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IRC log for #minetest, 2016-05-14

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All times shown according to UTC.

Time Nick Message
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00:32 KaadmY wow that was long Calinou
00:32 Calinou I watched the Doom one
00:32 KaadmY just sat down for an hour and watched RetroAhoy's quake vid ;)
00:32 Calinou very professional and well made
00:32 KaadmY my butt is so sore
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00:38 paramat hmmmmm please could you check my first use of the lua noise buffer optimisation https://github.com/paramat/moonrealm/blob/master/init.lua#L242 https://github.com/paramat/moonrealm/blob/master/init.lua#L302 it seems to work but am wondering if implementation is good
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00:47 IhrFussel I'm looking through the Mobs Redo API code and noticed a conf setting "minetest.setting_getbool("remove_far_mobs")" is that settings part of the engine? Cause it doesn't have the mod name in front
00:55 kaeza IhrFussel, looks like it's something from Mobs Redo: https://github.com/tenplus1/mobs_redo/blob/master/api.txt
00:55 kaeza and fr the record, there's nothing enforcing modname prefixes for conf settings
00:56 kaeza for*
00:56 kaeza some mods do it because it avoids these questions :)
00:57 IhrFussel kaeza, oh okay thanks...and do you happen to know if disabling pathfinding will break the monsters of the mod? Cause it seems to be an option "local enable_pathfinding = true"
00:57 paramat can't see it in engine, probably used in the mod's own .conf
00:58 * kaeza grumbles that nothing enforces modname prefix for `formname`s
00:58 kaeza +either
00:58 kaeza IhrFussel, not really sure, sorry
01:00 IhrFussel Hm I imagine the mobs will not walk directly straight to the players anymore
01:01 asl97 IhrFussel: i think it would be the other way round, ie: the mobs walking straight towards the player even if there is a wall between them
01:02 asl97 after all, the name pathfinding probably mean finding a "walkable" path to the player
01:02 IhrFussel asl97, that's weird..even when enabled like now mobs still walk against walls xP
01:03 asl97 then the path finding logic is just dumb
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01:04 IhrFussel It seems to use this function "minetest.find_path(s, p1, 16, 2, 6, "Dijkstra")"
01:05 IhrFussel So it seems like the engine's pathfinding is not good?
01:06 asl97 IhrFussel: afaik, it is pretty bad, you can easily find issue about pathfinding on the github page
01:06 asl97 like https://github.com/minetest/minetest/issues/1701
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08:13 Demonette Good morning/night/evening everyone. I am pretty new to minetest but it does definitely look very interesting. I was wondering if minetest does do have some time of modloader that allows to download mods right from a server. Does anyone know if such a feature does exist?
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09:34 Demonette Thx
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11:13 sfan5 Demonette: you don't need to have mods installed locally to play on a modded server
11:13 sfan5 the client will download mod data automatically when you join a server
11:16 Demonette thank you sfan5 that is exactly what i wanted to know
11:16 Demonette this is great!
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13:03 Topic for #minetest is now Welcome to #minetest, official Minetest channel | Latest version: 0.4.13 (2015-08-20) | Responses may take a while, be patient | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest/
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13:23 est31 hi
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13:56 MinetestBot [git] MoNTE48 -> minetest/minetest: Fix locked hardware buttons on Android b906ed4 https://git.io/vrsOw (2016-05-14T23:42:36+10:00)
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14:43 IhrFussel I had a server crash with NO error message or debug stack whatsoever...i never had this before the last line before the crash is 2016-05-14 16:26:56: ACTION[Server]: Mari punches object -22747: LuaEntitySAO at (-380.5,1.5,-134.5) and after it just says Separator and begins with the start routine 2016-05-14 16:27:02: [Main]: Using world specified by --worldname on the command line etc
14:44 Krock Too less RAM or CPU?
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14:45 * Krock puts IhrFussel 's head into #minetest-de and hopes he feels good there
14:46 IhrFussel But the English community is larger...it's more likely that someone will answer here
14:47 IhrFussel So you mean it was the OOM-Killer probably?
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14:47 Krock Yeah, this bad guys might be the reason
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14:48 Krock -s
14:50 IhrFussel Is there a way to check past RAM usage?
14:51 est31 IhrFussel, there is syslog
14:51 est31 dmesg
14:52 est31 it should show up there
14:52 IhrFussel dmesg displays nothing just gives me back control
14:53 IhrFussel so cating the log files it is i guess
14:55 est31 IhrFussel, you can also try running journalctl
14:55 est31 what is your distro
14:55 IhrFussel Ubuntu 14.04
14:55 MinetestBot [git] est31 -> minetest/minetest: Fix android build by fixing patch line endings b25554c https://git.io/vrssp (2016-05-14T16:46:46+02:00)
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14:56 est31 weird
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14:56 est31 journalctl wont probably work on 14.04
14:56 est31 systemd wasnt on ubuntu yet back then
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15:03 IhrFussel Nope it uses upstart and all the dmesg log files are empty... do they only generate content after the entire machine was shutdown?
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15:05 est31 just run "dmesg"
15:05 est31 if its disabled i have no idea
15:05 est31 ask on #ubuntu or something
15:05 asl97 about 1959, i thought the checkbox was removed?
15:07 asl97 oops, asked in the wrong channel
15:07 est31 yeah
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15:08 asl97 in any case, is there a way to stop it from checking/getting the server list?
15:09 est31 you can change the url to one on localhost
15:09 est31 idk...
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15:10 asl97 that is a bad hack, it's kind of like minetest phoning home if you get what i mean
15:11 est31 yes
15:11 est31 but it works :)
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15:14 sfan5 asl97: the good side of that is that we get to know how all those minetest clones on google play are called
15:14 sfan5 e.g. pickaxecrafter/1.0 (Linux/3.10.28-775314 armv7l)
15:18 est31 cool it bases on 0.4.13
15:18 est31 https://drive.google.com/file/d/0BzBGq_TeKVXkT3pjTlY2cnd1QlE/view?pref=2&pli=1
15:19 est31 https://play.google.com/store/apps/details?id=com.roso2kosi.pickaecr
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15:29 IhrFussel So if dmesg is empty, kern.log files doesn't exist and also all the dmesg.0 dmesg.1 files are empty too my provider likely disabled logging?
15:29 est31 perhaps
15:29 est31 gtg
15:32 Krock lol, "Victorioso Atlas" has like five different apps with another logo and name .. everytime the same game
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17:01 thefamilygrog66 Hi, what's the lua command to list the players currently logged onto a server?
17:02 asl97 thefamilygrog66: minetest.get connected players
17:02 asl97 you can check for infomation like that on the dev wiki: http://dev.minetest.net/Category:Methods
17:02 asl97 oops, i meant minetest.get_connected_players()
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17:08 thefamilygrog66 thanks asl97
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20:54 MinetestBot [git] est31 -> minetest/minetest: Android: Re-add button to remove singleplayer world c65e7a9 https://git.io/vrswL (2016-05-14T22:25:58+02:00)
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21:22 kaeza o/
21:23 EvergreenTree \o
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21:55 learn Hi, can someone tell me how i can put music to minetest? (amibental music) im in arch linux
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22:06 kaeza !mod ambience
22:06 MinetestBot kaeza: Immersive Sounds [ambience] by Neuromancer - https://forum.minetest.net/viewtopic.php?t=2807
22:06 kaeza learn, ^
22:07 kaeza :(
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22:36 Fixer kaeza, "don't be sad, be sassy" (c)
22:37 kaeza heh
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23:20 paramat can anyone here do a windows build on MSVC? needed for release process
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23:52 kat is anybody here?
23:53 Guest61249 is anyone here?
23:53 rubenwardy yes
23:54 rubenwardy be warned that IRC is a slow medium most of the time, it may take ~15minutes for someone to see a message (as we're all doing other stuff)
23:54 Guest61249 o good  I have minecraft and love it, but I just got minetest to play around with and I like it. BUT, how do I get animals? I have linux ubuntu
23:54 rubenwardy well, there are busy periods
23:54 rubenwardy !mod simple mobs
23:54 MinetestBot rubenwardy: Simple Mobs [mobs] by PilzAdam - https://forum.minetest.net/viewtopic.php?t=3063
23:54 rubenwardy or
23:54 rubenwardy !mod mob redo
23:54 MinetestBot rubenwardy: Could not find anything.
23:54 rubenwardy !mod mobs redo
23:54 MinetestBot rubenwardy: Mobs Redo [mobs] by TenPlus1 - https://forum.minetest.net/viewtopic.php?t=9917
23:54 rubenwardy mobs redo is better, I've heard
23:54 rubenwardy !wiki Installing mods
23:54 MinetestBot "Prior to installing any mod, please make sure that you have received it from someone you trust." - http://wiki.minetest.net/Installing_mods
23:55 rubenwardy that's how you install a mod
23:56 Guest61249 I downloaded them once when I was trying it out, but it doesn't seem to work. Do I make a folder or something? It looks like there is no folder for it.
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23:56 Guest61249 So, I just deleted it. I have minetest 4.13
23:57 Guest61249 i have ubuntu
23:59 Guest61249 so, I go to that site and it will help me install it in linux?

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