Time |
Nick |
Message |
00:03 |
|
Thomas-S joined #minetest |
00:24 |
|
theTroy joined #minetest |
00:32 |
KaadmY |
wow that was long Calinou |
00:32 |
Calinou |
I watched the Doom one |
00:32 |
KaadmY |
just sat down for an hour and watched RetroAhoy's quake vid ;) |
00:32 |
Calinou |
very professional and well made |
00:32 |
KaadmY |
my butt is so sore |
00:34 |
|
paramat joined #minetest |
00:38 |
paramat |
hmmmmm please could you check my first use of the lua noise buffer optimisation https://github.com/paramat/moonrealm/blob/master/init.lua#L242 https://github.com/paramat/moonrealm/blob/master/init.lua#L302 it seems to work but am wondering if implementation is good |
00:44 |
|
GunshipPenguin joined #minetest |
00:46 |
|
IhrFussel joined #minetest |
00:47 |
|
Erthome joined #minetest |
00:47 |
IhrFussel |
I'm looking through the Mobs Redo API code and noticed a conf setting "minetest.setting_getbool("remove_far_mobs")" is that settings part of the engine? Cause it doesn't have the mod name in front |
00:55 |
kaeza |
IhrFussel, looks like it's something from Mobs Redo: https://github.com/tenplus1/mobs_redo/blob/master/api.txt |
00:55 |
kaeza |
and fr the record, there's nothing enforcing modname prefixes for conf settings |
00:56 |
kaeza |
for* |
00:56 |
kaeza |
some mods do it because it avoids these questions :) |
00:57 |
IhrFussel |
kaeza, oh okay thanks...and do you happen to know if disabling pathfinding will break the monsters of the mod? Cause it seems to be an option "local enable_pathfinding = true" |
00:57 |
paramat |
can't see it in engine, probably used in the mod's own .conf |
00:58 |
* kaeza |
grumbles that nothing enforces modname prefix for `formname`s |
00:58 |
kaeza |
+either |
00:58 |
kaeza |
IhrFussel, not really sure, sorry |
01:00 |
IhrFussel |
Hm I imagine the mobs will not walk directly straight to the players anymore |
01:01 |
asl97 |
IhrFussel: i think it would be the other way round, ie: the mobs walking straight towards the player even if there is a wall between them |
01:02 |
asl97 |
after all, the name pathfinding probably mean finding a "walkable" path to the player |
01:02 |
IhrFussel |
asl97, that's weird..even when enabled like now mobs still walk against walls xP |
01:03 |
asl97 |
then the path finding logic is just dumb |
01:03 |
|
Wuzzy2 joined #minetest |
01:04 |
IhrFussel |
It seems to use this function "minetest.find_path(s, p1, 16, 2, 6, "Dijkstra")" |
01:05 |
IhrFussel |
So it seems like the engine's pathfinding is not good? |
01:06 |
asl97 |
IhrFussel: afaik, it is pretty bad, you can easily find issue about pathfinding on the github page |
01:06 |
asl97 |
like https://github.com/minetest/minetest/issues/1701 |
01:07 |
|
asie joined #minetest |
01:30 |
|
Hirato joined #minetest |
01:33 |
|
GunshipPenguin joined #minetest |
01:46 |
|
Void7 joined #minetest |
01:50 |
|
STHGOM joined #minetest |
02:07 |
|
yang2003 joined #minetest |
02:16 |
|
Void7 joined #minetest |
02:24 |
|
H-H-H joined #minetest |
02:39 |
|
TheReaperKing joined #minetest |
02:45 |
|
CWz joined #minetest |
02:54 |
|
CWz joined #minetest |
03:00 |
|
CWz joined #minetest |
03:05 |
|
CWz joined #minetest |
03:07 |
|
misprint joined #minetest |
03:07 |
|
paramat joined #minetest |
03:14 |
|
CWz joined #minetest |
03:24 |
|
paramat left #minetest |
03:30 |
|
CWz joined #minetest |
03:47 |
|
CWz joined #minetest |
03:50 |
|
DMackey- joined #minetest |
04:01 |
|
GunshipPenguin joined #minetest |
04:24 |
|
DMackey joined #minetest |
04:25 |
|
CWz joined #minetest |
04:30 |
|
GeHa joined #minetest |
04:33 |
|
CWz joined #minetest |
04:38 |
|
CWz joined #minetest |
04:45 |
|
CWz joined #minetest |
04:51 |
|
CWz joined #minetest |
04:56 |
|
CWz joined #minetest |
05:30 |
|
jin_xi joined #minetest |
05:57 |
|
jerkey left #minetest |
06:08 |
|
Krock joined #minetest |
06:24 |
|
nrzkt joined #minetest |
06:29 |
|
Telesight joined #minetest |
06:44 |
|
Weedy joined #minetest |
06:55 |
|
GunshipPenguin joined #minetest |
07:02 |
|
Weedy joined #minetest |
07:10 |
|
Yst joined #minetest |
07:33 |
|
TC01 joined #minetest |
07:55 |
|
LNJ2GO joined #minetest |
08:12 |
|
Demonette joined #minetest |
08:13 |
Demonette |
Good morning/night/evening everyone. I am pretty new to minetest but it does definitely look very interesting. I was wondering if minetest does do have some time of modloader that allows to download mods right from a server. Does anyone know if such a feature does exist? |
08:23 |
|
miloszs joined #minetest |
08:29 |
|
est31 joined #minetest |
08:44 |
|
Markow joined #minetest |
09:04 |
|
LNJ2GO left #minetest |
09:07 |
|
SylvieLorxu joined #minetest |
09:11 |
|
sonicpp joined #minetest |
09:34 |
Demonette |
Thx |
09:38 |
|
Wuzzy joined #minetest |
09:50 |
|
PseudoNoob joined #minetest |
10:11 |
|
AndDT joined #minetest |
10:40 |
|
MillersMan joined #minetest |
10:45 |
|
est31 joined #minetest |
10:54 |
|
Telesight joined #minetest |
11:13 |
sfan5 |
Demonette: you don't need to have mods installed locally to play on a modded server |
11:13 |
sfan5 |
the client will download mod data automatically when you join a server |
11:16 |
Demonette |
thank you sfan5 that is exactly what i wanted to know |
11:16 |
Demonette |
this is great! |
11:46 |
|
Krock joined #minetest |
12:17 |
|
jojoa1997 joined #minetest |
12:19 |
|
Trustable joined #minetest |
12:35 |
|
maxela_ joined #minetest |
12:38 |
|
STHGOM joined #minetest |
12:47 |
|
rubenwardy joined #minetest |
12:50 |
|
Fixer joined #minetest |
13:03 |
|
loggingbot_ joined #minetest |
13:03 |
|
Topic for #minetest is now Welcome to #minetest, official Minetest channel | Latest version: 0.4.13 (2015-08-20) | Responses may take a while, be patient | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest/ |
13:05 |
|
tpe joined #minetest |
13:09 |
|
MillersMan joined #minetest |
13:22 |
|
john_cephalopoda joined #minetest |
13:23 |
est31 |
hi |
13:24 |
|
sonicpp joined #minetest |
13:52 |
|
sky__ joined #minetest |
13:53 |
|
Obani joined #minetest |
13:53 |
|
Obani left #minetest |
13:56 |
MinetestBot |
[git] MoNTE48 -> minetest/minetest: Fix locked hardware buttons on Android b906ed4 https://git.io/vrsOw (2016-05-14T23:42:36+10:00) |
14:18 |
|
Player_2 joined #minetest |
14:39 |
|
IhrFussel joined #minetest |
14:43 |
IhrFussel |
I had a server crash with NO error message or debug stack whatsoever...i never had this before the last line before the crash is 2016-05-14 16:26:56: ACTION[Server]: Mari punches object -22747: LuaEntitySAO at (-380.5,1.5,-134.5) and after it just says Separator and begins with the start routine 2016-05-14 16:27:02: [Main]: Using world specified by --worldname on the command line etc |
14:44 |
Krock |
Too less RAM or CPU? |
14:45 |
|
Telesight joined #minetest |
14:45 |
* Krock |
puts IhrFussel 's head into #minetest-de and hopes he feels good there |
14:46 |
IhrFussel |
But the English community is larger...it's more likely that someone will answer here |
14:47 |
IhrFussel |
So you mean it was the OOM-Killer probably? |
14:47 |
|
Obani joined #minetest |
14:47 |
Krock |
Yeah, this bad guys might be the reason |
14:47 |
|
Obani left #minetest |
14:48 |
Krock |
-s |
14:50 |
IhrFussel |
Is there a way to check past RAM usage? |
14:51 |
est31 |
IhrFussel, there is syslog |
14:51 |
est31 |
dmesg |
14:52 |
est31 |
it should show up there |
14:52 |
IhrFussel |
dmesg displays nothing just gives me back control |
14:53 |
IhrFussel |
so cating the log files it is i guess |
14:55 |
est31 |
IhrFussel, you can also try running journalctl |
14:55 |
est31 |
what is your distro |
14:55 |
IhrFussel |
Ubuntu 14.04 |
14:55 |
MinetestBot |
[git] est31 -> minetest/minetest: Fix android build by fixing patch line endings b25554c https://git.io/vrssp (2016-05-14T16:46:46+02:00) |
14:55 |
|
FreeFull joined #minetest |
14:56 |
est31 |
weird |
14:56 |
|
emeralds joined #minetest |
14:56 |
est31 |
journalctl wont probably work on 14.04 |
14:56 |
est31 |
systemd wasnt on ubuntu yet back then |
14:59 |
|
Obani joined #minetest |
14:59 |
|
Obani left #minetest |
15:03 |
IhrFussel |
Nope it uses upstart and all the dmesg log files are empty... do they only generate content after the entire machine was shutdown? |
15:03 |
|
asl97 joined #minetest |
15:05 |
est31 |
just run "dmesg" |
15:05 |
est31 |
if its disabled i have no idea |
15:05 |
est31 |
ask on #ubuntu or something |
15:05 |
asl97 |
about 1959, i thought the checkbox was removed? |
15:07 |
asl97 |
oops, asked in the wrong channel |
15:07 |
est31 |
yeah |
15:07 |
|
Siva_Machina joined #minetest |
15:08 |
|
lambda-11235 joined #minetest |
15:08 |
asl97 |
in any case, is there a way to stop it from checking/getting the server list? |
15:09 |
est31 |
you can change the url to one on localhost |
15:09 |
est31 |
idk... |
15:10 |
|
hmmmm joined #minetest |
15:10 |
asl97 |
that is a bad hack, it's kind of like minetest phoning home if you get what i mean |
15:11 |
est31 |
yes |
15:11 |
est31 |
but it works :) |
15:12 |
|
LazyJ joined #minetest |
15:14 |
sfan5 |
asl97: the good side of that is that we get to know how all those minetest clones on google play are called |
15:14 |
sfan5 |
e.g. pickaxecrafter/1.0 (Linux/3.10.28-775314 armv7l) |
15:18 |
est31 |
cool it bases on 0.4.13 |
15:18 |
est31 |
https://drive.google.com/file/d/0BzBGq_TeKVXkT3pjTlY2cnd1QlE/view?pref=2&pli=1 |
15:19 |
est31 |
https://play.google.com/store/apps/details?id=com.roso2kosi.pickaecr |
15:19 |
|
PilzAdam joined #minetest |
15:29 |
IhrFussel |
So if dmesg is empty, kern.log files doesn't exist and also all the dmesg.0 dmesg.1 files are empty too my provider likely disabled logging? |
15:29 |
est31 |
perhaps |
15:29 |
est31 |
gtg |
15:32 |
Krock |
lol, "Victorioso Atlas" has like five different apps with another logo and name .. everytime the same game |
16:05 |
|
Sockbat joined #minetest |
16:09 |
|
alexandre_ joined #minetest |
16:31 |
|
rubenwardy joined #minetest |
16:44 |
|
electrodude512 joined #minetest |
17:00 |
|
thefamilygrog66 joined #minetest |
17:01 |
thefamilygrog66 |
Hi, what's the lua command to list the players currently logged onto a server? |
17:02 |
asl97 |
thefamilygrog66: minetest.get connected players |
17:02 |
asl97 |
you can check for infomation like that on the dev wiki: http://dev.minetest.net/Category:Methods |
17:02 |
asl97 |
oops, i meant minetest.get_connected_players() |
17:03 |
|
GunshipPenguin joined #minetest |
17:08 |
thefamilygrog66 |
thanks asl97 |
17:17 |
|
xSmurf joined #minetest |
17:27 |
|
FungusAdam joined #minetest |
17:29 |
|
EvergreenTree joined #minetest |
17:35 |
|
est31 joined #minetest |
17:42 |
|
johnnyjoy joined #minetest |
17:53 |
|
xSmurf joined #minetest |
17:55 |
|
H-H-H joined #minetest |
18:01 |
|
Obani joined #minetest |
18:02 |
|
Obani left #minetest |
18:10 |
|
Arron joined #minetest |
18:13 |
|
Arron joined #minetest |
18:20 |
|
Darcidride joined #minetest |
18:21 |
|
edgrey joined #minetest |
18:30 |
|
Tux[Qyou] joined #minetest |
18:32 |
|
Sockbat joined #minetest |
18:32 |
|
Wuzzy joined #minetest |
18:41 |
|
Samson1 joined #minetest |
18:54 |
|
Darcidride joined #minetest |
19:01 |
|
GunshipPenguin joined #minetest |
19:15 |
|
maikerumine joined #minetest |
19:16 |
|
theTroy joined #minetest |
19:24 |
|
GunshipPenguin joined #minetest |
19:35 |
|
est31 joined #minetest |
19:44 |
|
VargaD joined #minetest |
19:53 |
|
Tux[Qyou] joined #minetest |
19:53 |
|
Tux[Qyou] joined #minetest |
20:20 |
|
Amaz joined #minetest |
20:24 |
|
est31 joined #minetest |
20:26 |
|
Tuxedo[Qyou] joined #minetest |
20:32 |
|
Tux[Qyou] joined #minetest |
20:33 |
|
twoelk joined #minetest |
20:51 |
|
EvergreenTree joined #minetest |
20:54 |
|
lambda-calc joined #minetest |
20:54 |
MinetestBot |
[git] est31 -> minetest/minetest: Android: Re-add button to remove singleplayer world c65e7a9 https://git.io/vrswL (2016-05-14T22:25:58+02:00) |
20:56 |
|
electrodude512 joined #minetest |
21:01 |
|
ptv joined #minetest |
21:04 |
|
SmugLeaf joined #minetest |
21:04 |
|
SmugLeaf joined #minetest |
21:05 |
|
EvergreenTree joined #minetest |
21:22 |
|
kaeza joined #minetest |
21:22 |
kaeza |
o/ |
21:23 |
EvergreenTree |
\o |
21:43 |
|
DMackey joined #minetest |
21:55 |
|
learn joined #minetest |
21:55 |
learn |
Hi, can someone tell me how i can put music to minetest? (amibental music) im in arch linux |
22:05 |
|
diemartin joined #minetest |
22:06 |
kaeza |
!mod ambience |
22:06 |
MinetestBot |
kaeza: Immersive Sounds [ambience] by Neuromancer - https://forum.minetest.net/viewtopic.php?t=2807 |
22:06 |
kaeza |
learn, ^ |
22:07 |
kaeza |
:( |
22:12 |
|
john_cephalopoda left #minetest |
22:14 |
|
GunshipPenguin joined #minetest |
22:32 |
|
Lunatrius joined #minetest |
22:36 |
Fixer |
kaeza, "don't be sad, be sassy" (c) |
22:37 |
kaeza |
heh |
22:40 |
|
diemartin joined #minetest |
22:41 |
|
est31 joined #minetest |
22:59 |
|
est31 joined #minetest |
23:02 |
|
Hirato joined #minetest |
23:03 |
|
Markow joined #minetest |
23:05 |
|
yang2003 joined #minetest |
23:09 |
|
blaaaaargh joined #minetest |
23:18 |
|
paramat joined #minetest |
23:19 |
|
hmmmmm joined #minetest |
23:20 |
paramat |
can anyone here do a windows build on MSVC? needed for release process |
23:28 |
|
hmmmmmm joined #minetest |
23:32 |
|
hmmmmm joined #minetest |
23:35 |
|
hmmmmmm joined #minetest |
23:52 |
|
kat joined #minetest |
23:52 |
kat |
is anybody here? |
23:53 |
Guest61249 |
is anyone here? |
23:53 |
rubenwardy |
yes |
23:54 |
rubenwardy |
be warned that IRC is a slow medium most of the time, it may take ~15minutes for someone to see a message (as we're all doing other stuff) |
23:54 |
Guest61249 |
o good I have minecraft and love it, but I just got minetest to play around with and I like it. BUT, how do I get animals? I have linux ubuntu |
23:54 |
rubenwardy |
well, there are busy periods |
23:54 |
rubenwardy |
!mod simple mobs |
23:54 |
MinetestBot |
rubenwardy: Simple Mobs [mobs] by PilzAdam - https://forum.minetest.net/viewtopic.php?t=3063 |
23:54 |
rubenwardy |
or |
23:54 |
rubenwardy |
!mod mob redo |
23:54 |
MinetestBot |
rubenwardy: Could not find anything. |
23:54 |
rubenwardy |
!mod mobs redo |
23:54 |
MinetestBot |
rubenwardy: Mobs Redo [mobs] by TenPlus1 - https://forum.minetest.net/viewtopic.php?t=9917 |
23:54 |
rubenwardy |
mobs redo is better, I've heard |
23:54 |
rubenwardy |
!wiki Installing mods |
23:54 |
MinetestBot |
"Prior to installing any mod, please make sure that you have received it from someone you trust." - http://wiki.minetest.net/Installing_mods |
23:55 |
rubenwardy |
that's how you install a mod |
23:56 |
Guest61249 |
I downloaded them once when I was trying it out, but it doesn't seem to work. Do I make a folder or something? It looks like there is no folder for it. |
23:56 |
|
jojoa1997 joined #minetest |
23:56 |
Guest61249 |
So, I just deleted it. I have minetest 4.13 |
23:57 |
Guest61249 |
i have ubuntu |
23:59 |
Guest61249 |
so, I go to that site and it will help me install it in linux? |