoder |
GunshipPenguin, install or update that ^ |
21:25 |
OldCoder |
Nosrick, I know the feeling |
21:25 |
OldCoder |
http://minetest.org/mods/name_restrictions.zip |
21:25 |
agaran |
Nosrick: magic mod? |
21:25 |
OldCoder |
No More Sadies Send Them to Hades :P |
21:25 |
OldCoder |
Nosrick did you make the wands? |
21:25 |
Nosrick |
MAGIC MOD! |
21:25 |
OldCoder |
What magic? |
21:25 |
Nosrick |
No, I'm making a Master of Magic homage mod. |
21:25 |
* OldCoder |
has been testing magic mods |
21:25 |
OldCoder |
Ahh |
21:25 |
OldCoder |
Will it work in a Harry Potter world? |
21:26 |
Nosrick |
You know, it probably would. |
21:26 |
Nosrick |
Though you cast from books, rather than wands. |
21:27 |
agaran |
not that much to change wand to book or otherwise if you have all code done |
21:27 |
Nosrick |
That's true. |
21:27 |
Nosrick |
I've been thinking about getting the wands to cast magic, rather than books, but I'm not sure how to do it. |
21:29 |
Nosrick |
A menu would be most obvious, but it'd also be really clunky. |
21:29 |
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21:33 |
agaran |
or wand for some part of spells to have short menu, and bigger in book where are like utility spells and then slowness of finding needed one is not issue? |
21:33 |
Nosrick |
Hm, that could work. |
21:34 |
Nosrick |
Maybe using an IJKL setup for the wand casting? |
21:34 |
agaran |
I did notknow you could bind keys for custom stuf.. |
21:34 |
Nosrick |
Ah, I'm not sure you can... I'm positive it's possible, though. |
21:35 |
Nosrick |
I'm sure I've seen a mod with it. |
21:41 |
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21:46 |
Nosrick |
Two people are testing my mod. I am super duper nervous. |
21:49 |
DonBatman |
Don't be nervous. Be greatful that people are going to give feedback so you can improve your mod :) |
21:50 |
Nosrick |
So far, no feedback... |
21:50 |
Nosrick |
I'm not sure if that's a good thing or a bad thing. |
21:51 |
DonBatman |
oooooo that is bad. Be nervous now |
21:51 |
DonBatman |
:P |
21:51 |
Nosrick |
D: |
21:51 |
DonBatman |
Just kidding |
21:51 |
DonBatman |
They are most likely enoying your mod and trying everything they can |
21:51 |
Nosrick |
There's not a huge amount to it, yet. An hour, maybe. |
21:51 |
nm0i |
hi |
21:52 |
Nosrick |
Hey! |
21:52 |
DonBatman |
hi |
21:56 |
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22:00 |
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22:01 |
Nosrick_ |
Anyone feel like doing some testing? :P |
22:02 |
betterthanyou710 |
sure |
22:02 |
betterthanyou710 |
im bored |
22:02 |
betterthanyou710 |
need somethin? |
22:02 |
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22:02 |
Nosrick_ |
Yeah, I'd love it if you could give me a bit of feedback on my mod. |
22:03 |
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22:04 |
Nosrick_ |
https://github.com/Nosrick/MoMTest |
22:04 |
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22:07 |
shamoanjac |
id like to test ur mom :^) |
22:08 |
Nosrick_ |
I walked right into that one. |
22:11 |
Megaf |
!server Megaf |
22:11 |
Megaf |
bot? |
22:11 |
Megaf |
!up mt.megaf.info 30003 |
22:12 |
shamoanjac |
rip |
22:12 |
Megaf |
2016-08-20 19:07:05: ERROR[CurlFetch]: servers.minetest.net/announce not found (Failed binding local connection end) (response code 0) |
22:12 |
Megaf |
and I got that in my server |
22:13 |
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22:26 |
nm0i |
!help |
22:26 |
MinetestBot |
https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
22:27 |
Nosrick_ |
Oh, for anyone trying my mod; you need to type /wizard to get set up, and then build a Font of Magic. |
22:27 |
Megaf |
!server Megaf |
22:27 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/24, 0/0 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 7ms |
22:27 |
nm0i |
!seen Megaf |
22:27 |
MinetestBot |
nm0i: megaf was last seen at 2016-08-20 22:27:46 UTC on #minetest |
22:28 |
sfan5 |
whats this magic |
22:28 |
sfan5 |
why did minetestbot time out |
22:28 |
sfan5 |
but my bouncer did not |
22:33 |
Megaf |
how do I use ccache? |
22:33 |
nm0i |
CC=ccache ? |
22:34 |
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22:34 |
Megaf |
that's the first thing I tried... |
22:35 |
Megaf |
but it fails |
22:35 |
Megaf |
I have several compilers installed, maybe ccache is using the wrong one |
22:36 |
nm0i |
Try to symlink right ones to ccache |
22:37 |
DonBatman |
sfan5 your bot was kicked for spamming chat |
22:37 |
nm0i |
like `ln -s /usr/bin/ccache ~/bin/gcc` or something |
22:37 |
sfan5 |
DonBatman: i'm not talking about that |
22:38 |
DonBatman |
Ok |
22:38 |
nm0i |
Megaf: also check if `ccache -s` says everything you expect |
22:39 |
Megaf |
/usr/bin/cc and /usr/bin/c++ |
22:39 |
Megaf |
these are the compielr I want ccache to use |
22:40 |
Fixer_ |
"Microsoft Has Broken Millions Of Webcams With Windows 10 Anniversary Update" |
22:41 |
Fixer_ |
aw yeas |
22:41 |
Fixer_ |
soo good |
22:42 |
nm0i |
that'd be something like `lns -s /usr/bin/ccache ~/bin/cc;ln -s /usr/bin/ccache ~/bin/cxx;PATH="~/bin:$PATH" make CC=cc CXX=cxx` |
22:44 |
Megaf |
I give up of this thing |
22:44 |
nm0i |
Sorry |
22:44 |
nm0i |
It might fail for no obvious reasons because of your compiller versions, too. |
22:55 |
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22:55 |
betterthanyou711 |
#minetest-edutech |
22:55 |
betterthanyou711 |
Oops |
22:56 |
betterthanyou711 |
OldCoder does it matter if i said it here by accident |
22:56 |
Megaf |
nm0i: echo 'export PATH="/usr/lib/ccache:$PATH"' | tee -a ~/.bashrc &&source ~/.bashrc && echo $PATH |
22:56 |
Megaf |
that worked |
22:56 |
Megaf |
no links needed |
22:56 |
Megaf |
$ which g++ gcc |
22:56 |
Megaf |
/usr/lib/ccache/g++ |
22:56 |
Megaf |
/usr/lib/ccache/gcc |
22:56 |
nm0i |
because your distro have them set up in /urs/lib/ccache :P |
22:57 |
nm0i |
oh |
22:58 |
nm0i |
May be it dislikes cxx btw, I forgot |
22:58 |
Megaf |
because Debian is good :) |
22:58 |
Megaf |
not very good, just good |
22:58 |
nm0i |
Nah |
22:59 |
nm0i |
http://harmful.cat-v.org/software/operating-systems/os-suck |
22:59 |
Megaf |
agaran: I updated the engine and subgame on my server, didnt update the mods yet, can you check later if things look ok please? |
23:00 |
Megaf |
nm0i: I don't have any RAM left now to open a browser xP |
23:00 |
Megaf |
make -j 16 using all ram |
23:00 |
nm0i |
Now you have to learn how to pipe ccache into distcc |
23:00 |
* nm0i |
hides |
23:01 |
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23:01 |
Megaf |
you do the opposite |
23:01 |
Megaf |
nm0i: any compiler machine will make distcc use ccache |
23:01 |
Megaf |
instead of using ccache on the "master" |
23:01 |
nm0i |
I ment that |
23:07 |
Megaf |
Windows 95 doesn't suck, it blows. |
23:07 |
Megaf |
lol |
23:07 |
Megaf |
LMAO |
23:07 |
Megaf |
Eunice sucks so bad Larry Wall made special mention of it. |
23:12 |
Megaf |
nm0i: failed to build, some weird errors |
23:13 |
Megaf |
will just use clang 3.8... |
23:16 |
nm0i |
Megaf: linking may fail separately from building |
23:16 |
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23:19 |
Megaf |
it fail building |
23:28 |
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