Time |
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01:28 |
cimbakahn |
How is this guy doing this ----> https://www.youtube.com/watch?v=q9Am04BT5Dg Is it a mod? |
01:29 |
H-H-H |
yes |
01:34 |
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01:43 |
cimbakahn |
H-H-H: Sorry! I didn't know anyone got back to me. Do you know the name of the mod? |
01:43 |
H-H-H |
no i dont would be interesting to find out |
01:45 |
cimbakahn |
It ticks me off that he doesn't give out any information on it. |
01:47 |
H-H-H |
yeah i watched it to the end in the hope something was put on screen like a github url or something but nope |
01:50 |
cimbakahn |
I thought it had something to do with the snowball, but i noticed several times he did it with no snowball in his hand. |
01:52 |
H-H-H |
yes he seemed to be just punching the snow sometimes |
01:53 |
cimbakahn |
I was doing google searches like /remove snow snowball minetest/ and didn't find anything. |
01:54 |
H-H-H |
possibly its something they deved for thier own use |
01:54 |
H-H-H |
never released it |
01:54 |
cimbakahn |
Now i am trying /mod remove snow/ . |
01:54 |
cimbakahn |
That is always possible. |
01:55 |
cimbakahn |
I have a big problem with snow in the game. There is too much of it. |
01:55 |
H-H-H |
or it could be a client mod but still a mod and if nothings coming up in searches then still not released |
01:56 |
rubenwardy |
You can remove snow from mapgens be deleting register_biome calls in default/mapgen.lua which mention snow |
01:56 |
rubenwardy |
(in response to question yesterday) |
01:56 |
H-H-H |
wouldnt that delete all snow though |
01:56 |
rubenwardy |
You could also edit the mapgen_snow aliases at the top of that file, and set them to their grass equiv |
01:56 |
cimbakahn |
I wanted to get rid of it, but did not want to get rid of it 100%. I wanted to get rid of it ny 75%. |
01:57 |
rubenwardy |
Yes, but http://irc.minetest.ru/minetest/2016-04-29#i_4597216 |
01:57 |
rubenwardy |
To partially remove it from mapgen, I guess you need to fiddle with biome rarity |
01:57 |
rubenwardy |
I have no idea how that works, never explored that area |
01:58 |
cimbakahn |
I wonder if i can alias it to dirt_with_grass, and then i'll have more greenery? But if i did that, there would be no snow in the game at all? Am i correct in what i'm assuming here? |
01:58 |
rubenwardy |
true |
01:58 |
rubenwardy |
no snow in mapgen |
01:59 |
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01:59 |
rubenwardy |
if you alais mapgen_snow -> dirt_with_gras |
01:59 |
rubenwardy |
map gen doesn't use default:snow, it uses mapgen_snow |
01:59 |
rubenwardy |
by default mapgen_snow points to default:snow |
01:59 |
rubenwardy |
Haven't checked this, but I assume it's consistent with eg mapgen_water |
02:01 |
cimbakahn |
That is strange. |
02:02 |
rubenwardy |
by changing mapgen_snow instead of default:snow, you'll still be able to place snow, it just won't be generated by mapgen |
02:02 |
cimbakahn |
I would rather have that mod that guy is using in the video. |
02:02 |
rubenwardy |
yeah |
02:02 |
rubenwardy |
I don't know the context of this |
02:03 |
cimbakahn |
I know there are mods that most people haven't heard of before. I come across some of them today. |
02:03 |
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02:04 |
H-H-H |
might be worth an email to the guy that made the vid ? |
02:04 |
cimbakahn |
If i can find an email on him. |
02:05 |
cimbakahn |
Here is the mods i was just speaking about ----> http://donbatman.github.io/mymods.html |
02:05 |
H-H-H |
i wouldnt expect a yeah sure kind of reaction though as i suspect it is kept private due to its grief potential lol , i might be wrong though :) |
02:07 |
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02:07 |
cimbakahn |
You should be able to use something like that on singleplayer creative though. |
02:08 |
H-H-H |
am i right in thinking that you cant dynamicaly load content into minetest? |
02:08 |
H-H-H |
it all is loaded from mods on start up? |
02:09 |
rubenwardy |
true |
02:09 |
rubenwardy |
although it depends on what you mean by content |
02:09 |
cimbakahn |
You are probably correct. |
02:09 |
rubenwardy |
eg: Lua scripts can be loaded dynamically |
02:09 |
rubenwardy |
but you can't change any nodes |
02:09 |
rubenwardy |
or textures |
02:09 |
rubenwardy |
etc |
02:09 |
rubenwardy |
to unregister them |
02:09 |
rubenwardy |
after loading, that is |
02:10 |
H-H-H |
i was thinking some kind of terminal inworld that could interact with the outside like a webserver for example |
02:10 |
rubenwardy |
That is possible |
02:10 |
H-H-H |
think opencomputers in minecraft |
02:10 |
rubenwardy |
using the http API |
02:10 |
rubenwardy |
however, true terminals aren't possible |
02:10 |
rubenwardy |
as in, you can't stream input |
02:10 |
rubenwardy |
you can only submit lines on enter |
02:11 |
H-H-H |
could send button presses for example though ? |
02:11 |
rubenwardy |
yeah, you can send button presses |
02:11 |
H-H-H |
from a formspec i mean |
02:11 |
cimbakahn |
I saw something today... Give me a sec. I might be able to find it. |
02:12 |
H-H-H |
and could you alter the formspec according to data recieved? |
02:12 |
rubenwardy |
yes |
02:12 |
rubenwardy |
formspecs are not registered |
02:12 |
rubenwardy |
they're sent dynamically |
02:13 |
H-H-H |
ahhh interesting i will have to look into the http api then thanks :) |
02:13 |
cimbakahn |
What about this ----> https://forum.minetest.net/viewtopic.php?id=2777 |
02:14 |
cimbakahn |
Could you put in the name of the snow to get rid of it? |
02:14 |
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02:15 |
H-H-H |
in theory yes you could |
02:15 |
H-H-H |
but that would delete all snow |
02:17 |
cimbakahn |
Shucks! |
02:18 |
cimbakahn |
I need a few snowy areas for the Yeti. |
02:20 |
cimbakahn |
Here is another mod page i come across today that i never saw before ----> https://illuna-minetest.tk/en/mods |
02:21 |
H-H-H |
awesome mods there lol just found this https://forum.minetest.net/viewtopic.php?f=9&t=13138 |
02:22 |
H-H-H |
anyways time for my bed lol gnight and good luck |
02:22 |
cimbakahn |
I saw that mod before. |
02:22 |
cimbakahn |
Thank you! Good night! |
02:30 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Fix preprecossor error in thread.h (related to C++11 threads) e77cc8f https://git.io/vw1CQ (2016-04-30T12:27:48+10:00) |
02:34 |
DonBatman |
cimbakahn I am not sure what you want with one of my mods but anything I have is open to anyine |
02:34 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Fix prepreprocessor error in thread.h (related to C++11 threads) ae75073 https://git.io/vw1Wk (2016-04-30T12:29:52+10:00) |
02:34 |
DonBatman |
*anyone |
02:34 |
cimbakahn |
Well, hello! |
02:35 |
cimbakahn |
I wanted this mod here because i am always having problems with snow in my singleplayer worlds. https://www.youtube.com/watch?v=q9Am04BT5Dg |
02:37 |
DonBatman |
I don't know that mod |
02:38 |
DonBatman |
The only mod I have that deals with snow is mymonths but it is still wip |
02:39 |
cimbakahn |
I thought you were the person that created it? |
02:39 |
DonBatman |
It was not me. I read through some of the suggestions though. They are good suggestions |
02:40 |
LazyJ |
In the background of the video it looks like Sokomine's pre-made villages mod and the autumn leaves in the trees suggest her "More Snow" mod. |
02:40 |
LazyJ |
As for the removal of large areas of snow, that I don't know about. |
02:40 |
cimbakahn |
Yes. It does look likemg_villages. |
02:41 |
DonBatman |
Sokomine might be the person to talk to then |
02:41 |
cimbakahn |
That is what i want, to be able to remove large areas of snow. |
02:41 |
LazyJ |
Log into that server and type /mods to display the list of mods installed. |
02:41 |
cimbakahn |
Which sevber? |
02:41 |
cimbakahn |
server |
02:41 |
LazyJ |
Whichever one the video was made from. |
02:42 |
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02:42 |
LazyJ |
If you didn't make the video, then the question is stuck for the moment. |
02:42 |
cimbakahn |
I don't know if it is on a server or a singleplayer world. I will look at the video again. |
02:42 |
DonBatman |
Sokomine is on this channel so maybe wait to see if she answers here |
02:43 |
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02:43 |
LazyJ |
We've mentioned Sokomine's name a few times. Maybe if we set out a plate of fresh baked cookies as bait? ;)- |
02:43 |
flapjack |
im twerking rn |
02:44 |
DonBatman |
Then stop and seek professional help flapjack |
02:44 |
cimbakahn |
I looked at the top of the video. I don't see anything to suggest that they are on a server. |
02:45 |
cimbakahn |
Remember people can get mg_villages for their singleplayer world as well. |
02:48 |
Hirato |
jack those flaps |
02:48 |
LazyJ |
Not enough info to go on then. The video may be a demonstration of the mod by its author but the author didn't provide any way for others to find the mod. The only other thing I can think of is posting in the vidoe's comment section a request for a link to the mod. |
02:49 |
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02:49 |
cimbakahn |
Yes. I could try that. |
02:49 |
DonBatman |
Also, that snow might not be default snow |
02:49 |
preston |
flapjack is mine |
02:49 |
flapjack |
im twerking rn |
02:49 |
DonBatman |
Then stop and seek professional help flapjack |
02:49 |
preston |
yeah flapjack |
02:49 |
cimbakahn |
Does Sokomine have a public minetest server? |
02:49 |
flapjack |
im twerking rn |
02:50 |
preston |
stfu |
02:50 |
Hirato |
hmmm |
02:50 |
Hirato |
Sokomine |
02:50 |
flapjack |
im twerking rn |
02:50 |
|
flapjack was kicked by ShadowBot: Message repetition flood detected. |
02:50 |
Hirato |
lol |
02:51 |
preston |
damn |
02:52 |
Hirato |
reminds me of the first time I got a flood warning; I was playing an MMORPG and killing things in a sewer, I thought it was a warning that the sewer was going to flood |
02:53 |
cimbakahn |
HAHAHA! |
02:57 |
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02:59 |
preston |
flapjack is back |
02:59 |
flapjack |
hi |
03:04 |
Hirato |
is there a release due sometime? |
03:05 |
preston |
i hope |
03:05 |
preston |
its been months |
03:05 |
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03:07 |
preston |
was it august that was last release or something |
03:07 |
preston |
yea |
03:08 |
BrandonReese |
I think it's in feature freeze so they should be finishing up |
03:08 |
preston |
oh shit lol |
03:08 |
flapjack |
stop swearing, my moms watching! |
03:08 |
preston |
sry |
03:09 |
Hirato |
that just makes me want to swear more |
03:09 |
Hirato |
I swear on me mum |
03:09 |
preston |
this release better have a lot of crap done cuz its been a while |
03:11 |
serp |
Pickle you kumquat... dirty lint licker |
03:11 |
Hirato |
I just think it's strange that no one's been updating the changelog in the wiki |
03:11 |
preston |
cuz the devs went lazy |
03:11 |
preston |
i wouldnt be motivated to work on an old minecraft clone written with a bad 3d engine lol |
03:14 |
BrandonReese |
You can see all the changes on github https://github.com/minetest/minetest/commits/master |
03:15 |
Hirato |
but that doesn't summarise it nicely at all |
04:05 |
sofar |
tbh, anyone in here could submit an updated changelog |
04:05 |
sofar |
so let the devs do the hard work, like fixing bugs, and help them out? |
04:11 |
Wayward_One |
Heh, I wouldn't be motivated to *play* an old minecraft clone written with a bad 3d engine |
04:12 |
Wayward_One |
that's why I play Minetest :) |
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Soultest |
10,10,1 |
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06:26 |
Light_of_Aether |
Hi! How do I set the player name in single player? |
06:29 |
Light_of_Aether |
Never mind. I figured it out when I did the /me command. |
06:35 |
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10:42 |
paramat |
~tell cimbakahn you can reduce the size of the snow biomes. in mgv6 use a custom noise for biome noise (= temperature): 'mgv6_np_biome = 0, 1, (500, 500, 500), 9130, 3, 0.50, 2.0' in .conf file, with the first number (average temperature, currently 0) increased towards 1.0. will only affect a newly started world |
10:42 |
ShadowBot |
paramat: O.K. |
10:45 |
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10:50 |
paramat |
~tell cimbakahn in all other mapgens increase temperature with 'mg_biome_np_heat = 50, 50, (750, 750, 750), 5349, 3, 0.5, 2.0' and increase the first number gradually towards 100 |
10:50 |
ShadowBot |
paramat: O.K. |
10:50 |
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11:52 |
Calinou |
https://github.com/minetest/minetest/pull/2912 |
11:52 |
Calinou |
why was this never merged? |
11:55 |
Krock |
wasn't tested enough IIRC |
11:56 |
Calinou |
why don't we ask server admins? |
11:56 |
Calinou |
on forums or such |
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12:27 |
tpe |
Is this a known bug? http://i.imgur.com/ROMUOih.jpg Large lighting glitches around most of the bigger auto-generated trees. Using VanessaE's Dreambuilder mod pack. |
12:28 |
paramat |
yes known bug with l-system trees |
12:28 |
paramat |
it happens in mgv6 too but is more subtle |
12:29 |
paramat |
see https://github.com/minetest/minetest/issues/3421 |
12:29 |
tpe |
Yeah, tested this in both v7 and fractal, same thing. |
12:31 |
paramat |
unfortunately when l-system was added the lighting bug was either missed or not occurring for some reason. the advice is not to use it |
12:32 |
paramat |
but popular mods do use it |
12:33 |
paramat |
plantlife mod might be okay, anything that doesn't use l-system |
12:34 |
tpe |
At least it's known. Unfortunately (probably like most here) I'm no dev so I can't help. |
12:35 |
paramat |
testing our stuff is helpful |
12:35 |
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12:46 |
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12:46 |
fkeloks |
Hi |
12:46 |
fkeloks |
how to add color to a text displayed via a "minetest.chat_send_all ()" ? |
12:46 |
fkeloks |
In Lua :) |
12:46 |
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12:48 |
fkeloks |
There are no developers here ??? |
12:49 |
VanessaE |
be patient |
12:50 |
fkeloks |
Too bad for me because I'm not patient :) France will not wait! : D |
12:53 |
fkeloks |
9 am? Ah yes! I forgot the time difference: D For me, it's 2:53 p.m. |
12:54 |
Amaz |
fkeloks, it's not possible currently. |
12:55 |
fkeloks |
For color? |
12:55 |
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12:55 |
Amaz |
Yeah |
12:56 |
Amaz |
Hopefully it will be possible in the future... |
12:56 |
fkeloks |
Oh my, what a pity ... Is has it not an alternative solution? A workaround? |
12:59 |
Amaz |
Not really... You could display a HUD with the message you want to send somewhere on the screen. |
13:01 |
fkeloks |
Yeah I know but then it will not be nice at all ... In fact I am looking to create a mod that "redone own" chat game, notament by color |
13:02 |
Amaz |
Would something like this work? https://forum.minetest.net/viewtopic.php?t=8509 |
13:03 |
fkeloks |
I watch |
13:04 |
fkeloks |
Yeah, that's it :) |
13:05 |
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13:10 |
fkeloks |
Except that the mod leaving messages at the top left so we see each message 2 times ... |
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13:38 |
fkeloks |
Pub for a server: minetest.akiba.fr (port = 30 000) |
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13:44 |
Sokomine |
cimbakahn: perhaps you're looking for my moresnow mod. it allows for snow covers on fence posts, roofs and the like |
13:44 |
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13:45 |
Sokomine |
Hirato: yes? please don't just mention my name but say as well what you want :-) |
13:45 |
Sokomine |
cimbakahn: no, i don't run a server. there are enough good servers out there so that i don't have to torture anyone with my slow connection :-) |
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Hirato |
Sokomine: I was just seeing if the bot was reacting to your name |
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13:49 |
Sokomine |
Hirato: don't know about that. i just get my name highlighted. and once i have time for a short glimps here, i see which channels are red and require attention |
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MinetestBot |
[git] ShadowNinja -> minetest/minetest: Fix POSIX C++11 build a53357d https://git.io/vw1xR (2016-04-30T13:41:04-04:00) |
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MinetestBot |
[git] sofar -> minetest/minetest_game: TNT: Allow mods to override entity physics. 098ea0d https://git.io/vwMfF (2016-04-30T20:47:21+01:00) |
19:50 |
MinetestBot |
[git] sofar -> minetest/minetest_game: TNT: Fix multiple explosions erasing drops f14b411 https://git.io/vwMfb (2016-04-30T20:47:21+01:00) |
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MinetestBot |
[git] Rui914 -> minetest/minetest: Translated using Weblate (Japanese) 0d40bb8 https://git.io/vwMOa (2016-05-01T01:13:24+02:00) |
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MinetestBot |
[git] Emon-Omen -> minetest/minetest: Translated using Weblate (Italian) 6667ffc https://git.io/vwMOV (2016-05-01T01:13:24+02:00) |
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MinetestBot |
[git] claybiockiller -> minetest/minetest: Translated using Weblate (Chinese (China)) 3de452e https://git.io/vwMOw (2016-05-01T01:13:23+02:00) |
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Fixer |
heh |
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est31 |
happens every time |
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