Time |
Nick |
Message |
00:19 |
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00:20 |
hisforever |
In singleplayer mode how to I maske it daylight all the time? |
00:21 |
Void7 |
you can use /time to set time |
00:21 |
Void7 |
/set -n time_speed <speed> |
00:22 |
hisforever |
ty void5 |
00:22 |
Void7 |
i am void7 :< and np |
00:24 |
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00:26 |
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01:00 |
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01:00 |
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01:02 |
hisforever |
I've renamed every mod what it says to rename mods but I keep getting these errors that I don't understand grrrrr |
01:08 |
Void7 |
what error? |
01:10 |
hisforever |
I'll do a screenshot brb |
01:11 |
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01:17 |
hisforever |
http://imgur.com/vi8vWgu there is the webpage. |
01:18 |
hisforever |
What is CTCP ? |
01:18 |
Void7 |
client-to-client protocol |
01:19 |
hisforever |
tu |
01:19 |
Void7 |
also that screenshot is of hexchat |
01:20 |
hisforever |
whoops sorry |
01:25 |
hisforever |
http://imgur.com/7vsa8ty there it is |
01:25 |
hisforever |
no mods are working |
01:27 |
Void7 |
can you use a pastebin and post the whole debug.txt? |
01:28 |
hisforever |
ok |
01:30 |
nm0i |
How it happened I can't see my legs and body, but I see my hand. |
01:46 |
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02:23 |
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02:43 |
Miner_48er |
can a mod get a dir listing or does that need to be an OS call? |
02:50 |
KaadmY |
oh, TGminer's here, too? |
03:20 |
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03:24 |
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03:27 |
MinetestBot |
[git] rubenwardy -> minetest/minetest_game: Move nyancats into a separate mod 3661cb6 https://git.io/vK2aV (2016-07-18T04:15:44+01:00) |
04:30 |
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08:55 |
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08:55 |
JamesTait |
Good morning! Happy Monday, and happy Caviar Day! 😃 |
09:00 |
swift110-phone |
hey |
09:32 |
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09:34 |
basil60 |
Hi is it possible to (without mods) allow creation of a pyramid, where blocks half overlap, and gravity affects poorly laid blocks. The idea would be to simulate real pyramid building? |
09:35 |
Calinou |
basil60: without mods, you'd have to either generate it in C++ or let players build those by hand :P |
09:37 |
basil60 |
calinou: but when you lay blocks, they sit on top of one another. How do I get them to offset by half a block |
09:38 |
Calinou |
there is no such thing as "half a block" in Minetest (or any voxel engine pretty much) |
09:39 |
basil60 |
calinou: so what I want to do is impossible, in short |
09:39 |
Calinou |
probably |
09:40 |
basil60 |
calinou: ok..just seemed like a good idea as a simulation, to look at pyramid building. |
09:42 |
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10:00 |
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10:03 |
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10:27 |
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10:41 |
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10:43 |
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10:45 |
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10:46 |
shangul |
how do i make mese lamp?pls dont refer to wiki |
10:56 |
Calinou |
shangul: so you want us to check wiki for you? :) |
10:56 |
Calinou |
_ X _ |
10:56 |
Calinou |
X O X |
10:56 |
Calinou |
_ _ _ |
10:56 |
Calinou |
where X is mese crystal, and O is glass |
11:05 |
shangul |
¤[15:28] <Calinou> shangul: so you want us to check wiki for you? :) => my browser doesnt show wiki crafting guides well! |
11:05 |
shangul |
thanks |
11:05 |
Calinou |
what browser do you use? |
11:06 |
Calinou |
both Firefox and Chromium render those fine |
11:06 |
shangul |
i use opera mini 4.5!lol |
11:07 |
Calinou |
yeah that's why |
11:07 |
shangul |
do u have any ascii guide? |
11:10 |
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11:11 |
shangul |
[15:28] <Calinou> shangul: so you want us to check wiki for you? :) => to be honest yes! |
11:11 |
Calinou |
we don't |
11:12 |
Out`Of`Control |
hi |
11:13 |
shangul |
hai |
11:27 |
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11:31 |
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11:41 |
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11:43 |
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13:40 |
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agaran joined #minetest |
13:54 |
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14:01 |
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14:02 |
Megaf |
Hi |
14:03 |
Megaf |
JamesTait: what day is today? |
14:03 |
ElectronLibre |
Megaf: Caviar Day apparently |
14:03 |
Megaf |
oh, I don't like that |
14:03 |
Megaf |
not the food itself nor the way they get it |
14:03 |
DonBatman |
Free caviar? |
14:04 |
VanessaE |
Today is "Get out of the Doghouse Day" |
14:04 |
VanessaE |
apparently. |
14:04 |
VanessaE |
he missed yesterday, too, I think |
14:04 |
agaran |
can I just say 'Good afternoon' ? |
14:04 |
VanessaE |
(I believe he said he gets his daily greeting list from https://www.daysoftheyear.com/ ) |
14:04 |
Krock |
WD Caviar Green 1 TB SATA2 |
14:04 |
DonBatman |
you can but it is morning here |
14:05 |
VanessaE |
agaran: Universal Greeting Time. |
14:05 |
ElectronLibre |
DonBatman: I think Megaf's referring to the need in order to get cavia to tear open a sturgeon's stomach and extract the eggs (pure caviar) |
14:05 |
Megaf |
15:05 here |
14:05 |
VanessaE |
it's always morning when you sign on, and it's always evening when you sign off, regardless of your local time and sleep habits. :) |
14:05 |
ElectronLibre |
I'm not entirely sure about it but I recall that's where real caviar is from |
14:06 |
Megaf |
is there other types of caviar? |
14:06 |
VanessaE |
also, good morning all. |
14:06 |
Megaf |
form e caviar is fish eggs |
14:06 |
Megaf |
morning agaran VanessaE |
14:06 |
Megaf |
g'morning |
14:06 |
Krock |
\o/ Tomorrow is the PI day |
14:06 |
DonBatman |
I never had any interest in eating caviar. never understood it |
14:07 |
Megaf |
Krock: so my two Pis are gonna have a party |
14:07 |
agaran |
VannesaE, oh, 4pm here, so I should say 'EHLO #minetest' and expect something like 250 HELO OK? |
14:07 |
VanessaE |
haha |
14:07 |
Krock |
expect 130 HELO OK |
14:08 |
agaran |
Megaf, I thought that one should have 3.141592..... PI's at least |
14:08 |
DonBatman |
Krock why is tomorrow PI day? |
14:08 |
Megaf |
Only have two, unfortunetally |
14:08 |
agaran |
Krock, still better than 301 Ask later |
14:08 |
Krock |
DonBatman, https://www.daysoftheyear.com/ Raspberry day |
14:08 |
DonBatman |
oh |
14:08 |
Krock |
agaran, and better than 404 People not found |
14:09 |
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est31 joined #minetest |
14:09 |
agaran |
Krock, if people are not found what returns 404? |
14:09 |
Megaf |
icecream month! |
14:09 |
Megaf |
July |
14:09 |
ElectronLibre |
Why not HTTP 451? |
14:09 |
Krock |
agaran, no idea.. |
14:10 |
DonBatman |
Krock-bot returns 404 |
14:10 |
Krock |
ElectronLibre, or 418? |
14:10 |
ElectronLibre |
What's 418 for? |
14:10 |
Krock |
Means that you're a teapot |
14:10 |
agaran |
there was rfc for that even |
14:11 |
ElectronLibre |
I don't get the reference, will look that up later |
14:11 |
Krock |
there still is |
14:11 |
agaran |
I think one of those issued 1 April |
14:11 |
agaran |
like Ip over pigeons and few more.. |
14:11 |
Hirato |
there was also an rfc for a scenic traceroute |
14:11 |
Krock |
ElectronLibre, you get that status code when you try to tell the coffee machine that you want a coffe but it's apparently a teapot |
14:11 |
Krock |
so it can't make coffee |
14:11 |
ElectronLibre |
Is that from XKCD? |
14:12 |
Krock |
no, wikipedia |
14:12 |
ElectronLibre |
If not, it should be. |
14:12 |
agaran |
xkcd took it from RFC I think.. |
14:12 |
ElectronLibre |
Well then, the more you know. |
14:12 |
Krock |
but would be funny if xkcd made one too |
14:12 |
agaran |
yup, #t |
14:12 |
DonBatman |
No Coffee! This day is getting worse |
14:12 |
VanessaE |
agaran: IP over Avian Carrier, and it's a real RFC. https://www.ietf.org/rfc/rfc1149.txt |
14:12 |
agaran |
I just had coffee.. |
14:12 |
agaran |
VanessaE I know :) |
14:12 |
VanessaE |
(well as real as any other joke written by IETF) |
14:13 |
VanessaE |
oh oops, I read that as "xkcd took it from wikipedia) |
14:13 |
agaran |
Vanessa oh, then I shall reply 301 Wake Up ? |
14:13 |
VanessaE |
haha |
14:13 |
Krock |
"with each octet separated by whitestuff and blackstuff." sounds legit |
14:14 |
* VanessaE |
brandishes a 2L bottle of caffeine-infused soda pop :) |
14:14 |
agaran |
why I had brief image of dilbert with backpack-coffee-cup ? |
14:14 |
VanessaE |
haha |
14:14 |
DonBatman |
lol |
14:16 |
agaran |
though everlasting iron bottle of coffee would be sufficient too.. if one gets ad&d mood.. |
14:17 |
Hirato |
dnd you say? https://www.youtube.com/watch?v=h_lzgo7pmzk |
14:17 |
agaran |
well.. when I was toying with that.. it was AD&D 2nd ed.. |
14:18 |
agaran |
maybe late part of its glory days, but before 3.0 definitivelly.. |
14:21 |
agaran |
if I have lua related questions, is this channel good place to ask or not really (I mean lua/minetest of course) |
14:22 |
DonBatman |
Feel free to ask |
14:22 |
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14:26 |
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14:27 |
agaran |
VanessaE, is there any guide where to find what on yours dreambuilder creative server? |
14:27 |
VanessaE |
what do you mean exactly? |
14:27 |
VanessaE |
you mean like a map of the server? |
14:28 |
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14:31 |
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14:34 |
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14:34 |
agaran |
VanessaE more that I wanted to see how people arrange automatic processing with technic/pipeworks.. |
14:34 |
VanessaE |
ah. yeah, there's not really any guide like that. you just have to wander around. |
14:36 |
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14:36 |
BrandonReese |
Here is a wool factory I built (a couple years ago now) with pipeworks and technic https://www.youtube.com/watch?v=ioG8OysZyvk |
14:40 |
agaran |
VanessaE ok, and guide where I could if at all find spare place to try something there? I see there are lot more mods than I do have |
14:40 |
VanessaE |
https://daconcepts.com/vanessa/hobbies/minetest/worldmaps/Creative_World/map.html#22/-307.00000/-426.00000 |
14:40 |
VanessaE |
use this interactive map to look around for some empty land |
14:41 |
agaran |
I need to learn a lot.. |
14:43 |
agaran |
Brandon, much more spacious construction than what I was aiming at, and one device I didn't learn how to use yet from pipeworks.. |
14:43 |
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14:43 |
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14:44 |
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aheinecke joined #minetest |
14:46 |
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TheDcoder joined #minetest |
14:46 |
TheDcoder |
Help, I cannot type the world name!!! |
14:46 |
TheDcoder |
:( |
14:47 |
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KaadmY joined #minetest |
14:47 |
TheDcoder |
and the seed too |
14:49 |
Fixer |
https://www.youtube.com/watch?v=RICbOMaOkHw cool |
14:56 |
ElectronLibre |
TheDcoder: Does it contain the character '7'? |
14:57 |
TheDcoder |
no ElectronLibre, all fields are empty |
14:57 |
TheDcoder |
Backspace works though |
14:57 |
TheDcoder |
strange |
14:57 |
TheDcoder |
and the mouse works too |
15:06 |
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linushsao joined #minetest |
15:14 |
ElectronLibre |
Erm, as any server admin seen a recent wave of SaddieXXXX (where Xs are digits) accounts recently? |
15:15 |
ElectronLibre |
It seems multiple players are complaining about errors regarding their accounts on servers previously stormed by Saddies. |
15:16 |
linushsao |
my server has. |
15:17 |
linushsao |
SadieXXX |
15:18 |
ElectronLibre |
They've visited all of MFF's servers today, and I wonder if we're about to experience the same issues |
15:19 |
ElectronLibre |
linushsao: Has any player on your server reported issues with connecting using their usual nickname/password after that? |
15:22 |
linushsao |
no,my server is MarsSurvive,i check my chatplus-log.txt,SadieXXX login in from 7/2 to today. |
15:22 |
ElectronLibre |
OK. |
15:23 |
linushsao |
ElectronLibre: you mean someone try to hack other player's account? |
15:23 |
ElectronLibre |
It seems two servers have already had to remove player files, or fix them manually. The server would tell players their nickname was already being used, even though they were not |
15:23 |
ElectronLibre |
linushsao: From what I've heard, kind of. |
15:24 |
ElectronLibre |
But I haven't been able to confirm it. |
15:24 |
VanessaE |
ElectronLibre: confirmed. |
15:24 |
VanessaE |
they're showing up on my servers also. |
15:24 |
everamzah |
but are they changing other player's credentials? |
15:24 |
everamzah |
sadies, sadies everywhere |
15:24 |
ElectronLibre |
everamzah: It doesn't seem so |
15:24 |
everamzah |
but charmaine too i think, or some other name |
15:24 |
ElectronLibre |
Apparently the players' files are corrupted in some way |
15:25 |
VanessaE |
you can't change someone else's credentials without direct access to the server's files, or admin rights. |
15:25 |
linushsao |
in my srver,SadieXXX says CHINESE language.(i'm from TAIWAN) |
15:25 |
everamzah |
so then what's wrong with players logging in with a similar name, if there's no harm there's no foul, yes? |
15:25 |
ElectronLibre |
I've heard SaddieXXX is the default nickname pattern from an illegal client |
15:25 |
everamzah |
i guess the better question is: what's the harm |
15:26 |
everamzah |
that's normal, nothing new. Guest, Player, <common name>, this happens |
15:26 |
ElectronLibre |
everamzah: Players not able to use their regular account |
15:26 |
ElectronLibre |
Other players |
15:26 |
everamzah |
see, that's why i asked about changing credentials |
15:26 |
everamzah |
you say sadie changed other players password? but vanessa says this is not possible. |
15:27 |
linushsao |
VanessaE..i'm agree. |
15:27 |
VanessaE |
everamzah: they're showing up on my servers, but they're not gonna change anyone's password. that's impossible. |
15:27 |
ElectronLibre |
Not passwords, but when other players tried loggin in, the server told them their nicknames were in use, when no player with their nickname was online |
15:27 |
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15:27 |
ElectronLibre |
^ That's not credential changing from what I've heard |
15:27 |
everamzah |
so a denial of service? |
15:28 |
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aheinecke_ joined #minetest |
15:28 |
VanessaE |
ElectronLibre: I just added "^sadie[0-9]+$" to the denied username patterns. |
15:28 |
everamzah |
how can they do that? |
15:28 |
VanessaE |
(I use a "forbidden names" mod) |
15:28 |
linushsao |
everamazah..yes..many failed login name with play,guest...and so on. |
15:28 |
ElectronLibre |
VanessaE: I'll do that as well for all of MFF's servers |
15:28 |
VanessaE |
everamzah: by signing in as "SadieXXXX" and then someone else randomly also gets the XXXX. |
15:28 |
everamzah |
how does a stream of players with a similar name result in other players not able to login? |
15:28 |
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15:29 |
everamzah |
i don't see the correlation |
15:29 |
VanessaE |
everamzah: the XXXX is random. |
15:29 |
VanessaE |
if two users get the same XXXX, the first one who signed on will have created an account on the server. |
15:30 |
VanessaE |
then the other user tries to sign on, can't create the account now because someone else already did. |
15:30 |
Krock |
This GuestXXXX - like behavior was removed in one of the last Minetest versions |
15:30 |
Krock |
this means they're running on an outdated client |
15:30 |
VanessaE |
same if you have two users named "joe" who try to sign on one some time after the other. |
15:30 |
everamzah |
so the problem is that some sadies can get in, but others can't? |
15:30 |
agaran |
some people are trying to make name collisions? |
15:30 |
ElectronLibre |
Krock: The theory is about an illegal client |
15:30 |
linushsao |
another player,name Ashely,login to my 2 server ,said that she(?) want to be admin. others heard that? |
15:30 |
VanessaE |
everamzah: yeah, because on some servers you MUST create a password also. |
15:30 |
Krock |
ElectronLibre, no client is illegal when they provide the source code |
15:30 |
VanessaE |
linushsao: incredibly common. |
15:31 |
Krock |
linushsao, just ignore and kickban |
15:31 |
ElectronLibre |
Krock: "illegal clients" from iOS and such |
15:31 |
ElectronLibre |
Well, the AppStore then, For iOS |
15:31 |
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Freejack joined #minetest |
15:31 |
ElectronLibre |
I haven't been able to confirm, too busy shooting Saddies at sight |
15:31 |
everamzah |
i just don't understand why it's a problem is Sadie1234 can't get onto a server. they could try changing their name, or using a proper client. why accommodate for that? |
15:32 |
linushsao |
got it. |
15:32 |
everamzah |
if someone is not using minetest proper, then who cares? |
15:32 |
everamzah |
(is my feeling) |
15:32 |
ElectronLibre |
everamzah: This only makes me think more about a deliberate attack |
15:33 |
VanessaE |
everamzah: because once "Sadie1234" gets on, does whatever, and signs off, then another user comes along who also got the same random number, what's the server supposed to do? |
15:33 |
ElectronLibre |
Like GuestXXXX on IRC |
15:33 |
everamzah |
the server sees it's already taken, and tells them to pick another name |
15:33 |
ElectronLibre |
It's someone deliberately attacking a server, they don't care about having a nickname |
15:33 |
VanessaE |
yes. |
15:33 |
VanessaE |
exactly. |
15:33 |
VanessaE |
AND |
15:33 |
VanessaE |
if the user who signs on has different case, Sadie vs sadie vs SaDiE for example, |
15:33 |
VanessaE |
only the first one counts. |
15:33 |
VanessaE |
whichever was first. |
15:33 |
VanessaE |
the server assumes the others are mistyped. |
15:34 |
Krock |
https://github.com/minetest/minetest/issues/4332 https://github.com/minetest/minetest/issues/4333 https://github.com/minetest/minetest/issues/4334 |
15:34 |
VanessaE |
at least my servers do. |
15:34 |
everamzah |
if a user tries to login with a name that's already taken, is the onus not on them to change it to something that isn't taken? |
15:34 |
VanessaE |
I think soon I'm just gonna start denying all usernames with digits in them |
15:34 |
VanessaE |
everamzah: it is, but they're stupid |
15:35 |
linushsao |
but just login with many SadieXXX will not make server down? is'nt it? |
15:35 |
everamzah |
that's okay |
15:35 |
ElectronLibre |
Krock: Problem solved. * 3 |
15:35 |
VanessaE |
they don't know they can change their username. |
15:35 |
Krock |
ElectronLibre, yep. |
15:35 |
everamzah |
well i for one welcome our new sadie overlords |
15:35 |
VanessaE |
everamzah: and I think in some of the first illegal clients, the name was hard-coded. |
15:36 |
linushsao |
means created by program? |
15:36 |
VanessaE |
mmhmm |
15:37 |
VanessaE |
I forget which one did that. I think the one that used "AdminXXXX", whichever it was. |
15:37 |
linushsao |
seem try to be a fake adminstrator... |
15:37 |
VanessaE |
nope. |
15:37 |
VanessaE |
that was that client's username for singleplayer mode. |
15:38 |
VanessaE |
it carried over to server/client mode. |
15:39 |
Krock |
It's funny but also sad that I always write (Markdown link)[http://this_way.com/] and it's wrong :< |
15:39 |
Krock |
Markdown, fix it! |
15:39 |
ElectronLibre |
Am I the only paranoid person here thinking that someone might have found an exploit with the servers and could have used old code from clients to launch massive attacks? |
15:40 |
Krock |
only if you have a fast connectio |
15:40 |
Krock |
+n |
15:40 |
everamzah |
probably not the only one to think it, but i wouldn't worry until something presented itself |
15:40 |
everamzah |
it's entirely possible people are just trying to play some game |
15:40 |
everamzah |
they have mixed results, they don't bother again later. perhaps time will tell |
15:40 |
swift110-phone |
wow |
15:40 |
Krock |
mom |
15:43 |
JamesTait |
Megaf, Caviar Day - I just took it to mean Western Digital hard drives. 😉 |
15:43 |
ElectronLibre |
I still have to confirm all of that though |
15:44 |
JamesTait |
Also, as VanessaE said, Get Out Of The Dog House Day. |
15:44 |
ElectronLibre |
I haven't had any feedback from players on our servers about accounts being blocked |
15:45 |
VanessaE |
JamesTait: you're lagging :) |
15:45 |
JamesTait |
VanessaE, always - that's what kids do to you! 😠|
15:46 |
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15:46 |
VanessaE |
heh |
15:48 |
JamesTait |
Also National Sour Candy Day, National Hamiltons Day. |
15:48 |
JamesTait |
Where National mean United States. |
15:49 |
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15:51 |
everamzah |
:* |
15:57 |
ElectronLibre |
Apparently whoever is using those accounts has started adding letters at the end. Someone told me they saw an account called "Sadie5249QF" logging in |
15:57 |
everamzah |
it's possible that default name exists because these users do not use an english alphabet |
15:57 |
everamzah |
and if it were blank, they'd have no way to input a player name |
15:58 |
VanessaE |
If I have to, I'll change the pattern on my servers to catch ANYTHING starting with "Sadie" |
15:58 |
VanessaE |
(I also matched for "Saddie" just in case) |
15:58 |
everamzah |
i saw a Charmaine2032 earlier, or w/e it was |
15:58 |
VanessaE |
maybe I should just forbid usernames with numbers. |
15:59 |
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15:59 |
everamzah |
a nice mod with prejoinplayer, where it checks the similarity of the name against the players/ dir |
16:00 |
everamzah |
and if it's similar, and only differing in the numbers at the end, forbid |
16:00 |
ElectronLibre |
everamzah: Ever used name_restrictions? |
16:00 |
everamzah |
but that doesn't work for Sadie1234qf |
16:00 |
everamzah |
unless, yea, u forbid all numerals |
16:00 |
everamzah |
seems a bit of a bazooka approach |
16:00 |
everamzah |
no, ElectronLibre, i tend not to use methods that restrict access |
16:00 |
ElectronLibre |
Well, that mod does what you're asking for |
16:00 |
VanessaE |
actually I already forbid all-numeric names, but I meant forbid any username with numbers in it. |
16:01 |
everamzah |
but my server is pretty much a singleplayer world with occasional friend joining, it's not a problem for me |
16:01 |
everamzah |
but for a big server, yeah, it's gotta hog the thing and legit users might have trouble accessing |
16:01 |
ElectronLibre |
This is a nightmare |
16:01 |
ElectronLibre |
Well, close to |
16:02 |
everamzah |
interestingly, i don't see any Sadie's on Amhi |
16:02 |
everamzah |
but they come onto Fun Caves sometimes, and i say welcome back |
16:02 |
VanessaE |
minetest needs to move to a user account model where usernames and passwords don't matter, like pub/priv key pairs or something. |
16:02 |
RedzPhires |
maybe the "Sadie" client isn't a popular one |
16:03 |
everamzah |
it's hard too, for some people, because the name needs to be english alphabet |
16:03 |
everamzah |
but there's a lot of people whose names don't conform to that |
16:03 |
est31 |
well good luck then |
16:03 |
everamzah |
and in some cases, they have no way to fix it. i think that may be why these illegal clients are giving default prefab english names |
16:03 |
est31 |
if you allow any char then there can be players like "Super Crafter" and "Super Crafter" |
16:03 |
est31 |
and the engine will think its the same client |
16:03 |
est31 |
err different |
16:04 |
est31 |
but players will think its the same player |
16:04 |
est31 |
and if you got two players with russian names on your server, how will you be able to ban them? |
16:04 |
est31 |
you cant enter russian keys can you |
16:04 |
everamzah |
player id |
16:04 |
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16:05 |
everamzah |
[1] 7sdf73fbhsfgiiiIIIlllIII; [2] sfdhsdjkhs; [3] Sadie3423 |
16:05 |
everamzah |
and /ban 1 |
16:05 |
everamzah |
ugh |
16:05 |
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16:05 |
ElectronLibre |
est31: I doubt so |
16:06 |
everamzah |
again, i think this is a little thing, because if an end-user can't connect because they're not using a proper client, then that's... their issue? |
16:06 |
ElectronLibre |
Since the allowed characters are hardcoded into the engine, and last time I looked, a week ago, there were only english letters (lower and upper case), digits, and underscore |
16:09 |
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16:09 |
Krock |
Why is LinushSAO not documented in lua_api.txt? |
16:10 |
Krock |
LuaEntitySAO is there |
16:11 |
linushsao |
what? |
16:12 |
Krock |
just playing around with your name :3 |
16:12 |
linushsao |
haha... |
16:20 |
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16:23 |
everamzah |
and now for something completely different: https://www.youtube.com/watch?v=muEHE9Voe_M |
16:30 |
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16:52 |
Calinou |
pushing update 10 of Kenney Donation Pack 2 to GitHub |
16:52 |
Calinou |
(https://github.com/Calinou/kenney-2) |
16:59 |
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17:00 |
ElectronLibre |
Note to self : do not ^C a program without checking what's running |
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18:09 |
ElementW |
Yo, wiki sucks, http://dev.minetest.net/minetest.setting_get doesn't tell what minetest.setting_get returns if said config key doesn't exist. Does it return nil ? |
18:10 |
ElementW |
nvm, lua_api.txt says it does |
18:10 |
ElementW |
btw devs, consider either populating the wiki with up to date info |
18:10 |
sofar |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1976 |
18:10 |
ElementW |
or delete it at once |
18:11 |
ElementW |
Or at a last resort put a big sign on every page "outdated, see lua_api.txt" |
18:11 |
sofar |
that's the problem with a wiki |
18:13 |
ElementW |
sofar: no it's not a problem with "a wiki", that's a problem with your wiki |
18:13 |
ElementW |
It'd probably up to date if you let people sign up and update things |
18:13 |
ElementW |
Having a static, closed-registration wiki sure is a problem thi |
18:13 |
sofar |
it's not my wiki |
18:13 |
ElementW |
tho* |
18:14 |
ElementW |
Saying "your" generally |
18:14 |
ElementW |
don't take it personally |
18:14 |
sofar |
the developers don't require it to be updated or correct |
18:14 |
sofar |
everyone understands the problem |
18:14 |
sofar |
but nobody feels inclined to fix it |
18:14 |
sofar |
the developers prefer working on code |
18:14 |
sofar |
and nobody loves to *just* do documentation work |
18:15 |
sofar |
"<sofar> that's the problem with a wiki" |
18:15 |
ElementW |
just doing doc is awful |
18:15 |
ElementW |
but bad docs is worst |
18:15 |
ElementW |
lua_api is great but |
18:15 |
ElementW |
1. plain (although it's Markdown) |
18:15 |
ElementW |
2. tightly packed, aka unreadable |
18:15 |
sofar |
good docs in bad style are better than bad docs in good style, as you noted |
18:16 |
ElementW |
Y'all might as well consider using ikiwiki or another git-based documentation store |
18:16 |
ElementW |
that way you have a wiki |
18:16 |
ElementW |
with Markdown/RST/other |
18:16 |
Calinou |
we did try migrating to a wiki |
18:16 |
Calinou |
http://dev.minetest.net |
18:16 |
Calinou |
it did not gain much traction |
18:16 |
Calinou |
and is more for core development |
18:17 |
ElementW |
Calinou: that's what I'm referring to |
18:19 |
ElementW |
but what am I complaining about |
18:19 |
ElementW |
everything will be better when another engine/game with better doc, better performance and better design will kill MT |
18:20 |
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18:20 |
Calinou |
yeah, but will it happen before 2100 ? :P |
18:26 |
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18:30 |
agaran |
anyone noticed that long cabling in technic causes that generator often get 'has no network' while switching station works fine and shows their production? |
18:33 |
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18:39 |
Krock |
agaran, yes. That's a known problem when the server unloads the mapblocks that are far away |
18:44 |
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18:45 |
agaran |
Ah, far = 30 bricks? |
18:47 |
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18:55 |
Krock |
agaran, that depends on your minetest.conf - the block unload distance (*16) |
18:57 |
agaran |
debian default config, but I'll look, same noticed on VanessaE's server, I even started write own cables (first cables) to get them less bulky and differently calculated for path/connections but did not finish that yet |
19:01 |
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19:09 |
Calinou |
active_block_range = 2 |
19:09 |
Calinou |
that's the default |
19:09 |
agaran |
so 32 blocks.. heh.. |
19:09 |
Calinou |
you can increase it on your server (or singleplayer mode), at the cost of more CPU usage |
19:09 |
Calinou |
active_object_send_range_blocks = 4 |
19:09 |
Calinou |
and that's the sending (default is 3) |
19:09 |
Calinou |
see https://forum.minetest.net/viewtopic.php?f=47&t=15192 |
19:11 |
agaran |
I see, well so this is not a bug but feature.. |
19:16 |
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19:40 |
Hijiri |
do switching stations poll to see what power sources/sinks are connected? |
19:41 |
agaran |
as far as I read code yes, and they report properly data, just often (for me) solar panels show 'No network' |
19:41 |
Hijiri |
I remember seeing someone's wishlist for having technic cabling work in unloaded mapblocks |
19:41 |
agaran |
especially if I make long wire up to tower where panels are and leave factory underground |
19:41 |
Hijiri |
I think a first step that wouldn't be too complicated is to just mirror switching stations and cables in a table |
19:42 |
Hijiri |
and update it when they are constructed/destructed |
19:42 |
Hijiri |
there's no node-specific code because you just have cables and switching stations |
19:42 |
agaran |
I wanted less bulky cables that can be laid on walls.. and more or less thats what I did.. just not exactly.. |
19:43 |
agaran |
I mean, my cables have so far incompatibile with technic code, but topology is retrieved on construction (and load event) and destruction (well not yet), where processing is done from module.. |
19:43 |
Hijiri |
you could make the topology persistent and save it to a file |
19:43 |
Hijiri |
then you have the risk of desynchronization of the map and topology though |
19:43 |
agaran |
I know, but that was even more fragile for me.. |
19:44 |
agaran |
so I left it with metadata on nodes which can be retrieved on LBM, and updated on construct/destruct |
19:45 |
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19:45 |
agaran |
though goal is to either patch it up till it can use technic stuff or dunno, I don't want to copy technic machines and just rewrite cabling/grid stuff |
19:46 |
Hijiri |
ideally technic itself would be changed to work with unloaded wires/switching stations |
19:47 |
Hijiri |
and maybe unloaded other stuff, which I think there is a solution for, if more complicated |
19:48 |
agaran |
what is most tricky fr me yet, is that in some cases destructors aren't called (bulk delete using voxels/explosions I guess) |
19:48 |
Hijiri |
right |
19:48 |
Hijiri |
I guess you could have a periodic sanity check |
19:50 |
Hijiri |
that might be the most expensive part if done simply |
19:50 |
Hijiri |
by simply I mean get every node in the topology and check |
19:50 |
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19:50 |
agaran |
I can roll over nodes net by net so lessening impact per single call |
19:51 |
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19:51 |
agaran |
ie start at N0, scan its nodes, then at next periodic check call scan N1.. |
19:51 |
agaran |
(there is concept of switches as distribution boxes etc to turn off lights powered out of grid) |
19:51 |
Hijiri |
you could also keep track of the extent of a network and use a VM for faster accesses |
19:52 |
agaran |
first I need to understand how vm works :) |
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22:54 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Nyancat: Fix texture names 79dbafc https://git.io/vKwTX (2016-07-18T23:47:14+01:00) |
22:54 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Default/trees: Update to 'get_mapgen_setting()' 1a2eb89 https://git.io/vKwT1 (2016-07-18T23:47:14+01:00) |
22:54 |
MinetestBot |
[git] Thomas--S -> minetest/minetest_game: Doors: Fix trapdoor on_blast f018e06 https://git.io/vKwTM (2016-07-18T23:45:48+01:00) |
22:54 |
MinetestBot |
[git] Thomas--S -> minetest/minetest_game: Doors: Same naming for trapdoors as for doors 9862bbc https://git.io/vKwTD (2016-07-18T23:43:51+01:00) |
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