Time |
Nick |
Message |
00:12 |
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00:13 |
Inocudom |
A tiny splinter the size of a hair is stuck in my foot. In fact, it is quite literally dominating me. |
00:14 |
Inocudom |
I feel hook, line, and sinker right into its trap and now it is stuck deeper than ever before and it is quite literally invisible. |
00:15 |
Inocudom |
It is as if the skin instantaneously sealed up over it. I don't know how that could have happened. |
00:16 |
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00:16 |
Inocudom |
A tiny splinter the size of a hair is stuck in my foot. In fact, it is quite literally dominating me. |
00:16 |
Inocudom |
I feel hook, line, and sinker right into its trap and now it is stuck deeper than ever before and it is quite literally invisible. |
00:16 |
Inocudom |
It is as if the skin instantaneously sealed up over it. I don't know how that could have happened. |
00:22 |
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00:23 |
swift110 |
wow |
00:49 |
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01:07 |
zat |
hi all anybody remember me D:????? |
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03:49 |
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03:49 |
backnforth |
Hi |
03:49 |
backnforth |
Which inventory mod should I use for my server? |
03:51 |
swift110-phone |
hmm |
04:12 |
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05:33 |
Hijiri |
three topic move requests in the mod forum |
05:55 |
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07:22 |
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08:56 |
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08:56 |
Mein_Diva |
I totally suck at minetest.conf files. Can someone help me? |
08:58 |
Mein_Diva |
This is it: http://pastebin.com/TdBaEm99 I placed my user in the name variable but I don't get elevated status in the game. What's going on? |
08:59 |
Mein_Diva |
Also, I don't know what belongs and what doesn't. |
09:07 |
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09:17 |
asl97 |
Mein_Diva: iirc, that setting only apply when starting a new world |
09:18 |
asl97 |
asl97: oh wait... that is just the client default name setting |
09:22 |
asl97 |
Mein_Diva: you need to grant your self the additional privs |
09:22 |
asl97 |
ingame |
09:30 |
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09:31 |
JamesTait |
Good morning all! Happy Monday, and happy Sewing Machine Day! 😃 |
09:37 |
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10:07 |
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11:51 |
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11:52 |
Derr |
has anyone had any luck with u_skinsdb or python scripts? |
11:54 |
Derr |
I'm getting a no module named 'requests' error |
11:54 |
asl97 |
Derr: install the requests module |
11:54 |
Derr |
I have python_requests installed is requests module something different? |
11:55 |
asl97 |
did you install the requests module for the correct python version? |
11:55 |
Derr |
asl97 this is a good question |
11:57 |
Derr |
asl97: no, no I do not have the correct version. installing the correct version now thanks :) |
11:58 |
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12:01 |
Derr |
asl97: it works :) |
12:09 |
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13:55 |
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14:03 |
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14:05 |
AlphaFritz |
Hello |
14:05 |
AlphaFritz |
It's possible that minetest reset a map without any user's input? |
14:10 |
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14:13 |
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14:13 |
swift110 |
hey all |
14:14 |
AlphaFritz |
Hello |
14:16 |
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14:28 |
swift110 |
ok |
14:37 |
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14:46 |
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14:49 |
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14:52 |
Derr |
is it normal for players to just kinda run around and be crazy? |
14:53 |
swift110 |
lol |
14:55 |
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14:58 |
Derr |
anyone ever use instabuild mod by Dan Duncombe? https://forum.minetest.net/viewtopic.php?id=6221 |
14:59 |
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15:08 |
Fixer |
i don't |
15:08 |
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15:08 |
Fixer |
Derr: it is ok |
15:08 |
Fixer |
Derr: to run around |
15:09 |
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15:10 |
Derr |
Fixer: It's just weird. cool but weird, around 3am like 10 people joined and my server has been almost full ever since. just like out of no where |
15:10 |
Derr |
but everyone is just running around and griefing each other :/ |
15:10 |
Fixer |
haha |
15:11 |
Derr |
I think maybe it's minetest day at a school |
15:12 |
Fixer |
lol, maybe |
15:15 |
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15:20 |
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15:20 |
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15:21 |
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15:22 |
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15:24 |
Derr |
why do so many mods use .x for 3d file extension? .x is a direct x format which is owned by microsoft. We could use .blend or .dae |
15:25 |
swift110 |
hmm |
15:32 |
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15:36 |
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15:36 |
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15:47 |
asl97 |
@Derr: probably because irrlicht doesn't support them |
15:47 |
Derr |
I'm happy .x is there, it looks like it makes things a lot easier |
15:55 |
Derr |
https://i.sli.mg/Y5m8x8.gif this might be fun :D if I can get it working that is... |
16:11 |
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16:25 |
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16:25 |
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17:10 |
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17:19 |
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17:20 |
swift110 |
who wants to play minetest |
17:21 |
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17:29 |
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17:34 |
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17:52 |
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17:59 |
CWz |
i am confused about what this mod is useful for https://forum.minetest.net/viewtopic.php?t=14897&p=220950#p220950 |
18:04 |
Krock |
It's an useless wrapper for the register_chatcommand function! |
18:04 |
Krock |
profit! |
18:05 |
hmmmm |
https://framagit.org/Sobralia/LibChatCommand/blob/master/init.lua |
18:05 |
Krock |
I think it would be like "foo bar <args>" |
18:05 |
Krock |
*"/foo bar <args>" |
18:05 |
Krock |
hmmmm, for an init.lua file that's totally acceptable |
18:05 |
hmmmm |
it seems to split up command parameters and check privileges |
18:06 |
Krock |
for the case more modules get added later |
18:06 |
hmmmm |
this is so silly |
18:06 |
hmmmm |
but then again we see this sort of thing all the time with javascript libraries |
18:07 |
Krock |
I could cry. Just watched into the two files in the "Classes" directory |
18:07 |
hmmmm |
don't you mean to say "looked"? |
18:07 |
Krock |
yea, looked. |
18:08 |
Krock |
english skills for the win |
18:09 |
Krock |
I wonder why he made it so complicated with "Command:check_privileges". Could be done much easier by just using get_player_privs |
18:12 |
hmmmm |
that's the kind of person who writes Terasology |
18:12 |
hmmmm |
he also might be prestidigitator on an altnick |
18:13 |
Krock |
lol |
18:15 |
Calinou |
Terasology author told me Terasology would run too slow on a GTX 1080, at max settings :P |
18:15 |
Calinou |
that's probably true |
18:17 |
Krock |
if you call 1 FPS too slow, then yes |
18:17 |
hmmmm |
i actually ran terasology and it honestly wasn't too bad |
18:17 |
hmmmm |
in terms of framerate |
18:18 |
hmmmm |
but then again i didn't modify any default settings |
18:18 |
Calinou |
it stutters like hell, and framerate is overall low |
18:18 |
hmmmm |
the main problem i have with terasology is all the java-ness. not exactly the java, just the java-ness. the whole thing is written like an enterprise java CRUD application |
18:19 |
hmmmm |
there's a ridiculous amount of indirection to any piece of code that actually does something |
18:19 |
hmmmm |
it's difficult for somebody to pick it up and read the source |
18:19 |
hmmmm |
and many of the abstractions don't make much sense |
18:25 |
rubenwardy |
I find it painful to create sub commands for chat commands |
18:25 |
rubenwardy |
Damn fake regex |
18:25 |
rubenwardy |
But that library doesn't have a particularly nice syntax anyway |
18:28 |
rubenwardy |
I'd much rather have a routing style one like this: https://gist.github.com/rubenwardy/f3721d6d72c9d7233708030dae39e223 |
18:29 |
rubenwardy |
abstractions are good for reducing complexity if done well |
18:30 |
rubenwardy |
I don't want to have to bother with regex or validation to make a chat command |
18:30 |
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20:28 |
rubenwardy |
I made a thing: https://github.com/rubenwardy/ChatCmdBuilder |
20:29 |
rubenwardy |
Calinou, CWz, hmmmm ^ |
20:29 |
rubenwardy |
Was bored |
20:31 |
Calinou |
why does testing use LuaJIT? just wondering |
20:32 |
rubenwardy |
I had it installed already, you can use lua |
20:41 |
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21:00 |
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21:03 |
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21:04 |
Glorfindel |
Telesight: I was on your attack server the other day |
21:05 |
Glorfindel |
Couldn't figure out what I was supposed to do though |
21:06 |
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21:07 |
Telesight |
Glorfindel: We are still experimenting with it, some things do not work because of Minetest constraints, so not a real gameplay at the moment ... |
21:08 |
Glorfindel |
Ahhh, ok. I was starting to feel a little thick ;-) |
21:08 |
Glorfindel |
What are your plans? |
21:08 |
|
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21:09 |
Telesight |
TRy to develop the concept ;-) |
21:11 |
Glorfindel |
Ohhhh, and what's your concept? XD |
21:11 |
Glorfindel |
Or is it kind of hush hush? |
21:13 |
Telesight |
No things simply do not work if there is no player in the neighbourhood, so the system does not work ... now it is simply shoot and kill ;-) |
21:16 |
Glorfindel |
Ok, that explains the weapons :D |
21:16 |
Glorfindel |
Hour you get it working, it looks really fun! |
21:16 |
Telesight |
Yes, gunfight at OK coral ... |
21:18 |
Telesight |
But I have to go, thanks for the interest, hope I can make something out of it ... |
21:18 |
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21:19 |
Glorfindel |
:D |
21:36 |
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22:11 |
lukc |
Is there any plan to change the way infotexts are displayed? |
22:12 |
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22:16 |
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22:32 |
MinetestBot |
[git] yyt16384 -> minetest/minetest: Move unknown node message when applying texture overrides to infostream (#4218) 1b8dbf0 https://git.io/voWE0 (2016-06-14T00:29:15+02:00) |
22:32 |
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23:01 |
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23:10 |
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23:14 |
Fixer |
rebuild my old house, now looks much better |
23:16 |
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23:16 |
Derr |
rubenwardy: I'm glad you got bored! I actually needed to teleport a player today |
23:17 |
rubenwardy |
You're welcome :D |
23:32 |
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23:33 |
Wayward_One |
KaadmY: Thought you should see this: https://play.google.com/store/apps/details?id=com.blacksakura.exploration |
23:34 |
Wayward_One |
it seems to be in violation of not only your license, but Minetest's as well |
23:35 |
rubenwardy |
Wayward_One: I think his subgame is WTFPL |
23:35 |
KaadmY |
yes |
23:36 |
Wayward_One |
ah, ok |
23:36 |
KaadmY |
still doesn't credit me ot MT anywhere |
23:36 |
KaadmY |
still |
23:36 |
rubenwardy |
The app doesn't seem to have a source link, so is in violation of LGPL |
23:36 |
KaadmY |
is it seriously that hard to put the actual author's name in the description? |
23:36 |
Wayward_One |
that guy has a few other mt-based apps |
23:36 |
KaadmY |
probably has ads too |
23:36 |
Wayward_One |
yep |
23:36 |
KaadmY |
and wth |
23:36 |
KaadmY |
"story mode" |
23:36 |
Wayward_One |
heh |
23:37 |
KaadmY |
since I made it.. it does *not* have a story |
23:37 |
KaadmY |
i specifically ignored the story |
23:37 |
rubenwardy |
reviews say so too |
23:37 |
KaadmY |
and the description says weather |
23:37 |
KaadmY |
i also disabled weather |
23:37 |
KaadmY |
too buggy |
23:38 |
KaadmY |
500000+ installs? |
23:38 |
KaadmY |
a lot for the shitty reviews |
23:38 |
Wayward_One |
(btw, the Pixture forum topic still says LGPLv2, that's why i was unsure) |
23:39 |
KaadmY |
actually i think i redid the licencing on some mods |
23:39 |
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23:39 |
Wayward_One |
ah, ok |
23:39 |
KaadmY |
i could be evil and make the title logo lgpl |
23:39 |
KaadmY |
or something that requires credit |
23:39 |
Wayward_One |
lol |
23:39 |
KaadmY |
so it can still be used properly 90% of the time :D |
23:39 |
KaadmY |
but i can still request them to take it down |
23:40 |
KaadmY |
ah yes |
23:40 |
KaadmY |
i relicensed the code as lgpl |
23:40 |
KaadmY |
and data is cc-by-sa 4.0 |
23:40 |
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23:41 |
KaadmY |
but that app was there in 2015 |
23:41 |
KaadmY |
not sure if i changed the license before or after then |
23:43 |
KaadmY |
yea |
23:43 |
KaadmY |
i changed the license to lgpl on jan 6 this year |
23:43 |
KaadmY |
https://github.com/kaadmy/pixture/commit/7a38e7151da0315a843d900e9f9755b87f2b182b |
23:51 |
Wayward_One |
this one was updated 2/16/16: https://play.google.com/store/apps/details?id=com.blacksakura.playcraft |
23:51 |
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23:51 |
Wayward_One |
that one has one thing right: one-tap block placement |
23:53 |
KaadmY |
huh |
23:54 |
KaadmY |
that one seems to have the hud images copied from yet another illegal MC/MT clone |
23:54 |
Wayward_One |
yeah |